Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2018-01-17

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6609: Nihon Ki-in
4297: Sente
3726: [Path] Beginner Exercises
3492: Problems and Exercises
3172: Go Books
2966: Japanese Go Terms
2627: Dan
2575: Robert Jasiek / Score Parity Prize
2557: David Carlton
2493: Ko
2380: Atari
2304: KGS Go Server
2197: Miai
2136: Ko Threat
2103: Seki
2060: Stub
2042: Joseki
2031: Eye
1956: Capturing race
1924: [Path] Life and Death
1861: World Amateur Go Championship
1826: Tenuki
1805: Mutual Damage
1798: [Path] Tesuji
1793: Liberty
1593: Gote
1444: [Path] Honinbo
1374: [Path] Shape
1365: Kansai Ki-in
1357: Shortage of Liberties
1353: Miai counting
1344: Hane
1338: Aji
1332: Go Seigen
1320: Territory
1304: Ladder
1304: Tsumego
1200: [Path] Endgame
1194: Framework
1175: Go Board
1149: Languages
1129: Oiotoshi
1120: Pinyin
1106: Hikaru No Go
1100: Meijin
1092: Go
1080: Alive
1079: Professional
1060: Connection
1059: Fuseki
1054: Komi
1023: Cho Chikun
1003: Eyespace
1001: Wiki Master Edit
972: Capture
955: Vital point
944: List of Korean names
940: Influence
934: Dragon Go Server
905: Two Eyes
898: Kikashi
895: Go Servers
880: Takemiya Masaki
872: Smart Game Format
865: [Path] Go Proverbs
855: Sensei's Library
851: American Go Association
839: Insei
835: Sakata Eio
825: Dame
817: Thickness
814: Combinatorial Game Theory
813: [Path] Handicap
802: Superko
800: Approach Ko
794: Yi Ch'ang-ho
775: Reverse Sente
765: Kitani Minoru
751: Snapback
748: False Eye
744: Go World
732: Cut
731: Yi Se-tol
728: Liberty - introductory
720: Rules of Go
717: One-point jump
716: Throw-in
710: Sente Sente
709: Urgent Point
708: Kato Masao
693: Eye Shape
692: Outside Liberties
689: Fujisawa Hideyuki
678: Invasion
672: Auto-atari
671: Chain
664: Enclosure
663: Dead
661: IGS
661: Weak Group
644: Extension
639: Aji keshi
639: Yose
638: rec.games.go
637: [Path] Inoue
635: Hoensha
632: McMahon Pairing
632: [Path] Rank
631: Rin Kaiho
629: Shusaku
627: Keima
624: Nihon Ki-in new promotion system
620: [Path] Opening
617: Big Point
616: Nihon Ki-in Professional Examination
603: Judan
599: Kobayashi Koichi
595: Hankuk Kiwon
593: Tengen
591: Otake Hideo
585: [Path] Eyes Collection
583: Hashimoto Utaro
582: GoBase
579: Approach Move
578: Base
576: 33 Point Invasion
572: Slate and Shell
566: Ishida Yoshio
566: Ko fight
562: Bent four in the corner
560: Pieter Mioch
558: Japanese Rules
551: [Path] Net
549: Kisei
549: Multi-stage ko
545: Temperature
543: Ambiguous Position
542: Deiri Counting
540: GoGoD CD
540: [Path] Gokyo Shumyo Tsumego Series
539: Miai in the End Position
538: Overconcentrated shape
525: Cutting Point
516: [Path] How To Use Wiki
513: Bulky Five
513: Nobi
513: Oza
512: Zhongguo Qiyuan
511: Sente gains nothing
509: Go Programs
505: 3-3 point
504: Jubango
499: Go Game Guru
498: Area Scoring
495: Yoda Norimoto
490: Gosei
488: Group
485: Cho Hun-hyeon
484: Shusai
484: Suicide
482: Territory Scoring
480: Scoring
480: Takagawa Kaku
479: Kiseido
478: Contact play
476: Inside liberties
475: Tedomari
470: RGG FAQ on SL
468: Kyu
466: Fujitsu Cup
465: American Go Foundation
465: Two-eye-formation
463: Heavy
462: Oteai
461: Professional Go Associations
460: Jigo
457: Cycle
457: Kosumi
453: 4-4 Point
451: Elwyn Berlekamp
450: Squeeze tesuji
446: Chess
446: Star Point
444: GNU Go
444: Sacrifice
443: AGA Rules
440: Atari Go
440: [Path] Yasui
438: European Go Congress
434: Ing Rules
433: Light
430: Kuroki Goishi Ten
428: Ishi Press
424: Wade-Giles
423: Ko master
420: Eternal Life
419: Corner approach
419: International Go Federation
419: Segoe Kensaku
418: Reduction
416: Nakade
413: Sabaki
413: Ten Thousand Year Ko
411: 3-4 point
411: Empty point
410: Dosaku
410: Yang Yilun
409: Tsumego Conventions
409: Wedge
408: Richard Bozulich
408: Solid connection
406: Dots Go
405: Cross-Cut
404: Mathematical Go
403: Ponnuki
400: Life in 19x19
400: Two-Headed Dragon
398: [Path] RGG FAQ
396: Yamashita Keigo
395: [Path] KGS Wishlist
394: Cho U
394: Middle Game
392: Unsolved Problems
390: O Rissei
389: Thickness Exercise 2
389: Yutopian
388: Atari/hatari
388: Byo-Yomi
388: Double Atari
387: Double-purpose plays
385: Japanese
383: [Path] Killing Shapes
383: Shogi
381: Takagi Shoichi
378: Takao Shinji
377: Ladder-breaker
377: Tewari
372: Double Sente is Relative
370: Crane's Nest Tesuji
369: Yu Ch'ang-hyeok
368: Rule of capture
368: Thin
367: Point
366: go4go
366: Pie Rule
364: L-group
363: Strategy
361: Recent Changes
358: How big is the 6 point double sente
356: JosekiVolume2Strategy

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

12055: [Path] Gokyo Shumyo Tsumego Series
11352: Problems and Exercises
9734: [Path] Big Question Mark
9135: Discussion pages
5423: Starting Points
5263: SL Statistics
5070: [Forum] Meta Discussion
4857: Article of the Week / Archive
4788: Reference Section
4137: SL as an ageing Wiki
3959: Wiki Etiquette
3910: [Path] Beginner Exercises
3453: [Path] Life and Death
3166: Guided Tours
3100: [Path] Xuanxuan Qijing Problems
2762: Go News
2570: Xuanxuan Qijing Problems / Thumbnails 200-250
2530: Xuanxuan Qijing Problems / Thumbnails 1-50
2434: ArticleOfTheWeek/Archive 2009
2434: Xuanxuan Qijing Problems / Thumbnails 51-100
2390: Xuanxuan Qijing Problems / Thumbnails 300-347+
2379: Xuanxuan Qijing Problems / Thumbnails 250-300
2358: Xuanxuan Qijing Problems / Thumbnails 101-150
2345: Xuanxuan Qijing Problems / Thumbnails 151-200
2224: Go Books
2157: Coffee Machine
2136: KGS Go Server
2044: [Path] Shikatsu Myoki Tsumego Series
2040: Future Use of SL
2032: Dan Exercises
1983: Classical Go Problem books
1983: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1977: Variants
1957: Classical life-and-death problems
1932: [Path] Endgame Problems
1915: Latest Promotions
1914: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1884: Shikatsu Myoki Tsumego Series / Thumbnails 150
1770: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1757: HermanHiddema/Joseki Table
1677: [Path] Teaching Methods
1645: [Path] Kyu Exercises
1622: Velobici / Japanese Player Names
1592: Problems on the Internet
1586: ArticleOfTheWeek/Archive 2010
1567: tapir / Seki
1565: List of Japanese names
1561: [Path] Random Tsumego
1551: Ian Davis / Useful
1543: Axd/Rules
1530: Axd/CandidateSLPages
1525: Message Board
1492: GoGoD CD
1463: Sensei's Wishlist
1356: Tapir / Pages That Need Regular Update
1320: Kyu Exercises / Thumbnails 1 - 50
1316: [Path] Igo Hatsuyo-ron Problems
1316: Wiki News
1297: Wiki Orphans
1285: Beginner Exercises / Thumbnails 101 - 150
1273: Go News / Year 2013
1266: Beginner Exercises / Thumbnails 51 - 100
1236: Beginner Exercises / Thumbnails 151 - 200
1228: [Path] Isolated problems
1225: Beginner Exercises / Thumbnails 201 - 250
1217: [Path] Gokyo Seimyo Tsumego Series
1215: ArticleOfTheWeek/Archive 2011
1203: List of Korean names
1199: Axd / Books
1171: Names in Go
1169: [Path] Commented games
1161: [Path] Tsumego From Games
1158: 34 Point Josekis / Original
1135: Hikaru No Go
1126: Wiki Orphans / Aliases To Keep
1125: Beginner Exercises / Thumbnails 1 - 50
1116: Tderz/Books
1095: Sensei's Library
1091: [Path] Go History
1090: Beginner Exercises / Thumbnails 251 - 300
1069: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1066: Tour Bus Stop
1060: [Path] SL Journal
1049: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1048: Article of the Week / Nominations
1045: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1031: mAsterdam/journal
1028: Professional tournaments
1023: MAsterdam / Playing Guide
1014: BeginnerExercises/Thumbnails 301 - 350
1013: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1007: Imagist/Study Blog
993: Library Work
989: Xuanxuan Qijing
987: Starting Points/ Discussion
982: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
981: Joseki pages
978: Sh/Improvements
975: KyuExercises/Thumbnails 151 - 200
967: Link Collection
958: Teach Yourself Go
948: SL is not Wikipedia
947: List of Chinese names
935: The Many Faces of Go
931: Dont Follow Proverbs Blindly/ Discussion
927: Buitenland/Hoshi Joseki
925: Byorgey/StudyList
914: Joseki Discussions
907: Kyu Exercises / Thumbnails 101 - 150
899: [Path] RGG FAQ
898: Go Terms
898: KGS forum at SL discussion
896: DieterVerhofstadt/History of approaches to the game
894: [Path] How Paths Work
894: Systematic Joseki / Discussion
891: [Path] Endgame
890: Front Page
874: Fuseki pages
869: [Path] Go Proverbs
847: [Path] Go Humour
845: KyuExercises/Thumbnails 201 - 250
843: Tsumego From Games 29
824: Editing Guidelines
818: Ongoing Game
817: Doug's Go Blog
816: Systematic Joseki / Why, Why not
814: Taxonomy of Joseki
809: Go Problems on the Internet
809: Kyu Exercises / Thumbnails 51 - 100
789: TheArtOf9x9Go/Accompanying materials
786: Computer Go Programming
773: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
773: Joseki
771: Go Places in the USA
770: What to expect from joseki pages at SL
764: [Path] Practical Endgame Tests
764: Tapir/Talk
763: Latest Promotions / Year 2011
763: [Path] Tesuji
757: Velobici/Quasi-Blog
756: [Path] Japanese Big Question Mark
755: [Path] How To Use Wiki
754: Breaking Bad Habits
751: Chinese Go Terms
751: Game I Want Back
751: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
748: Pages for Beginners
747: KennKnowles/ Questions
724: Tsumego Lounge
717: Japanese Go Books
703: Riff Raff/ Go Software Reviews
696: [Path] Capturing Race Exercises
692: DieterVerhofstadt/Ko
687: [Path] Xian Ji Wu Ku Problems
683: Japanese Go Terms
678: Top Amateur Players By Country
677: Problem collections and copyright discussion
675: Shape Problem 4
671: Velobici/Archive
647: Commented Professional Games
637: Whither Joseki ...
634: General Discussion Pages
628: Professional
624: 3-4 point high approach, inside contact, hanging connection
622: [Path] Bad Habits
615: Ambiguous names
614: Tsumego From Games 29 / Attempts
612: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
611: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
600: Playing a game backwards
596: BQM 218
592: If it has a name, know it
590: RecentChanges Junkie's Nightmare
586: Advertising On SL / Discussion
586: BQM 293
586: Understanding Wiki Pages
579: Economy Pages
579: Fujitsu 17 Yi Wang/ Discussion
570: Florida
566: Go Places
566: [Path] Hikaru No Go Path
564: Reference games
559: Beginner Exercises / Consolidated 26 - 50
559: Nihon Ki-in
558: Axd/Teaching
555: Vote Discussion Pages / Discussion
550: Go-Playing Programs
549: Japanese Go Terms / Discussion
541: Hal9666/BooksIPlanToBuy
541: tapir/45 JosekiWME
541: [Path] Worst Move Problems
540: Deutschsprachiges Material
540: Go Servers
540: KGSWishlist/OldDiscussion
537: Go Blogs
525: Side patterns
525: [Path] Speculation
523: Discrimination in Go
517: Text Formatting Rules
514: Oddities
509: Beginner Exercises / Consolidated 1 - 25
509: Meta Discussion / SL II
505: The Way of Go
505: Youth Go
502: Go Places in Europe
501: TsumegoFromGames134/Solution
501: Why Mirroring Is Bad
501: Xian Ji Wu Ku
498: Taxonomy of techniques
490: Article of the Week Template
490: Go Review/Famous Games Ancient And Modern
489: Page difficulty discussion
486: DieterVerhofstadt/FullTrainingProgram
484: Xuanxuan Qijing Problem 91 / Solution
482: Get Strong at Go Parodies
476: Go
476: To Sign or Not to Sign
475: [Path] Handicap
474: Xuanxuan Qijing Problem 91
473: Axd/Bookmarks
473: Latest Promotions / Year 2010
471: Miai Exercise 1 / Source
470: How Forums Work
470: Professional promotion tournaments
470: [Path] References to Go
467: DieterVerhofstadt/Deliberate practice
467: SL - The Original Pages
466: [Path] Shape Collection
465: Chinese Pro Ratings
465: [Path] Ko Pages - Taxonomy
463: Teaching Methods/ Discussion
462: Riff Raff / Go Library
460: buitenland/books
460: Taxonomy
459: Nachtrabe/ Old Baduk Blog
459: Player Gender
457: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
457: Wiki Master Edit/ Discussion
456: [Path] Tesuji From Games
454: Capturing race
454: Linguistics Japanese / Discussion
453: 3-3 Point Invasion/Original
453: SL Copyright / Discussion
453: Tamsin/Archive 2008
451: Old Mottos
448: Advanced Find Page
448: Dieter Verhofstadt / Teaching experiences
447: Journal of an American Go Player
447: Mapping Sensei's Library
446: Doug's Go Blog/May 2003

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tips for Amateur Players III
1: 111NS Notcher
1: 113WS Notcher
1: 116 NWNotcher
1: 11thNongshimCup/Stage 1 Game 2
1: 11thNongshimCup/Stage 2 Game 1
1: 11thNongshimCup/Stage 2 Game 2
1: 122WS notcher
1: 133 WSNotcher
1: 1-Eye-Flaw
1: 215 NWNotcher
1: 215SW Notcher
1: 215WWNotcher
1: 223WSNotcher
1: 322WW notcher
1: 3-3 point invasion query 4
1: 33 Point Invasion Query 5a
1: 3-4 point, 5-4 approach, one-space low pincer, separate
1: 3-4 point high approach, double contact, noseki
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point high approach, double contact, push, cut
1: 3-4 point high approach, two-space high pincer, bump
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point high approach two-space high pincer ogeima bump
1: 3-4 point high approach, two-space high pincer, ogeima, Cho's variation
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3-4 point high approach, two-space high pincer, one-point jump
1: 3-4 point low approach, one-space high pincer, knight's move, kosumi
1: 3-4 point low approach one-space low pincer one-point jump
1: 3-4 point low approach three-space low pincer tenuki
1: 3-4 point with parallel 3-3 point / statistics
1: 3593 enclosure
1: 35PointLowApproachOneSpaceLowPincerKosumiKeimaInvasion
1: 3-5 point low approach, press, attachment
1: 4-4 point 3-3 invasion joseki, hane inside cut/Otake Hideo vs. Sato Masaharu
1: 4-4 point diagonal attachment, one-space jump (without pincer)
1: 4-4 point distant high approach two space low pincer
1: 4-4 point enclosure versus 3-4 point enclosure
1: 4-4 point low approach attach hane
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach one-space low pincer, attach wrong side
1: 4-4 point low approach statistics
1: 4-4 point, low approach, tenuki, 3-3 invasion
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point low approach tsukenobi, invasion
1: 4-4 point low approach, two-space high pincer with side stone
1: A 4-4 and 3-5 strategy, example 1
1: Acornsoft Go
1: Adachi Toshimasa
1: Advance to Chencang by a hidden path
1: Akedo Kazumi
1: [Path] All about influence
1: Ando Akio
1: Ando Toshiyuki
1: An Outline of Japanese Go
1: Aragaki Shun
1: ArticleOfTheWeek/Archive 2009
1: ArticleOfTheWeek/Archive 2010
1: ArticleOfTheWeek/Archive 2011
1: Asano Hideaki
1: Asano Tokihide
1: Asia Baduk Championship
1: Ask the Stronger Player for a Game
1: Atari Go/ Discussion
1: Axd/CandidateSLPages
1: A Zen Way To Joseki / Discussion
1: Baduk Children's Practice Book
1: Basic strategies list
1: Bay Area High School Go Tournament
1: Be Fair When Comparing Moves
1: BeginnerExercise222/Discussion
1: Beginner Exercise 29 / Solution
1: Beginner Exercise 4/ Discussion
1: Beginner Exercise 42 / Solution
1: Beginner Game Sample 1
1: [Path] Beginner Game Sample 2
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 4
1: Beginner Move Function Problem 1 / Solution
1: Beginner Move Function Problem 3 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 8
1: Beginners Endgame Exercise 9
1: Beginner's Question About Invasion
1: Benjamin Papazoglou
1: BenjaminTeuber/InseiGame1
1: BenjaminTeuber/InseiGame2
1: BenjaminTeuber/Thoughts about Go Programming
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: BlitzGames/discussion
1: Book Buying Disease
1: BQM101
1: BQM105
1: BQM106
1: BQM 11
1: BQM110
1: BQM111
1: BQM113
1: BQM114
1: BQM117
1: BQM118
1: BQM 12
1: BQM123
1: BQM125
1: BQM131
1: BQM135
1: BQM139
1: BQM 14
1: BQM 141
1: BQM142
1: BQM147
1: BQM151
1: BQM 153
1: BQM 16
1: BQM164
1: BQM165
1: BQM 170
1: BQM172
1: BQM 173
1: BQM174
1: BQM175
1: BQM177
1: BQM182
1: BQM 183/ Attempts
1: BQM 185
1: BQM191
1: BQM 194
1: BQM 20
1: BQM 201
1: BQM 203
1: BQM 208
1: BQM 210
1: BQM 214
1: BQM 216
1: BQM 220
1: BQM 224
1: BQM 228
1: BQM 23 / Just Kidding
1: BQM 230
1: BQM 233
1: BQM 236
1: BQM 238
1: BQM 249
1: BQM 25
1: BQM 250
1: BQM 254
1: BQM 257
1: BQM 262
1: BQM 265
1: BQM 266
1: BQM 267
1: BQM 269
1: BQM 273
1: BQM 281
1: BQM 286
1: BQM 290
1: BQM 293
1: BQM 294
1: BQM 295
1: BQM 296
1: BQM 301
1: BQM 302
1: BQM 305
1: BQM 320
1: BQM 321
1: BQM 326
1: BQM 329
1: BQM 331
1: BQM 332
1: BQM 338
1: BQM 341
1: BQM 342
1: BQM 347
1: BQM 350
1: BQM 353
1: BQM 357
1: BQM 358
1: BQM 362
1: BQM 366
1: BQM 374
1: BQM38
1: BQM 384
1: BQM 387
1: BQM 389
1: BQM 391
1: BQM4
1: BQM 400
1: BQM 401
1: BQM 405
1: BQM 406
1: BQM 412
1: BQM 413
1: BQM 419
1: BQM42
1: BQM 428
1: BQM43
1: BQM 434
1: BQM 437
1: BQM 440
1: BQM 441
1: BQM 444
1: BQM 446
1: BQM 447
1: BQM45
1: BQM 454
1: BQM 457
1: BQM 459
1: BQM 470
1: BQM 473
1: BQM 474
1: BQM 475
1: BQM 481
1: BQM 483
1: BQM 484
1: BQM 487
1: BQM 498
1: BQM50
1: BQM 500
1: BQM 507
1: BQM508
1: BQM51
1: BQM 510
1: BQM 512
1: BQM 521
1: BQM 523
1: BQM 524
1: BQM 532
1: BQM537
1: BQM 538
1: BQM 539
1: BQM54
1: BQM 543
1: BQM 548
1: BQM 551
1: BQM 555
1: BQM 557
1: BQM 559
1: BQM 56 / Variations
1: BQM 564
1: BQM 570
1: BQM 571
1: BQM 584
1: BQM6
1: BQM60
1: BQM63
1: BQM69
1: BQM 70
1: BQM 76

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NN Notcher
1: 11thNongshimCup/Stage 2 Game 1
1: 11thNongshimCup/Stage 2 Game 6
1: 11thNongshimCup/Stage 3 Game 4
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 223WSNotcher
1: 29th Meijin - Game 4
1: 3363 enclosure
1: 3-3 point invasion query 6
1: 3-3 point invasion query 9
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point high approach, double contact, wall
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach three-space low pincer taisha
1: 3593 enclosure
1: 35PointLowApproachOneSpaceLowPincerKosumiKeimaInvasion
1: 35PointLowApproachOneSpaceLowPincerKosumiNobiInvasion
1: 361 Points
1: 364463 enclosure
1: 4-4 point distant high approach two space low pincer
1: 44 Point Low Approach Low Knights Move Block / Discussion
1: 4-4 point low approach three-space high pincer
1: 4-5 point pincers
1: Active Superko/discussion
1: AGA Rules / Discussion
1: Aji Example 6
1: Akaboshi Intetsu
1: Allotting extra time
1: AlphaGoJoseki/KobayashiLine
1: Analects
1: Ancient Chinese Rules And Philosophy/ Discussion
1: Ando Kazushige
1: An Dongxu
1: Ando Toshiyuki
1: Andrei Kulkov
1: Another explanation on Chinese komi
1: Anti Seki
1: Aoki Shin'ichi
1: Approach Move/ Discussion
1: Archaic/CreatingPotentialByAddingStonesToAnArea
1: Archaic/Discussion
1: ARGRules
1: Argue The Opponent Into His Move
1: Arimasen
1: Asahi Shinbun
1: Asano Yasuko
1: Assumptions of yose problems
1: Atari Inc.
1: A Valid Reason For Move 136
1: Aya Bot
1: Baai no te
1: Baoxiang Bai
1: Basic Ko Anomalies
1: Beginner Exercise 131 / Attempts
1: BeginnerExercise135/Hint
1: BeginnerExercise171/Hint
1: BeginnerExercise201/Attempts
1: Beginner Exercise 247 / Comment
1: Beginner Exercise 250 / Failure
1: Beginner Exercise 252 / Attempts
1: Beginner Exercise 258 / Attempts
1: BeginnerExercise270/Attempt
1: BeginnersEndgameExercise11/Attempts
1: BeginnersEndgameExercise5/Attempts
1: Beginners Endgame Exercise 7
1: Beginners Endgame Exercise 9
1: Bermuda Triangle Handicap Fuseki
1: Bessatsu Igo Kurabu
1: Big Eye liberties example 1
1: Bildstein/Votes
1: Books / DBRef Template
1: Border Lines
1: BQM 1
1: BQM 103
1: BQM129
1: BQM137
1: BQM143
1: BQM145
1: BQM 152
1: BQM154
1: BQM156
1: BQM 159
1: BQM 17 / First Try
1: BQM182
1: BQM183
1: BQM184
1: BQM188
1: BQM 19
1: BQM191
1: BQM193
1: BQM 216
1: BQM 223
1: BQM 23 / Just Kidding
1: BQM 242
1: BQM 251
1: BQM 252
1: BQM 254
1: BQM 265
1: BQM 267
1: BQM 273
1: BQM 29
1: BQM 292
1: BQM 317
1: BQM 320
1: BQM 323
1: BQM 326
1: BQM 358
1: BQM 359
1: BQM 361
1: BQM 369
1: BQM 402
1: BQM 404
1: BQM 407
1: BQM 413
1: BQM 414
1: BQM 440
1: BQM 447
1: BQM 478
1: BQM 479
1: BQM 480
1: BQM 498
1: BQM50
1: BQM 505
1: BQM 517
1: BQM 521
1: BQM 526
1: BQM 536
1: BQM 539
1: BQM 550
1: BQM 559
1: BQM 571
1: BQM 572
1: BQM 574
1: BQM 577
1: BQM 586
1: BQM59
1: BQM 591
1: BQM63
1: BQM64
1: BQM79
1: BQM 91 / Attempt 2 by Charles
1: BQM96
1: BSR 2003 W66 Discussion
1: [Forum] Bug Report
1: Bulgarian Language Pages
1: Buying Equipment / in Asia
1: Byoyomi on Go Servers
1: Can White Win At 136
1: Cao Youyin
1: Capture Once To Use Up AThreat/ Discussion
1: Capture three, recapture one
1: Capturing Race Exercise 21 / Solution
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 4 / Solution
1: Capturing Race Exercise 41
1: ChadMiller/Votes
1: Cheating Go
1: Chen Feng
1: Cheng Zhengyu
1: Chen Jiarui
1: Chen Mingjin
1: Chen Xi
1: Chen Zhengxun
1: ChessWhiz Against Dieter Verhofstadt
1: Che Zewu
1: Cho Chikun - Kato Masao, 14th Judan 1975 (Triple Ko)
1: Choose the firmer capture
1: Cincinnati Go Club
1: ColorblindSuperko/solution
1: Compromised diagonals and joseki 6
1: Conceal a dagger in a smile
1: Confirmation Phase
1: Contact Play/ Discussion
1: ContemporaryGoTerms/Questions
1: Continuum of security
1: Coordinates / Schurig
1: Costly Atari/ Discussion
1: Counting Liberties And Winning Capturing Races/ Discussion
1: Counting problem 5 / Discussion
1: Coyote/GoTrainingBlog apr06
1: Crossed Five
1: Cut Off Or Defend
1: CuttingTheKeima/Old Discussion
1: Daigo Hisakichi
1: Dan Ko
1: David Wolfe
1: Dead - Introductory
1: Defending a Base on the Side
1: Deguchi Mariko
1: Delong Yiye Cup
1: descent/Discussion
1: Descent example 1
1: Diagonal Moyo
1: Dictionary of Basic Fuseki, Vol. 1 / Errata
1: Disjoint Set Algorithm
1: Door group exercise 2
1: Door Group Exercise 2 / Solution
1: Double hane example 3
1: Double hane example 5
1: Double Ko Seki/ Discussion
1: DoubleSnapback/ Solution 4
1: DragonGoServer/UserScripts
1: DragonTourney2005/Game Commentaries
1: duvelman/20051126CroonenborghsTomVetsNelis
1: Edge of the board
1: EGF Rating per Rank
1: EGF Rating System / Implementations
1: Eidogo / Collab
1: Elbow Lock
1: Empty triangle against first line hane
1: Enclosed Territory Invasions
1: Enda Hideki
1: Endgame Problem 25 / Solution
1: Endgame Problem 31
1: Endgame Problem 31 / Attempts
1: Endgame Problem 40 / Solution
1: Endgame Problem 8
1: Endgame Problem 8 / Solution
1: EndgameTesuji2/Why is the marked stone necessary
1: Endgame Tesuji 9
1: ErasureOrInvasion/Pro play 1
1: erc
1: EuropeanProQualification2016
1: Extending
1: Falling in Love with Baduk
1: Favorite Moment 2
1: Fide
1: Fighting Fundamentals / Review by Ruben Berenguel
1: First Life and Death
1: Five-space extension
1: Fluid Concepts and Creative Analogies
1: Force on the side you won't reinforce
1: Framework example 1
1: French language pages
1: Fujii Shuya
1: Fujimura Yoshikatsu
1: Fujita Sumiko
1: Fu Ling Yu
1: Fuseki Problem 2 / Solution
1: Fuzzy
1: Gabriel Benmergui
1: game004
1: Games of No Chance
1: Game temperature
1: GangMalkovich1/archive2

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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