Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2021-12-01

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6210: Nihon Ki-in
3790: Problems and Exercises
3407: [Path] Beginner Exercises
3253: Go Books
2895: Sente
2805: Japanese Go Terms
2695: Ko
2647: Dan
2291: David Carlton
2250: Atari
2165: Capturing race
2073: Miai
1998: Ko Threat
1983: KGS Go Server
1979: Stub
1970: Tsumego
1948: Seki
1941: [Path] Life and Death
1900: Eye
1861: Liberty
1799: World Amateur Go Championship
1795: [Path] Joseki
1711: [Path] Tesuji
1633: Tenuki
1397: [Path] Endgame
1390: Gote
1383: [Path] Honinbo
1382: Aji
1314: Languages
1297: Shortage of Liberties
1280: Ladder
1279: Professional
1274: Hane
1268: Connection
1222: Go Seigen
1214: Territory
1133: [Path] Shape
1120: Kansai Ki-in
1043: Meijin
1039: Miai counting
1027: Framework
1019: List of Korean names
993: Go
993: Komi
984: Pinyin
981: Yi Se-tol
975: Oiotoshi
972: Cho Chikun
970: Alive
969: Go Board
965: Fuseki
953: Capture
946: Eyespace
934: Go Servers
919: Influence
915: Hikaru No Go
911: Wiki Master Edit
862: [Path] Handicap
856: Cutting Point
852: Vital point
833: Kikashi
828: Chain
828: Two Eyes
820: Insei
817: Sensei's Library
795: Sente Sente
791: Combinatorial Game Theory
788: Smart Game Format
781: American Go Association
781: Yose
769: Takemiya Masaki
755: [Path] Go Proverbs
735: Throw-in
731: Sakata Eio
727: Dame
724: Yi Ch'ang-ho
714: Thickness
700: Go World
697: Approach Ko
695: Cut
692: Fujisawa Hideyuki
690: Rules of Go
690: Superko
688: Eye Shape
681: Slate and Shell
677: False Eye
668: Reverse Sente
664: Extension
649: Kitani Minoru
643: Enclosure
642: Dragon Go Server
638: Tsumego Conventions
636: Hoensha
633: Kato Masao
631: Hankuk Kiwon
630: McMahon Pairing
624: Urgent Point
623: Liberty - introductory
619: [Path] Gokyo Shumyo Tsumego Series
609: IGS
603: [Path] Inoue
603: Shusaku
601: Base
601: [Path] How to Use Wiki
586: Dead
578: Revised Romanization
577: rec.games.go
571: Keima
570: Weak Group
568: Shusai
565: AlphaGo
563: [Path] Opening
562: Big Point
560: Kobayashi Koichi
559: Auto-atari
557: Ko fight
556: Mutual Damage
554: Rin Kaiho
553: Snapback
552: Kisei
552: Miai in the End Position
543: Judan
541: 33 Point Invasion
539: Invasion
537: GoBase
537: Ishida Yoshio
535: A New Approach to the Creation of Go Problems
534: Tedomari
530: Aji keshi
528: [Path] Eyes Collection
526: Andrew Grant
525: Main Line
524: European Go Congress
523: Japanese Rules
522: Deiri Counting
522: Temperature
520: Otake Hideo
518: Multi-stage ko
510: Tengen
508: Bulky Five
506: Approach Move
502: Hashimoto Utaro
500: Group
495: Outside Liberties
493: Overconcentrated shape
491: [Path] Net
490: Kiseido
489: Byo-Yomi
489: Wedge
484: Take a bet on life and death
482: Contact play
482: Korea
481: [Path] Rank
479: Go Game Guru
477: Oza
475: Nihon Ki-in Professional Examination
472: Kido
471: Bent four in the corner
469: GoGoD CD
466: Cho Hun-hyeon
466: Oteai
464: Area Scoring
463: Nihon Ki-in new promotion system
462: Takagawa Kaku
461: RGG FAQ on SL
460: Heavy
460: Pieter Mioch
459: Japanese
459: Life in 19x19
459: Sacrifice
459: Standard Normal Form
458: Go Problems on the Internet
456: Nobi
456: Tsumego/Etymology
456: Two-eye-formation
455: One-point jump
454: Gosei
454: Jigo
454: Sente gains nothing
454: Yu Ping on Tsumego
453: Scoring
449: Nakade
446: How to approach a life and death problem
445: [Path] Study
445: Territory Scoring
442: Go Programs
442: Squeeze tesuji
441: 3-3 point
441: Fujitsu Cup
441: Ladder Breaker
438: Elwyn Berlekamp
432: Light
431: Yoda Norimoto
430: Segoe Kensaku
430: [Path] Yasui
428: Cycle
427: Kosumi
417: China Weiqi League
414: European Go Federation
413: Solid connection
410: Zhongguo Qiyuan
408: American Go Foundation
408: Richard Bozulich
406: [Path] RGG FAQ
404: Professional Go Associations
404: Suicide
401: Kuroki Goishi Ten
401: Peep
400: Tsumego Speed And Accuracy Table
400: Yamashita Keigo
398: Beginners' Guide to Go Problems
396: AGA Rules
395: 3-4 point
392: uliGo
390: Eternal Life
389: Atari Go
389: Cho U
389: Ko master
385: Guo Juan
385: Ishi Press
383: Sabaki
382: Kyu
381: Mathematical Go
381: Middle Game
379: goproblems.com
378: GoDiscussions.com
377: Samsung Cup
376: O Rissei
375: 4-4 Point
374: Chess
374: Point
374: Rules of Go - introductory
370: OGS
370: Wade-Giles
365: Star Point
364: Probe
363: Yang Yilun
360: Stub Template
359: 400 Years of Go in Japan
359: [Path] Time Systems
358: Dosaku
358: James Davies
358: Ponnuki
358: Reduction
358: Tenuki is Always an Option
355: Pincer
354: Ambiguous Move
354: Jubango
354: Thick
353: Atari/hatari

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

17958: Future Use of SL
11346: Problems and Exercises
11132: [Path] Gokyo Shumyo Tsumego Series
9166: [Path] Big Question Mark
8122: Discussion pages
7583: Japanese For Interpreting Websites
5025: Starting Points
4986: SL Statistics
4701: Reference Section
4484: How Up To Date Is SL
4447: bugcat / links
4202: [Forum] Meta Discussion
4126: Article of the Week / Archive
3896: SL as an ageing Wiki
3708: Alphabetic Professionals List
3591: [Path] Beginner Exercises
3378: Wiki Etiquette
3246: [Path] Life and Death
3046: Guided Tours
2855: Coffee Machine
2777: List of Chinese Professionals
2751: [Path] Xuanxuan Qijing Problems
2565: Wiki Orphans / Aliases To Keep
2486: Article of the Week
2436: Go News
2325: Xuanxuan Qijing Problems / Thumbnails 200-250
2321: Xuanxuan Qijing Problems / Thumbnails 1-50
2316: Xuanxuan Qijing Problems / Thumbnails 250-300
2313: Xuanxuan Qijing Problems / Thumbnails 101-150
2291: Xuanxuan Qijing Problems / Thumbnails 300-347+
2276: Xuanxuan Qijing Problems / Thumbnails 151-200
2164: Variants
2158: Chinese Pro Ratings/2013April30
2145: Xuanxuan Qijing Problems / Thumbnails 51-100
2098: [Path] Endgame Problems
2076: Go Books
1935: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1915: Dan Exercises
1907: [Path] Shikatsu Myoki Tsumego Series
1897: ArticleOfTheWeek/Archive 2009
1882: Classical Go Problem books
1782: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1782: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1734: Shikatsu Myoki Tsumego Series / Thumbnails 150
1683: HermanHiddema/Joseki Table
1679: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1653: Japanese Go Terms
1613: Problems on the Internet
1565: [Path] Kyu Exercises
1562: CoffeeMachine/OldCoffee2012-2016
1552: [Path] Teaching Methods
1522: [Path] Random Tsumego
1386: Professional
1363: List of Korean names
1322: Sensei's Wishlist
1308: [Path] Isolated problems
1293: Latest Promotions
1259: [Path] Igo Hatsuyo-ron Problems
1241: Axd/Rules
1235: Kyu Exercises / Thumbnails 1 - 50
1226: List of Korean professionals
1212: ArticleOfTheWeek/Archive 2010
1186: Axd/CandidateSLPages
1182: Beginner Exercises / Thumbnails 101 - 150
1182: Chinese Professional List Discrepancies
1178: Ian Davis / Useful
1174: Beginner Exercises / Thumbnails 151 - 200
1171: Beginner Exercises / Thumbnails 201 - 250
1138: [Path] Capturing Race Exercises
1126: Axd / Books
1125: 34 Point Josekis / Original
1089: [Path] Commented games
1065: Beginner Exercises / Thumbnails 251 - 300
1063: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1058: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1058: Tour Bus Stop
1055: [Path] Gokyo Seimyo Tsumego Series
1052: Beginner Exercises / Thumbnails 1 - 50
1046: [Path] Tsumego From Games
1036: Beginner Exercises / Thumbnails 51 - 100
1022: Systematic Joseki / Why, Why not
1008: Hikaru No Go
1001: Go News / Year 2013
1000: Igo Hatsuyo-ron Problems / Thumbnails 101-150
996: Igo Hatsuyo-ron Problems / Thumbnails 51-100
989: Professional tournaments
984: [Path] Go Proverbs
983: Sensei's Library
969: Byorgey/StudyList
967: Tderz/Books
966: MAsterdam / Playing Guide
962: BeginnerExercises/Thumbnails 301 - 350
940: Tsumego From Games 29
938: Sh/Improvements
936: The Many Faces of Go
933: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
931: KGS Go Server
929: KyuExercises/Thumbnails 151 - 200
929: Starting Points/ Discussion
921: GoGoD CD
914: ArticleOfTheWeek/Archive 2011
907: mAsterdam/journal
904: Chinese Pro Ratings / End of 2001
904: [Path] SL Journal
899: Chinese Go Terms
896: Imagist/Study Blog
890: Joseki pages
884: SL is not Wikipedia
882: Buitenland/Hoshi Joseki
880: Kyu Exercises / Thumbnails 101 - 150
879: Teach Yourself Go
862: [Path] Endgame
856: Library Work
854: Link Collection
853: bugcat / Professionals List Thoughts
850: [Path] RGG FAQ
845: [Path] Practical Endgame Tests
842: Front Page
833: Dont Follow Proverbs Blindly/ Discussion
831: Fuseki pages
831: Go Terms
822: Editing Guidelines
810: [Path] Go History
802: KyuExercises/Thumbnails 201 - 250
801: [Path] How Paths Work
795: Go Problems on the Internet
783: Japanese Go Books
775: TheArtOf9x9Go/Accompanying materials
766: Kyu Exercises / Thumbnails 51 - 100
762: KennKnowles/ Questions
758: Chinese Pro Ratings
758: Joseki Discussions
756: Velobici/Quasi-Blog
755: Taxonomy of Joseki
754: Ongoing Game
747: [Path] Go Humour
741: Breaking Bad Habits
725: [Path] Joseki
725: List of Japanese names
721: Text Formatting Rules
715: [Path] Tesuji
713: [Path] Japanese Big Question Mark
706: DieterVerhofstadt/History of approaches to the game
702: Xuanxuan Qijing
691: Meta Discussion / SL II
687: [Path] How to Use Wiki
686: BQM 218
676: Pages for Beginners
675: Velobici/Archive
674: General Discussion Pages
673: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
669: Doug's Go Blog
661: Computer Go Programming
660: Game I Want Back
657: List of Chinese names
650: What to expect from joseki pages at SL
648: [Path] Xian Ji Wu Ku Problems
640: 3-4 point high approach, inside contact, hanging connection
635: Riff Raff/ Go Software Reviews
633: Problem collections and copyright discussion
628: Shape Problem 4
627: DieterVerhofstadt/Ko
627: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
621: [Path] Bad Habits
613: Names in Go
610: Advertising On SL / Discussion
610: bugcat / Japanese Pros List
610: RecentChanges Junkie's Nightmare
609: Commented Professional Games
609: Latest Promotions / Year 2011
598: BQM 293
598: Top Amateur Players By Country
593: Go Places in the USA
592: Tsumego From Games 29 / Attempts
575: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
568: Understanding Wiki Pages
562: If it has a name, know it
557: [Path] All you ever wanted to know about sekis
553: Fujitsu 17 Yi Wang/ Discussion
547: Playing a game backwards
539: [Path] Worst Move Problems
536: List of Japanese professionals
534: Velobici / Japanese Player Names
525: buitenland/books
524: Go-Playing Programs
524: Hal9666/BooksIPlanToBuy
522: Florida
522: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
519: Japanese Go Terms / Discussion
518: [Path] Ladder problems and exercises
514: Xian Ji Wu Ku
512: Why Mirroring Is Bad
509: Chinese Go Terms / English To Chinese
502: Go Places
498: Deutschsprachiges Material
498: Go Blogs
496: North American Ing Masters Tournament
485: Beginner Exercises / Consolidated 26 - 50
482: Go4Go Korean
481: Get Strong at Go Parodies
475: Nihon Ki-in
472: Culture
470: Xuanxuan Qijing Problem 91 / Solution
469: Taxonomy of techniques
467: Capturing race
467: Old Mottos
467: [Path] Speculation
465: Go Servers
465: Side patterns
464: [Path] PositionalJudgmentQuestions
463: Page difficulty discussion
461: Economy Pages
457: Beginner Exercises / Consolidated 1 - 25
454: Axd/Teaching
454: [Path] Obsolete Titles
453: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
453: Oddities
453: Vote Discussion Pages / Discussion
452: How To Use Wiki / Editing Freedom
447: [Path] Ko Pages - Taxonomy
447: Whither Joseki ...
445: SL - The Original Pages
445: The Way of Go
444: [Path] Tesuji From Games
442: Symmetric Problems
441: Axd/Bookmarks
439: 3-3 Point Invasion/Original
439: [Path] Handicap
438: HermanHiddema/Talk
436: ChineseProRatings/2013 until 2015
436: DieterVerhofstadt/FullTrainingProgram
436: Discrimination in Go
435: Wiki Master Edit/ Discussion
433: [Path] Hikaru No Go Path
433: Xuanxuan Qijing Problem 91
432: Riff Raff / Go Library
431: [Path] Shape Collection
431: SL - Forum Policy
430: SL Conventions / Usefulness Discussion
428: PJQ 4
427: Shikatsu Myoki
426: Religion
425: 4-4 point low approach
423: How Forums Work
423: Professional promotion tournaments
422: DieterVerhofstadt/Deliberate practice
422: TsumegoFromGames134/Solution
421: Dieter Verhofstadt / Teaching experiences
421: Positional Judgment
417: Reference games

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tipps fuer Amateure
1: 100 Tips for Amateur Players II
1: 115NS Notcher
1: 115WN Notcher
1: 115WS Notcher
1: 116WNNotcher
1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 2 Game 1
1: 13 Board Tsumego1 / Solution
1: 215 NWNotcher
1: 215SW Notcher
1: 24 - the television show
1: 2.8 lines
1: 312SS Notcher
1: 312WS Notcher
1: 322WW notcher
1: 33 Point Invasion Query 8
1: 3-4 point distant high approach, one-space low pincer
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, push, atari
1: 3-4 Point High Approach, Inside Contact, Hane
1: 3-4 point high approach outside contact, push
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point high approach, two-space high pincer, ogeima/mistake
1: 3-4 point high approach, two-space high pincer, ogeima, Cho's variation
1: 3-4 point high approach, two-space high pincer, one-point jump
1: 3-4 point low approach diagonal - Whole board analysis
1: 3-4 point low approach one-space high pincer contact underneath
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 point low approach, upper attachment
1: 355563 enclosure
1: 3593 enclosure
1: 35 point low approach two-space low pincer tenuki
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4, double low approach, attach-extend, 3-3 invasion
1: 4-4 Point 3-3 Invasion, Extend, One-Space Jump
1: 4-4 point diagonal attachment joseki, 3-3 invasion
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point, double low approach, attach-block
1: 4-4 point low approach attach hane
1: 4-4 point low approach high extension, slide, pincer
1: 4-4 point low approach large low extension
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point, low approach, tenuki
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 4-5 point, 4-3 approach, thrust
1: 9x9 Openings in More Depth
1: Active Superko/discussion
1: Agilis/Agi Tutoring Chronicles
1: Aji (es)
1: A life points theory
1: [Path] All about influence
1: Amateur Fuseki 1
1: Amateur Fuseki 10
1: Android No Go
1: An Outline of Japanese Go
1: Antinoun/BeginnerKoFights
1: Anton Zatonskikh
1: Apparel terms
1: ARGRules
1: Arno Hollosi / Thoughts about SL
1: ArticleOfTheWeek/Archive 2009
1: ArticleOfTheWeek/Archive 2011
1: ArticulationProblem/five-point plan
1: A Study of Go
1: A Valid Reason For Move 136
1: AwesomeBaduk
1: axd/Hypertagging
1: Baduk Children's Practice Book
1: Baduk.pro
1: Basics, fundamentals, and beginner knowledge
1: Basic Tactics of Go
1: BasiliskGoServer/Planck
1: Beat the Grass to Startle the Snake
1: Beginner Exercise 103 / Solution
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 140 / Hint
1: Beginner Exercise 178 / Solution
1: BeginnerExercise222/Discussion
1: Beginner Exercise 259 / Solution
1: Beginner Exercise 29 / Solution
1: Beginner Exercise 42 / Solution
1: Beginner Frustrations
1: Beginner Game Sample 1
1: BeginnerGameSample3Part1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 3 Part 4
1: [Path] Beginner Game Sample 5
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 1
1: Beginners Endgame Exercise 2
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 4
1: BeginnersEndgameExercise5/Attempts
1: Beginners Endgame Exercise 8
1: Beginners Endgame Exercise 9
1: Benjamin Papazoglou
1: BenjaminTeuber/InseiGame1
1: BenjaminTeuber/InseiGame2
1: Bent four in the corner is dead / Discussion
1: BesiegeWeiToRescueZhao
1: BillSpight/Step
1: Black/ Discussion
1: Black 3 is an enclosure
1: BlackSheepRengo2003/W84 discussion
1: Blue Wyverns Computer Go Corner
1: Books / DBRef Template
1: BQM 103
1: BQM 108
1: BQM110
1: BQM111
1: BQM112
1: BQM114
1: BQM120
1: BQM122
1: BQM126
1: BQM128
1: BQM129
1: BQM131
1: BQM133
1: BQM135
1: BQM 14
1: BQM 146
1: BQM148
1: BQM 152
1: BQM 153
1: BQM 159
1: BQM 163
1: BQM164
1: BQM167
1: BQM 170
1: BQM177
1: BQM178
1: BQM183
1: BQM 185
1: BQM188
1: BQM 189
1: BQM197
1: BQM 20
1: BQM 202
1: BQM 203
1: BQM 207
1: BQM 210
1: BQM 214
1: BQM 219
1: BQM 228
1: BQM 232
1: BQM 233
1: BQM 234
1: BQM 235
1: BQM 236/ Discussion
1: BQM 239
1: BQM 240
1: BQM 248
1: BQM 25
1: BQM 250/ Discussion
1: BQM 252
1: BQM 255
1: BQM 260
1: BQM 261
1: BQM 262
1: BQM 266
1: BQM 268
1: BQM 273
1: BQM 279
1: BQM 287
1: BQM 288
1: BQM 297
1: BQM 298
1: BQM 299
1: BQM3
1: BQM 301
1: BQM 302
1: BQM 304
1: BQM 311
1: BQM32
1: BQM 321
1: BQM 322
1: BQM 325
1: BQM 326
1: BQM 329
1: BQM 330
1: BQM 332
1: BQM 333
1: BQM 335
1: BQM 336
1: BQM 339
1: BQM 342
1: BQM 346
1: BQM 358
1: BQM 361
1: BQM 362
1: BQM372
1: BQM 380
1: BQM 386
1: BQM 387
1: BQM 388
1: BQM 391
1: BQM 394
1: BQM 400
1: BQM 402
1: BQM 409
1: BQM 412
1: BQM 417
1: BQM 418
1: BQM42
1: BQM 423
1: BQM 427
1: BQM 429
1: BQM 431
1: BQM 433
1: BQM 439
1: BQM44
1: BQM 440
1: BQM 441
1: BQM 445
1: BQM 446
1: BQM45
1: BQM 451
1: BQM 457
1: BQM 460
1: BQM 463
1: BQM 464
1: BQM 469
1: BQM 471
1: BQM 479
1: BQM 481
1: BQM 484
1: BQM 487
1: BQM 500
1: BQM 501
1: BQM 505
1: BQM51
1: BQM 510
1: BQM 512
1: BQM 517
1: BQM 519
1: BQM 523
1: BQM 524
1: BQM537
1: BQM 540
1: BQM 541
1: BQM544
1: BQM 545
1: BQM 547
1: BQM 553
1: BQM 557
1: BQM 558
1: BQM 561

Bottom 250 Backward

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1: 115NN Notcher
1: 11thNongshimCup/Stage 2 Game 6
1: 11thNongshimCup/Stage 3 Game 1
1: 11thNongshimCup/Stage 3 Game 3
1: 125WNNotcher
1: 2018 CITIC Securities Cup World AI Go Open
1: 215SW Notcher
1: 223WSNotcher
1: 3363 enclosure
1: 3364 Enclosure
1: 3437 enclosure
1: 3-4 point distant low approach, one-space low pincer, tenuki
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 point low approach two-space high pincer press extend
1: 355563 enclosure
1: 3-5 attachment against a low corner enclosure
1: 3-5 point 3-3 approach cover, tenuki
1: 3-5 point, 4-3 approach, one-space pincer, diagonal, jump
1: 35 point low approach two-space low pincer tenuki
1: 4474 Enclosure
1: 4-4 point 5-5 shoulderhit
1: 4-4 point distant high approach two space low pincer
1: 4-4 point low approach attachment, 3-3 invasion
1: 4-4 point low approach high extension, slide, pincer
1: 44 Point Low Approach Low Knights Move Block / Discussion
1: 4-4 point low approach three-space high pincer
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point low approach, two-space high pincer with side stone
1: 4-4 point ogeima slide follow up
1: 4-5 10-3 enclosure
1: 7x7 game
1: Active Superko/discussion
1: Adachi Keiichiro
1: Adachi Toshimasa
1: Adum
1: Advance to Chencang by a hidden path
1: AGA Rules / Discussion
1: Agilis/Agi Tutoring Chronicles
1: Akagi Kazuo
1: Akira's Top Right 48
1: A ko as a ko threat
1: All About Ko / Errata
1: All Japan Go Association
1: AlphaGoJoseki/KobayashiLine
1: Amateur Fuseki 10
1: Amayake Nobuo
1: Analects
1: Andrey Kashaev
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Anti Seki
1: A ponnuki is worth thirty points
1: Araki Issei
1: Arimasen
1: Arimura Hiroshi
1: Asano Yasuko
1: Ashiba Katsumi
1: AsusEeePC
1: Atari Go/ Discussion
1: Atari Inc.
1: Auto Korsak
1: AwesomeBaduk
1: Baduklab Online Group Tournaments
1: Basic Instinct Counterexample 2
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 128 / Attempts
1: BeginnerExercise171/Hint
1: BeginnerExercise201/Attempts
1: BeginnerExercise226/Discussion
1: Beginner Exercise 244 / Attempts
1: Beginner Exercise 247 / Comment
1: Beginner Exercise 259 / Attempts
1: Beginner Game Sample 4
1: BeginnersEndgameExercise3/Solution
1: Beginners Endgame Exercise 9
1: Ben Gale
1: Bent four in the corner exercises / Solution 4
1: Bermuda Triangle Handicap Fuseki
1: Bernard Helmstetter
1: BesiegeWeiToRescueZhao
1: biased framework
1: BIBA
1: Big Brother Go
1: Big Eye liberties example 1
1: bite off
1: Black Sheep Rengo 2003/Move 170 Upper Right Endgame
1: BlindSpot/Problem 4 Solution
1: Border Lines
1: BQM102
1: BQM117
1: BQM136
1: BQM148
1: BQM 153
1: BQM156
1: BQM 158
1: BQM 17 / First Try
1: BQM 179
1: BQM 187
1: BQM 19
1: BQM191
1: BQM 199
1: BQM2
1: BQM 208
1: BQM 21 / BottomSide
1: BQM 21 / Lower Right
1: BQM 214
1: BQM 221
1: BQM225/lower right
1: BQM 251
1: BQM 252
1: BQM 254
1: BQM 256
1: BQM 269
1: BQM 311
1: BQM 314
1: BQM 326
1: BQM33
1: BQM 330
1: BQM 358
1: BQM 359
1: BQM 362
1: BQM372
1: BQM 375
1: BQM 377
1: BQM 393
1: BQM 397
1: BQM 404
1: BQM 414
1: BQM 424
1: BQM43
1: BQM 433
1: BQM 436
1: BQM 439
1: BQM 457
1: BQM 466
1: BQM 478
1: BQM 483
1: BQM 484
1: BQM 505
1: BQM 509
1: BQM 510
1: BQM 514
1: BQM 521
1: BQM 535
1: BQM 536
1: BQM 540
1: BQM 548
1: BQM 556
1: BQM 565
1: BQM 584
1: BQM59
1: BQM 599
1: BQM77
1: BQM79
1: BQM 86
1: BQM 91 / Attempt 2 by Charles
1: Breaking Bad Habits/ Discussion
1: BSR 2003 B5 Alternative
1: Bulge/ Discussion
1: Buying Equipment / in Asia
1: Cao Youyin
1: Capturing Race Exercise 12
1: Capturing Race Exercise 13
1: Capturing Race Exercise 17
1: Capturing Race Exercise 2 / Solution
1: Capturing Race Exercise 4
1: Capturing Race Exercise 41
1: Capturing Race Exercise 6 / Solution
1: Card Game Model of Ko
1: CEGOAcademicSystem/hashimoto
1: Cell Phone Timing
1: Chaegowi
1: Cheating on Go servers
1: Check escape routes first
1: Chen Changqing
1: Chen Guanwei
1: Cheng Zhengyu
1: Chen Yida
1: Chen Zhengxun
1: Cheong Su-hyeon
1: Chinese Language Pages
1: Chino Tadahiko
1: Cho U no Tokusen Tsumego
1: Chris's Go Pages / Thickness
1: Cincinnati Go Club
1: Clumsy double contact
1: Coffee Break Move
1: ColorblindSuperko/solution
1: Compromised diagonals and joseki 2
1: Compromised diagonals and joseki 4
1: Compromised diagonals and joseki 5
1: ConstructionProblem6
1: Contact play for sabaki
1: ContemporaryGoTerms/Questions
1: Corner is gold, side is silver, center is grass
1: Corners, then sides, then center
1: Create something out of nothing
1: Cutting the ogeima
1: Dachongjiu Cup
1: Dagger Go
1: Daguoshou tournament
1: Dark Go
1: Den Isei
1: DGS-Shogun
1: Dictionary of Basic Fuseki, Vol. 1 / Errata
1: Disjoint Set Algorithm
1: Distance Teaching
1: Doke Akira
1: Don't defend what is not yours
1: Don't go fishing while your house is on fire
1: Don't help your opponent exercise 1
1: Door Group Exercise 2 / Solution
1: Door group exercises
1: Dots Go Ongoing Game/ Move 93 discussion
1: Dots Go Ongoing Game/Move 94 Net Variation
1: Doublehane on the first line
1: Double Hasami - Occupy Three-Three
1: Double low wing
1: Double Snapback / Attempts 6
1: DoubleThreat/Solution
1: Douglas Hofstadter
1: Draw
1: Dynamic/Discussion
1: Edge of the board
1: EGF Rating per Rank
1: Eidogo / Collab
1: elbow
1: Empty corner
1: Empty triangle against first line hane
1: Endgame Problem 1 / Solution
1: Endgame Problem 27
1: Endgame Problem 30
1: Endgame Problem 30 / Attempts
1: Endgame Problem 34
1: Endgame Problem 39 / Solution
1: Endgame Problem 40 / Attempts
1: Endgame Problem 40 / Discussion
1: Endgame Problem 9
1: Endgame Tesuji4
1: Endo Yoshifumi
1: End Up In The Center
1: Enterprise The Television Show/ Discussion
1: Erasure Or Invasion/Discuss Example 1
1: Etland Cup
1: EuropeanProQualification2015
1: EuropeanProQualification2016
1: Falling in Love with Baduk
1: False Eye Life
1: Favorite Moment 5
1: Female Siptan

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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