Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2024-06-12

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

5675: Nihon Ki-in
3237: Problems and Exercises
3225: [Path] Beginner Exercises
3077: Go Books
2893: Sente
2637: Japanese Go Terms
2504: Ko
2313: Dan
2284: Miai
2267: Atari
2105: David Carlton
2096: Ko Threat
2005: KGS Go Server
1985: Eye
1974: Seki
1912: Capturing race
1808: [Path] Joseki
1743: Liberty
1712: [Path] Tesuji
1647: World Amateur Go Championship
1612: [Path] Life and Death
1606: Tsumego
1593: Tenuki
1511: [Path] Endgame
1506: Stub
1495: Gote
1449: Professional
1420: Hane
1394: Shortage of Liberties
1306: Go Seigen
1286: Aji
1274: Languages
1272: [Path] Honinbo
1211: Territory
1208: Ladder
1149: Kansai Ki-in
1128: [Path] Shape
1125: Fox Weiqi
1089: Miai counting
1084: Eyespace
1077: Framework
1061: Meijin
1045: Connection
1012: Alive
969: List of Korean names
966: Go servers
953: Capture
953: Go Board
945: Fuseki
930: Oiotoshi
920: Komi
916: American Go Association
912: Vital point
905: Git Hub
886: Influence
885: Cho Chikun
882: Kikashi
857: Sakata Eio
837: Combinatorial Game Theory
829: Pinyin
822: Throw-in
820: Go
816: IGS
811: Takemiya Masaki
808: Two Eyes
796: Hikaru No Go
794: Cut
787: Dame
783: Smart Game Format
778: Chain
774: [Path] Go Proverbs
773: Sente Sente
767: Lee Sedol
758: [Path] Handicap
745: Yi Ch'ang-ho
744: Thickness
738: Yose
733: Insei
726: False Eye
726: Rules of Go
723: Kato Masao
715: Reverse Sente
714: Sensei's Library
712: Wiki Master Edit
680: Eye Shape
672: Deiri Counting
670: Dead
669: Superko
652: Nakade
645: Otake Hideo
640: Enclosure
636: Big Point
636: Fujisawa Hideyuki
634: Snapback
631: Mutual Damage
624: rec.games.go
618: Kitani Minoru
616: Slate and Shell
614: Approach Ko
613: Miai in the End Position
608: Liberty - introductory
606: Shusai
597: Extension
596: AlphaGo
588: [Path] Inoue
586: Base
586: Keima
584: Kobayashi Koichi
583: Cutting Point
582: European Go Congress
582: Judan
575: Aji keshi
572: European Go Federation
571: Urgent Point
569: Rin Kaiho
567: Group
566: Hoensha
565: Ko fight
564: Tengen
563: Go World
563: McMahon Pairing
561: Revised Romanization
560: Auto-atari
558: Temperature
557: Dragon Go Server
556: Ishida Yoshio
553: Bulky Five
546: Shusaku
544: Tedomari
543: [Path] Opening
542: Bent four in the corner
542: Kisei
541: Japanese Rules
539: Weak Group
537: [Path] Eyes Collection
534: Cho Hun-hyeon
534: Contact play
528: China Weiqi League
528: Hankuk Kiwon
518: GoBase
518: Go Programs
514: 33 Point Invasion
512: [Path] Rank
507: Invasion
507: Korea
505: Kata Go
504: Hashimoto Utaro
499: Oza
491: Oteai
490: Outside Liberties
479: Sacrifice
478: Takagawa Kaku
477: Kiseido
475: [Path] Gokyo Shumyo Tsumego Series
473: Area Scoring
473: Multi-stage ko
465: Overconcentrated shape
463: Andrew Grant
463: Pieter Mioch
463: Yoda Norimoto
460: Go Game Guru
460: Kyu
458: Heavy
454: AGA Rules
454: [Path] Net
453: Wedge
452: Elwyn Berlekamp
450: Segoe Kensaku
449: GoGoD CD
448: Byo-Yomi
447: Approach Move
441: Fujitsu Cup
441: Sente gains nothing
440: Japanese
435: OGS
435: Two-eye-formation
426: [Path] How to Use Wiki
425: Double Gote
423: Ladder Breaker
422: Yamashita Keigo
421: Light
420: One-point jump
416: Kido
414: 3-3 point
414: Nihon Ki-in new promotion system
411: Guo Juan
409: Suicide
407: Scoring
406: Double Atari
405: Territory Scoring
404: Atari Go
403: Ko master
403: RGG FAQ on SL
399: uliGo
397: Jigo
397: Nobi
396: Samsung Cup
393: Squeeze tesuji
393: [Path] Yasui
392: Dosaku
391: Eternal Life
390: Middle Game
390: Solid connection
387: Point
386: Gekkan Go Waarudo
384: Rui Naiwei
380: GoDiscussions.com
378: No Result
376: Cho U
376: Mathematical Go
374: 4-4 Point
372: 400 Years of Go in Japan
372: Ambiguous Move
371: Cycle
371: Two step hane
370: Leela Zero
368: Peep
367: Under the Stones
364: Japanese National Diet Library
364: Korean Baduk League
364: Reduction
364: Sabaki
360: James Davies
359: Life in 19x19
358: Ishi Press
357: Ing Rules
357: Yang Yilun
356: American Go Foundation
356: Atari/hatari
356: Zhongguo Qiyuan
355: Cross-Cut
353: Richard Bozulich
353: Star Point
352: Shinjin O
352: Thick
351: Takao Shinji
351: Yu Ch'ang-hyeok
350: 3-4 point
349: Chess
348: Takagi Shoichi
347: [Path] RGG FAQ
347: Triple Ko
346: Kosumi
343: Loss-Making Threats
340: goproblems.com
340: Gosei
338: Following the Opponent Around
337: [Path] Mistake
337: Shogi
337: Thin

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

13431: [Path] Gokyo Shumyo Tsumego Series
10964: Problems and Exercises
9406: Future Use of SL
8467: [Path] Big Question Mark
7810: DieterVerhofstadt/Patterns in mistakes
7319: Discussion pages
5486: Article of the Week
5362: SL Statistics
4623: Alphabetical Professionals List
4504: Starting Points
4500: Dieter's good moves against higher ranked players in 2022
4117: Reference Section
3868: Japanese Go Terms
3669: SL as an ageing Wiki
3632: [Forum] Meta Discussion
3542: Article of the Week / Archive
3514: [Path] Life and Death
3369: [Path] Beginner Exercises
3141: List of Chinese Professionals
3091: Wiki Etiquette
3034: Professional
3013: Guided Tours
2977: bugcat / links
2874: [Path] Xuanxuan Qijing Problems
2731: Coffee Machine
2514: Classical Go Problem books
2447: Xuanxuan Qijing Problems / Thumbnails 250-300
2439: Xuanxuan Qijing Problems / Thumbnails 1-50
2427: Xuanxuan Qijing Problems / Thumbnails 200-250
2416: Xuanxuan Qijing Problems / Thumbnails 300-347+
2401: Xuanxuan Qijing Problems / Thumbnails 151-200
2388: Xuanxuan Qijing Problems / Thumbnails 51-100
2381: How Up To Date Is SL
2349: Wiki Orphans / Aliases To Keep
2331: Xuanxuan Qijing Problems / Thumbnails 101-150
2326: Japanese language
2301: [Path] Endgame Problems
2053: Go News
2000: List of Korean professionals
1996: Variants
1871: Dan Exercises
1855: Chinese Pro Ratings/2013April30
1831: Go Books
1778: [Path] Shikatsu Myoki Tsumego Series
1742: ArticleOfTheWeek/Archive 2009
1731: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1682: Shikatsu Myoki Tsumego Series / Thumbnails 150
1622: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1612: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1590: HermanHiddema/Joseki Table
1543: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1517: CoffeeMachine/OldCoffee2012-2016
1509: [Path] Igo Hatsuyo-ron Problems
1473: Japanese For Interpreting Websites
1449: [Path] Kyu Exercises
1438: [Path] Teaching Methods
1385: [Path] Random Tsumego
1379: [Path] Capturing Race Exercises
1345: [Path] Gokyo Seimyo Tsumego Series
1271: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1244: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1218: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1194: [Path] Isolated problems
1192: Ian Davis / Useful
1180: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1169: [Path] Xian Ji Wu Ku Problems
1166: Sensei's Wishlist
1149: Kyu Exercises / Thumbnails 1 - 50
1148: Latest Promotions
1121: ArticleOfTheWeek/Archive 2010
1120: Axd/Rules
1115: 34 Point Josekis / Original
1100: Beginner Exercises / Thumbnails 101 - 150
1084: Axd / Books
1076: Axd/CandidateSLPages
1069: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1065: List of Japanese professionals
1047: Beginner Exercises / Thumbnails 201 - 250
1046: Beginner Exercises / Thumbnails 151 - 200
1034: Go Terms
1026: Tour Bus Stop
1025: Automatic Article Of The Week System
998: Systematic Joseki / Why, Why not
992: Tderz/Books
974: [Path] Go History
969: Beginner Exercises / Thumbnails 51 - 100
966: [Path] Tsumego From Games
961: Byorgey/StudyList
945: Beginner Exercises / Thumbnails 1 - 50
938: [Path] Go Proverbs
935: [Path] Commented games
932: Chinese Go Terms
930: List of Korean names
926: Beginner Exercises / Thumbnails 251 - 300
915: [Path] Professional tournaments
906: Hikaru No Go
900: GoGoD CD
891: Sensei's Library
889: [Path] Endgame
889: MAsterdam / Playing Guide
889: Problem collections and copyright discussion
880: Starting Points/ Discussion
879: KGS Go Server
879: Teach Yourself Go
873: Kyu Exercises / Thumbnails 101 - 150
871: Library Work
869: Sh/Improvements
865: BeginnerExercises/Thumbnails 301 - 350
861: Tsumego From Games 29
856: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
846: Xuanxuan Qijing
842: Imagist/Study Blog
840: Front Page
835: [Path] Practical Endgame Tests
834: SL is not Wikipedia
833: Joseki pages
831: The Many Faces of Go
829: Computer Go
828: mAsterdam/journal
813: bugcat / Korean Pros List
809: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
808: Buitenland/Hoshi Joseki
805: KyuExercises/Thumbnails 151 - 200
798: Go News / Year 2013
795: bugcat / Japanese Pros List
791: ArticleOfTheWeek/Archive 2011
780: Velobici/Archive
778: Link Collection
777: Fuseki pages
776: DieterVerhofstadt/History of approaches to the game
771: [Path] How Paths Work
760: Dont Follow Proverbs Blindly/ Discussion
754: Ongoing Game
750: KyuExercises/Thumbnails 201 - 250
736: [Path] Go Humour
735: [Path] Tesuji
731: Kyu Exercises / Thumbnails 51 - 100
716: Japanese Go Books
716: Top Amateur Players By Country
710: [Path] RGG FAQ
709: List of Japanese names
704: Recent Changes Junkie's Nightmare
693: Chinese Pro Ratings / End of 2001
692: Velobici/Quasi-Blog
688: Joseki Discussions
687: Editing Guidelines
687: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
685: TheArtOf9x9Go/Accompanying materials
680: Capturing race
680: KennKnowles/ Questions
680: [Path] SL Journal
679: [Path] Joseki
678: Breaking Bad Habits
670: Game I Want Back
664: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
659: Tsumego From Games 29 / Attempts
650: [Path] How to Use Wiki
646: Taxonomy of Joseki
645: Text Formatting Rules
641: Studying Professional Games
635: What to expect from joseki pages at SL
626: [Path] Japanese Big Question Mark
622: BQM 218
618: Beginner Study Section
618: Economy Pages
617: Xuanxuan Qijing Problem 91 / Solution
616: [Path] Ladder problems and exercises
616: Pages for Beginners
613: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
607: Chinese Pro Ratings
599: BQM 293
589: Shape Problem 4
588: Riff Raff/ Go Software Reviews
587: Meta Discussion / SL II
569: Chinese Professional List Discrepancies
563: General Discussion Pages
562: Advertising On SL / Discussion
555: 3-4 point high approach, inside contact, hanging connection
555: Doug's Go Blog
554: DieterVerhofstadt/Ko
553: Go servers
547: List of Chinese names
545: Playing a game backwards
542: Xian Ji Wu Ku
531: Names in Go
528: Dieter's study with AI in 2024
528: If it has a name, know it
526: [Path] All you ever wanted to know about sekis
521: Chinese Go Terms / English To Chinese
521: DieterVerhofstadt/The best of Sensei's Library
519: Go Places in the USA
513: Fujitsu 17 Yi Wang/ Discussion
511: Go Places
509: [Path] Bad Habits
505: Go Programs
501: Latest Promotions / Year 2011
500: Beginner Exercises / Consolidated 26 - 50
496: Why Mirroring Is Bad
495: Deutschsprachiges Material
495: Understanding Wiki Pages
495: [Path] Worst Move Problems
494: Gokyo Shumyo Tsumego Series / Section 6 Thumbnails
484: Gokyo Shumyo Tsumego Series / Section 2 Thumbnails
482: Japanese Go Terms / Discussion
480: Florida
479: Go Blogs
471: Hal9666/BooksIPlanToBuy
465: Beginner Exercises / Consolidated 1 - 25
464: SL Kifu Collection
463: Go-Playing Programs
461: buitenland/books
460: Axd/Bookmarks
457: Old Mottos
456: Vote Discussion Pages / Discussion
453: Dieter Verhofstadt / Teaching experiences
452: Axd/Teaching
449: HermanHiddema/Talk
448: Whither Joseki ...
447: [Path] Obsolete Titles
444: Go
439: Wiki Master Edit/ Discussion
438: Xuanxuan Qijing Problem 91
430: Side patterns
428: Professional game fragments on SL
427: Gokyo Shumyo, Section 1, Problem 20
427: Positional Judgment
426: Promotion systems
425: Journal of an American Go Player
424: Tamsin/Archive 2008
422: Pro Game Reviews On Youtube
420: SL - Forum Policy
417: Nihon Ki-in
417: Oddities
416: Mapping Sensei's Library
415: Youth Go
413: Riff Raff / Go Library
413: SL - The Original Pages
411: How To Use Wiki / Editing Freedom
410: xela/old conversations
408: The Way of Go
407: Go4Go Korean
407: [Path] One Day 1 Problem
407: Teaching Methods/ Discussion
406: [Path] Speculation
405: Go Places in Europe
405: [Path] Playing style
404: Get Strong at Go Parodies
403: Emeraldemon/NotchersRewrite
402: Velobici / Japanese Player Names
400: DieterVerhofstadt/Deliberate practice

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100ChallengingGoProblemsFor100DaysOfStudy/Problem 14
1: 100 Tipps fuer Amateure 2
1: 100 Tips for Amateur Players I
1: 100 Tips for Amateur Players II
1: 100 Tips for Amateur Players III
1: 114NS Notcher
1: 115NS Notcher
1: 116 NWNotcher
1: 116WNNotcher
1: 116WW notcher
1: 11thNongshimCup/Stage 2 Game 4
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 2 Game 6
1: 11thNongshimCup/Stage 3 Game 3
1: 122WS notcher
1: 133 NN Notcher
1: 133 WSNotcher
1: 13 Board Tsumego1 / Solution
1: 15x15 Board
1: 2010s
1: 212SSNotcher
1: 213WN notcher
1: 214NN notcher
1: 215SW Notcher
1: 21 x 21
1: 222 SSNotcher
1: 312WS Notcher
1: 3-3 point invasion query 1
1: 3-3 point invasion query 3
1: 3-3 Point Invasion which peeps at the tiger's mouth
1: 3464 enclosure statistics
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, wall
1: 3-4 point high approach large low extension
1: 3-4 point, high approach, one-space low pincer, 3-3 attachment, cut and crawl
1: 34 Point ,High Approach, One Space Low Pincer, 33-Attachment, Outside Hane, Large Scale Fight
1: 3-4 point high approach, two-space high pincer, keima
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point low approach one-space high pincer
1: 3-4 point low approach, one-space high pincer, knight's move, kosumi
1: 3-4 point low approach two space extension
1: 3-4 point low approach two-space low pincer diagonal
1: 3-4 point with parallel 3-3 point
1: 3-5 point low approach, press, trick play
1: 3-6 4-4 6-4 Enclosure 3-3 Invasion
1: 4-4 Point 3-3 Invasion 3 Stone Hane, Extend
1: 4-4 Point 3-3 Invasion, 3-Stone Hane, Hane, Double Hane
1: 4-4 Point 3-3 Invasion, Extend, One-Space Jump
1: [Path] 4-4 point 3-3 invasion, extension
1: 4-4 Point 3-3 Invasion, Small Knight, Attach
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 44PointLowApproachInvasionBlockSideFormation
1: 4-4 point low approach large low extension
1: 44 Point, Low Approach, Low Extension, 3-3 invasion
1: 4-4 Point Low Approach, Low Extension, 3-Space Mixed Extension
1: 4-4 point low approach low extension, slide, pincer, 3-3
1: 4-4 point low approach one-space low pincer, attach wrong side
1: 4-4 point low approach, One-space Low Pincer, One-point Jump
1: 4-4 point low approach statistics
1: 4-4 point low approach three-space low pincer
1: 4-4 point low approach, two-space high pincer with side stone
1: 4-5 point, 3-3 invasion, keima
1: 4-5 point, 3-3 invasion, kick
1: 4-5 point 4-3 approach keima, contact at 3-5
1: 4-5 point 4-3 approach ogeima
1: 9-dan Showdown / Review by DanielTom
1: A 4-4 and 3-5 strategy
1: A 4-4 and 3-5 strategy, example 1
1: Advance to Chencang by a hidden path
1: Akedo Kazumi
1: Albert Einstein
1: All Japan Go Association
1: Allowing Two Enclosures/ Review With AI
1: AlternetToNet11
1: Amayake Nobuo
1: Amy Song
1: Analysis of Ultimate Go
1: Ancient Go
1: Android No Go
1: Anton Chernykh
1: Anton Zatonskikh
1: ArticleOfTheWeek/Archive 2011
1: Asahi
1: Asano Hideaki
1: Ask the Stronger Player for a Game
1: Attempts
1: Axd/CandidateSLPages
1: Aya Bot
1: Baduk Children's Practice Book
1: Baduk Masters Emperor
1: BadukMovies
1: Baduk.pro
1: Bai Xinhui
1: Banno Kigen
1: Basic Instinct/ Discussion
1: Basic Instinct in Joseki 1
1: Beat the Grass to Startle the Snake
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 131 / Discussion
1: Beginner Exercise 225 / Solution
1: Beginner Exercise 29 / Solution
1: Beginner Exercise 8 / Attempts
1: Beginner Frustrations
1: Beginner Game Sample 1
1: Beginner Game Sample 5 / Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginner Game Sample 5 / Part 4
1: Beginner Move Function Problem 3 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 1
1: BeginnersEndgameExercise10/Attempts
1: Beginners Endgame Exercise 5
1: Beginners Endgame Exercise 7
1: Beginners Endgame Exercise 8
1: Beginner's Mistakes
1: Belgo
1: Belittling or denigrating the achievements of others
1: BenjaminTeuber/InseiGame1
1: BenjaminTeuber/Thoughts about Go Programming
1: Bernard Helmstetter
1: Black 3 is an enclosure
1: Black Sheep Rengo 2003 / B51 Discussion
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: Book Buying Disease
1: BQM 100
1: BQM106
1: BQM112
1: BQM114
1: BQM118
1: BQM119
1: BQM123
1: BQM126
1: BQM133
1: BQM 134
1: BQM139
1: BQM142
1: BQM151
1: BQM 153
1: BQM160
1: BQM162
1: BQM 163
1: BQM164
1: BQM165
1: BQM166
1: BQM167
1: BQM169
1: BQM 17
1: BQM172
1: BQM174
1: BQM175
1: BQM 18
1: BQM183
1: BQM184
1: BQM186
1: BQM188
1: BQM 19
1: BQM192
1: BQM193
1: BQM 194
1: BQM 199
1: BQM 201
1: BQM 207
1: BQM 21
1: BQM 210
1: BQM 217
1: BQM 22
1: BQM 223
1: BQM 224
1: BQM 230
1: BQM 232
1: BQM 233
1: BQM 236
1: BQM 24
1: BQM 250/ Discussion
1: BQM 252
1: BQM 255
1: BQM 257
1: BQM 266
1: BQM 289
1: BQM3
1: BQM 306
1: BQM 308
1: BQM 316
1: BQM 318
1: BQM 320
1: BQM 322
1: BQM33
1: BQM 331
1: BQM 336
1: BQM 337
1: BQM 338
1: BQM 339
1: BQM 345
1: BQM 346
1: BQM 347
1: BQM 354
1: BQM 356
1: BQM 360
1: BQM 361
1: BQM37
1: BQM 371
1: BQM372
1: BQM 378
1: BQM38
1: BQM 389
1: BQM 391
1: BQM 395
1: BQM 399
1: BQM4
1: BQM 410
1: BQM 414
1: BQM 417
1: BQM 418
1: BQM 420
1: BQM 428
1: BQM 429
1: BQM 433
1: BQM 435
1: BQM 439
1: BQM 441
1: BQM 445
1: BQM 448
1: BQM45
1: BQM 450
1: BQM 452
1: BQM46
1: BQM 460
1: BQM 462
1: BQM 466
1: BQM 470
1: BQM 473
1: BQM 479
1: BQM 480
1: BQM 493
1: BQM 497
1: BQM 500
1: BQM 501
1: BQM51
1: BQM 511
1: BQM 517
1: BQM 519
1: BQM 524
1: BQM 532
1: BQM 534
1: BQM537
1: BQM 538
1: BQM 546
1: BQM 553

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 111NS Notcher
1: 115NS Notcher
1: 116WNNotcher
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 2 Game 4
1: 11thNongshimCup/Stage 3 Game 1
1: 11thNongshimCup/Stage 3 Game 2
1: 123NS Notcher
1: 133 NN Notcher
1: 13 Board Tsumego 1
1: 13 Board Tsumego1 / Solution
1: 223WSNotcher
1: 2nd Goban Tesuji
1: 3-3 point invasion query 10
1: 3447 Enclosure
1: 3-4 point distant low approach - Exercise
1: 3-4 point distant low approach kosumi
1: 3-4 point distant low approach, one-space low pincer, tenuki
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point high approach, double contact, wall
1: 3-4 point high approach large low extension
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, ogeima/mistake
1: 3-4 point low approach from the wrong direction
1: 3-4 point low approach three-space low pincer taisha
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-4 point low approach, two-space high pincer, tenuki
1: 3-4 point very distant high approach from the wrong direction
1: 3593 enclosure
1: 3-5 Point, 4-3 Approach, One Space incer, Attach To Pincer
1: 3-5 point, 4-3 approach, one-space pincer, diagonal, stretch
1: 3-5 Point High Approach Pincer
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 35 point low approach two-space low pincer tenuki
1: 361 Points
1: 364463 enclosure
1: 3-D on 2-D Goban
1: 44Point33InvasionExtensionHaneBelow
1: 4-4 point low approach three-space high pincer
1: 4-4 point low approach three-space low pincer high approach
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 4-5 point 4-3 approach outside contact, tenuki
1: 60th Honinbo Title Match 1st Game Move 43
1: A 4-4 and 3-5 strategy, example 1
1: AddASecondStoneAndSacrificeBoth/continuation
1: AGA Rules / Discussion
1: Aji (es)
1: Akira's Opening 48
1: Akira's Top Right 48
1: Allotting extra time
1: AlternetToNet11
1: Amateur Fuseki 10
1: Amateur Fuseki 12
1: An Cho-yeong
1: Ancient Fuseki In Old China
1: Ando Akio
1: Ando Hinata
1: An Dongxu
1: Andrei Kulkov
1: Andre Moussa
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Answer the capping play with a knight's move/Exception
1: Anton Proskurin
1: Anton Rumjantsev
1: Approach Move/ Discussion
1: Archaic/Positional Game
1: Argue The Opponent Into His Move
1: Asahi
1: Asano Hideaki
1: A Scientific Introduction to Go
1: Ashiba Katsumi
1: Atari Go/ Discussion
1: Attach To The Stronger Stone In A Pincer
1: Attack and defence with Lizzie
1: Attack From A Distance/ Discussion
1: Attacking with keima
1: Auto Korsak
1: Avalanche - connection, tenuki variations
1: Aya Bot
1: Baduk Association Championship
1: Baedalwang
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 121 / Attempts
1: BeginnerExercise135/Hint
1: Beginner Exercise 204 / Attempts
1: BeginnerExercise222/Discussion
1: Beginner Exercise 244 / Attempts
1: Beginner Exercise 247 / Comment
1: Beginner Exercise 250 / Failure
1: Beginner Exercise 259 / Attempts
1: Beginner Exercise 8 / Attempts
1: Beginner Game Sample 3 Part 2
1: BeginnersEndgameExercise3/Solution
1: Beginners Endgame Exercise 8
1: Bent four in the corner exercises / Solution 4
1: Bermuda Triangle Handicap Fuseki
1: Bernard Helmstetter
1: Beyond Forcing Moves / Errata
1: Big Eye liberties example 3
1: Bird In The Hand
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: BlackSheepRengo 2003/W94 discussion
1: blue move
1: Book Buying Disease
1: BQM 12
1: BQM136
1: BQM 149
1: BQM 152
1: BQM 153
1: BQM160
1: BQM 17 / First Try
1: BQM 170
1: BQM182
1: BQM 183/ Attempts
1: BQM 185
1: BQM 187
1: BQM 19
1: BQM191
1: BQM 2 / Solution
1: BQM 200
1: BQM 226
1: BQM 235
1: BQM 239
1: BQM 242
1: BQM 248
1: BQM 255
1: BQM 301
1: BQM 304
1: BQM 324
1: BQM35
1: BQM 361
1: BQM 365
1: BQM 369
1: BQM 375
1: BQM 378
1: BQM 386
1: BQM 389
1: BQM 397
1: BQM 405
1: BQM 406
1: BQM 423
1: BQM 433
1: BQM45
1: BQM 454
1: BQM 466
1: BQM 477
1: BQM 479
1: BQM 480
1: BQM 493 / 4k Game Sequence
1: BQM 497
1: BQM 514
1: BQM 516
1: BQM 523
1: BQM 532
1: BQM 535
1: BQM 542
1: BQM 548
1: BQM 564
1: BQM 577
1: BQM 61
1: BQM62
1: BQM 76
1: BQM 86
1: Breaking Bad Habits/ Discussion
1: British Open Lightning
1: Brunei Igo Society
1: BSR2003 Lower Left
1: BSR 2003 W66 Discussion
1: Bulky nine in the corner
1: Buying Equipment / in Asia
1: Byoyomi on Go Servers
1: Cai Bihan
1: Canadian Overtime/ Discussion
1: Capture Once To Use Up AThreat/ Discussion
1: Capturing Race Exercise 18 / Attempts
1: CapturingRaceExercise18/Solution
1: Capturing Race Exercise 23
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 25 / Solution
1: Capturing Race Exercise 4
1: Capturing Race Exercise 4 / Solution
1: Capturing Race Exercise 41
1: Card Game Model of Ko
1: Cash
1: CatenaccioJoseki/VariantLifeAndDeath
1: ccGo
1: Cell Phone Timing
1: Cheating on Go servers
1: Check escape routes first
1: Chen Haoxin
1: Chen Qianwei
1: Chen Qiulong
1: Chen Yang
1: Chen Yongqi
1: Chen Yunong
1: Cheong Su-hyeon
1: Chess Reading Applied to Go
1: Che Zewu
1: Chihaku
1: Chinen Kaori
1: Chinese A League Teams
1: Chinese Language Pages
1: Chino Tadahiko
1: Chisen
1: Ch'oe Myeong-hun
1: ChooseTheFirmerCapture/Demonstration
1: Chorbos
1: Chung Kuo
1: claw hammer six
1: Clutch
1: Coffee Break Move
1: Compromised diagonals and joseki 2
1: Compromised diagonals and joseki 5
1: Computer Go terms
1: Computers and Games III
1: Conceal a dagger in a smile
1: Construction Problem 3
1: Contact Play/ Discussion
1: Corner 1-2 connection value
1: Corner is gold, side is silver, center is grass
1: Counting Game
1: Coyote/GoTrainingBlog apr06
1: Cross cut example 4
1: Crossed Five
1: Cutting the sake bottle shape
1: cut to gain a liberty
1: Daigo Hisakichi
1: Dame Ko Threats
1: Dango from game 1
1: Daniel Dennett Applied To Go
1: De Ludis Orientalibus Libri Duo
1: Den Isei
1: descent/Discussion
1: Descent example 1
1: dezomb
1: Diagonal attachment - knight's move angle play sabaki technique
1: Diagonal Moyo
1: Dictionary of Basic Fuseki, Vol. 2 / Errata
1: DietersGoodMovesAgainstHigherRankedPlayersIn2022/Problem 4
1: DietersMistakesIn2021/Problem107
1: DietersMistakesIn2021/Problem111
1: DietersMistakesIn2021/Problem125
1: DietersMistakesIn2021/Problem130
1: DietersMistakesIn2021/Problem138
1: DietersMistakesIn2021/Problem14
1: DietersMistakesIn2021/Problem17
1: DietersMistakesIn2021/Problem21
1: DietersMistakesIn2021/Problem4
1: DietersMistakesIn2021/Problem6
1: DietersMistakesIn2021/Problem7

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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