Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2024-10-09

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

5743: Nihon Ki-in
3333: [Path] Beginner Exercises
3305: Problems and Exercises
3121: Go Books
3022: Sente
2691: Japanese Go Terms
2524: Ko
2402: Atari
2253: Dan
2184: David Carlton
2183: Miai
2124: Ko Threat
1979: KGS Go Server
1969: Seki
1959: Capturing race
1947: Liberty
1892: Eye
1673: [Path] Tesuji
1671: [Path] Joseki
1648: Tenuki
1607: [Path] Life and Death
1592: Stub
1589: World Amateur Go Championship
1576: Tsumego
1501: [Path] Endgame
1496: Shortage of Liberties
1403: Professional
1397: Gote
1368: Hane
1353: Go Seigen
1316: Aji
1277: [Path] Honinbo
1228: Ladder
1228: Territory
1185: Languages
1178: [Path] Shape
1157: Framework
1128: Kansai Ki-in
1109: Miai counting
1093: Connection
1032: Eyespace
1031: Oiotoshi
1028: Go Board
1017: Meijin
999: Fox Weiqi
990: Alive
987: Capture
956: Komi
933: Fuseki
904: Vital point
901: Go servers
894: Git Hub
890: Cho Chikun
883: Throw-in
873: Pinyin
872: List of Korean names
857: Influence
849: Kikashi
840: [Path] Handicap
839: American Go Association
813: Combinatorial Game Theory
813: Sakata Eio
811: Sente Sente
808: Hikaru No Go
807: Cut
788: Two Eyes
785: Dame
785: IGS
782: [Path] Go Proverbs
774: Go
771: Lee Sedol
769: Insei
767: Takemiya Masaki
757: Chain
752: Yi Ch'ang-ho
747: Eye Shape
742: Smart Game Format
730: False Eye
718: Yose
715: Sensei's Library
702: Thickness
695: Kitani Minoru
684: Rules of Go
683: Nakade
680: Kato Masao
680: Wiki Master Edit
679: Slate and Shell
678: Reverse Sente
663: Dead
654: Deiri Counting
650: Fujisawa Hideyuki
645: Kobayashi Koichi
645: Superko
640: Miai in the End Position
640: Shusai
638: Otake Hideo
637: Keima
633: Enclosure
632: Revised Romanization
629: Approach Ko
629: Tengen
625: Snapback
617: Liberty - introductory
615: Bulky Five
613: Hankuk Kiwon
609: Big Point
601: AlphaGo
599: Base
594: Extension
590: Cutting Point
587: Bent four in the corner
586: Tedomari
584: Mutual Damage
580: Auto-atari
576: European Go Federation
574: rec.games.go
571: McMahon Pairing
567: Judan
564: Kisei
562: Ko fight
559: Temperature
559: Urgent Point
554: Dragon Go Server
552: Group
552: Hoensha
548: Aji keshi
544: European Go Congress
543: Shusaku
542: Rin Kaiho
541: Weak Group
538: Go World
538: Takagawa Kaku
535: Oza
534: [Path] Opening
532: 33 Point Invasion
531: China Weiqi League
530: Cho Hun-hyeon
526: Area Scoring
526: Ishida Yoshio
525: Korea
523: Invasion
523: Japanese Rules
518: Kata Go
514: Go Programs
512: [Path] How to Use Wiki
511: Sacrifice
507: [Path] Net
506: GoBase
506: Outside Liberties
502: Inoue
502: [Path] Rank
496: Hashimoto Utaro
494: Pieter Mioch
493: [Path] Contact play
489: Yoda Norimoto
485: Territory Scoring
484: Andrew Grant
484: Segoe Kensaku
483: [Path] Gokyo Shumyo Tsumego Series
481: Go Game Guru
481: Kiseido
471: [Path] Eyes Collection
468: Byo-Yomi
468: Heavy
467: OGS
466: Multi-stage ko
466: Oteai
465: Wedge
459: Overconcentrated shape
444: Suicide
443: Approach Move
435: RGG FAQ on SL
433: Kyu
429: Dosaku
426: Leela Zero
424: Kosumi
423: Yamashita Keigo
422: Elwyn Berlekamp
422: GoGoD CD
422: One-point jump
421: Nobi
420: [Path] Yasui
415: Shinjin O
414: Japanese
414: Point
414: Sente gains nothing
412: 3-3 point
411: Chess
411: Ladder Breaker
411: Samsung Cup
411: Two-eye-formation
404: Eternal Life
402: Fujitsu Cup
401: Scoring
398: Atari Go
396: No Result
395: Double Gote
394: Light
393: Ishi Press
393: Squeeze tesuji
392: American Go Foundation
391: Rui Naiwei
390: Jigo
390: Yu Ch'ang-hyeok
386: Peep
381: Solid connection
379: Shogi
378: Atari/hatari
377: AGA Rules
376: Middle Game
373: Guo Juan
372: Nihon Ki-in new promotion system
370: Ambiguous Move
369: Ko master
368: [Path] Time Systems
366: James Davies
364: Almost Fill
363: Kido
363: Richard Bozulich
362: Tenuki is Always an Option
358: Iwamoto Kaoru
357: Nie Weiping
356: 4-4 Point
356: Korean Baduk League
355: Ing Rules
354: Cho U
354: Cycle
354: Loss-Making Threats
352: Crane's Nest Tesuji
352: Mathematical Go
351: 400 Years of Go in Japan
351: Reduction
350: Thick
350: uliGo
349: 3-4 point
349: Tsumego Conventions
348: [Path] RGG FAQ
347: L-group
346: Chang Hao
346: Sabaki
345: Double Atari
345: O Rissei
343: Chinese Rules
342: Cross-Cut
342: Hangul
342: Shitsudai
342: Under the Stones
341: Life in 19x19
338: GoDiscussions.com
338: goproblems.com

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

13388: [Path] Gokyo Shumyo Tsumego Series
10808: Problems and Exercises
8957: Future Use of SL
8632: [Path] Big Question Mark
7655: DieterVerhofstadt/Patterns in mistakes
7341: Discussion pages
5577: Article of the Week
5294: SL Statistics
4545: Dieter's good moves against higher ranked players in 2022
4393: Starting Points
4204: Alphabetical Professionals List
4029: Reference Section
3880: Japanese Go Terms
3792: Article of the Week / Archive
3734: [Forum] Meta Discussion
3632: SL as an ageing Wiki
3387: [Path] Life and Death
3261: Coffee Machine
3122: Wiki Etiquette
3091: Professional
2962: Guided Tours
2920: bugcat / links
2919: [Path] Beginner Exercises
2769: [Path] Xuanxuan Qijing Problems
2683: List of Chinese Professionals
2470: Classical Go Problem books
2470: Xuanxuan Qijing Problems / Thumbnails 1-50
2469: Xuanxuan Qijing Problems / Thumbnails 51-100
2442: Xuanxuan Qijing Problems / Thumbnails 250-300
2394: Xuanxuan Qijing Problems / Thumbnails 200-250
2393: How Up To Date Is SL
2380: Xuanxuan Qijing Problems / Thumbnails 300-347+
2366: Xuanxuan Qijing Problems / Thumbnails 101-150
2318: Xuanxuan Qijing Problems / Thumbnails 151-200
2303: Japanese language
2302: [Path] Endgame Problems
2289: Wiki Orphans / Aliases To Keep
1993: Variants
1979: Go News
1891: List of Korean professionals
1802: [Path] Shikatsu Myoki Tsumego Series
1795: Dan Exercises
1741: Chinese Pro Ratings/2013April30
1732: Go Books
1659: ArticleOfTheWeek/Archive 2009
1614: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1579: Shikatsu Myoki Tsumego Series / Thumbnails 150
1579: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1570: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1563: Japanese For Interpreting Websites
1546: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1531: CoffeeMachine/OldCoffee2012-2016
1502: [Path] Kyu Exercises
1493: [Path] Teaching Methods
1483: [Path] Igo Hatsuyo-ron Problems
1469: HermanHiddema/Joseki Table
1424: [Path] Capturing Race Exercises
1417: [Path] Gokyo Seimyo Tsumego Series
1396: [Path] Random Tsumego
1272: [Path] Isolated problems
1261: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1210: Beginner Exercises / Thumbnails 101 - 150
1190: ArticleOfTheWeek/Archive 2010
1177: Axd/Rules
1176: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1170: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1166: Sensei's Wishlist
1154: List of Japanese professionals
1151: Kyu Exercises / Thumbnails 1 - 50
1148: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1140: Beginner Exercises / Thumbnails 151 - 200
1129: Beginner Exercises / Thumbnails 1 - 50
1117: Beginner Exercises / Thumbnails 51 - 100
1104: 34 Point Josekis / Original
1089: Axd/CandidateSLPages
1074: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1072: Beginner Exercises / Thumbnails 201 - 250
1067: Latest Promotions
1064: Automatic Article Of The Week System
1062: Ian Davis / Useful
1050: [Path] Xian Ji Wu Ku Problems
1040: Axd / Books
1036: Tderz/Books
1022: Beginner Exercises / Thumbnails 251 - 300
1013: Systematic Joseki / Why, Why not
987: List of Korean names
984: [Path] Tsumego From Games
979: [Path] Go History
954: Byorgey/StudyList
942: Teach Yourself Go
935: Hikaru No Go
934: Tour Bus Stop
906: [Path] Commented games
905: Joseki pages
892: [Path] Endgame
882: Imagist/Study Blog
876: Library Work
873: Problem collections and copyright discussion
869: mAsterdam/journal
869: The Many Faces of Go
861: Sh/Improvements
854: BeginnerExercises/Thumbnails 301 - 350
851: Kyu Exercises / Thumbnails 101 - 150
848: ArticleOfTheWeek/Archive 2011
839: Tsumego From Games 29
836: GoGoD CD
834: MAsterdam / Playing Guide
833: SL is not Wikipedia
832: Sensei's Library
826: Go News / Year 2013
825: KGS Go Server
819: Computer Go
817: Buitenland/Hoshi Joseki
812: Chinese Go Terms
812: KyuExercises/Thumbnails 151 - 200
808: Starting Points/ Discussion
798: Go Terms
788: [Path] Practical Endgame Tests
782: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
781: Link Collection
781: Xuanxuan Qijing
777: Fuseki pages
775: [Path] Professional tournaments
765: Velobici/Archive
763: Dont Follow Proverbs Blindly/ Discussion
758: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
758: Japanese Go Books
755: Pro Game Reviews On Youtube
754: DieterVerhofstadt/History of approaches to the game
753: Breaking Bad Habits
753: Front Page
743: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
743: [Path] Go Proverbs
743: [Path] RGG FAQ
740: bugcat / Japanese Pros List
739: Joseki Discussions
733: bugcat / Korean Pros List
727: [Path] How Paths Work
725: Editing Guidelines
725: Ongoing Game
722: Game I Want Back
716: [Path] Joseki
713: Kyu Exercises / Thumbnails 51 - 100
712: Chinese Pro Ratings
711: KyuExercises/Thumbnails 201 - 250
700: [Path] SL Journal
690: [Path] Tesuji
681: Taxonomy of Joseki
676: Jincheng Professional Weiqi Open Tournament
676: What to expect from joseki pages at SL
673: TheArtOf9x9Go/Accompanying materials
672: [Path] Japanese Big Question Mark
667: Chinese Pro Ratings / End of 2001
662: [Path] Go Humour
658: List of Japanese names
657: Capturing race
645: Velobici/Quasi-Blog
644: KennKnowles/ Questions
642: Pages for Beginners
638: Recent Changes Junkie's Nightmare
631: Text Formatting Rules
629: Coffee Machine / Old Coffee 2018 - 2022
628: Beginner Study Section
628: [Path] Ladder problems and exercises
625: Japan
624: [Path] How to Use Wiki
617: Tsumego From Games 29 / Attempts
615: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
603: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
602: Top Amateur Players By Country
598: BQM 218
596: Doug's Go Blog
594: 3-4 point high approach, inside contact, hanging connection
592: Meta Discussion / SL II
579: BQM 293
576: Riff Raff/ Go Software Reviews
575: Xuanxuan Qijing Problem 91 / Solution
574: Studying Professional Games
573: DieterVerhofstadt/Ko
573: Shape Problem 4
566: Dieter's study with AI in 2024
559: China
556: List of Chinese names
552: Go Places in the USA
549: DieterVerhofstadt/The best of Sensei's Library
542: [Path] Bad Habits
542: Professional game fragments on SL
541: Go servers
537: Names in Go
536: Commented Professional Games
536: If it has a name, know it
534: General Discussion Pages
531: Advertising On SL / Discussion
519: Go Places
519: Xian Ji Wu Ku
514: Understanding Wiki Pages
508: Latest Promotions / Year 2011
507: [Path] All you ever wanted to know about sekis
505: Japanese Go Terms / Discussion
495: Go-Playing Programs
491: Fujitsu 17 Yi Wang/ Discussion
490: Chinese Go Terms / English To Chinese
488: Deutschsprachiges Material
487: Gokyo Shumyo Tsumego Series / Section 6 Thumbnails
485: Dieter Verhofstadt / Teaching experiences
481: Hal9666/BooksIPlanToBuy
480: Chinese Professional List Discrepancies
480: Playing a game backwards
477: Go Programs
466: Culture
465: Whither Joseki ...
465: Why Mirroring Is Bad
463: Axd/Teaching
460: Go
458: Axd/Bookmarks
457: Velobici / Japanese Player Names
455: [Path] Playing style
454: Gokyo Shumyo Tsumego Series / Section 2 Thumbnails
453: [Path] Worst Move Problems
448: Go Blogs
447: Florida
444: Gokyo Shumyo, Section 1, Problem 20
440: The Way of Go
439: Vote Discussion Pages / Discussion
438: buitenland/books
434: IGF Members
430: Positional Judgment
428: Mapping Sensei's Library
428: Side patterns
428: Xuanxuan Qijing Problem 91
425: [Path] Obsolete Titles
424: xela/old conversations
422: Journal of an American Go Player
419: Symmetric Problems
417: Oddities
416: Emeraldemon/NotchersRewrite
413: HermanHiddema/Talk
413: Taxonomy
412: [Path] Handicap
412: How Forums Work
412: Wiki Master Edit/ Discussion
410: SL Kifu Collection
409: Page difficulty discussion
408: How To Use Wiki / Editing Freedom
407: Youth Go
406: Axd/Zen
406: Go Places in Europe
405: [Path] One Day 1 Problem
404: SL - The Original Pages
403: [Path] Hikaru No Go Path

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tipps Fuer Amateure 3
1: 111NS Notcher
1: 113WS Notcher
1: 115NN Notcher
1: 11thNongshimCup/Stage 2 Game 1
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 2 Game 6
1: 122WS notcher
1: 123NS Notcher
1: 124WS notcher
1: 125WNNotcher
1: 1-2 point - fun problem
1: 133SSNotcher
1: 2011 Qiandeng Cup Incident
1: 212SSNotcher
1: 24 Basic Joseki
1: 28th kisei game 3 day 1
1: 3-3 point invasion query 2
1: 3-3 point invasion query 3
1: 33 Point Invasion Query 5a
1: 33 Point Invasion Query 8
1: 3-3 point invasion query 9
1: 3-3 point shoulderhit - which way to push
1: 3-3 Point with 4-4 Point
1: 3-4 point distant high approach, corner keima
1: 3-4 point high approach, diagonal
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, noseki
1: 3-4 point high approach, double contact, push, extension
1: 3-4 Point High Approach, Inside Contact, Hane
1: 3-4 point high approach, keima, attachment, cut
1: 34 Point ,High Approach, One Space Low Pincer, 33-Attachment, Outside Hane, Large Scale Fight
1: 3-4 point high approach outside contact, push
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach, three-space high pincer
1: 3-4 point high approach, two-space high pincer, ogeima/mistake
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point low approach diagonal - Whole board analysis
1: 3-4 point low approach one-space high pincer
1: 3-4 point low approach one-space high pincer knight's move
1: 3-4 point low approach, one-space high pincer, knight's move, kosumi
1: 3-4 point low approach one-space low pincer contact on top
1: 3-4 point low approach one-space low pincer one-point jump
1: 3-4 Point, Low Approach, Three Space Low Pincer, Counter Pincer
1: 3-4 point low approach three-space low pincer tenuki
1: 3-4 point low approach two space extension
1: 3-4 point low approach, two-space high pincer, tenuki
1: 3-4 point low approach, upper attachment
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 44 Point 33 Invasion Double Hane/ Discussion
1: [Path] 4-4 Point 3-3 Invasion, Extend, Push
1: [Path] 4-4 point 3-3 invasion, extension
1: [Path] 4-4 Point 3-3 Invasion, Hane
1: [Path] 4-4 Point 3-3 Invasion, Hane-Extend
1: 4-4 point 3-3 invasion joseki, hane inside cut/Otake Hideo vs. Sato Masaharu
1: 4-4 point diagonal attachment, large low corner enclosure
1: 4-4 point, double low approach, attach
1: 4-4 point, double low approach, attach-block
1: 4-4 Point Low Approach, Iron Pillar
1: 44 Point, Low Approach, Low Extension, 3-3 invasion
1: 4-4 Point Low Approach Low Extension, Contact, Atari Down, Connect
1: 4-4 Point Low Approach Low Extension, Slide
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach one-space low pincer, attach wrong side
1: 4-4 point low approach three-space low pincer
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach tsukenobi, hamete
1: 44 Point One Space High Pincer Invasion Interception
1: 4-4 Point Small Knight Approach, Low Extension, Slide, Pincer, Tsukehiki
1: 4-4 Point Traditional Slide Joseki, 2-8 Invasion
1: 4-5 point, 3-3 invasion, kick
1: 4-5 point 4-3 approach ogeima, contact
1: Acornsoft Go
1: active defense
1: Advance to Chencang by a hidden path
1: Albert Einstein
1: A life points theory
1: [Path] All about influence
1: AlternetToNet11
1: Amateur Fuseki 10
1: Amateur Fuseki 2
1: Amateur Fuseki 4
1: Anatomical terms
1: Ancient Chinese Rules And Philosophy/ Discussion
1: Ando Akio
1: Ando Toshiyuki
1: Andre Moussa
1: A Ponnuki Is Worth Thirty Points / Discussion
1: Arno Hollosi / Thoughts about SL
1: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1: ArticleOfTheWeek/Archive 2010
1: Asahi
1: Attrition method mistake
1: Automatic Article Of The Week System
1: Avalanche - double hane
1: Axd/CandidateSLPages
1: axd/Hypertagging
1: Aya Bot
1: Aya ZBot
1: Bad Teaching Habits
1: Baduklab Online Group Tournaments
1: Baduk.pro
1: Basic Instinct in Joseki 1
1: Basic Tactics of Go
1: Batoo
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 102 / Solution
1: Beginner Exercise 130 / Solution
1: Beginner Exercise 178 / Solution
1: Beginner Exercise 193 / Discussion
1: Beginner Exercise 208 / Solution
1: Beginner Exercise 250 / Failure
1: Beginner Game Sample 1
1: [Path] Beginner Game Sample 2
1: BeginnerGameSample3Part1
1: Beginner Game Sample 5 / Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 1
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 7
1: Beginning Go
1: Belgo
1: Benefits of Teaching Go
1: Benjamin Papazoglou
1: BenjaminTeuber/InseiGame1
1: BensonDarr
1: BesiegeWeiToRescueZhao
1: Best Game of the Era
1: BillSpight/Step
1: Black Sheep Rengo 2003 / B51 Discussion
1: BlackSheepRengo2003/W84 discussion
1: Bloody L
1: Book Buying Disease
1: Books / DBRef Template
1: Book Template
1: Boston Go Open
1: BQM105
1: BQM 108
1: BQM 12
1: BQM121
1: BQM122
1: BQM125
1: BQM126
1: BQM128
1: BQM129
1: BQM 132
1: BQM133
1: BQM135
1: BQM137
1: BQM139
1: BQM 14
1: BQM142
1: BQM148
1: BQM156
1: BQM 158
1: BQM 159
1: BQM162
1: BQM 163
1: BQM 17
1: BQM172
1: BQM176
1: BQM 18
1: BQM186
1: BQM188
1: BQM195
1: BQM198
1: BQM 209
1: BQM 21 / Lower Left
1: BQM 210
1: BQM 213
1: BQM 214
1: BQM 217
1: BQM 220
1: BQM 223
1: BQM 231
1: BQM 234
1: BQM 236/ Discussion
1: BQM 24
1: BQM 241
1: BQM 243
1: BQM 250/ Discussion
1: BQM 257
1: BQM257/discussion
1: BQM 259
1: BQM 263
1: BQM 266
1: BQM 269
1: BQM 27
1: BQM 274
1: BQM 287
1: BQM 288
1: BQM 289
1: BQM 29
1: BQM 293
1: BQM 294
1: BQM 296
1: BQM 301
1: BQM 302
1: BQM 304
1: BQM 309
1: BQM 311
1: BQM 313
1: BQM 314
1: BQM 316
1: BQM 322
1: BQM 329
1: BQM33
1: BQM 333
1: BQM 351
1: BQM 353
1: BQM 355
1: BQM 364
1: BQM 367
1: BQM 369
1: BQM 378
1: BQM 389
1: BQM 393
1: BQM 395
1: BQM 399
1: BQM 401
1: BQM 406
1: BQM 410
1: BQM 412
1: BQM42
1: BQM 420
1: BQM426
1: BQM 429
1: BQM43
1: BQM 434
1: BQM44
1: BQM 440
1: BQM 445
1: BQM 447
1: BQM 449
1: BQM 450
1: BQM 455
1: BQM456
1: BQM 460
1: BQM 464
1: BQM 473
1: BQM 477
1: BQM 478
1: BQM 479
1: BQM 481
1: BQM 496
1: BQM 497
1: BQM 500

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NN Notcher
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 3 Game 3
1: 11thNongshimCup/Stage 3 Game 4
1: 125WNNotcher
1: 1-2 point - fun problem / attempts
1: 13 Board Tsumego 1
1: 3-3 point invasion query 10
1: 3-3 point invasion query 2
1: 3-3 Point Invasion query 7
1: 3446 Enclosure
1: 3447 Enclosure
1: 3-4 point high approach, double contact hane
1: 3-4 point, high approach, inside contact, pull back
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 34PointLowApproachDiagonalWholeBoardAnalysis/Statistics
1: 34 Point Low Approach Kick
1: 3-4 point low approach one-space low pincer, tenuki
1: 3-4 point low approach three-space high pincer, two-point jump, tenuki
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3593 enclosure
1: 3-5 Point, 4-3 Approach, One Space incer, Attach To Pincer
1: 3-5 point, 4-3 approach, one-space pincer, diagonal, stretch
1: 364473 enclosure 3-3 invasion
1: 4-4 point low approach attachment, 3-3 invasion
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 44 Point Low Approach Low Knights Move Block / Discussion
1: 4-4 point low approach three-space high pincer
1: 464464 enclosure
1: 66 Point
1: 9x9 BayesElo ratings
1: A 4-4 and 3-5 strategy, example 1
1: A Brilliant Waste Of A Move
1: Active Superko/discussion
1: Admin Bot
1: Adum
1: Advance to Chencang by a hidden path
1: Aihara Kaseki
1: Akira's Top Right 48
1: All About Ko / Errata
1: AlphaGoJoseki/DoubleApproachReaction
1: AlternetToNet11
1: Amateur Fuseki 15
1: Analects
1: An Cho-yeong
1: Ando Kazushige
1: An Dongxu
1: Andrei Kulkov
1: Andrey Kashaev
1: An example of removing a local threat
1: Another home made goban with How To
1: Anti Seki
1: Aoki Shin'ichi
1: Approach Move/ Discussion
1: Approach on the Open Side/Exceptions
1: Araki Issei
1: Archaic/Positional Game
1: Arimasen
1: Asano Yasuko
1: Ashiba Katsumi
1: Asli
1: ASR League
1: Assassination at Honnoji Temple
1: Atsuta Tokichi
1: Attach-staircase
1: Attack From A Distance/ Discussion
1: Auto Korsak
1: AutoReviewUsingGnugo
1: AwesomeBaduk
1: Aya Bot
1: Baai no te
1: Baduk Association Championship
1: Baduk Masters Venus
1: Bai Baoxiang
1: Bai Xinhui
1: Beginner Exercise 131 / Attempts
1: BeginnerExercise135/Hint
1: BeginnerExercise171/Hint
1: Beginner Exercise 204 / Attempts
1: Beginner Exercise 250 / Failure
1: Beginner Exercise 8 / Attempts
1: Beginner Game Sample 5 / Part 2
1: Beginner Game Sample 5 / Part 3
1: BeginnersEndgameExercise9/Solution
1: Belgo
1: Belly attachment ladder breaker
1: Benjamin Papazoglou
1: Benson's Definition of Unconditional Life / Examples
1: Bent four in the corner exercises / Solution 1
1: Bent three
1: Bermuda Triangle Handicap Fuseki
1: Bian Wenkai
1: biased framework
1: Big Eye liberties example 3
1: Big Point
1: Black 3 is an approach
1: BlackSheepRengo 2003/W94 discussion
1: Blind Spot / Problem 1 Solution
1: Bosai Cup
1: BQM 100
1: BQM101
1: BQM 11
1: BQM114
1: BQM121
1: BQM129
1: BQM 146
1: BQM 150/ Discussion
1: BQM 153
1: BQM 158
1: BQM 159
1: BQM 170
1: BQM191
1: BQM 199
1: BQM 201
1: BQM 211
1: BQM 23 / Just Kidding
1: BQM 242
1: BQM 252
1: BQM 253
1: BQM 255
1: BQM 267
1: BQM 268
1: BQM 270
1: BQM 290
1: BQM 295
1: BQM 313
1: BQM 318
1: BQM 320
1: BQM 323
1: BQM 326
1: BQM33
1: BQM 330
1: BQM 348
1: BQM35
1: BQM 356
1: BQM 358
1: BQM 359
1: BQM 365
1: BQM 375
1: BQM 378
1: BQM 380
1: BQM 389
1: BQM 391
1: BQM 393
1: BQM 399
1: BQM 406
1: BQM 414
1: BQM 431
1: BQM 444
1: BQM 451
1: BQM 457
1: BQM 464
1: BQM 472
1: BQM 478
1: BQM 480
1: BQM 481
1: BQM 495
1: BQM 498
1: BQM 509
1: BQM 511
1: BQM 516
1: BQM 521
1: BQM 526
1: BQM 532
1: BQM 536
1: BQM 542
1: BQM 569
1: BQM 584
1: BQM 590
1: BQM 9
1: BQM 91 / Attempt 0
1: BQM 98
1: British Go League / Northern Go League
1: BSR 2003 W112 discussion
1: Bulgarian Language Pages
1: Bulky nine in the corner
1: BuyingEquipment/in South America
1: Cai Bihan
1: Cai Side
1: Canadian Overtime/ Discussion
1: Capture once to use up a threat
1: Capturing Race Exercise 12
1: Capturing Race Exercise 14 / Attempts
1: Capturing Race Exercise 16
1: Capturing Race Exercise 2
1: Capturing Race Exercise 41
1: Card Game Model of Ko
1: CatenaccioJoseki/VariantLifeAndDeath
1: ccGo
1: Central London Go Club
1: Ch'a Min-su
1: Cheating Go
1: Cheating on Go servers
1: Chen Guanwei
1: Chen Jiarui The Younger
1: Chen Xiaonan
1: Chen Yang
1: Chen Yida
1: Chen Zhengxun
1: Che Zewu
1: Chisen
1: Ch'oe Myeong-hun
1: Choi Cheolhan v. Luo Xihe, 2005 Samsung Cup
1: Chris Garlock
1: Chris's Go Pages / Thickness
1: Chujo Chihiro
1: Completely Artificial Problem / Discussion
1: Compromised diagonals and joseki 6
1: Cork Go
1: Cornel Burzo
1: Counting A Three Stage Ko
1: Counting Game
1: Coyote/GoTrainingBlog apr06
1: Cross-cut example 1
1: Crossed Five
1: Cut problem 1
1: Cutting the ogeima
1: Cutting the sake bottle shape
1: cut to gain a liberty
1: Czech Language Pages
1: Dai Jiashen
1: Dang Xiyun
1: Dan Ko
1: David Ormerod
1: Dead - Introductory
1: Descent example 1
1: Descent example 2
1: Dictionary of Basic Fuseki, Vol. 2 / Errata
1: DietersGoodMovesAgainstHigherRankedPlayersIn2022/Solution 1
1: DietersMistakesIn2021/Problem114
1: DietersMistakesIn2021/Problem120
1: DietersMistakesIn2021/Problem122
1: DietersMistakesIn2021/Problem23
1: DietersMistakesIn2021/Problem3
1: DietersMistakesIn2021/Problem31
1: DietersMistakesIn2021/Problem33
1: DietersMistakesIn2021/Problem44
1: DietersMistakesIn2021/Problem73
1: DietersMistakesIn2021/Problem94
1: DietersMistakesIn2021/Problem95
1: DietersMistakesIn2021/Solution1
1: DietersMistakesIn2021/solution100
1: DietersMistakesIn2021/solution125
1: DietersMistakesIn2021/solution138
1: DietersMistakesIn2021/solution 148
1: DietersMistakesIn2021/solution 149
1: DietersMistakesIn2021/Solution17

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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