Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2021-09-15

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6312: Nihon Ki-in
3862: Problems and Exercises
3462: Go Books
3432: [Path] Beginner Exercises
2935: Sente
2887: Japanese Go Terms
2704: Ko
2542: Dan
2309: David Carlton
2285: Atari
2175: Miai
2104: Capturing race
2013: Stub
1964: Liberty
1960: KGS Go Server
1929: Seki
1922: Tsumego
1915: Ko Threat
1868: Eye
1831: [Path] Joseki
1791: [Path] Life and Death
1737: [Path] Tesuji
1733: World Amateur Go Championship
1602: Tenuki
1437: Gote
1407: [Path] Honinbo
1403: [Path] Endgame
1401: Aji
1335: Languages
1324: Shortage of Liberties
1311: Connection
1264: Hane
1261: Territory
1251: Go Seigen
1224: Professional
1200: Ladder
1138: Kansai Ki-in
1119: Framework
1114: Miai counting
1039: Go
1038: Komi
1032: [Path] Shape
1013: Eyespace
1002: Oiotoshi
995: Alive
988: Go Board
971: Meijin
969: Yi Se-tol
965: Capture
963: Pinyin
962: List of Korean names
951: Fuseki
931: Hikaru No Go
930: Wiki Master Edit
908: Cho Chikun
900: Influence
881: Vital point
840: Combinatorial Game Theory
838: Two Eyes
834: Cutting Point
833: Go Servers
823: [Path] Handicap
822: Takemiya Masaki
804: Smart Game Format
803: Yose
795: Kikashi
786: Chain
785: American Go Association
783: Throw-in
773: Sensei's Library
768: [Path] Go Proverbs
765: Sakata Eio
749: Sente Sente
745: Dame
737: Cut
735: Thickness
733: Yi Ch'ang-ho
712: Insei
712: Rules of Go
708: Slate and Shell
702: False Eye
698: Superko
695: IGS
686: Eye Shape
681: Reverse Sente
664: Kitani Minoru
661: Go World
659: Liberty - introductory
655: Kato Masao
652: rec.games.go
643: Fujisawa Hideyuki
641: Snapback
638: Approach Ko
624: Dead
623: Dragon Go Server
615: Enclosure
615: [Path] Inoue
612: [Path] How to Use Wiki
612: Tsumego Conventions
611: McMahon Pairing
606: Hoensha
604: Extension
602: Hankuk Kiwon
598: Shusai
596: Base
593: Urgent Point
586: Big Point
583: [Path] Gokyo Shumyo Tsumego Series
581: Weak Group
580: Judan
577: Auto-atari
574: A New Approach to the Creation of Go Problems
570: [Path] Rank
565: Revised Romanization
565: Shusaku
560: Mutual Damage
556: Keima
555: Main Line
554: Japanese Rules
552: Ko fight
549: Otake Hideo
546: Group
544: Miai in the End Position
543: Tedomari
542: 33 Point Invasion
542: GoBase
542: Multi-stage ko
540: [Path] Opening
539: Bulky Five
539: Kobayashi Koichi
537: Deiri Counting
532: Kiseido
530: Rin Kaiho
529: [Path] Net
529: Temperature
525: Tengen
524: Ishida Yoshio
522: AlphaGo
521: Go Problems on the Internet
517: Aji keshi
517: Bent four in the corner
515: [Path] Eyes Collection
510: Andrew Grant
510: Oza
507: Invasion
506: Kisei
504: GoGoD CD
503: Go Game Guru
502: Outside Liberties
495: Nihon Ki-in new promotion system
494: Overconcentrated shape
493: Elwyn Berlekamp
492: Korea
491: Hashimoto Utaro
491: Pieter Mioch
490: European Go Congress
484: Segoe Kensaku
484: Two-eye-formation
481: Life in 19x19
478: Heavy
477: Japanese
473: Kido
469: Take a bet on life and death
467: Nihon Ki-in Professional Examination
464: Approach Move
464: Area Scoring
464: Contact play
462: One-point jump
462: Sacrifice
460: How to approach a life and death problem
459: Nakade
459: [Path] Study
458: Takagawa Kaku
452: Jigo
451: RGG FAQ on SL
451: Territory Scoring
450: Wedge
448: Beginners' Guide to Go Problems
448: Sente gains nothing
445: Scoring
444: Standard Normal Form
444: Yoda Norimoto
443: Richard Bozulich
440: Oteai
438: American Go Foundation
438: Nobi
438: Squeeze tesuji
437: Go Programs
435: Cycle
434: [Path] Yasui
433: Yu Ping on Tsumego
432: Tsumego Speed And Accuracy Table
429: 3-3 point
427: Byo-Yomi
427: Light
426: Eternal Life
424: Chess
423: Solid connection
419: Fujitsu Cup
419: Gosei
418: Cho Hun-hyeon
416: uliGo
413: Tsumego/Etymology
409: European Go Federation
409: Suicide
404: Thick
402: Atari Go
400: Ko master
400: Ladder Breaker
397: 3-4 point
397: Ing Rules
397: Point
394: Zhongguo Qiyuan
393: Ambiguous Move
391: Unsolved Problems
389: Star Point
388: China Weiqi League
387: Kyu
386: GNU Go
385: Middle Game
385: Sabaki
384: [Path] RGG FAQ
382: Stub Template
381: Peep
381: Professional Go Associations
380: Cho U
379: O Rissei
377: AGA Rules
377: Guo Juan
377: Ishi Press
377: Jubango
377: Takagi Shoichi
377: Yamashita Keigo
376: Kosumi
376: Yang Yilun
373: James Davies
372: Wade-Giles
371: Atari/hatari
370: Double Gote
368: 400 Years of Go in Japan
367: Mathematical Go
365: [Path] Time Systems
365: Two step hane
364: goproblems.com
362: Pincer
361: 4-4 Point
361: Kuroki Goishi Ten
356: Reduction
350: Samsung Cup
348: Following the Opponent Around

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

11529: Problems and Exercises
11229: [Path] Gokyo Shumyo Tsumego Series
9263: [Path] Big Question Mark
8372: List of Chinese Professionals
8128: Discussion pages
6390: Professional
5418: SL Statistics
5150: Reference Section
5132: Starting Points
4304: [Forum] Meta Discussion
4024: Article of the Week / Archive
3929: SL as an ageing Wiki
3588: [Path] Beginner Exercises
3578: Coffee Machine
3549: Wiki Etiquette
3510: Chinese Pro Ratings/2013April30
3241: [Path] Life and Death
2998: Guided Tours
2768: [Path] Xuanxuan Qijing Problems
2542: Article of the Week
2420: Go News
2385: List of Japanese professionals
2317: Xuanxuan Qijing Problems / Thumbnails 51-100
2313: Xuanxuan Qijing Problems / Thumbnails 250-300
2277: Xuanxuan Qijing Problems / Thumbnails 151-200
2272: Xuanxuan Qijing Problems / Thumbnails 200-250
2245: Xuanxuan Qijing Problems / Thumbnails 101-150
2219: Xuanxuan Qijing Problems / Thumbnails 1-50
2194: Xuanxuan Qijing Problems / Thumbnails 300-347+
2192: ArticleOfTheWeek/Archive 2009
2190: Go Books
2151: Variants
2140: [Path] Endgame Problems
1980: List of Korean professionals
1910: Classical Go Problem books
1890: Future Use of SL
1874: Dan Exercises
1856: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1840: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1827: [Path] Shikatsu Myoki Tsumego Series
1763: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1761: Chinese Pro Ratings / End of 2001
1752: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1731: Shikatsu Myoki Tsumego Series / Thumbnails 150
1677: Problems on the Internet
1656: Japanese Go Terms
1653: HermanHiddema/Joseki Table
1620: CoffeeMachine/OldCoffee2012-2016
1607: Chinese Professional List Discrepancies
1590: Female Kisei
1577: [Path] Teaching Methods
1558: [Path] Kyu Exercises
1524: tapir / Seki
1517: [Path] Random Tsumego
1467: Latest Promotions
1350: Tapir / Pages That Need Regular Update
1348: go4go
1327: [Path] Igo Hatsuyo-ron Problems
1324: [Path] Isolated problems
1315: Wiki Orphans
1313: Axd/Rules
1277: ArticleOfTheWeek/Archive 2010
1251: Kyu Exercises / Thumbnails 1 - 50
1245: Sensei's Library
1235: Sensei's Wishlist
1232: Beginner Exercises / Thumbnails 151 - 200
1217: Go News / Year 2013
1214: Beginner Exercises / Thumbnails 101 - 150
1207: Axd/CandidateSLPages
1196: Ian Davis / Useful
1184: List of Korean names
1159: Beginner Exercises / Thumbnails 201 - 250
1130: Axd / Books
1130: Tour Bus Stop
1119: [Path] Capturing Race Exercises
1118: [Path] Gokyo Seimyo Tsumego Series
1094: Wiki Orphans / Aliases To Keep
1082: [Path] Commented games
1079: Beginner Exercises / Thumbnails 1 - 50
1077: Beginner Exercises / Thumbnails 51 - 100
1068: List of Chinese names
1065: 34 Point Josekis / Original
1047: Hikaru No Go
1044: [Path] Go Proverbs
1038: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1022: [Path] Tsumego From Games
1021: Beginner Exercises / Thumbnails 251 - 300
1013: North American Ing Masters Tournament
1012: ArticleOfTheWeek/Archive 2011
1012: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1009: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1007: GoGoD CD
1002: List of Japanese names
996: US Open
994: Tderz/Books
991: Igo Hatsuyo-ron Problems / Thumbnails 151-183
984: Velobici / Japanese Player Names
977: Imagist/Study Blog
958: Byorgey/StudyList
956: Sh/Improvements
949: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
945: The Many Faces of Go
933: Joseki pages
931: Teach Yourself Go
929: Tsumego From Games 29
924: mAsterdam/journal
920: Chinese Go Terms
920: [Path] Endgame
916: BeginnerExercises/Thumbnails 301 - 350
915: MAsterdam / Playing Guide
908: KGS Go Server
898: Link Collection
887: [Path] Go History
886: Library Work
884: [Path] SL Journal
882: Professional tournaments
881: Starting Points/ Discussion
878: Lists of professionals by region
875: Buitenland/Hoshi Joseki
874: Kyu Exercises / Thumbnails 101 - 150
865: RecentChanges Junkie's Nightmare
860: KyuExercises/Thumbnails 151 - 200
852: Names in Go
852: SL is not Wikipedia
849: Systematic Joseki / Discussion
842: Go Terms
842: KyuExercises/Thumbnails 201 - 250
838: Front Page
836: Fuseki pages
836: [Path] RGG FAQ
826: General Discussion Pages
824: Japanese Go Books
822: [Path] Practical Endgame Tests
820: [Path] How Paths Work
807: Dont Follow Proverbs Blindly/ Discussion
791: Joseki Discussions
788: Go Problems on the Internet
782: TheArtOf9x9Go/Accompanying materials
771: Velobici/Quasi-Blog
770: Ongoing Game
749: Taxonomy of Joseki
747: Editing Guidelines
735: Breaking Bad Habits
733: Systematic Joseki / Why, Why not
731: Kyu Exercises / Thumbnails 51 - 100
726: [Path] Tesuji
724: [Path] Japanese Big Question Mark
723: Game I Want Back
722: Latest Promotions / Year 2011
720: KennKnowles/ Questions
714: DieterVerhofstadt/History of approaches to the game
713: [Path] Go Humour
701: Chinese Pro Ratings
698: Xuanxuan Qijing
695: Old Mottos
693: [Path] Joseki
691: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
687: Computer Go Programming
681: Text Formatting Rules
670: Riff Raff/ Go Software Reviews
669: What to expect from joseki pages at SL
668: Pages for Beginners
666: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
663: BQM 218
656: [Path] How to Use Wiki
653: 3-4 point high approach, inside contact, hanging connection
641: [Path] Xian Ji Wu Ku Problems
632: BQM 293
630: Commented Professional Games
628: DieterVerhofstadt/Ko
626: Advertising On SL / Discussion
624: Go Places in the USA
623: Top Amateur Players By Country
623: Velobici/Archive
619: Doug's Go Blog
617: Meta Discussion / SL II
609: If it has a name, know it
608: Shape Problem 4
607: Nyu Eiko
604: Tsumego From Games 29 / Attempts
601: Problem collections and copyright discussion
586: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
579: [Path] Bad Habits
579: Deutschsprachiges Material
569: Xian Ji Wu Ku
568: Economy Pages
559: Go Blogs
555: Go Places
553: Playing a game backwards
546: Go-Playing Programs
544: Beginner Exercises / Consolidated 26 - 50
530: Hal9666/BooksIPlanToBuy
528: Understanding Wiki Pages
527: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
524: Tapir/Talk
524: [Path] Worst Move Problems
522: Florida
520: [Path] Ladder problems and exercises
517: Fujitsu 17 Yi Wang/ Discussion
516: Whither Joseki ...
511: Beginner Exercises / Consolidated 1 - 25
509: Axd/Teaching
508: Axd/Bookmarks
507: Go Places in Europe
507: Japanese Go Terms / Discussion
501: Chinese Go Terms / English To Chinese
497: Get Strong at Go Parodies
496: [Path] Playing style
491: buitenland/books
489: Capturing race
485: Go
484: Vote Discussion Pages / Discussion
481: Korean Name/Romanization DRAFT
480: Side patterns
471: [Path] Handicap
467: Xuanxuan Qijing Problem 91 / Solution
466: Go Servers
464: tapir/45 JosekiWME
464: The Way of Go
457: Nerai / Discussion
456: Professional promotion tournaments
454: China National Youth Individual
454: Why Mirroring Is Bad
452: Journal of an American Go Player
450: Taxonomy of techniques
449: [Path] Tesuji From Games
448: Dieter Verhofstadt / Teaching experiences
445: Positional Judgment
444: [Path] Hikaru No Go Path
444: Riff Raff / Go Library
444: Xuanxuan Qijing Problem 91
442: Reference games
439: [Path] Shape Collection
438: [Path] PositionalJudgmentQuestions
437: Symmetric Problems
436: Youth Go
435: ChineseProRatings/2013 until 2015
435: Page difficulty discussion
435: [Path] Speculation
434: Oddities
433: Nihon Ki-in
431: How To Use Wiki / Editing Freedom
428: DieterVerhofstadt/Deliberate practice
428: [Path] Killing Shapes
428: SL - The Original Pages
427: Shikatsu Myoki
427: Teaching Methods/ Discussion
427: Wiki Master Edit/ Discussion
426: SL - Forum Policy
424: How Forums Work

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tipps fuer Amateure
1: 100 Tips for Amateur Players II
1: 111NS Notcher
1: 115WS Notcher
1: 11thNongshimCup/Stage 2 Game 1
1: 11thNongshimCup/Stage 2 Game 2
1: 122WS notcher
1: 133 NN Notcher
1: 15x15 Board
1: 2005 Revenge Of The Rengo
1: 2013 Tianxin Pharmaceutical Cup
1: 215 NWNotcher
1: 215WWNotcher
1: 3-3 point invasion query 4
1: 33 Point Invasion Query 5a
1: 3-3 Point Invasion query 7
1: 3-3 point invasion query 9
1: 3-3 point shoulderhit - which way to push
1: 3-3 Point with 4-4 Point
1: 3-4 point distant very high approach
1: 3-4 point high approach low extension, whole board
1: 34 Point ,High Approach, One Space Low Pincer, 33-Attachment, Outside Hane, Large Scale Fight
1: [Path] 3-4 point, high approach, outside contact
1: 3-4 point high approach outside contact, push
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach two-space high pincer ogeima bump
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3-4 point low approach diagonal - Whole board analysis
1: 3-4 point low approach one-space high pincer contact underneath
1: 3-4 point low approach shoulder hit
1: 3-4 point low approach three-space low pincer tenuki
1: 3593 enclosure
1: 3-5 point low approach, press, attachment
1: 3-D on 2-D Goban
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4 Point 3-3 Invasion, Hane
1: 4-4 point 3-3 invasion joseki, hane inside cut/Otake Hideo vs. Sato Masaharu
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point diagonal attachment, one-space jump (without pincer)
1: 4-4 point distant high approach
1: 4-4 point enclosure versus 3-4 point enclosure
1: 4-4 point inside contact
1: 44PointLowApproachInvasionBlockSideFormation
1: 4-4 point low approach low extension, slide, pincer, 3-3
1: 4-4 point low approach one-space low pincer, attach wrong side
1: 4-4 point low approach statistics
1: 4-4 point low approach three-space low pincer
1: 4-4 point low approach three-space low pincer double approach
1: 44 Point One Space High Pincer Invasion Interception
1: 4-5 point 4-3 approach keima
1: 4-5 point 4-3 approach ogeima
1: 4-5 point 4-3 approach ogeima, contact
1: A 4-4 and 3-5 strategy, example 1
1: Absolute Handicap
1: Agilis/Agi Tutoring Chronicles
1: Albert Einstein
1: A life points theory
1: [Path] All about influence
1: Amateur Fuseki 12
1: Anatomical terms
1: Ando Akio
1: Ando Toyoji
1: Apex Ko
1: A Ponnuki Is Worth Thirty Points / Discussion
1: Arno Hollosi / Thoughts about SL
1: Asai Hideki
1: Australian Go Journal
1: Aya Bot
1: A Zen Way To Joseki / Discussion
1: Baduklab Online Group Tournaments
1: Baduk.pro
1: Basic Instinct in Joseki 1
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 140 / Attempts
1: Beginner Exercise 19 / Solution
1: BeginnerExercise222/Discussion
1: Beginner Frustrations
1: Beginner Game Sample 1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 2
1: Beginner Game Sample 5 / Part 4
1: Beginner Move Function Problem 1 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 1
1: Beginners Endgame Exercise 1/ Discussion
1: Beginners Endgame Exercise 5
1: Beginners Endgame Exercise 6
1: Beginners Endgame Exercise 7
1: Beginners Endgame Exercise 8
1: Beginners Endgame Exercise 9
1: Benefits of Teaching Go
1: BenjaminTeuber/DiaryInJapan
1: BesiegeWeiToRescueZhao
1: Best Practice - Joseki
1: Big Eye liberties example 1
1: Bildstein/Positions Of Note
1: BillSpight/Basic Close Patterns
1: BillSpight/Step
1: Black Sheep Rengo 2003 / B51 Discussion
1: Bloody L
1: Book Buying Disease
1: Book Template
1: BQM 100
1: BQM106
1: BQM113
1: BQM115
1: BQM 12
1: BQM122
1: BQM124
1: BQM128
1: BQM143
1: BQM147
1: BQM148
1: BQM 153
1: BQM 159
1: BQM160
1: BQM165
1: BQM166
1: BQM168
1: BQM169
1: BQM 17
1: BQM 173
1: BQM175
1: BQM 18
1: BQM182
1: BQM183
1: BQM190
1: BQM191
1: BQM195
1: BQM198
1: BQM 207
1: BQM 21 / Lower Left
1: BQM 215
1: BQM 217
1: BQM 218
1: BQM 220
1: BQM 222
1: BQM 226
1: BQM 231
1: BQM 236/ Discussion
1: BQM 237
1: BQM 24
1: BQM 240
1: BQM 246
1: BQM 247
1: BQM 250
1: BQM 250/ Discussion
1: BQM 254
1: BQM 255
1: BQM 259
1: BQM 269
1: BQM 270
1: BQM 285
1: BQM 288
1: BQM 29
1: BQM 296
1: BQM 298
1: BQM 300
1: BQM 301
1: BQM 304
1: BQM 309
1: BQM 311
1: BQM 314
1: BQM 316
1: BQM 317
1: BQM 321
1: BQM 323
1: BQM 329
1: BQM 330
1: BQM 344
1: BQM 347
1: BQM 360
1: BQM 362
1: BQM 364
1: BQM 369
1: BQM 374
1: BQM 375
1: BQM 380
1: BQM 383
1: BQM 384
1: BQM 395
1: BQM 40
1: BQM 405
1: BQM 415
1: BQM 417
1: BQM42
1: BQM421
1: BQM426
1: BQM 427
1: BQM 439
1: BQM 440
1: BQM 442
1: BQM 444
1: BQM 445
1: BQM 446
1: BQM 455
1: BQM456
1: BQM 460
1: BQM 462
1: BQM 464
1: BQM 465
1: BQM 467
1: BQM 484
1: BQM 485
1: BQM 487
1: BQM 500
1: BQM 521
1: BQM 524
1: BQM 531
1: BQM 534
1: BQM537
1: BQM 538
1: BQM544
1: BQM 547
1: BQM 553
1: BQM 556
1: BQM 557
1: BQM 56 / Variations
1: BQM 561
1: BQM566
1: BQM 570
1: BQM 572
1: BQM 578
1: BQM60
1: BQM600
1: BQM72
1: BQM83
1: BQM 86
1: BQM 88
1: BQM91
1: BQM97
1: Bridge Go
1: BSR 2003 W100 discussion
1: BSR 2003 W118 discussion
1: BSR 2003 White 4
1: Bugcat's Tengen coordinates
1: Bulky Ten In The Corner
1: Button
1: Button/discussion
1: Buying Equipment / in Asia
1: Canadian Timing/ Discussion
1: Capturing Race Exercise 8 / Solution
1: Cast A Brick To Attract A Gem
1: CBlue's Elementary Course
1: CGT Analysis of Same Small Endgame
1: Checking your move on turn-based Go servers
1: Cheng Zhengyu
1: Chen Xian
1: Chen Zhengxun
1: Chinese Go Terms / English To Chinese

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 10x10 corner game1
1: 116 NWNotcher
1: 11thNongshimCup/Stage 2 Game 3
1: 11thNongshimCup/Stage 2 Game 4
1: 11thNongshimCup/Stage 2 Game 6
1: 133SSNotcher
1: 13 Board Tsumego1 / Solution
1: 2005 Revenge Of The Rengo/ Discussion
1: 214NWNotcher
1: 215WWNotcher
1: 223WSNotcher
1: 3363 enclosure
1: 3-3 point distant low approach, one-space low pincer
1: 3-4 point distant low approach kosumi
1: 3-4 point distant low approach, pincer
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point high approach, double contact, push, extension
1: 3-4 point high approach large low extension
1: 3-4 point high approach, two-space high pincer daidaigeima
1: 3-4 point low approach three-space low pincer taisha
1: 3-5 point 3-3 approach cover, tenuki
1: 3-5 Point, 4-3 Approach, One Space incer, Attach To Pincer
1: 3-5 point, 4-3 approach, one-space pincer, diagonal, jump
1: 3-5 point enclosures
1: 3-5 point high approach kick
1: 35 point low approach two-space low pincer tenuki
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4474 Enclosure
1: 4-4 point distant high approach two space low pincer
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach tsukenobi, hamete
1: 4-4 point ogeima slide follow up
1: Adachi Toshimasa
1: Adjacent
1: Advance to Chencang by a hidden path
1: AGA Rules / Discussion
1: Aji (es)
1: Aji Example 6
1: Aji in Joseki 1
1: Akira's Top Right 48
1: A ko as a ko threat
1: Albert Einstein
1: AlphaGoJoseki/KobayashiLine
1: AlternetToNet11
1: Amano Masafumi
1: Amateur Fuseki 15
1: Amayake Nobuo
1: Analects
1: Ando Kazushige
1: An Dongxu
1: Ando Toshiyuki
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Another explanation on Chinese komi
1: Anton Rumjantsev
1: AppLocale
1: Approach Move/ Discussion
1: Araki Issei
1: Archaic/Discussion
1: Arimasen
1: Asano Hideaki
1: Auction Cup
1: Aya Bot
1: Baai no te
1: Baduklab Online Group Tournaments
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 143 / Attempts
1: BeginnerExercise171/Hint
1: Beginner Exercise 231 / Attempts
1: Beginner Exercise 238/ Attempts
1: Beginner Exercise 244 / Attempts
1: Beginner Exercise 250 / Failure
1: Beginner Exercise 259 / Attempts
1: Beginner Exercise 8 / Attempts
1: BeginnersEndgameExercise10/Attempts
1: BeginnersEndgameExercise11/Attempts
1: BeginnersEndgameExercise2/Solution
1: BeginnersEndgameExercise3/Solution
1: Benjamin Papazoglou
1: Benson's Definition of Unconditional Life / Examples
1: BesiegeWeiToRescueZhao
1: Big Eye liberties example 1
1: Big Eye liberties example 3
1: Bird In The Hand
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: Blind Spot / Problem 1 Solution
1: Book Buying Disease
1: BQM 12
1: BQM137
1: BQM143
1: BQM144
1: BQM 153
1: BQM 158
1: BQM168
1: BQM169
1: BQM 170
1: BQM188
1: BQM191
1: BQM 201
1: BQM 211
1: BQM 216
1: BQM 226
1: BQM 231
1: BQM 240
1: BQM 248
1: BQM 251
1: BQM 252
1: BQM 269
1: BQM 270
1: BQM 285
1: BQM 301
1: BQM345/Earlier play
1: BQM 348
1: BQM35
1: BQM 361
1: BQM 362
1: BQM372
1: BQM 375
1: BQM38
1: BQM 389
1: BQM 393
1: BQM 405
1: BQM 406
1: BQM 407
1: BQM 410
1: BQM 414
1: BQM 432
1: BQM 433
1: BQM 435
1: BQM 436
1: BQM 460
1: BQM 465
1: BQM 466
1: BQM 477
1: BQM 480
1: BQM 483
1: BQM 498
1: BQM5
1: BQM50
1: BQM 511
1: BQM 514
1: BQM 517
1: BQM 531
1: BQM 532
1: BQM 535
1: BQM 536
1: BQM 548
1: BQM 555
1: BQM 572
1: BQM 577
1: BQM59
1: BQM63
1: BQM79
1: BQM80
1: BQM95
1: Brunei Igo Society
1: BSR 2003 B5 Alternative
1: BSR 2003 W66 Discussion
1: Bulge/ Discussion
1: Buying Equipment / in Asia
1: Canadian Overtime/ Discussion
1: Can White Win At 136
1: Cao Dayuan
1: Capture once to use up a threat
1: Capturing Race Exercise 14 / Attempts
1: Capturing Race Exercise 3 / Solution
1: Capturing Race Exercise 6
1: Chandelier Shattering Tesuji
1: Chen Feng
1: Cheng Jiaye
1: Chen Qirui
1: Chen Shi
1: Chess Reading Applied to Go
1: Chihaku
1: Chilled Go
1: Chino Tadahiko
1: Chisaku's famous sacrifice
1: Ch'oe Myeong-hun
1: Cho Kosumi
1: Cincinnati Go Club
1: Clutch
1: Complexity Of Go / Discussion
1: Construction Problem 3
1: Contact Play/ Discussion
1: Contact Play For Sabaki / Discussion
1: Coordinates / Relative Coordinates
1: Cost Benefit Analysis
1: Counter-atari
1: counter-pincer
1: Counting problem 5
1: countsheep
1: Cui Can
1: CuttingTheKeima/Old Discussion
1: Cutting The Keima Can Be Severe
1: Cutting the ogeima
1: cut to gain a liberty
1: Dagger Go
1: Daiwa Ladies Cup
1: Dango from game 1
1: Dang Xiyun
1: Dan Ko
1: David Fotland
1: Defending a Base on the Side
1: Degiri
1: De Ludis Orientalibus Libri Duo
1: demon.co.uk
1: descent/Discussion
1: Detect faulty tsumego
1: DGS-Shogun
1: Dictionary of Basic Fuseki, Vol. 2 / Errata
1: Dieter's study of Otake game 2
1: Different Attitude To Serious And Learning Games
1: Distance Teaching
1: Distant high approach
1: DKiller72
1: Don't Help Your Opponent Exercise 4 / Attempts
1: Door group exercise 1
1: Door Group Exercise 1 / Solution
1: DotsGoOngoingGame/Game losing move
1: Dots Go Ongoing Game/Move 94 Net Variation
1: Double hane example 2
1: Doublehane example 4
1: Double hane example 5
1: Doublehane on the first line
1: double peep
1: DoubleSnapback/ Solution 4
1: DragonTourney2005/Game Commentaries
1: Draughts Experience
1: Draw
1: Dropping Back With ADiagonal Play/ Discussion
1: Dynamic/Discussion
1: Edge of the board
1: EGF Rating System / Implementations
1: elbow
1: Elbow Lock
1: Empty corner
1: Endgame Coupling
1: Endgame Problem 1 / Solution
1: Endgame Problem 30 / Attempts
1: Endgame Problem 30 / Solution
1: Endgame Problem 4
1: Endgame Problem 8
1: EndgameTesuji2/Is sagari better than hane
1: ErasureOrInvasion/Discuss Example 2
1: Errata In Books
1: EuropeanProQualification2016
1: Extending From An Enclosure/ Discussion
1: Ezaki Masanori
1: Fang Tianfeng
1: Favorite Moment 2
1: Fear of winning

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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