Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2022-05-25

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

5933: Nihon Ki-in
3791: Problems and Exercises
3437: [Path] Beginner Exercises
3385: Go Books
2929: Sente
2823: Japanese Go Terms
2678: Ko
2454: Dan
2316: David Carlton
2185: Atari
2121: Capturing race
2055: Miai
2017: Ko Threat
1968: KGS Go Server
1923: Seki
1909: Eye
1906: Stub
1903: Tsumego
1806: Liberty
1801: [Path] Joseki
1757: [Path] Life and Death
1703: [Path] Tesuji
1609: Tenuki
1524: World Amateur Go Championship
1494: Gote
1408: [Path] Endgame
1402: [Path] Honinbo
1330: Languages
1327: Aji
1326: Shortage of Liberties
1299: Professional
1277: Go Seigen
1271: Connection
1269: Hane
1254: Territory
1247: Ladder
1192: Kansai Ki-in
1167: [Path] Shape
1111: Miai counting
1081: Framework
1044: Eyespace
1017: Meijin
1002: Go
992: Go Board
992: Komi
981: Alive
970: Oiotoshi
964: Pinyin
948: Lee Sedol
946: Capture
933: Fuseki
914: Vital point
911: Wiki Master Edit
887: Cho Chikun
887: Influence
885: List of Korean names
862: Cutting Point
862: Go servers
849: Combinatorial Game Theory
848: [Path] Handicap
837: Hikaru No Go
837: Kikashi
836: Takemiya Masaki
830: Yi Ch'ang-ho
825: [Path] Go Proverbs
809: Chain
799: Sakata Eio
795: Two Eyes
793: Smart Game Format
786: Cut
783: American Go Association
770: Yose
761: Thickness
761: Throw-in
755: Sensei's Library
736: Dame
726: Sente Sente
712: Insei
710: Approach Ko
710: Eye Shape
699: Reverse Sente
683: Rules of Go
678: Superko
670: Slate and Shell
668: Kato Masao
668: McMahon Pairing
661: Enclosure
653: Kitani Minoru
642: Big Point
639: False Eye
639: Go World
636: Hankuk Kiwon
630: Fujisawa Hideyuki
621: rec.games.go
619: Hoensha
619: [Path] Inoue
616: [Path] How to Use Wiki
612: Base
610: Revised Romanization
610: Snapback
609: Extension
609: Shusaku
605: Tsumego Conventions
604: Mutual Damage
598: Liberty - introductory
597: Urgent Point
596: Keima
593: IGS
590: Rin Kaiho
584: Dragon Go Server
583: Kobayashi Koichi
573: 33 Point Invasion
573: Ishida Yoshio
573: Otake Hideo
572: [Path] Gokyo Shumyo Tsumego Series
567: AlphaGo
566: GoBase
558: Kisei
558: Temperature
553: [Path] Opening
552: Shusai
551: Ko fight
550: Aji keshi
548: Tedomari
545: Auto-atari
543: Judan
542: Japanese Rules
540: Dead
539: Go Programs
535: Group
530: [Path] Eyes Collection
529: Bulky Five
527: Deiri Counting
523: Area Scoring
519: Invasion
519: Weak Group
518: Multi-stage ko
516: [Path] Net
512: Tengen
511: European Go Congress
510: Overconcentrated shape
508: A New Approach to the Creation of Go Problems
507: Hashimoto Utaro
507: Korea
506: Miai in the End Position
499: Andrew Grant
498: Kiseido
496: Bent four in the corner
487: Heavy
487: Wedge
484: Outside Liberties
482: How to approach a life and death problem
481: [Path] Rank
479: Japanese
476: China Weiqi League
475: Elwyn Berlekamp
471: Main Line
470: Approach Move
469: Sacrifice
468: GoGoD CD
467: Contact play
465: Nakade
463: Life in 19x19
461: One-point jump
458: Pieter Mioch
457: Oza
456: Two-eye-formation
455: [Path] Yasui
454: Segoe Kensaku
452: Oteai
452: Territory Scoring
449: Kido
448: Cho Hun-hyeon
446: Go Problems on the Internet
446: Nihon Ki-in new promotion system
444: RGG FAQ on SL
443: 3-3 point
443: Nihon Ki-in Professional Examination
443: Sente gains nothing
443: [Path] Study
442: Scoring
439: Takagawa Kaku
438: Squeeze tesuji
433: Gosei
431: Nobi
429: Standard Normal Form
428: Take a bet on life and death
427: European Go Federation
425: American Go Foundation
425: Beginners' Guide to Go Problems
424: Yoda Norimoto
421: Byo-Yomi
416: Ladder Breaker
414: Suicide
413: Tsumego/Etymology
410: Cycle
410: GNU Go
409: Atari Go
409: Go Game Guru
409: Ko master
408: Tsumego Speed And Accuracy Table
406: Double Gote
405: Jigo
404: Fujitsu Cup
403: Yu Ping on Tsumego
402: Ambiguous Move
399: OGS
397: Rui Naiwei
397: uliGo
395: Light
392: Ing Rules
391: Eternal Life
390: Reduction
390: Rules of Go - introductory
386: Jubango
384: 4-4 Point
384: Middle Game
384: Richard Bozulich
383: No Result
381: James Davies
381: Yamashita Keigo
380: Chess
380: Solid connection
378: Samsung Cup
376: Kosumi
373: Ishi Press
373: Point
372: Professional Go Associations
370: 3-4 point
370: Double Atari
370: Kyu
370: Shinjin O
370: Two step hane
369: Play urgent moves before big moves
369: Stub Template
367: 400 Years of Go in Japan
367: Korean Baduk League
366: Peep
363: Cho U
363: GoDiscussions.com
360: goproblems.com
360: Guo Juan
360: Unsolved Problems
358: Mathematical Go
358: Thick
355: AGA Rules
355: Inside liberties
355: Wade-Giles
355: Yang Yilun
353: Shogi

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

11020: Problems and Exercises
10804: [Path] Gokyo Shumyo Tsumego Series
10595: Future Use of SL
9389: DieterVerhofstadt/Patterns in mistakes
8911: [Path] Big Question Mark
7783: Discussion pages
6214: Automatic Article Of The Week System
5218: Japanese language
4941: SL Statistics
4774: Starting Points
4562: Alphabetic Professionals List
4494: Reference Section
4224: bugcat / links
3979: Article of the Week / Archive
3880: [Forum] Meta Discussion
3752: SL as an ageing Wiki
3455: [Path] Beginner Exercises
3388: Wiki Etiquette
3302: Professional
3162: [Path] Life and Death
2967: Guided Tours
2845: List of Chinese Professionals
2766: Coffee Machine
2618: Article of the Week
2617: [Path] Xuanxuan Qijing Problems
2587: How Up To Date Is SL
2467: Wiki Orphans / Aliases To Keep
2330: Xuanxuan Qijing Problems / Thumbnails 200-250
2217: Xuanxuan Qijing Problems / Thumbnails 101-150
2192: Xuanxuan Qijing Problems / Thumbnails 1-50
2185: Xuanxuan Qijing Problems / Thumbnails 300-347+
2173: Xuanxuan Qijing Problems / Thumbnails 151-200
2162: Xuanxuan Qijing Problems / Thumbnails 51-100
2134: Go News
2130: Chinese Pro Ratings/2013April30
2107: Variants
2081: Xuanxuan Qijing Problems / Thumbnails 250-300
2028: Go Books
2019: [Path] Endgame Problems
1989: Classical Go Problem books
1902: ArticleOfTheWeek/Archive 2009
1866: [Path] Shikatsu Myoki Tsumego Series
1857: Japanese For Interpreting Websites
1841: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1799: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1719: Shikatsu Myoki Tsumego Series / Thumbnails 150
1713: Dan Exercises
1669: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1628: HermanHiddema/Joseki Table
1617: Problems on the Internet
1597: CoffeeMachine/OldCoffee2012-2016
1586: Japanese Go Terms
1581: List of Korean professionals
1581: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1511: [Path] Teaching Methods
1507: [Path] Kyu Exercises
1440: [Path] Random Tsumego
1258: [Path] Igo Hatsuyo-ron Problems
1251: [Path] Isolated problems
1228: Axd/Rules
1228: Sensei's Wishlist
1219: Kyu Exercises / Thumbnails 1 - 50
1194: Beginner Exercises / Thumbnails 101 - 150
1190: Latest Promotions
1173: Ian Davis / Useful
1167: List of Korean names
1137: ArticleOfTheWeek/Archive 2010
1133: Axd/CandidateSLPages
1121: Tour Bus Stop
1097: [Path] Gokyo Seimyo Tsumego Series
1093: 34 Point Josekis / Original
1088: Beginner Exercises / Thumbnails 151 - 200
1087: Axd / Books
1070: Professional tournaments
1063: Beginner Exercises / Thumbnails 201 - 250
1053: [Path] Capturing Race Exercises
1021: [Path] Commented games
1010: Beginner Exercises / Thumbnails 51 - 100
1009: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1005: Systematic Joseki / Why, Why not
1002: Sensei's Library
994: Beginner Exercises / Thumbnails 251 - 300
990: [Path] Tsumego From Games
985: Igo Hatsuyo-ron Problems / Thumbnails 1-50
981: Beginner Exercises / Thumbnails 1 - 50
973: Byorgey/StudyList
973: Hikaru No Go
970: Igo Hatsuyo-ron Problems / Thumbnails 151-183
963: Tderz/Books
945: Go News / Year 2013
932: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
930: Igo Hatsuyo-ron Problems / Thumbnails 101-150
929: Front Page
927: MAsterdam / Playing Guide
921: Go Terms
917: Chinese Go Terms
915: Tsumego From Games 29
913: Starting Points/ Discussion
909: BeginnerExercises/Thumbnails 301 - 350
904: [Path] Go Proverbs
898: Teach Yourself Go
894: [Path] Endgame
894: Sh/Improvements
891: KyuExercises/Thumbnails 151 - 200
890: [Path] SL Journal
886: Kyu Exercises / Thumbnails 101 - 150
877: mAsterdam/journal
874: The Many Faces of Go
873: SL is not Wikipedia
865: Imagist/Study Blog
864: Chinese Pro Ratings / End of 2001
861: Buitenland/Hoshi Joseki
860: KGS Go Server
859: GoGoD CD
859: Joseki pages
845: ArticleOfTheWeek/Archive 2011
827: Library Work
805: [Path] How Paths Work
804: List of Japanese names
803: DieterVerhofstadt/History of approaches to the game
799: Fuseki pages
791: KyuExercises/Thumbnails 201 - 250
791: Link Collection
790: Go Problems on the Internet
786: Japanese Go Books
783: [Path] Practical Endgame Tests
773: [Path] Go History
768: Ongoing Game
757: Joseki Discussions
754: Breaking Bad Habits
739: [Path] Joseki
737: bugcat / Japanese Pros List
733: Dont Follow Proverbs Blindly/ Discussion
732: Editing Guidelines
727: Taxonomy of Joseki
724: [Path] RGG FAQ
720: TheArtOf9x9Go/Accompanying materials
716: KennKnowles/ Questions
716: What to expect from joseki pages at SL
710: Chinese Pro Ratings
698: [Path] Go Humour
698: Velobici/Quasi-Blog
696: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
695: [Path] How to Use Wiki
692: Kyu Exercises / Thumbnails 51 - 100
686: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
682: Pages for Beginners
682: Xuanxuan Qijing
681: [Path] Japanese Big Question Mark
674: Game I Want Back
674: Tsumego From Games 29 / Attempts
669: Doug's Go Blog
664: [Path] Tesuji
662: Go servers
656: Text Formatting Rules
651: Computer Go Programming
651: Meta Discussion / SL II
650: [Path] Xian Ji Wu Ku Problems
634: 3-4 point high approach, inside contact, hanging connection
633: Problem collections and copyright discussion
632: Commented Professional Games
630: bugcat / Professionals List Thoughts
628: BQM 218
619: Names in Go
613: Beginner Study Section
611: Chinese Professional List Discrepancies
602: General Discussion Pages
596: Advertising On SL / Discussion
596: DieterVerhofstadt/Ko
596: Top Amateur Players By Country
592: Riff Raff/ Go Software Reviews
592: Shape Problem 4
587: BQM 293
580: Go Places in the USA
579: Latest Promotions / Year 2011
579: List of Chinese names
578: Velobici/Archive
572: DieterVerhofstadt/The best of Sensei's Library
564: [Path] All you ever wanted to know about sekis
561: RecentChanges Junkie's Nightmare
560: [Path] Bad Habits
556: Fujitsu 17 Yi Wang/ Discussion
550: Go-Playing Programs
549: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
549: List of Japanese professionals
531: Deutschsprachiges Material
523: buitenland/books
516: Beginner Exercises / Consolidated 26 - 50
515: Playing a game backwards
514: Article of the Week Template
514: If it has a name, know it
512: Chinese Go Terms / English To Chinese
506: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
501: Why Mirroring Is Bad
500: Velobici / Japanese Player Names
499: [Path] Worst Move Problems
490: Japanese Go Terms / Discussion
487: [Path] Ladder problems and exercises
487: Xian Ji Wu Ku
484: Hal9666/BooksIPlanToBuy
484: Understanding Wiki Pages
482: [Path] Handicap
474: Go4Go Korean
473: Dieter Verhofstadt / Teaching experiences
472: Axd/Teaching
466: Go Places
464: Florida
463: Nihon Ki-in
460: Old Mottos
454: Capturing race
452: Beginner Exercises / Consolidated 1 - 25
452: Get Strong at Go Parodies
451: Page difficulty discussion
451: The Way of Go
447: Whither Joseki ...
444: [Path] Hikaru No Go Path
444: Vote Discussion Pages / Discussion
442: [Path] Playing style
440: SL - The Original Pages
439: Xuanxuan Qijing Problem 91
434: Symmetric Problems
433: [Path] Speculation
433: Taxonomy of techniques
432: Xuanxuan Qijing Problem 91 / Solution
429: Oddities
428: Axd/Bookmarks
428: HermanHiddema/Talk
427: [Path] PositionalJudgmentQuestions
425: Wiki Master Edit/ Discussion
422: Economy Pages
421: [Path] Ko Pages - Taxonomy
421: Taxonomy
420: ChineseProRatings/2013 until 2015
420: Go Blogs
420: Library Work/Book pages not using book template
419: Go Places in Europe
417: Culture
416: Humour Almost Proverbs
416: Journal of an American Go Player
416: SL Conventions / Usefulness Discussion
415: Youth Go
414: List of Templates
412: 3-3 Point Invasion/Original
410: Mapping Sensei's Library
410: Side patterns
408: Tamsin/Archive 2008
407: SL - Forum Policy
406: To Sign or Not to Sign
405: Advanced Find Page
405: DieterVerhofstadt/FullTrainingProgram

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tipps Fuer Amateure 3
1: 100 Tips for Amateur Players I
1: 115NN Notcher
1: 115WS Notcher
1: 116NNNotcher
1: 11thNongshimCup/Stage 1 Game 1
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 3 Game 4
1: 11x 11 Board
1: 133 NN Notcher
1: 15x15 Board
1: 2005 Goodwill Rengo / Discussion
1: 2005 Revenge Of The Rengo
1: 2005 Revenge Of The Rengo/ Discussion
1: 212SSNotcher
1: 215 NWNotcher
1: 215SW Notcher
1: 28th kisei game 3 day 1
1: 2-D on 3-D Goban
1: 30th LOGC
1: 322WW notcher
1: 3-3 point invasion query 2
1: 3-3 point invasion query 3
1: 33 Point Invasion Query 5a
1: 3-3 point invasion query 9
1: 3-3 Point Invasion which peeps at the tiger's mouth
1: 3-4 point distant high approach, corner keima
1: 3-4 point distant very high approach
1: 3-4 point high approach, diagonal
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point high approach, double contact, push, extension
1: 3-4 point, high approach, inside contact, pull back
1: 3-4 point high approach, keima, attachment, cut
1: 3-4 point, high approach, one-space low pincer, 3-3 attachment, cut and crawl
1: 34 Point ,High Approach, One Space Low Pincer, 33-Attachment, Outside Hane, Large Scale Fight
1: 3-4 point high approach one-space low pincer attachment noseki
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach, thrust
1: 3-4 point high approach, two-space high pincer, keima
1: 3-4 point high approach, two-space high pincer, ogeima/mistake
1: 3-4 point low approach knights move extension
1: 3-4 point low approach one-space high pincer
1: 3-4 point low approach shoulder hit
1: 3-4 point low approach three-space high pincer
1: 3-4 point low approach three-space low pincer tenuki
1: 3-4 point low approach two space extension
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-4 point low approach, two-space high pincer, tenuki
1: 3-4 point low approach two-space low pincer diagonal
1: 3593 enclosure
1: 364463 enclosure
1: 443563 Enclosure
1: 4-4 point 3-3 invasion, W reverse playing order
1: 44Point45Contact
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point distant high approach two space low pincer
1: 4-4 point, double low approach, attach
1: 4-4 point, double low approach, tenuki
1: 4-4 point enclosure versus 3-4 point enclosure
1: 4-4 point inside contact
1: 44PointLowApproach33
1: 4-4 point low approach, high extension, san-san
1: 4-4 point low approach large high extension
1: 4-4 Point Low Approach, Low Extension, 3-Space Mixed Extension
1: 4-4 point low approach low extension, slide, pincer, 3-3
1: 4-4 point low approach, One-space Low Pincer, One-point Jump
1: 4-4 point low approach one-space low pincer, upper contact, extend
1: 4-4 point, low approach, tenuki
1: 4-4 point low approach three-space high pincer
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point low approach, two-space high pincer with side stone
1: 4-4 Point Traditional Slide Joseki
1: 4-5 point, 3-3 invasion, kick
1: 4-5 point 4-3 approach keima, contact at 3-5
1: 66 Point
1: 9x9 Openings in More Depth
1: A 4-4 and 3-5 strategy
1: Ab Schilp
1: active defense
1: Active Superko/discussion
1: Advance to Chencang by a hidden path
1: A little knowledge is a dangerous thing
1: AlternetToNet11
1: Amateur Fuseki 1
1: Amateur Fuseki 2
1: Amateur Fuseki 6
1: Amayake Nobuo
1: American Go Honor Society
1: Ando Akio
1: An Outline of Japanese Go
1: Apex Ko
1: Araki Chikayoshi
1: Arimaa
1: Arno Hollosi / Thoughts about SL
1: ArticleOfTheWeek/Archive 2010
1: Articulation problem
1: Asking opponent if the game is finished before the dame are filled
1: A Study of Go
1: Attempts
1: Augos
1: A Valid Reason For Move 136
1: AwesomeBaduk
1: Axd/CandidateSLPages
1: A Zen Way To Joseki / Discussion
1: Beat the Grass to Startle the Snake
1: Beauty trap
1: Be Fair When Comparing Moves
1: Beginner Exercise 131 / Solution
1: Beginner Exercise 140 / Attempts
1: BeginnerExercise228/Solution
1: Beginner Exercise 231 / Solution
1: Beginner Exercise 45 / Discussion
1: Beginner Exercise 8 / Attempts
1: Beginner Frustrations
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 4
1: Beginners Endgame Exercise 11
1: Beginners Endgame Exercise 6
1: Beginners Endgame Exercise 8
1: Bernard Helmstetter
1: Big Bulge / Discussion
1: BigQuestionMark/Thumbnail Index 1-20
1: Bildstein/Positions Of Note
1: BillSpight/Touch
1: BlitzGames/discussion
1: Book Buying Disease
1: Books / DBRef Template
1: Book Template
1: BOSE One-stone condensate
1: BQM105
1: BQM117
1: BQM121
1: BQM123
1: BQM126
1: BQM129
1: BQM 13
1: BQM130
1: BQM 14
1: BQM140
1: BQM 141
1: BQM 149
1: BQM151
1: BQM 153
1: BQM 16
1: BQM166
1: BQM167
1: BQM 170
1: BQM174
1: BQM178
1: BQM 179
1: BQM 183/ Attempts
1: BQM188
1: BQM193
1: BQM195
1: BQM196
1: BQM198
1: BQM 20
1: BQM 209
1: BQM 21
1: BQM 21 / Lower Right
1: BQM 215
1: BQM 224
1: BQM 235
1: BQM 236/ Discussion
1: BQM 238
1: BQM 240
1: BQM 248
1: BQM 260
1: BQM 261
1: BQM 27
1: BQM 274
1: BQM 275
1: BQM 282
1: BQM 288
1: BQM 289
1: BQM 291
1: BQM 295
1: BQM 299
1: BQM3
1: BQM 304
1: BQM 305
1: BQM 306
1: BQM 312
1: BQM 317
1: BQM 320
1: BQM 321
1: BQM 324
1: BQM 329
1: BQM33
1: BQM 332
1: BQM 333
1: BQM 334
1: BQM 335
1: BQM 336
1: BQM 341
1: BQM 342
1: BQM 350
1: BQM 356
1: BQM 359
1: BQM 366
1: BQM37
1: BQM 374
1: BQM38
1: BQM 384
1: BQM 387
1: BQM 395
1: BQM 397
1: BQM4
1: BQM 401
1: BQM 405
1: BQM 406
1: BQM 407
1: BQM 419
1: BQM 420
1: BQM 423
1: BQM 431
1: BQM 433
1: BQM 448
1: BQM 452
1: BQM 455
1: BQM46
1: BQM 462
1: BQM 464
1: BQM 468
1: BQM 469
1: BQM 478
1: BQM 480
1: BQM 483
1: BQM 484
1: BQM 487
1: BQM49
1: BQM50
1: BQM 500
1: BQM 509
1: BQM 514
1: BQM 525
1: BQM 526
1: BQM 531
1: BQM54
1: BQM 545
1: BQM 548
1: BQM 549
1: BQM 551
1: BQM 552
1: BQM 553
1: BQM 555
1: BQM 559
1: BQM 564
1: BQM 565

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 1 Game 4
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 2018 CITIC Securities Cup World AI Go Open
1: 214NWNotcher
1: 215SW Notcher
1: 3364 Enclosure
1: 3-3 point invasion query 10
1: 3-3 point invasion query 6
1: 3-4 point distant low approach - Exercise
1: 3-4 point distant low approach, pincer
1: 3-4 point distant very high approach
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach two-space high pincer press extend
1: 3-4 point low approach, two-space high pincer, tenuki
1: 355563 enclosure
1: 361 Points
1: 364473 Enclosure
1: 3-D on 2-D Goban
1: 4474 Enclosure
1: 4-4 point distant high approach one space high extension
1: 4-4 point, double high approach
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point low approach tsukenobi, invasion
1: 4-4 point ogeima slide follow up
1: 4-5 point 4-3 approach keima, contact at 6-3, vulgar cut
1: 9x9 BayesElo ratings
1: ActionGo
1: Agilis/Agi Tutoring Chronicles
1: Aidu Chuo Hospital Cup
1: AI-Sensei
1: Aji (es)
1: Aji in Joseki 1
1: Akira's Top Right 48
1: Akiyama Jiro
1: A ko as a ko threat
1: Alive/discussion
1: All About Go
1: All Japan Go Association
1: AlphaGoJoseki/KobayashiLine
1: Amateur Fuseki 3
1: Amsterdamse Go Club
1: An Dongxu
1: Andrey Kashaev
1: Anti Seki
1: Aoki Shin'ichi
1: AppLocale
1: Aragaki Shun
1: Archaic/CreatingPotentialByAddingStonesToAnArea
1: Asahi Shinbun
1: Asano Hideaki
1: Asano Yasuko
1: A Scientific Introduction to Go
1: AsusEeePC
1: Attach-block
1: Attach To The Stronger Stone In A Pincer
1: Attacking with keima
1: A Valid Reason For Move 136
1: Aya Bot
1: Baoxiang Bai
1: Basic Instinct in Joseki 1
1: Beat the Grass to Startle the Snake
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 121 / Attempts
1: Beginner Exercise 128 / Attempts
1: BeginnerExercise171/Hint
1: BeginnerExercise226/Discussion
1: Beginner Exercise 259 / Attempts
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 4
1: Beginner Move Function Problem 3
1: Beginner Move Function Problem 3 / Solution
1: BeginnersEndgameExercise11/Attempts
1: BeginnersEndgameExercise2/Attempts
1: BeginnersEndgameExercise3/Solution
1: BeginnersEndgameExercise5/Attempts
1: Bending back
1: Benson's Definition of Unconditional Life / Examples
1: Bent four in the corner exercises / Solution 1
1: Bent three
1: Bernard Helmstetter
1: Big Doug
1: Big Eye liberties example 2
1: Bildstein/Votes
1: Black Sheep Rengo 2003/Move 170 Upper Right Endgame
1: Blind Spot / Problem 1 Solution
1: BQM101
1: BQM 103
1: BQM106
1: BQM 108
1: BQM114
1: BQM129
1: BQM136
1: BQM145
1: BQM147
1: BQM151
1: BQM184
1: BQM 187
1: BQM188
1: BQM 19
1: BQM193
1: BQM 2 / Solution
1: BQM 21 / Prologue
1: BQM 223
1: BQM 23 / Just Kidding
1: BQM 243
1: BQM 261
1: BQM 275
1: BQM 278
1: BQM3
1: BQM 312
1: BQM 320
1: BQM 323
1: BQM 324
1: BQM 329
1: BQM 342
1: BQM 345
1: BQM345/Earlier play
1: BQM 354
1: BQM 361
1: BQM 362
1: BQM 375
1: BQM38
1: BQM 380
1: BQM 388
1: BQM 393
1: BQM 422
1: BQM 440
1: BQM45
1: BQM 465
1: BQM 466
1: BQM 498
1: BQM5
1: BQM 511
1: BQM 521
1: BQM 524
1: BQM 546
1: BQM 550
1: BQM 556
1: BQM 568
1: BQM57
1: BQM59
1: BQM 590
1: BQM 602
1: BQM63
1: BQM64
1: BQM79
1: BQM 86
1: British Open Lightning
1: Brunei Igo Society
1: BSR2003 Move12
1: Bulky nine in the corner
1: Cai Bihan
1: Cai Jing
1: Canadian Overtime/ Discussion
1: Capturing Race Exercise 11
1: Capturing Race Exercise 12 / Solution
1: Capturing Race Exercise 16
1: Capturing Race Exercise 18 / Attempts
1: Capturing Race Exercise 2
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 24 / Attempts
1: Capturing Race Exercise 4 / Solution
1: Capturing Race Exercise 41
1: Capturing Race Exercise 6 / Solution
1: Central London Go Club
1: Chandelier Shattering Tesuji
1: Cheating Go
1: Cheng Jiaye
1: Chen Guanwei
1: Chen Qirui
1: Chen Yongqi
1: ChessWhiz Against Dieter Verhofstadt
1: Che Zewu
1: Chinese A League Teams
1: Chinese Go Terms / Translation Requests
1: Chisato Cup
1: Chisen
1: Cho Insun
1: Chorbos
1: Chung Kuo
1: Cincinnati Go Club
1: Clutch
1: Coffee Break Move
1: Complexity Of Go / Discussion
1: Compromised diagonals and joseki 4
1: Confirmation Phase
1: ConstructionProblem6
1: Contact Play/ Discussion
1: Coordinates / Relative Coordinates
1: Coordinates / Schurig
1: Corner Search Algorithms
1: Coyote/GoTrainingBlog apr06
1: Create something out of nothing
1: Cut problem 1 / Discussion
1: Czech Language Pages
1: Daigo Hisakichi
1: Defending a Base on the Side
1: De Ludis Orientalibus Libri Duo
1: Descent Example 3
1: Diagonal Moyo
1: Dictionary of Basic Fuseki, Vol. 2 / Errata
1: DietersMistakesIn2021/Problem108
1: DietersMistakesIn2021/Problem114
1: DietersMistakesIn2021/Problem120
1: DietersMistakesIn2021/Problem130
1: DietersMistakesIn2021/Problem138
1: DietersMistakesIn2021/Problem146
1: DietersMistakesIn2021/Problem16
1: DietersMistakesIn2021/Problem17
1: DietersMistakesIn2021/Problem18
1: DietersMistakesIn2021/Problem22
1: DietersMistakesIn2021/Problem3
1: DietersMistakesIn2021/Problem33
1: DietersMistakesIn2021/Problem47
1: DietersMistakesIn2021/Problem5
1: DietersMistakesIn2021/Problem81
1: DietersMistakesIn2021/Problem88
1: DietersMistakesIn2021/Problem94
1: DietersMistakesIn2021/solution130
1: DietersMistakesIn2021/solution137
1: DietersMistakesIn2021/Solution140
1: DietersMistakesIn2021/solution 142
1: DietersMistakesIn2021/Solution17
1: DietersMistakesIn2021/Solution2
1: DietersMistakesIn2021/Solution21
1: DietersMistakesIn2021/solution33
1: DietersMistakesIn2021/Solution 46
1: DietersMistakesIn2021/Solution 47
1: DietersMistakesIn2021/Solution 48
1: DietersMistakesIn2021/Solution5
1: DietersMistakesIn2021/Solution81
1: DietersMistakesIn2022/Problem30
1: DietersMistakesIn2022/Problem31
1: DietersMistakesIn2022/Problem35
1: DietersMistakesIn2022/Problem56
1: DietersMistakesIn2022/solution28
1: DietersMistakesIn2022/solution50
1: DietersMistakesIn2022/Solution7
1: Disjoint Set Algorithm
1: disort.sh
1: Doi Makoto
1: Don't help your opponent exercise 1
1: Don't Help Your Opponent Exercise 4 / Attempts
1: Door group exercise 1
1: Door Group Exercise 1 / Solution

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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