Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2021-06-16

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6477: Nihon Ki-in
4184: Problems and Exercises
3675: [Path] Beginner Exercises
3479: Go Books
3025: Japanese Go Terms
3021: Sente
2875: Ko
2634: Dan
2559: David Carlton
2307: Atari
2259: Capturing race
2208: Miai
2175: KGS Go Server
2094: Tsumego
2014: Seki
2000: Joseki
1993: Ko Threat
1990: Liberty
1977: Stub
1971: Eye
1951: [Path] Life and Death
1904: World Amateur Go Championship
1797: [Path] Tesuji
1689: Tenuki
1453: Languages
1450: Gote
1440: [Path] Endgame
1430: [Path] Honinbo
1410: Shortage of Liberties
1383: Connection
1382: Aji
1326: Hane
1320: Go Seigen
1307: Territory
1306: Professional
1271: Ladder
1255: Kansai Ki-in
1117: Miai counting
1112: Framework
1104: [Path] Shape
1087: Go
1065: Eyespace
1058: Komi
1056: Alive
1050: Pinyin
1032: Oiotoshi
1017: Meijin
997: Go Board
997: Yi Se-tol
995: Fuseki
992: List of Korean names
990: Capture
982: Cho Chikun
959: Go Servers
939: Wiki Master Edit
929: Hikaru No Go
894: Influence
893: Vital point
877: Two Eyes
860: Cutting Point
854: [Path] Handicap
837: Insei
833: Sensei's Library
833: Smart Game Format
832: American Go Association
823: Sakata Eio
815: Takemiya Masaki
812: Chain
812: [Path] Go Proverbs
810: Combinatorial Game Theory
810: Yose
806: Thickness
792: Dame
787: Cut
780: Throw-in
772: Rules of Go
770: Kikashi
765: Superko
760: Slate and Shell
752: False Eye
751: Sente Sente
745: Reverse Sente
735: Yi Ch'ang-ho
732: Approach Ko
699: Kitani Minoru
685: Eye Shape
684: Urgent Point
680: IGS
674: Dead
673: Liberty - introductory
668: [Path] Inoue
667: Go World
667: [Path] How to Use Wiki
666: Fujisawa Hideyuki
659: Snapback
657: Kato Masao
651: Dragon Go Server
651: Tsumego Conventions
649: rec.games.go
645: Enclosure
645: McMahon Pairing
641: Hoensha
636: Base
631: Kobayashi Koichi
628: Temperature
622: Keima
614: Big Point
614: [Path] Rank
607: Extension
603: Mutual Damage
600: Weak Group
597: Rin Kaiho
591: Japanese Rules
591: Shusai
588: Bulky Five
586: Tengen
582: Hankuk Kiwon
581: Judan
580: AlphaGo
580: Otake Hideo
579: Ko fight
578: A New Approach to the Creation of Go Problems
578: [Path] Gokyo Shumyo Tsumego Series
574: [Path] Opening
572: [Path] Eyes Collection
565: Revised Romanization
562: 33 Point Invasion
562: Life in 19x19
561: Tedomari
558: Aji keshi
558: Deiri Counting
558: Kiseido
557: Miai in the End Position
554: Kisei
553: Ishida Yoshio
551: GoBase
542: Invasion
540: Area Scoring
538: Korea
537: Group
536: Andrew Grant
535: Auto-atari
533: European Go Congress
532: Multi-stage ko
531: Main Line
528: Outside Liberties
527: Shusaku
520: Hashimoto Utaro
519: Nihon Ki-in Professional Examination
518: [Path] Net
515: Pieter Mioch
515: Wedge
513: How to approach a life and death problem
513: Oza
508: Bent four in the corner
504: Elwyn Berlekamp
503: Territory Scoring
500: Segoe Kensaku
499: Japanese
497: Zhongguo Qiyuan
493: Take a bet on life and death
492: Overconcentrated shape
488: Go Programs
488: [Path] Yasui
485: Go Problems on the Internet
485: Yu Ping on Tsumego
483: Solid connection
481: One-point jump
479: Nakade
479: RGG FAQ on SL
478: GoGoD CD
477: [Path] Study
475: Nihon Ki-in new promotion system
472: Heavy
469: Sacrifice
468: Oteai
468: Takagawa Kaku
465: Yoda Norimoto
463: Jigo
462: Approach Move
462: Beginners' Guide to Go Problems
462: Nobi
458: 400 Years of Go in Japan
457: Kuroki Goishi Ten
456: Standard Normal Form
456: Two-eye-formation
452: 3-3 point
452: Kido
451: Scoring
450: Ladder Breaker
449: Byo-Yomi
448: American Go Foundation
448: Richard Bozulich
447: Fujitsu Cup
447: Tsumego Speed And Accuracy Table
443: Tsumego/Etymology
442: Cycle
440: Cho Hun-hyeon
436: Contact play
435: Squeeze tesuji
433: Sente gains nothing
431: Kosumi
430: Gosei
429: Go Game Guru
428: Star Point
427: Chess
426: GNU Go
426: Guo Juan
424: Cho U
424: Eternal Life
423: European Go Federation
422: Stub Template
416: AGA Rules
416: China Weiqi League
415: Atari Go
412: Ko master
408: uliGo
407: Light
404: Ponnuki
399: Ambiguous Move
399: Point
398: Double Gote
395: Two step hane
393: Middle Game
392: 4-4 Point
391: 3-4 point
391: Yamashita Keigo
387: Ishi Press
387: James Davies
386: Unsolved Problems
384: goproblems.com
384: Reduction
384: Sabaki
380: Peep
380: Suicide
378: Mathematical Go
376: Thin
375: [Path] RGG FAQ
374: GoDiscussions.com
374: Inside liberties
373: Atari/hatari
373: Japanese Counting
372: Takagi Shoichi
372: Thick
370: Yang Yilun
369: Yu Ch'ang-hyeok
368: Jubango
368: Variants
366: Segoe Tesuji Dictionary
364: Professional Go Associations

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

11812: [Path] Gokyo Shumyo Tsumego Series
11809: Problems and Exercises
9513: [Path] Big Question Mark
8761: Discussion pages
5235: SL Statistics
5014: Starting Points
4962: Reference Section
4450: Article of the Week / Archive
4103: [Forum] Meta Discussion
4094: SL as an ageing Wiki
3792: [Path] Beginner Exercises
3460: Wiki Etiquette
3431: [Path] Life and Death
3159: Guided Tours
2792: [Path] Xuanxuan Qijing Problems
2776: Article of the Week
2676: Go News
2610: Coffee Machine
2490: Xuanxuan Qijing Problems / Thumbnails 200-250
2434: Xuanxuan Qijing Problems / Thumbnails 1-50
2427: Xuanxuan Qijing Problems / Thumbnails 300-347+
2374: Xuanxuan Qijing Problems / Thumbnails 250-300
2348: Xuanxuan Qijing Problems / Thumbnails 151-200
2332: [Path] Endgame Problems
2319: Xuanxuan Qijing Problems / Thumbnails 101-150
2311: Xuanxuan Qijing Problems / Thumbnails 51-100
2265: Go Books
2240: Variants
2102: Classical Go Problem books
2039: ArticleOfTheWeek/Archive 2009
1988: Future Use of SL
1954: Dan Exercises
1950: [Path] Shikatsu Myoki Tsumego Series
1913: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1864: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1862: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1813: Latest Promotions
1784: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1755: Problems on the Internet
1745: Shikatsu Myoki Tsumego Series / Thumbnails 150
1715: Japanese Go Terms
1696: CoffeeMachine/OldCoffee2012-2016
1678: [Path] Teaching Methods
1652: HermanHiddema/Joseki Table
1652: [Path] Kyu Exercises
1637: tapir / Seki
1608: Velobici / Japanese Player Names
1569: List of Japanese names
1553: ArticleOfTheWeek/Archive 2010
1505: [Path] Random Tsumego
1431: Axd/Rules
1382: [Path] Isolated problems
1366: Tapir / Pages That Need Regular Update
1315: [Path] Igo Hatsuyo-ron Problems
1290: Sensei's Wishlist
1235: Ian Davis / Useful
1226: Beginner Exercises / Thumbnails 151 - 200
1220: Kyu Exercises / Thumbnails 1 - 50
1219: Beginner Exercises / Thumbnails 101 - 150
1218: Wiki Orphans
1206: Go News / Year 2013
1205: [Path] Capturing Race Exercises
1204: Axd/CandidateSLPages
1202: Axd / Books
1189: Beginner Exercises / Thumbnails 201 - 250
1177: [Path] Gokyo Seimyo Tsumego Series
1160: Names in Go
1146: ArticleOfTheWeek/Archive 2011
1138: [Path] Commented games
1137: Beginner Exercises / Thumbnails 51 - 100
1134: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1133: Tour Bus Stop
1131: GoGoD CD
1125: [Path] Tsumego From Games
1119: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1111: Wiki Orphans / Aliases To Keep
1110: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1106: Hikaru No Go
1084: Beginner Exercises / Thumbnails 251 - 300
1071: 34 Point Josekis / Original
1061: List of Korean names
1059: Beginner Exercises / Thumbnails 1 - 50
1052: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1032: Chinese Go Terms
1032: Tderz/Books
1027: Byorgey/StudyList
1027: [Path] Go Proverbs
1021: Sh/Improvements
1014: KGS Go Server
1009: Link Collection
1007: MAsterdam / Playing Guide
993: [Path] Go History
989: Sensei's Library
985: [Path] Endgame
983: BeginnerExercises/Thumbnails 301 - 350
976: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
974: Professional tournaments
968: Imagist/Study Blog
964: Article of the Week / Nominations
958: Starting Points/ Discussion
955: Joseki pages
948: The Many Faces of Go
946: mAsterdam/journal
942: Library Work
939: KyuExercises/Thumbnails 151 - 200
937: Tsumego From Games 29
930: SL is not Wikipedia
923: [Path] SL Journal
921: Teach Yourself Go
911: Kyu Exercises / Thumbnails 101 - 150
907: Japanese Go Books
893: Buitenland/Hoshi Joseki
892: Go Terms
889: Fuseki pages
887: List of Chinese names
875: [Path] RGG FAQ
869: Go Problems on the Internet
866: [Path] How Paths Work
846: [Path] Practical Endgame Tests
841: Joseki
841: KyuExercises/Thumbnails 201 - 250
840: Ongoing Game
829: Systematic Joseki / Why, Why not
816: Dont Follow Proverbs Blindly/ Discussion
816: Editing Guidelines
813: Kyu Exercises / Thumbnails 51 - 100
806: Systematic Joseki / Discussion
797: DieterVerhofstadt/History of approaches to the game
794: Front Page
794: Joseki Discussions
784: [Path] How to Use Wiki
773: Breaking Bad Habits
773: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
767: Latest Promotions / Year 2011
766: Taxonomy of Joseki
763: [Path] Tesuji
754: KennKnowles/ Questions
750: Velobici/Quasi-Blog
745: Game I Want Back
736: Xuanxuan Qijing
733: Pages for Beginners
731: What to expect from joseki pages at SL
728: BQM 293
728: TheArtOf9x9Go/Accompanying materials
724: [Path] Go Humour
702: [Path] Japanese Big Question Mark
695: Shape Problem 4
691: Top Amateur Players By Country
690: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
690: Text Formatting Rules
686: Computer Go Programming
683: Velobici/Archive
682: Tapir/Talk
680: Go Places in the USA
676: Doug's Go Blog
674: DieterVerhofstadt/Ko
668: BQM 218
666: Professional
653: Advertising On SL / Discussion
651: Tsumego From Games 29 / Attempts
644: [Path] Xian Ji Wu Ku Problems
642: Riff Raff/ Go Software Reviews
641: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
628: Commented Professional Games
628: Whither Joseki ...
614: 3-4 point high approach, inside contact, hanging connection
614: Problem collections and copyright discussion
606: If it has a name, know it
600: [Path] Bad Habits
595: Playing a game backwards
594: Understanding Wiki Pages
593: Hal9666/BooksIPlanToBuy
590: Ambiguous names
579: Chinese Go Terms / English To Chinese
571: Xian Ji Wu Ku
570: Economy Pages
565: Go-Playing Programs
563: Go Places
557: Japanese Go Terms / Discussion
554: buitenland/books
554: Go Blogs
553: Deutschsprachiges Material
552: Side patterns
551: Go Places in Europe
547: Fujitsu 17 Yi Wang/ Discussion
546: Florida
544: Nihon Ki-in
536: Beginner Exercises / Consolidated 1 - 25
531: [Path] Worst Move Problems
530: General Discussion Pages
529: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
525: Capturing race
525: Chinese Pro Ratings
522: Latest Promotions / Year 2010
521: Beginner Exercises / Consolidated 26 - 50
518: Go
518: Reference games
518: tapir/45 JosekiWME
518: Why Mirroring Is Bad
513: [Path] Ladder problems and exercises
511: Page difficulty discussion
505: Culture
503: [Path] Tesuji From Games
500: RecentChanges Junkie's Nightmare
497: [Path] Hikaru No Go Path
494: Tamsin/Archive 2008
493: The Way of Go
492: [Path] Handicap
491: [Path] Playing style
491: Vote Discussion Pages / Discussion
488: Go Servers
488: Meta Discussion / SL II
484: Axd/Bookmarks
484: Axd/Teaching
484: Get Strong at Go Parodies
481: Taxonomy of techniques
479: [Path] PositionalJudgmentQuestions
472: Discrimination in Go
466: Dieter Verhofstadt / Teaching experiences
465: How Forums Work
464: [Path] Shape Collection
464: SL - The Original Pages
462: Youth Go
461: Oddities
458: Teaching Methods/ Discussion
458: Xuanxuan Qijing Problem 91
456: Doug's Go Blog/May 2003
456: Humour Almost Proverbs
455: 3-3 Point Invasion/Original
452: Positional Judgment
451: Go Review/Famous Games Ancient And Modern
450: SL Copyright / Discussion
449: [Path] Speculation
447: SL - Forum Policy
445: Riff Raff / Go Library
444: Wiki Master Edit/ Discussion
443: Journal of an American Go Player
443: Mapping Sensei's Library
442: How To Use Wiki / Editing Freedom
441: Gokyo Shumyo Tsumego Series / Section 2 Thumbnails
441: Old Mottos
440: Linguistics Japanese / Discussion
438: Xuanxuan Qijing Problem 91 / Solution
437: DieterVerhofstadt/FullTrainingProgram
436: TsumegoFromGames134/Solution
434: HermanHiddema/Talk
434: Shikatsu Myoki
434: SL Conventions / Usefulness Discussion
433: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
433: Library Work/Book pages not using book template

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 113WS Notcher
1: 115NN Notcher
1: 115WS Notcher
1: 11thNongshimCup/Stage 2 Game 1
1: 11thNongshimCup/Stage 2 Game 2
1: 124WS notcher
1: 13 Board Tsumego1 / Solution
1: 2005 Goodwill Rengo / Discussion
1: 2005 Revenge Of The Rengo
1: 212SSNotcher
1: 2nd Goban Tesuji
1: 30th LOGC
1: 3-3 point invasion query 10
1: 3-3 point invasion query 2
1: 3-3 point invasion query 4
1: 33 Point Invasion Query 8
1: 3454Enclosure/Technique 1
1: 34 Point ,High Approach, One Space Low Pincer, 33-Attachment, Outside Hane, Large Scale Fight
1: [Path] 3-4 point, high approach, outside contact
1: 3-4 point high approach, two-space high pincer, bump
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point low approach one-space high pincer contact underneath
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 point low approach one-space low pincer one-point jump
1: 3-4 point low approach shoulder hit
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-4 point with parallel 3-3 point
1: 3-5 point low approach, press, attachment
1: 3-5 point low approach, press, trick play
1: 3-6 4-4 6-4 Enclosure 3-3 Invasion
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4 point diagonal attachment, large low corner enclosure
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point distant high approach two space low pincer
1: 4-4 point inside contact
1: 44PointLowApproachInvasionBlockSideFormation
1: 4-4 point low approach large high extension
1: 4-4 point low approach large low extension
1: 4-4 point low approach low extension, slide, pincer, 3-3
1: 4-4 point low approach low extension, standard joseki, pushing in the centre
1: 4-4 point low approach one-space low pincer, keima jump
1: 4-4 point low approach one-space low pincer, low double approach
1: 4-4 point, low approach, tenuki
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point low approach tsukenobi, degiri
1: 4-5 point 4-3 approach ogeima, contact
1: 4-5 point 4-3 approach with support
1: Agilis/Agi Tutoring Chronicles
1: A Go Christmas Carol
1: Aji (es)
1: A little knowledge is a dangerous thing
1: Amateur Fuseki 11
1: Amateur Fuseki 2
1: Amateur Fuseki 5
1: Analects
1: Analysis of Ultimate Go
1: Android No Go
1: An Outline of Japanese Go
1: Antinoun/BeginnerKoFights
1: Apex Ko
1: Aragaki Shun
1: Arimaa
1: Arno Hollosi / Thoughts about SL
1: ArticleOfTheWeek/Archive 2009
1: ArticleOfTheWeek/Archive 2010
1: ArticulationProblem/five-point plan
1: Asking opponent if the game is finished before the dame are filled
1: A Study of Go
1: Attempts
1: axd/Hypertagging
1: Axd/Teaching
1: A Zen Way To Joseki / Discussion
1: B2 Bomber Josekis
1: Baduklab Online Group Tournaments
1: Baduk Masters Queen
1: Banno Kigen
1: Basic edge patterns / Discussion
1: Basic tenuki joseki
1: Beauty trap
1: Beginner Exercise 131 / Discussion
1: Beginner Exercise 200 / Discussion
1: BeginnerExercise222/Discussion
1: Beginner Game Sample 1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginner Move Function Problem 1 / Solution
1: Beginners Endgame Exercise 1
1: Beginners Endgame Exercise 10
1: Beginners Endgame Exercise 5
1: Ben Gale
1: BenjaminTeuber/DiaryInJapan
1: BenjaminTeuber/Thoughts about Go Programming
1: Beyond Forcing Moves / Errata
1: Big P
1: BigQuestionMark/Thumbnail Index 1-20
1: Bill Spight / Review of 'All About Ko'
1: BlackSheepRengo 2003/W94 discussion
1: BlitzGames/discussion
1: BQM101
1: BQM 12
1: BQM120
1: BQM121
1: BQM122
1: BQM124
1: BQM129
1: BQM 132
1: BQM 141
1: BQM145
1: BQM148
1: BQM 149
1: BQM 150
1: BQM156
1: BQM 16
1: BQM 163
1: BQM164
1: BQM165
1: BQM166
1: BQM167
1: BQM169
1: BQM172
1: BQM 173
1: BQM178
1: BQM188
1: BQM 189
1: BQM 19
1: BQM192
1: BQM193
1: BQM 194
1: BQM195/Moves for White
1: BQM 199
1: BQM 207
1: BQM 208
1: BQM 209
1: BQM 21 / Lower Left
1: BQM 21 / Lower Right
1: BQM 214
1: BQM 218
1: BQM 219
1: BQM 225
1: BQM 226
1: BQM 233
1: BQM 235
1: BQM 236
1: BQM 246
1: BQM 248
1: BQM 250
1: BQM 253
1: BQM 255
1: BQM 257
1: BQM 268
1: BQM 269
1: BQM 275
1: BQM 279
1: BQM 281
1: BQM 289
1: BQM 290
1: BQM 292
1: BQM 297
1: BQM 301
1: BQM 306
1: BQM 311
1: BQM 326
1: BQM 330
1: BQM 333
1: BQM 338
1: BQM 339
1: BQM 345
1: BQM 347
1: BQM 355
1: BQM 358
1: BQM 361
1: BQM 364
1: BQM 365
1: BQM38
1: BQM 380
1: BQM 383
1: BQM 388
1: BQM 391
1: BQM 395
1: BQM 398
1: BQM 405
1: BQM 409
1: BQM 414
1: BQM 420
1: BQM426
1: BQM 428
1: BQM 431
1: BQM44
1: BQM 441
1: BQM 445
1: BQM 449
1: BQM 454
1: BQM 460
1: BQM 463
1: BQM 466
1: BQM 469
1: BQM 470
1: BQM 475
1: BQM49
1: BQM 491
1: BQM 493
1: BQM 498
1: BQM50
1: BQM 504
1: BQM508
1: BQM 512
1: BQM 515
1: BQM 523
1: BQM 536
1: BQM537
1: BQM 541
1: BQM 543
1: BQM 545
1: BQM 552
1: BQM 555
1: BQM 557
1: BQM 558
1: BQM 559
1: BQM 56 / Variations
1: BQM 564
1: BQM566
1: BQM57
1: BQM 584
1: BQM 586
1: BQM 591
1: BQM 594
1: BQM6
1: BQM600
1: BQM62
1: BQM63
1: BQM65
1: BQM 7 / A Suitable Case For Treatment
1: BQM77
1: BQM79
1: BQM 88
1: BQM95
1: BQM96
1: Breaking Bad Habits/ Discussion
1: BSR2003 Move12
1: BSR 2003 W118 discussion
1: Bugcat's Tengen coordinates
1: Bughouse Go
1: Bulky nine in the corner
1: Bulky Ten In The Corner
1: Button/discussion
1: Canadian Tournaments
1: Capturing Race Exercise 21 / Failure
1: Capturing Race Exercise 3 / Solution
1: Capturing race exercise 9 / Solution

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 111NS Notcher
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 3 Game 2
1: 11thNongshimCup/Stage 3 Game 3
1: 1-2 point - fun problem / attempts
1: 133 NN Notcher
1: 2-D on 3-D Goban
1: 3364 Enclosure
1: 3-3 Probe against a high corner enclosure
1: 3-4 point distant low approach - Exercise
1: 3-4 point distant very high approach
1: 3-4 point high approach, double contact, wall
1: 3-4 point high approach, three-space high pincer
1: 3-4 point low approach from the wrong direction
1: 3-4 point very distant high approach from the wrong direction
1: 3593 enclosure
1: 3-5 point 3-3 approach cover, tenuki
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 4-4 point low approach high extension, slide, pincer
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point ogeima slide follow up
1: 60th Honinbo Title Match 1st Game Move 43
1: 9x9 BayesElo ratings
1: A 4-4 and 3-5 strategy, example 1
1: Active Superko/discussion
1: Adachi Keiichiro
1: Adding Pages
1: Adjacent
1: Adjacent One and Two space Jump
1: Adum
1: Advance to Chencang by a hidden path
1: Aji (es)
1: Aji Example 2
1: Aji Example 6
1: Akagi Kazuo
1: Akira's Opening 48
1: A ko as a ko threat
1: Albert Einstein
1: A life points theory
1: Allotting extra time
1: Almost sente
1: AlphaGoJoseki/DoubleApproachReaction
1: Alpha Zero
1: Amano Masafumi
1: Amateur Fuseki 15
1: Amayake Nobuo
1: Ancient Chinese Rules And Philosophy/ Discussion
1: Ando Kazushige
1: Aragaki Shun
1: Araki Issei
1: Archaic/CreatingPotentialByAddingStonesToAnArea
1: Archaic/Discussion
1: Arimasen
1: ASRTGames
1: Assassination at Honnoji Temple
1: AsusEeePC
1: A Valid Reason For Move 136
1: BadukMovies
1: Base Stealing Suji 1
1: Basic Ko Anomalies
1: Beat the Grass to Startle the Snake
1: BeginnerExercise171/Hint
1: Beginner Exercise 193 / Attempts
1: Beginner Exercise 204 / Attempts
1: Beginner Exercise 258 / Attempts
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: Beginner Move Function Problem 3
1: BeginnersEndgameExercise3/Solution
1: Bent four in the corner exercises / Solution 1
1: Bernard Helmstetter
1: Big Doug
1: Big Eye liberties example 2
1: Bilim ve Gelecek
1: Book Buying Disease
1: BQM 12
1: BQM129
1: BQM135
1: BQM 153
1: BQM 159
1: BQM160
1: BQM 173
1: BQM182
1: BQM183
1: BQM 185
1: BQM188
1: BQM 201
1: BQM 202
1: BQM 21 / Upper Right
1: BQM 223
1: BQM 225/Honte
1: BQM 23 / Just Kidding
1: BQM 275
1: BQM 301
1: BQM 317
1: BQM 318
1: BQM 320
1: BQM 324
1: BQM 326
1: BQM33
1: BQM 336
1: BQM 339
1: BQM345/Earlier play
1: BQM35
1: BQM 353
1: BQM 356
1: BQM 358
1: BQM 359
1: BQM 361
1: BQM 388
1: BQM 399
1: BQM 400
1: BQM 409
1: BQM 414
1: BQM 418
1: BQM43
1: BQM 431
1: BQM 435
1: BQM 436
1: BQM 440
1: BQM 457
1: BQM 479
1: BQM 480
1: BQM 484
1: BQM 511
1: BQM 514
1: BQM 521
1: BQM 524
1: BQM 533
1: BQM 535
1: BQM 539
1: BQM 542
1: BQM 548
1: BQM567
1: BQM 586
1: BQM 594
1: BQM 599
1: BQM77
1: Breaking Bad Habits/ Discussion
1: British Go League
1: BSR 2003 W112 discussion
1: Buying Equipment / in Asia
1: Can White Win At 136
1: Cao Youyin
1: Capsuji
1: Capturing Race Exercise 17
1: Capturing Race Exercise 18 / Attempts
1: CapturingRaceExercise18/Solution
1: Capturing Race Exercise 2 / Solution
1: Capturing Race Exercise 23
1: Capturing Race Exercise 6
1: Card Game Model of Ko
1: ChadMiller/Votes
1: Chandelier Shattering Tesuji
1: Cheating on Go servers
1: Chen Guanwei
1: Chen Xiaonan
1: Chess Reading Applied to Go
1: Chihaku
1: Chinese Go Terms / Translation Requests
1: Cho Chikun - Kato Masao, 14th Judan 1975 (Triple Ko)
1: Cho Riyu
1: Chris's Go Pages / Thickness
1: Chung Kuo
1: Clutch
1: ColorblindSuperko/solution
1: Confirmation Phase
1: Conquest
1: Contact Play For Sabaki / Discussion
1: Coordinates / Relative Coordinates
1: Cornel Burzo
1: Counting Liberties/ Discussion
1: Create something out of nothing
1: Crossed Five
1: CuttingTheKeima/Old Discussion
1: Cutting the sake bottle shape
1: Cutting the trapezium
1: Dai Nihon Igo Kaishaku
1: Dang Yifei
1: Dark Go
1: DashN / FAQ
1: David Wolfe
1: Dead eyeshapes
1: Defending a Base on the Side
1: Delong Yiye Cup
1: Den Isei
1: dezomb
1: DGS-Shogun
1: Diagonal Moyo
1: Diamond
1: Dictionary of Basic Fuseki, Vol. 2 / Errata
1: Different Attitude To Serious And Learning Games
1: Direct ko
1: Disjoint Set Algorithm
1: Door Group Exercise 2 / Solution
1: DosGatos Mashtun Ongoing Game
1: Double hane example 3
1: Double ko seki
1: Double Ko Seki/ Discussion
1: Double low wing
1: double peep
1: DoubleSnapback/ Solution 4
1: DragonTourney2006/Round2Open
1: Du Weixin
1: Dynamic/Discussion
1: Ear point
1: Edge of the board
1: Egeta
1: EGF Rating per Rank
1: Eidogo / Collab
1: Ekisei Tsubiho
1: Elbow Lock
1: Ely Go
1: Emeraldemon/ConnectionProblemSolution
1: Empty corner
1: Empty triangle against first line hane
1: Endgame Problem 30
1: Endgame Problem 30 / Solution
1: Endgame Problem 8 / Solution
1: Endgame Tesuji 9
1: Erica
1: Errata In Books
1: Extension of crosscut tactics
1: Fang Tianfeng
1: Favorite Moment 1
1: Fide
1: Filling Dame Example
1: Finger
1: Fleet-footed
1: Floating stones
1: Force on the side you won't reinforce
1: Fujimura Yoshikatsu
1: Fujita Goro
1: Fukui Susumu
1: Full Board Search Algorithms
1: Furusawa Dosan
1: GangMalkovich1/archive2
1: Gangster Go
1: Gen'etsu
1: Genma
1: Genran
1: Geological terms
1: Get Angry
1: GetStrongAtKibitz/Extracts
1: Get Strong At Life And Death / Errata
1: Get Strong At Semeai
1: Get strong at Zen
1: GettingAheadWithAOnePointJump/Discussion
1: global
1: Go Assistant

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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