Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2019-11-20

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6641: Nihon Ki-in
4156: Sente
3612: [Path] Beginner Exercises
3502: Problems and Exercises
3332: Go Books
2785: Japanese Go Terms
2621: Dan
2572: Robert Jasiek / Score Parity Prize
2533: Ko
2500: David Carlton
2312: Atari
2240: Miai
2123: KGS Go Server
2054: Stub
2045: Ko Threat
2044: Joseki
1968: Liberty
1945: Eye
1938: Tenuki
1924: Seki
1921: World Amateur Go Championship
1901: [Path] Tesuji
1894: Capturing race
1799: [Path] Life and Death
1712: Mutual Damage
1604: Gote
1533: Aji
1509: [Path] Honinbo
1444: [Path] Endgame
1408: [Path] Shape
1399: Shortage of Liberties
1382: Hane
1291: Tsumego
1288: Territory
1280: Go Seigen
1279: Professional
1275: Kansai Ki-in
1271: Ladder
1225: Languages
1185: Miai counting
1136: Connection
1088: Framework
1087: Oiotoshi
1069: Meijin
1056: Komi
1056: List of Korean names
1049: Alive
1040: Go
1027: Pinyin
1026: Capture
1020: Eyespace
1017: Fuseki
1016: Wiki Master Edit
1015: Cho Chikun
985: Hikaru No Go
961: Go Board
924: Vital point
918: Go Servers
910: Influence
901: [Path] Go Proverbs
898: Two Eyes
893: Chain
876: [Path] Handicap
871: American Go Association
855: Takemiya Masaki
852: Dragon Go Server
846: Cut
839: Sensei's Library
824: Combinatorial Game Theory
816: Kikashi
816: Sakata Eio
813: Slate and Shell
810: Smart Game Format
795: Yose
779: Yi Se-tol
777: Thickness
768: Rules of Go
767: Dame
757: Insei
754: False Eye
749: Yi Ch'ang-ho
739: Superko
734: Go World
731: Sente Sente
729: Reverse Sente
720: Throw-in
705: Approach Ko
696: Kato Masao
681: Enclosure
680: Hankuk Kiwon
670: IGS
669: Eye Shape
665: Hoensha
665: One-point jump
664: Dead
659: [Path] How to Use Wiki
654: Urgent Point
653: Auto-atari
651: Kitani Minoru
650: Liberty - introductory
648: Fujisawa Hideyuki
646: Base
646: [Path] Inoue
642: Extension
637: Weak Group
634: Revised Romanization
631: [Path] Gokyo Shumyo Tsumego Series
631: McMahon Pairing
629: AlphaGo
623: Ko fight
621: Snapback
615: [Path] Rank
609: Shusaku
607: rec.games.go
606: Kobayashi Koichi
593: Miai in the End Position
593: [Path] Opening
590: Shusai
586: Tengen
584: Keima
582: Invasion
579: GoBase
578: Big Point
574: Otake Hideo
571: Bulky Five
566: Aji keshi
566: Kisei
562: [Path] Eyes Collection
562: Japanese Rules
560: Hashimoto Utaro
558: Rin Kaiho
556: Temperature
553: European Go Congress
551: Judan
550: Andrew Grant
549: Bent four in the corner
549: Outside Liberties
547: Deiri Counting
547: Sacrifice
546: Group
545: Cutting Point
536: Kiseido
536: Pieter Mioch
536: Tedomari
535: Overconcentrated shape
534: Cho Hun-hyeon
532: Approach Move
532: [Path] Net
528: Go Game Guru
528: Go Programs
526: Kido
522: Nihon Ki-in new promotion system
520: Korea
518: Scoring
515: GoGoD CD
515: Takagawa Kaku
513: Multi-stage ko
512: Ishida Yoshio
511: Light
503: Oza
501: Nobi
498: Territory Scoring
497: RGG FAQ on SL
496: Oteai
495: Contact play
495: Elwyn Berlekamp
493: 33 Point Invasion
492: Nihon Ki-in Professional Examination
485: Gosei
485: Jigo
482: Byo-Yomi
480: [Path] Yasui
478: Segoe Kensaku
477: Zhongguo Qiyuan
476: Life in 19x19
474: Kuroki Goishi Ten
473: Ponnuki
463: Area Scoring
463: Squeeze tesuji
461: Japanese
461: Solid connection
460: GNU Go
460: Suicide
451: Heavy
446: Ing Rules
446: Wedge
442: Yoda Norimoto
440: Atari Go
440: Ladder-breaker
439: AGA Rules
439: Kosumi
438: Chess
437: Cycle
437: Sente gains nothing
436: Double Gote
433: European Go Federation
427: Nakade
427: Star Point
426: Kyu
426: Richard Bozulich
426: Stub Template
425: Fujitsu Cup
422: 400 Years of Go in Japan
421: 3-3 point
421: Professional Go Associations
418: Ishi Press
415: Peep
411: Mathematical Go
410: Ko master
409: 4-4 Point
409: Cho U
407: Two-eye-formation
406: American Go Foundation
403: Thin
402: 3-4 point
402: Eternal Life
402: [Path] KGS Wishlist
397: GoDiscussions.com
396: Dots Go
396: [Path] RGG FAQ
395: Gekkan Go Waarudo
393: Middle Game
393: Probe
392: Point
390: Wade-Giles
390: Yang Yilun
389: Jubango
388: James Davies
387: Ten Thousand Year Ko
385: Ambiguous Move
382: China Weiqi League
381: Unsolved Problems
380: Sabaki
378: Dosaku
378: Japanese Counting
374: Atari/hatari
373: Two-Headed Dragon
372: Takagi Shoichi
370: Reduction
369: Double-purpose plays
367: Rules of Go - introductory
364: Tsumego Conventions
363: Loss-Making Threats
362: Double Atari
358: International Go Federation
358: Recent Changes
358: Yamashita Keigo
357: Guo Juan
357: Hangul
354: goproblems.com

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

11865: [Path] Gokyo Shumyo Tsumego Series
11779: Problems and Exercises
9747: [Path] Big Question Mark
8834: Discussion pages
5382: SL Statistics
5182: Starting Points
5027: Reference Section
4911: Article of the Week / Archive
4292: [Forum] Meta Discussion
4033: SL as an ageing Wiki
3836: [Path] Beginner Exercises
3783: Wiki Etiquette
3577: [Path] Life and Death
3230: Guided Tours
2965: [Path] Xuanxuan Qijing Problems
2751: Go News
2568: Coffee Machine
2554: Xuanxuan Qijing Problems / Thumbnails 200-250
2479: Xuanxuan Qijing Problems / Thumbnails 1-50
2410: Xuanxuan Qijing Problems / Thumbnails 250-300
2408: Xuanxuan Qijing Problems / Thumbnails 51-100
2384: ArticleOfTheWeek/Archive 2009
2374: Xuanxuan Qijing Problems / Thumbnails 300-347+
2364: Xuanxuan Qijing Problems / Thumbnails 151-200
2353: Xuanxuan Qijing Problems / Thumbnails 101-150
2197: KGS Go Server
2193: Go Books
2070: Classical Go Problem books
1993: Future Use of SL
1954: Variants
1945: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1938: Dan Exercises
1912: [Path] Shikatsu Myoki Tsumego Series
1884: [Path] Endgame Problems
1878: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1818: Latest Promotions
1818: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1792: Shikatsu Myoki Tsumego Series / Thumbnails 150
1745: Japanese Go Terms
1734: Message Board
1661: Velobici / Japanese Player Names
1645: HermanHiddema/Joseki Table
1640: CoffeeMachine/OldCoffee2012-2016
1638: [Path] Kyu Exercises
1622: Problems on the Internet
1612: [Path] Teaching Methods
1592: tapir / Seki
1545: [Path] Random Tsumego
1544: ArticleOfTheWeek/Archive 2010
1534: List of Japanese names
1423: Axd/Rules
1393: [Path] Isolated problems
1375: Tapir / Pages That Need Regular Update
1352: Sensei's Wishlist
1337: Ian Davis / Useful
1327: Kyu Exercises / Thumbnails 1 - 50
1313: [Path] Igo Hatsuyo-ron Problems
1271: Beginner Exercises / Thumbnails 101 - 150
1270: Chinese Go Terms
1264: Axd / Books
1263: Wiki Orphans
1242: Go News / Year 2013
1240: [Path] Capturing Race Exercises
1228: ArticleOfTheWeek/Archive 2011
1215: Axd/CandidateSLPages
1207: [Path] Gokyo Seimyo Tsumego Series
1194: Beginner Exercises / Thumbnails 151 - 200
1190: Beginner Exercises / Thumbnails 51 - 100
1175: Beginner Exercises / Thumbnails 201 - 250
1160: Beginner Exercises / Thumbnails 251 - 300
1159: [Path] Tsumego From Games
1146: GoGoD CD
1140: [Path] Commented games
1136: Beginner Exercises / Thumbnails 1 - 50
1121: 34 Point Josekis / Original
1119: Names in Go
1108: [Path] Go Proverbs
1108: Hikaru No Go
1105: Tour Bus Stop
1102: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1075: List of Korean names
1070: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1067: MAsterdam / Playing Guide
1063: Byorgey/StudyList
1060: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1056: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1050: mAsterdam/journal
1048: [Path] Go History
1037: Wiki Orphans / Aliases To Keep
1027: Tderz/Books
1024: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1023: Teach Yourself Go
1019: BeginnerExercises/Thumbnails 301 - 350
1016: Article of the Week / Nominations
1006: Sensei's Library
1003: Professional tournaments
983: The Many Faces of Go
981: [Path] Endgame
980: Link Collection
971: Sh/Improvements
964: Joseki pages
959: Kyu Exercises / Thumbnails 101 - 150
957: Joseki
954: Imagist/Study Blog
954: Library Work
950: KyuExercises/Thumbnails 151 - 200
936: Starting Points/ Discussion
929: List of Chinese names
915: Buitenland/Hoshi Joseki
914: Fuseki pages
905: Tsumego From Games 29
903: SL is not Wikipedia
897: Japanese Go Books
885: [Path] SL Journal
866: KyuExercises/Thumbnails 201 - 250
860: Editing Guidelines
860: Front Page
859: Systematic Joseki / Discussion
856: [Path] RGG FAQ
842: Dont Follow Proverbs Blindly/ Discussion
835: Go Terms
821: DieterVerhofstadt/History of approaches to the game
821: [Path] How Paths Work
819: Joseki Discussions
818: Go Problems on the Internet
816: [Path] Go Humour
813: Kyu Exercises / Thumbnails 51 - 100
802: Ongoing Game
796: Systematic Joseki / Why, Why not
793: Latest Promotions / Year 2011
783: Tapir/Talk
777: [Path] How to Use Wiki
777: [Path] Practical Endgame Tests
777: TheArtOf9x9Go/Accompanying materials
771: KennKnowles/ Questions
771: What to expect from joseki pages at SL
770: Doug's Go Blog
770: Taxonomy of Joseki
768: Xuanxuan Qijing
767: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
762: Velobici/Quasi-Blog
759: [Path] Tesuji
737: Tsumego Lounge
734: Game I Want Back
731: Computer Go Programming
729: [Path] Japanese Big Question Mark
724: Text Formatting Rules
719: Breaking Bad Habits
710: DieterVerhofstadt/Ko
703: Commented Professional Games
703: Pages for Beginners
697: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
688: Go Places in the USA
683: [Path] Xian Ji Wu Ku Problems
682: Velobici/Archive
673: Problem collections and copyright discussion
668: Riff Raff/ Go Software Reviews
666: Professional
659: Shape Problem 4
650: BQM 218
632: BQM 293
628: Go-Playing Programs
626: Top Amateur Players By Country
617: Advertising On SL / Discussion
616: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
612: General Discussion Pages
609: Go Places
604: Understanding Wiki Pages
597: Tsumego From Games 29 / Attempts
593: Whither Joseki ...
587: Beginner Exercises / Consolidated 26 - 50
585: Economy Pages
585: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
585: Playing a game backwards
583: Ambiguous names
583: Go Blogs
579: Hal9666/BooksIPlanToBuy
579: [Path] Playing style
579: [Path] Worst Move Problems
578: [Path] Bad Habits
575: RecentChanges Junkie's Nightmare
573: 3-4 point high approach, inside contact, hanging connection
570: Deutschsprachiges Material
569: Chinese Go Terms / English To Chinese
567: If it has a name, know it
564: Go Places in Europe
557: buitenland/books
552: [Path] Ladder problems and exercises
551: Capturing race
551: Xian Ji Wu Ku
546: Florida
543: tapir/45 JosekiWME
541: Beginner Exercises / Consolidated 1 - 25
541: Side patterns
541: Vote Discussion Pages / Discussion
530: Japanese Go Terms / Discussion
525: Axd/Teaching
517: Go
517: [Path] Ko Pages - Taxonomy
514: Journal of an American Go Player
512: Get Strong at Go Parodies
511: Meta Discussion / SL II
510: Fujitsu 17 Yi Wang/ Discussion
510: [Path] Shape Collection
504: Oddities
502: Page difficulty discussion
500: Wiki Master Edit/ Discussion
499: How To Use Wiki / Editing Freedom
498: Reference games
498: Taxonomy of techniques
494: [Path] Speculation
493: SL - Forum Policy
492: Dieter Verhofstadt / Teaching experiences
492: [Path] Hikaru No Go Path
490: Teaching Methods/ Discussion
488: Tamsin/Archive 2008
486: Xuanxuan Qijing Problem 91 / Solution
485: Chinese Pro Ratings
483: Culture
483: Latest Promotions / Year 2010
482: [Path] Handicap
482: [Path] Tesuji From Games
479: Taxonomy
478: Youth Go
476: 3-3 Point Invasion/Original
472: Go Review/Famous Games Ancient And Modern
469: Axd/Bookmarks
466: How Forums Work
461: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
459: Go Servers
457: SL - The Original Pages
456: Emeraldemon/NotchersRewrite
456: TsumegoFromGames134/Solution
455: Axd/mini tournament
453: SL Copyright / Discussion
450: Why Mirroring Is Bad
447: The Way of Go
443: Axd/Zen
442: Xuanxuan Qijing Problem 91
441: Doug's Go Blog/May 2003
439: Nihon Ki-in
439: [Path] References to Go
437: [Path] Shape
436: Symmetric Problems
435: DieterVerhofstadt/FullTrainingProgram
433: Shikatsu Myoki
432: DieterVerhofstadt/Deliberate practice
432: DieterVerhofstadt/IdeasOnGoTheory
431: 4-4 point low approach
431: Player Gender

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tips for Amateur Players I
1: 100 Tips for Amateur Players III
1: 111NS Notcher
1: 115 WSNotcher
1: 11thNongshimCup/Stage 1 Game 1
1: 11thNongshimCup/Stage 2 Game 1
1: 11thNongshimCup/Stage 2 Game 3
1: 11thNongshimCup/Stage 3 Game 3
1: 122WS notcher
1: 2005 Revenge Of The Rengo
1: 2005 Revenge Of The Rengo/ Discussion
1: 213WN notcher
1: 215WWNotcher
1: 28th kisei game 3 day 1
1: 311NS notcher
1: 322WW notcher
1: 3-3 point invasion query 1
1: 3-3 point invasion query 10
1: 3-3 point invasion query 2
1: 33 Point Invasion Query 5a
1: 3-3 point invasion query 6
1: 3-3 point invasion query 9
1: 3-3 Point with 4-4 Point
1: 3-4 point distant very high approach
1: 3-4 point high approach, double contact, noseki
1: 3-4 point high approach, double contact, push, cut
1: 3-4 point high approach, double contact, push inside
1: 3-4 point high approach, double contact, wall
1: 3-4 point high approach, kick
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach outside contact, tsukenobi simple lines
1: 3-4 point high approach, two-space high pincer, hazama tobi
1: 3-4 point high approach two-space high pincer ogeima bump
1: 34PointLowApproachDiagonalWholeBoardAnalysis/Statistics
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 point with parallel 3-3 point / statistics
1: 3583 enclosure
1: 3-5 point low approach, press, attachment
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 364464 enclosure 3-3 invasion
1: 4-4 point diagonal attachment, large low corner enclosure
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point distant high approach two space low pincer
1: 4-4 point, double low approach, attach-block
1: 4-4 point enclosure versus 3-4 point enclosure
1: 4-4 point low approach, diagonal contact then pincer
1: 4-4 point low approach, high extension, san-san
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach low extension, slide, 3-3, tenuki
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach one-space low pincer, keima jump
1: 4-4 point low approach statistics
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point low approach two-space high pincer
1: 4-4 point low approach two-space low pincer
1: active defense
1: Adachi Toshimasa
1: Advance to Chencang by a hidden path
1: Agilis/Agi Tutoring Chronicles
1: Akedo Kazumi
1: A little knowledge is a dangerous thing
1: Anatomical terms
1: Ando Akio
1: Ando Toshiyuki
1: Ang and Yue Go School
1: An Outline of Japanese Go
1: Approaching a life and death problem the right way
1: Approach on the Open Side/Exceptions
1: ArticleOfTheWeek/Archive 2010
1: ArticulationProblem/five-point plan
1: A Scientific Introduction to Go
1: Asia Baduk Championship
1: Ask the Stronger Player for a Game
1: A Study of Go
1: Attack and defence with Lizzie 1
1: Axd/Teaching
1: B2 Bomber Josekis
1: BadukMovies
1: Basic Tactics of Go
1: Bay Area High School Go Tournament
1: Beat the Grass to Startle the Snake
1: Be Fair When Comparing Moves
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 29 / Solution
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 3 Part 4
1: Beginner Game Sample 5 / Part 4
1: Beginner Move Function Problem 2 / Solution
1: Beginner Move Function Problem 3 / Solution
1: Beginners Endgame Exercise 1 / Attempts
1: Beginners Endgame Exercise 1/ Discussion
1: Beginners Endgame Exercise 10
1: Beginners Endgame Exercise 9
1: Being Obsessed With Punishing
1: Ben Gale
1: BenjaminTeuber/DiaryInJapan
1: BenjaminTeuber/InseiGame2
1: Best Practice - Joseki
1: BigQuestionMark/Thumbnail Index 1-20
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: Bloody L
1: Book Buying Disease
1: BQM106
1: BQM 11
1: BQM114
1: BQM115
1: BQM128
1: BQM129
1: BQM130
1: BQM131
1: BQM 134
1: BQM139
1: BQM140
1: BQM142
1: BQM 149
1: BQM151
1: BQM 158
1: BQM 16
1: BQM160
1: BQM162
1: BQM166
1: BQM168
1: BQM 173
1: BQM177
1: BQM182
1: BQM 183/ Attempts
1: BQM191
1: BQM193
1: BQM198
1: BQM 199
1: BQM 20
1: BQM 200
1: BQM 21 / Lower Right
1: BQM 210
1: BQM 213
1: BQM 214
1: BQM 228
1: BQM 231
1: BQM 232
1: BQM 236
1: BQM 238
1: BQM 248
1: BQM 250/ Discussion
1: BQM 252
1: BQM 253
1: BQM 259
1: BQM 268
1: BQM 27
1: BQM 270
1: BQM 279
1: BQM 287
1: BQM 290
1: BQM 294
1: BQM 297
1: BQM3
1: BQM 300
1: BQM 301
1: BQM 306
1: BQM 308
1: BQM 317
1: BQM 320
1: BQM 322
1: BQM 323
1: BQM 324
1: BQM 326
1: BQM 331
1: BQM 335
1: BQM 336
1: BQM 338
1: BQM 339
1: BQM 341
1: BQM 345
1: BQM 348
1: BQM 350
1: BQM 351
1: BQM 352
1: BQM 353
1: BQM 357
1: BQM 358
1: BQM 360
1: BQM 366
1: BQM 388
1: BQM 395
1: BQM 399
1: BQM4
1: BQM 400
1: BQM 407
1: BQM 413
1: BQM 417
1: BQM 420
1: BQM 424
1: BQM 431
1: BQM 433
1: BQM 435
1: BQM 440
1: BQM 442
1: BQM 444
1: BQM 446
1: BQM 449
1: BQM45
1: BQM 451
1: BQM 452
1: BQM456
1: BQM 458
1: BQM 459
1: BQM 460
1: BQM 463
1: BQM 464
1: BQM 466
1: BQM 468
1: BQM 473
1: BQM 474
1: BQM 475
1: BQM 477
1: BQM 483
1: BQM 485
1: BQM 490
1: BQM 491
1: BQM 504
1: BQM 505
1: BQM 509
1: BQM 521
1: BQM 524
1: BQM 525
1: BQM 526
1: BQM 536
1: BQM537
1: BQM 540
1: BQM 543
1: BQM544
1: BQM 545
1: BQM 547
1: BQM 556
1: BQM 558
1: BQM566
1: BQM567
1: BQM 568
1: BQM 578
1: BQM 579
1: BQM 594
1: BQM62
1: BQM 8
1: BQM80
1: BQM 86
1: BQM 88
1: BQM 88 / Background
1: Bridge Go
1: BSR2003 Move12
1: BSR 2003 White 4

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NN Notcher
1: 116 NWNotcher
1: 11thNongshimCup/Stage 2 Game 6
1: 11thNongshimCup/Stage 3 Game 3
1: 1-2 point - fun problem / attempts
1: 215WWNotcher
1: 312WWNotcher
1: 3363 enclosure
1: 3364 Enclosure
1: 3-3 point invasion query 6
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point high approach large low extension
1: 3-4 point high approach one-space low pincer, tenuki
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach three-space high pincer, tenuki
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point very distant high approach from the wrong direction
1: 35PointLowApproachOneSpaceLowPincerAttachOnPincer
1: 35PointLowApproachOneSpaceLowPincerKosumiKeimaInvasion
1: 35 point low approach two-space low pincer tenuki
1: 361 Points
1: 364463 Enclosure/ Discussion
1: 364464 enclosure 3-3 invasion
1: 4-4 point low approach three-space high pincer
1: 60th Honinbo Title Match 1st Game Move 43
1: 66 Point
1: A Brilliant Waste Of A Move
1: Adachi Keiichiro
1: Adjacent
1: Aji in Joseki 1
1: Akira's Opening 48
1: All About Ko / Errata
1: Amateur Fuseki 10
1: Amateur Fuseki 12
1: Ancient Chinese Rules And Philosophy/ Discussion
1: An Dongxu
1: Andrei Kulkov
1: Aoba Kaori
1: A ponnuki is worth thirty points
1: Approach Move/ Discussion
1: AQ
1: Archaic/Discussion
1: ARGRules
1: Arimasen
1: Auto Korsak
1: A Valid Reason For Move 136
1: Baduklab Online Group Tournaments
1: BadukMovies
1: Basic Instinct Counterexample 2
1: Basic Ko Anomalies
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 121 / Attempts
1: Beginner Exercise 133 / Attempts
1: BeginnerExercise135/Hint
1: Beginner Exercise 209 / Attempts
1: BeginnerExercise222/Discussion
1: Beginner Exercise 225 / Attempts
1: Beginner Exercise 244 / Attempts
1: BeginnerExercise270/Attempt
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: Beginner Move Function Problem 3
1: BeginnersEndgameExercise10/Attempts
1: BeginnersEndgameExercise2/Solution
1: Beginners Endgame Exercise 9
1: BeginnersEndgameExercise9/Attempts
1: Benjamin Papazoglou
1: Bent four in the corner exercises / Solution 1
1: Bernard Helmstetter
1: Best Game of the Era
1: BIBA
1: Big Doug
1: Big Eye liberties example 1
1: Bildstein/Positions Of Note
1: Bildstein/Votes
1: Bill Taylor
1: Bird In The Hand
1: Book Buying Disease
1: BQM101
1: BQM114
1: BQM139
1: BQM 152
1: BQM160
1: BQM 170
1: BQM 183/ Attempts
1: BQM188
1: BQM193
1: BQM 2 / Solution
1: BQM 200
1: BQM 21 / BottomSide
1: BQM 210
1: BQM 214
1: BQM 216
1: BQM 217
1: BQM 226
1: BQM 23 / Just Kidding
1: BQM259/Earlier Play
1: BQM 270
1: BQM 285
1: BQM 304
1: BQM 318
1: BQM 320
1: BQM 324
1: BQM345/Earlier play
1: BQM 347
1: BQM 356
1: BQM 358
1: BQM 362
1: BQM 365
1: BQM 369
1: BQM 380
1: BQM 391
1: BQM 404
1: BQM 405
1: BQM 414
1: BQM 418
1: BQM 422
1: BQM 431
1: BQM 433
1: BQM 439
1: BQM 477
1: BQM 479
1: BQM 480
1: BQM 483
1: BQM 484
1: BQM 498
1: BQM 509
1: BQM 511
1: BQM 517
1: BQM 523
1: BQM 524
1: BQM 526
1: BQM 532
1: BQM 550
1: BQM 572
1: BQM59
1: BQM 594
1: BQM62
1: BQM 98
1: British Go League / Northern Go League
1: BSR 2003 W118 discussion
1: Bughouse Go
1: Bulgarian Language Pages
1: Byoyomi on Go Servers
1: Cai Dengge
1: Cao Dayuan
1: Capture Once To Use Up AThreat/ Discussion
1: Capture three, recapture one
1: Capturing Race Exercise 14 / Attempts
1: Capturing Race Exercise 2
1: Capturing Race Exercise 3 / Solution
1: Capturing Race Exercise 41
1: Capturing Race Exercise 6
1: CEGOAcademicSystem/hashimoto
1: Chan Ka Yui
1: Cheating Go
1: Chen Guanwei
1: Cheng Zhengyu
1: Chen Xiaonan
1: Chess Reading Applied to Go
1: Che Zewu
1: Cho Insun
1: Chung Kuo
1: Cincinnati Go Club
1: Computers and Games III
1: Conceal a dagger in a smile
1: ConstructionProblem6
1: Corner is gold, edge is silver, center is grass
1: Corner Search Algorithms
1: Corners, then sides, then center
1: Counting Game
1: Coyote/GoTrainingBlog mar06
1: Create something out of nothing
1: Cutting the ogeima
1: Cutting the sake bottle shape
1: Dagger Go
1: Dame Ko Threats
1: Daniel Dennett Applied To Go
1: David Ormerod
1: David Seibt
1: David Wolfe
1: Deep Blue
1: Defending a Base on the Side
1: Delayed suicide
1: Delong Yiye Cup
1: demon.co.uk
1: Descent Example 3
1: Deviating from Joseki in Games
1: DGS-Shogun
1: Diagonal Moyo
1: Dieter's study of Otake game 2
1: Ding Bo
1: Disjoint Set Algorithm
1: Don't go fishing while your house is on fire
1: Door group exercise 2
1: Door Group Exercise 2 / Solution
1: Door group exercises
1: DosGatos Mashtun Ongoing Game
1: Double Gote
1: Double Ko Seki/ Discussion
1: double peep
1: Double Snapback / Attempts 6
1: Dreyfus Model
1: Ear point
1: Edge of the board
1: Egeta
1: EGF Rating per Rank
1: elbow
1: El Go
1: Emeraldemon/ConnectionProblemSolution
1: Empty City Ploy
1: Enda Hideki
1: Endgame Problem 1 / Solution
1: Endgame Problem 30 / Solution
1: EndgameTesuji2/Why is the marked stone necessary
1: Endgame Tesuji 9
1: Endo Yoshifumi
1: erc
1: Erica
1: EuropeanProQualification2016
1: Ezura Yuichi
1: False Eye Life
1: Favorite Moment 1
1: Favorite Moment 5
1: Favorite Moment 7
1: Female Siptan
1: Feng Wei Xu Qi
1: Fighting Fundamentals / Review by Ruben Berenguel
1: First Life and Death
1: Fix the weakest link
1: Fleet-footed
1: floater
1: Florida International University (FIU) Go Club
1: Fluid Concepts and Creative Analogies
1: Force on the side you won't reinforce
1: FreeTeireIfEvenDame/discussion
1: Fugo
1: Fujii Junichi
1: Fujita Sumiko
1: Furuya Masao
1: Fuseki Exercise 10/ Discussion
1: Fuseki Kogo Shinpo
1: Fuseki Problem 2
1: Fuseki Problem 2 / Solution
1: Games Against Computers - 1
1: GangMalkovich1/archive2
1: Geological terms

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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