Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2022-12-07

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

5722: Nihon Ki-in
3717: Problems and Exercises
3318: [Path] Beginner Exercises
3190: Go Books
2872: Sente
2777: Japanese Go Terms
2698: Ko
2552: Dan
2212: Atari
2198: David Carlton
2051: Capturing race
1986: Ko Threat
1956: Tsumego
1955: Miai
1906: KGS Go Server
1847: [Path] Joseki
1823: Liberty
1790: Seki
1787: Eye
1713: [Path] Tesuji
1707: [Path] Life and Death
1683: Stub
1568: Tenuki
1558: World Amateur Go Championship
1462: Gote
1417: Aji
1395: Professional
1385: [Path] Honinbo
1366: Languages
1365: [Path] Endgame
1346: Shortage of Liberties
1320: Connection
1320: Go Seigen
1317: Territory
1251: Hane
1241: Ladder
1170: Meijin
1155: [Path] Shape
1142: Kansai Ki-in
1119: Framework
1118: Miai counting
1054: Eyespace
1018: Alive
1005: Go
998: Capture
991: Komi
981: Go Board
980: Oiotoshi
935: Pinyin
934: Fuseki
908: Cho Chikun
905: Kikashi
896: Lee Sedol
896: List of Korean names
890: Hikaru No Go
888: Influence
870: [Path] Go Proverbs
860: [Path] Handicap
848: Go servers
840: American Go Association
836: Vital point
824: Sente Sente
820: Combinatorial Game Theory
802: Cutting Point
802: Takemiya Masaki
793: Sakata Eio
791: Cut
785: Chain
784: Kato Masao
779: Insei
779: Thickness
771: Wiki Master Edit
765: Smart Game Format
761: Yi Ch'ang-ho
744: Two Eyes
738: Rules of Go
734: Yose
732: Dame
698: Kitani Minoru
690: IGS
689: Reverse Sente
689: Slate and Shell
687: Sensei's Library
684: Fujisawa Hideyuki
681: False Eye
680: Judan
668: Superko
668: Throw-in
660: Go World
641: Liberty - introductory
640: Eye Shape
630: Otake Hideo
624: Big Point
622: Base
621: Deiri Counting
616: Keima
614: Shusai
610: Urgent Point
609: Approach Ko
605: Dead
600: Enclosure
599: Mutual Damage
592: Hoensha
590: Snapback
585: McMahon Pairing
585: rec.games.go
582: Shusaku
581: Extension
580: AlphaGo
579: Dragon Go Server
579: Tsumego Conventions
573: Oza
572: [Path] Inoue
568: Revised Romanization
566: Ko fight
558: Kobayashi Koichi
557: Hankuk Kiwon
557: [Path] Opening
557: Temperature
556: [Path] Net
553: Rin Kaiho
550: Auto-atari
549: Kisei
547: Ishida Yoshio
546: Kiseido
545: Invasion
544: Japanese Rules
543: 33 Point Invasion
542: Miai in the End Position
539: China Weiqi League
538: Main Line
538: Tedomari
536: [Path] Gokyo Shumyo Tsumego Series
530: European Go Congress
526: Weak Group
520: Bulky Five
520: [Path] Eyes Collection
519: GoBase
517: Pieter Mioch
516: Aji keshi
514: Contact play
514: Hashimoto Utaro
512: Tengen
508: Oteai
508: Overconcentrated shape
507: Group
500: Andrew Grant
494: [Path] Rank
491: Cho Hun-hyeon
490: Takagawa Kaku
489: Sacrifice
485: Area Scoring
484: Yoda Norimoto
482: Bent four in the corner
482: Go Programs
482: Heavy
478: Korea
478: OGS
476: [Path] How to Use Wiki
475: Approach Move
473: Nihon Ki-in new promotion system
468: Life in 19x19
466: GoGoD CD
465: Outside Liberties
464: Squeeze tesuji
464: Wedge
462: Nakade
458: RGG FAQ on SL
452: Japanese
451: American Go Foundation
451: Kata Go
451: Segoe Kensaku
451: Two-eye-formation
447: A New Approach to the Creation of Go Problems
446: Elwyn Berlekamp
446: Go Problems on the Internet
444: 3-3 point
443: European Go Federation
439: Take a bet on life and death
434: Nobi
434: One-point jump
433: Fujitsu Cup
433: Territory Scoring
432: Kido
432: Multi-stage ko
431: Scoring
430: How to approach a life and death problem
426: Byo-Yomi
425: Jigo
424: Cho U
423: Star Point
420: Samsung Cup
417: Peep
417: [Path] Yasui
415: Go Game Guru
413: Jubango
413: Ladder Breaker
412: Atari Go
411: Chess
411: Richard Bozulich
410: Panda Sensei
409: Tsumego Speed And Accuracy Table
408: Sente gains nothing
403: Dosaku
402: O Rissei
401: Tsumego/Etymology
400: Double Gote
397: Ambiguous Move
396: Guo Juan
396: Solid connection
396: Suicide
395: Kuroki Goishi Ten
395: Yu Ping on Tsumego
394: Ko master
394: Kosumi
394: [Path] Study
393: Light
392: GNU Go
391: Middle Game
390: Reduction
388: Shinjin O
387: Kyu
386: Rui Naiwei
386: Yang Yilun
385: Gekkan Go Waarudo
385: Point
385: uliGo
379: 4-4 Point
379: Yamashita Keigo
378: 400 Years of Go in Japan
377: No Result
377: Shogi
376: Cycle
375: Leela Zero
373: Gosei
373: Ponnuki
370: Beginners' Guide to Go Problems
368: Ishi Press
367: James Davies
367: Tenuki is Always an Option
366: goproblems.com
365: Standard Normal Form
363: Sabaki
363: [Path] Time Systems
362: Tengen - the title
361: Korean Baduk League
361: Mathematical Go
358: Takao Shinji
356: [Path] RGG FAQ
353: Takagi Shoichi

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

10917: [Path] Gokyo Shumyo Tsumego Series
10747: Problems and Exercises
10220: Future Use of SL
8896: [Path] Big Question Mark
8195: DieterVerhofstadt/Patterns in mistakes
7803: Discussion pages
5711: Article of the Week
4848: SL Statistics
4823: Dieter's good moves against higher ranked players in 2022
4778: Starting Points
4503: Reference Section
4203: Alphabetic Professionals List
4181: Japanese Go Terms
4017: bugcat / links
3969: [Forum] Meta Discussion
3872: SL as an ageing Wiki
3785: Article of the Week / Archive
3629: bugcat / Korean Pros List
3402: [Path] Beginner Exercises
3370: List of Chinese Professionals
3317: Wiki Etiquette
3278: Professional
3154: [Path] Life and Death
2917: Guided Tours
2784: Coffee Machine
2687: [Path] Xuanxuan Qijing Problems
2589: Japanese language
2480: Xuanxuan Qijing Problems / Thumbnails 151-200
2393: How Up To Date Is SL
2377: Xuanxuan Qijing Problems / Thumbnails 1-50
2368: [Path] Endgame Problems
2343: Wiki Orphans / Aliases To Keep
2325: Xuanxuan Qijing Problems / Thumbnails 200-250
2319: Xuanxuan Qijing Problems / Thumbnails 101-150
2273: Xuanxuan Qijing Problems / Thumbnails 300-347+
2245: Xuanxuan Qijing Problems / Thumbnails 51-100
2220: Xuanxuan Qijing Problems / Thumbnails 250-300
2165: Go News
2125: Classical Go Problem books
2038: Chinese Pro Ratings/2013April30
2038: Variants
1955: Go Books
1831: ArticleOfTheWeek/Archive 2009
1787: [Path] Shikatsu Myoki Tsumego Series
1743: Japanese For Interpreting Websites
1742: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1728: Dan Exercises
1706: Shikatsu Myoki Tsumego Series / Thumbnails 150
1665: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1657: HermanHiddema/Joseki Table
1647: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1618: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1536: CoffeeMachine/OldCoffee2012-2016
1533: [Path] Teaching Methods
1484: [Path] Kyu Exercises
1414: [Path] Random Tsumego
1318: [Path] Igo Hatsuyo-ron Problems
1314: [Path] Isolated problems
1257: Sensei's Wishlist
1255: List of Korean professionals
1234: Axd/Rules
1193: Kyu Exercises / Thumbnails 1 - 50
1189: ArticleOfTheWeek/Archive 2010
1176: Latest Promotions
1172: Axd/CandidateSLPages
1170: Ian Davis / Useful
1133: Beginner Exercises / Thumbnails 101 - 150
1131: List of Japanese professionals
1118: Beginner Exercises / Thumbnails 201 - 250
1114: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1097: [Path] Capturing Race Exercises
1085: Automatic Article Of The Week System
1083: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1071: Beginner Exercises / Thumbnails 51 - 100
1070: [Path] Gokyo Seimyo Tsumego Series
1055: Axd / Books
1047: Beginner Exercises / Thumbnails 151 - 200
1042: 34 Point Josekis / Original
1036: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1027: Systematic Joseki / Why, Why not
1025: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1022: [Path] Professional tournaments
1009: Tour Bus Stop
1004: List of Korean names
1002: GoGoD CD
1001: [Path] Commented games
989: Beginner Exercises / Thumbnails 251 - 300
979: Beginner Exercises / Thumbnails 1 - 50
976: Tderz/Books
974: Sensei's Library
965: Byorgey/StudyList
953: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
950: Hikaru No Go
945: [Path] Go Proverbs
945: [Path] Tsumego From Games
938: Tsumego From Games 29
926: Joseki pages
924: ArticleOfTheWeek/Archive 2011
910: Teach Yourself Go
903: Go Terms
898: KGS Go Server
898: Starting Points/ Discussion
897: BeginnerExercises/Thumbnails 301 - 350
896: MAsterdam / Playing Guide
895: Imagist/Study Blog
890: Library Work
879: Go News / Year 2013
873: Sh/Improvements
873: SL is not Wikipedia
872: The Many Faces of Go
863: KyuExercises/Thumbnails 151 - 200
855: Chinese Go Terms
853: mAsterdam/journal
852: Chinese Pro Ratings / End of 2001
852: [Path] Endgame
847: Front Page
842: Kyu Exercises / Thumbnails 101 - 150
827: [Path] SL Journal
819: Buitenland/Hoshi Joseki
796: [Path] Practical Endgame Tests
790: [Path] RGG FAQ
785: DieterVerhofstadt/History of approaches to the game
783: Link Collection
782: Japanese Go Books
781: Ongoing Game
761: Fuseki pages
740: Editing Guidelines
738: Xuanxuan Qijing
736: KyuExercises/Thumbnails 201 - 250
734: Dont Follow Proverbs Blindly/ Discussion
727: [Path] How Paths Work
726: Kyu Exercises / Thumbnails 51 - 100
718: Breaking Bad Habits
718: Joseki Discussions
715: List of Japanese names
711: [Path] Go Humour
709: TheArtOf9x9Go/Accompanying materials
704: Velobici/Quasi-Blog
703: [Path] Joseki
703: Taxonomy of Joseki
691: Economy Pages
690: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
681: Game I Want Back
679: [Path] Tesuji
678: bugcat / Japanese Pros List
671: Beginner Study Section
668: Doug's Go Blog
668: [Path] Japanese Big Question Mark
655: [Path] How to Use Wiki
651: KennKnowles/ Questions
643: Pages for Beginners
642: What to expect from joseki pages at SL
638: [Path] Go History
638: Meta Discussion / SL II
629: Text Formatting Rules
627: [Path] Xian Ji Wu Ku Problems
624: Chinese Pro Ratings
619: [Path] Bad Habits
618: 3-4 point high approach, inside contact, hanging connection
615: Computer Go Programming
614: DieterVerhofstadt/Ko
607: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
607: Problem collections and copyright discussion
598: Riff Raff/ Go Software Reviews
597: DieterVerhofstadt/The best of Sensei's Library
595: Shape Problem 4
593: Advertising On SL / Discussion
592: General Discussion Pages
589: BQM 293
588: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
584: BQM 218
584: Tsumego From Games 29 / Attempts
580: Go Places in the USA
580: Go-Playing Programs
578: Top Amateur Players By Country
569: If it has a name, know it
568: Velobici/Archive
567: Chinese Professional List Discrepancies
564: Go servers
554: Beginner Exercises / Consolidated 26 - 50
547: RecentChanges Junkie's Nightmare
542: List of Chinese names
537: Names in Go
536: Latest Promotions / Year 2011
534: Chinese Go Terms / English To Chinese
532: Understanding Wiki Pages
522: Xian Ji Wu Ku
518: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
517: Go Places
515: Playing a game backwards
511: Deutschsprachiges Material
510: [Path] Obsolete Titles
508: Xuanxuan Qijing Problem 91
503: Capturing race
503: Xuanxuan Qijing Problem 91 / Solution
502: [Path] Worst Move Problems
501: Fujitsu 17 Yi Wang/ Discussion
496: [Path] All you ever wanted to know about sekis
495: Japanese Go Terms / Discussion
494: [Path] Ladder problems and exercises
491: Hal9666/BooksIPlanToBuy
490: Axd/Bookmarks
474: [Path] Handicap
472: Go
472: Velobici / Japanese Player Names
469: Old Mottos
466: How To Use Wiki / Editing Freedom
464: Commented Professional Games
463: bugcat / Professionals List Thoughts
461: Beginner Exercises / Consolidated 1 - 25
456: Dieter Verhofstadt / Teaching experiences
454: The Way of Go
453: Get Strong at Go Parodies
452: Axd/Teaching
451: Vote Discussion Pages / Discussion
448: Page difficulty discussion
444: Culture
443: Mapping Sensei's Library
440: [Path] Playing style
440: Why Mirroring Is Bad
437: buitenland/books
436: Riff Raff / Go Library
433: Pro Game Reviews On Youtube
431: Florida
430: Doug's Go Blog/May 2003
429: Nihon Ki-in
428: Humour Almost Proverbs
427: Positional Judgment
425: Teaching Methods/ Discussion
424: [Path] Tesuji From Games
422: Go Places in Europe
421: [Path] Shape Collection
421: Whither Joseki ...
415: HermanHiddema/Talk
414: [Path] PositionalJudgmentQuestions
413: [Path] Hikaru No Go Path
412: Go Blogs
411: Side patterns
411: SL - Forum Policy
409: Oddities
406: Journal of an American Go Player
406: Youth Go
405: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
403: [Path] Ko Pages - Taxonomy
401: Promotion systems
401: Symmetric Problems
399: Shikatsu Myoki
398: Taxonomy of techniques
397: List of Taiwanese professionals
396: DieterVerhofstadt/Deliberate practice

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 113WS Notcher
1: 116NNNotcher
1: 116 NWNotcher
1: 11thNongshimCup/Stage 1 Game 1
1: 11thNongshimCup/Stage 2 Game 2
1: 125WNNotcher
1: 133SSNotcher
1: 13 Board Tsumego1 / Solution
1: 2005 Revenge Of The Rengo/ Discussion
1: 212SSNotcher
1: 215WWNotcher
1: 312WS Notcher
1: 3-3 point invasion query 10
1: 3-3 point invasion query 4
1: 3-4 point, 5-4 approach, one-space low pincer, moving out
1: 3-4 point high approach, diagonal
1: 3-4 point high approach, double contact, noseki
1: 3-4 point high approach, keima, attachment, cut
1: 3-4 point, high approach, one-space low pincer, 3-3 attachment, cut and crawl
1: 3-4 point high approach, three-space high pincer
1: 3-4 point high approach, two-space high pincer, hazama tobi
1: 3-4 point high approach, two-space high pincer, keima
1: 3-4 point high approach, two-space high pincer, ogeima/mistake
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point low approach knights move extension
1: 3-4 point low approach one-space high pincer contact underneath
1: 3-4 point low approach one-space low pincer one-point jump
1: 3-4 Point, Low Approach, Three Space Low Pincer, Counter Pincer
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-5 point low approach, press, attachment
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 364463 enclosure
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4 point 3-3 invasion joseki, hane and inside hane
1: 4-4 point 3-3 invasion joseki, hane inside cut/Otake Hideo vs. Sato Masaharu
1: [Path] 4-4 Point 3-3 Invasion, Territorial Double Hane Joseki
1: 44Point45Contact
1: 4-4 point diagonal attachment, one-space jump (without pincer)
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point, double low approach, attach
1: 44 Point, Low Approach, Low Extension, 3-3 invasion
1: 4-4 Point Low Approach, Low Extension, 3-Space Mixed Extension
1: 4-4 point low approach low extension, slide, pincer, 3-3
1: 4-4 point low approach one-space low pincer, attach wrong side
1: 4-4 point low approach three-space high pincer
1: 4-4 point low approach tsukenobi, degiri
1: 4-4 point low approach tsukenobi, invasion
1: 464464 enclosure
1: A 4-4 and 3-5 strategy
1: A 4-4 and 3-5 strategy, example 1
1: Absolute Handicap
1: A Go Christmas Carol
1: AIGO
1: A ko as a ko threat
1: Albert Einstein
1: Allowing Two Enclosures/ Review With AI
1: Amateur Fuseki 10
1: Amateur Fuseki 2
1: Ancient Fuseki In Old China
1: An Outline of Japanese Go
1: Anton Zatonskikh
1: ARGRules
1: Arimura Hiroshi
1: ArticulationProblem/five-point plan
1: Asia Baduk Championship
1: Asking opponent if the game is finished before the dame are filled
1: Attack and Defence of Sides and Corners in Actual Game Situations Drillbook
1: Attack and defence with Lizzie 1
1: Axd/CandidateSLPages
1: axd/Hypertagging
1: Axd/Teaching
1: A Zen Way To Joseki / Discussion
1: BadBots/Programs
1: Bad Teaching Habits
1: Basic Instinct in Joseki 1
1: Beat the Grass to Startle the Snake
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 140 / Hint
1: Beginner Exercise 193 / Attempts
1: Beginner Exercise 29 / Solution
1: Beginner Game Sample 1
1: [Path] Beginner Game Sample 2
1: [Path] BeginnerGameSample3
1: Beginner Game Sample 4
1: Beginner Move Function Problem 1 / Solution
1: Beginner Move Function Problem 3 / Solution
1: Beginners Endgame Exercise 2
1: Beginners Endgame Exercise 6
1: Beginners Endgame Exercise 8
1: Beginning Go
1: Benefits of Teaching Go
1: BenjaminTeuber/DiaryInJapan
1: Best Game of the Era
1: Bian Wenkai
1: biased framework
1: BillSpight/improvement
1: Black Sheep Rengo 2003 / B51 Discussion
1: Book Buying Disease
1: Boredom Tesuji
1: BQM105
1: BQM106
1: BQM114
1: BQM115
1: BQM119
1: BQM 12
1: BQM122
1: BQM125
1: BQM131
1: BQM 134
1: BQM135
1: BQM136
1: BQM137
1: BQM 14
1: BQM 141
1: BQM144
1: BQM 146
1: BQM148
1: BQM 150
1: BQM151
1: BQM 152
1: BQM154
1: BQM 159
1: BQM162
1: BQM 170
1: BQM175
1: BQM177
1: BQM 18
1: BQM182
1: BQM184
1: BQM188
1: BQM191
1: BQM197
1: BQM 199
1: BQM 201
1: BQM 202
1: BQM 209
1: BQM 21 / Lower Right
1: BQM 212
1: BQM 217
1: BQM 231
1: BQM 234
1: BQM 24
1: BQM 246
1: BQM 248
1: BQM 250
1: BQM 250/ Discussion
1: BQM 253
1: BQM 255
1: BQM 257
1: BQM 260
1: BQM 269
1: BQM 27
1: BQM 273
1: BQM 274
1: BQM 278
1: BQM 281
1: BQM 288
1: BQM 29
1: BQM 291
1: BQM 293
1: BQM 294
1: BQM 298
1: BQM 299
1: BQM 302
1: BQM 304
1: BQM 308
1: BQM 310
1: BQM 311
1: BQM 325
1: BQM 332
1: BQM 335
1: BQM 342
1: BQM 345
1: BQM 353
1: BQM 354
1: BQM 364
1: BQM 374
1: BQM 380
1: BQM 388
1: BQM 390
1: BQM 391
1: BQM 395
1: BQM 397
1: BQM 399
1: BQM4
1: BQM 400
1: BQM 402
1: BQM 406
1: BQM 407
1: BQM 417
1: BQM 418
1: BQM 423
1: BQM426
1: BQM 428
1: BQM 431
1: BQM 433
1: BQM 434
1: BQM 437
1: BQM 439
1: BQM 441
1: BQM 444
1: BQM 445
1: BQM 446
1: BQM 451
1: BQM 455
1: BQM456
1: BQM 459
1: BQM46
1: BQM 460
1: BQM 469
1: BQM 470
1: BQM 471
1: BQM 478
1: BQM 480
1: BQM 483
1: BQM 484
1: BQM 485
1: BQM 487
1: BQM 497
1: BQM 501
1: BQM 504
1: BQM508
1: BQM 511
1: BQM 512
1: BQM 514
1: BQM 519
1: BQM 523
1: BQM 524
1: BQM 528
1: BQM 534
1: BQM537
1: BQM 539
1: BQM54
1: BQM 541
1: BQM 542
1: BQM 557
1: BQM 559
1: BQM 564
1: BQM567
1: BQM 582
1: BQM 584
1: BQM 590
1: BQM 596
1: BQM6
1: BQM 602
1: BQM 603
1: BQM 605
1: BQM63
1: BQM 71
1: BQM72

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NN Notcher
1: 116WNNotcher
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 3 Game 2
1: 125WNNotcher
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 3364 Enclosure
1: 3-3 point very distant low approach, tenuki
1: 3-3 Probe against a high corner enclosure
1: 3447 Enclosure
1: 3-4 point distant low approach, one-space low pincer, tenuki
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 point low approach three-space high pincer, two-point jump, tenuki
1: 3-4 point low approach three-space low pincer taisha
1: 3-4 point low approach, two-space high pincer, tenuki
1: 3-5 point 3-3 approach cover, tenuki
1: 443563 Enclosure
1: 4-4 point distant high approach one space high extension
1: 4-4 point distant high approach two space low pincer
1: 4-4 point low approach, high extension, san-san
1: 4-4 point low approach three-space high pincer
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point ogeima slide follow up
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 4-5 point pincers
1: 60th Honinbo Title Match 1st Game Move 43
1: 66 Point
1: 7x7 game
1: 9x9 Tengen Openings
1: About Reading Things Out
1: Adachi Keiichiro
1: Adding Pages
1: Adjacent
1: Admin Bot
1: Aji Example 6
1: A life points theory
1: All-China Team Championship
1: AlphaGoJoseki/BadgerJoseki
1: Amateur Fuseki 10
1: Amateur Fuseki 12
1: Analects
1: An Cho-yeong
1: Ancient Chinese Rules And Philosophy/ Discussion
1: Ando Akio
1: Andrei Kulkov
1: Another explanation on Chinese komi
1: Anti Seki
1: Aoki Shin'ichi
1: approach liberty
1: Approach Move/ Discussion
1: Aragaki Shun
1: Araki Chikayoshi
1: ARGRules
1: Assumptions of yose problems
1: Baduk Center
1: Bai Xinhui
1: Base Stealing Suji 1
1: Beginner Exercise 11 / Endgame Question
1: BeginnerExercise135/Hint
1: BeginnerExercise224/Attempts
1: Beginner Exercise 244 / Attempts
1: BeginnerExercise270/Attempt
1: Beginner Exercise 8 / Attempts
1: Beginner Game Sample 3 Part 2
1: Beginner Move Function Problem 3
1: BeginnersEndgameExercise11/Attempts
1: BeginnersEndgameExercise2/Solution
1: Benjamin Papazoglou
1: Bent four in the corner exercises / Solution 1
1: Bent three
1: Bernard Helmstetter
1: Bian Wenkai
1: Big Doug
1: Big Eye liberties example 3
1: Bill Spight's Elf Positional Judgment Exercises
1: Bird In The Hand
1: BlackSheepRengo2003/W70 Discussion
1: BQM114
1: BQM145
1: BQM 152
1: BQM 153
1: BQM 158
1: BQM168
1: BQM 179
1: BQM184
1: BQM 185
1: BQM 19
1: BQM 200
1: BQM 21 / BottomSide
1: BQM 214
1: BQM 216
1: BQM 221
1: BQM 23 / Just Kidding
1: BQM 235
1: BQM 240
1: BQM 251
1: BQM 252
1: BQM 256
1: BQM 275
1: BQM 285
1: BQM289/Earlier Play
1: BQM 318
1: BQM 325
1: BQM345/Earlier play
1: BQM35
1: BQM 352
1: BQM 354
1: BQM 356
1: BQM 358
1: BQM 361
1: BQM 365
1: BQM 384
1: BQM 402
1: BQM 405
1: BQM 406
1: BQM 410
1: BQM 418
1: BQM 431
1: BQM 433
1: BQM 439
1: BQM 444
1: BQM 454
1: BQM 464
1: BQM 495
1: BQM50
1: BQM 511
1: BQM 523
1: BQM 526
1: BQM 532
1: BQM 536
1: BQM 540
1: BQM 548
1: BQM 556
1: BQM 571
1: BQM59
1: BQM 61
1: BQM 71
1: BQM91/KataGo
1: BQM 98
1: British Open Lightning
1: BSR2003 Move12
1: BuyingEquipment/in South America
1: Canadian Overtime/ Discussion
1: Capping play - tenuki
1: Capturing Race Exercise 12
1: Capturing Race Exercise 16
1: Capturing Race Exercise 17
1: CapturingRaceExercise18/Solution
1: Capturing Race Exercise 4
1: Capturing Race Exercise 4 / Solution
1: Capturing Race Exercise 6
1: Capturing Race Exercise 6 / Solution
1: Cell Phone Timing
1: Central London Go Club
1: Cheating Go
1: Cheating on Go servers
1: Check escape routes first
1: Chen Jiarui The Younger
1: Chen Xiaoxin
1: Chen Yongqi
1: Chihaku
1: Chinen Kaori
1: Chinese A League Teams
1: Chinese Go Terms / Translation Requests
1: Chisen
1: Ch'oe Myeong-hun
1: Chorbos
1: Chris Linn
1: Chung Kuo
1: Chuo Ki-in
1: Cincinnati Go Club
1: Coffee Break Move
1: Compromised diagonals and joseki 2
1: Computers and Games III
1: Conceal a dagger in a smile
1: Conquest
1: Contact Play For Sabaki / Discussion
1: Cornel Burzo
1: Cost Benefit Analysis
1: Costly Atari/ Discussion
1: Counting Game
1: Counting Problem 1 / Solution
1: countsheep
1: Create something out of nothing
1: Cui Can
1: Cut problem 1
1: CuttingTheKeima/Old Discussion
1: Czech Language Pages
1: Dae Hyuk Ko
1: Dame Ko Threats
1: Daniel Dennett Applied To Go
1: David Wolfe
1: Degiri
1: DemonstrationGame
1: Der Einfluss von AlphaGo auf Profi-Partien
1: Descent example 1
1: Dictionary of Basic Fuseki, Vol. 1 / Errata
1: DietersGoodMovesAgainstHigherRankedPlayersIn2022/Problem 1
1: DietersMistakesIn2021/Problem108
1: DietersMistakesIn2021/Problem125
1: DietersMistakesIn2021/Problem129
1: DietersMistakesIn2021/Problem130
1: DietersMistakesIn2021/Problem139
1: DietersMistakesIn2021/Problem142
1: DietersMistakesIn2021/Problem28
1: DietersMistakesIn2021/Problem49
1: DietersMistakesIn2021/Problem58
1: DietersMistakesIn2021/Problem73
1: DietersMistakesIn2021/Problem80
1: DietersMistakesIn2021/Problem81
1: DietersMistakesIn2021/Problem95
1: DietersMistakesIn2021/Solution1
1: DietersMistakesIn2021/Solution107
1: DietersMistakesIn2021/solution114
1: DietersMistakesIn2021/solution125
1: DietersMistakesIn2021/Solution 49
1: DietersMistakesIn2021/Solution7
1: DietersMistakesIn2021/Solution 73
1: DietersMistakesIn2021/Solution80
1: DietersMistakesIn2021/Solution94
1: DietersMistakesIn2022/Problem1
1: DietersMistakesIn2022/Problem22
1: Dieters Mistakes In 2022 / Problem 25
1: DietersMistakesIn2022/Problem3
1: DietersMistakesIn2022/Problem35
1: DietersMistakesIn2022/Problem44
1: DietersMistakesIn2022/Problem7
1: DietersMistakesIn2022/Solution11
1: DietersMistakesIn2022/solution26
1: DietersMistakesIn2022/solution50
1: DietersMistakesIn2022/Solution7
1: DietersStudyOfOtakeGame7
1: DieterVerhofstadt/Go theory two space jumps and extensions
1: Ding Bo
1: Doi Makoto
1: Doke Akira
1: don't help your opponent exercise 1 / solution
1: Door Group Exercise 1 / Solution
1: Door Group Exercise 2 / Solution
1: DotsGoOngoingGame/Game losing move
1: Doublehane on the first line
1: Double low wing
1: Double Snapback / Attempts 6
1: DoubleSnapback/ Solution 4
1: Douglas Hofstadter

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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