Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2017-09-20

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6468: Nihon Ki-in
4295: Sente
3854: [Path] Beginner Exercises
3546: Problems and Exercises
3244: Go Books
2933: Japanese Go Terms
2779: Dan
2695: David Carlton
2586: Robert Jasiek / Score Parity Prize
2551: Ko
2472: Atari
2323: Miai
2239: KGS Go Server
2143: Seki
2123: Ko Threat
2096: Stub
2041: Joseki
2024: Eye
1905: [Path] Life and Death
1898: Capturing race
1889: World Amateur Go Championship
1864: Liberty
1863: Tenuki
1768: Mutual Damage
1742: [Path] Tesuji
1644: Gote
1426: Aji
1423: [Path] Honinbo
1419: Kansai Ki-in
1399: [Path] Shape
1364: Tsumego
1360: Hane
1351: Territory
1328: Ladder
1322: Miai counting
1294: Shortage of Liberties
1266: Go Seigen
1195: [Path] Endgame
1188: Languages
1163: Framework
1120: Pinyin
1101: Professional
1096: Connection
1080: Go Board
1075: Alive
1053: Meijin
1038: Go
1037: Hikaru No Go
1034: Fuseki
1032: Oiotoshi
1022: Cho Chikun
1014: Influence
1007: Komi
977: Eyespace
973: Capture
961: Wiki Master Edit
938: List of Korean names
933: Vital point
906: Kikashi
882: [Path] Handicap
881: [Path] Go Proverbs
880: Two Eyes
874: Takemiya Masaki
872: Dragon Go Server
871: Go Servers
858: Smart Game Format
832: Insei
821: Sensei's Library
818: American Go Association
814: Superko
802: Reverse Sente
802: Sente Sente
792: Dame
788: Snapback
785: Yi Ch'ang-ho
784: Sakata Eio
783: Approach Ko
777: Combinatorial Game Theory
771: Cut
752: False Eye
752: Thickness
750: Yi Se-tol
736: Go World
735: Invasion
731: Yose
714: One-point jump
709: Rules of Go
702: Throw-in
690: Eye Shape
685: Kitani Minoru
680: Liberty - introductory
675: Outside Liberties
668: Chain
660: Extension
655: Weak Group
654: IGS
653: Fujisawa Hideyuki
651: [Path] Rank
649: Dead
647: Nihon Ki-in new promotion system
646: Big Point
642: Hankuk Kiwon
635: Auto-atari
634: Urgent Point
632: [Path] Opening
628: Nihon Ki-in Professional Examination
627: Kobayashi Koichi
627: Shusaku
620: Ko fight
619: Keima
618: Kato Masao
618: rec.games.go
615: Aji keshi
615: Bent four in the corner
614: Judan
611: [Path] Eyes Collection
610: Base
604: Kisei
601: [Path] Inoue
598: Enclosure
593: Ambiguous Position
590: Ishida Yoshio
587: Otake Hideo
586: 33 Point Invasion
585: [Path] Gokyo Shumyo Tsumego Series
583: Rin Kaiho
579: Hoensha
578: McMahon Pairing
572: Tengen
566: Cutting Point
566: [Path] Net
566: Pieter Mioch
565: Overconcentrated shape
561: Oza
558: Bulky Five
558: Hashimoto Utaro
557: Slate and Shell
556: Go Game Guru
554: GoBase
554: Miai in the End Position
552: Multi-stage ko
551: GoGoD CD
546: [Path] How To Use Wiki
544: Sente gains nothing
540: Nobi
539: Approach Move
536: Group
536: Kosumi
518: Deiri Counting
516: Kiseido
513: Zhongguo Qiyuan
508: Japanese Rules
507: Sacrifice
507: Tedomari
505: Go Programs
498: Area Scoring
497: 3-3 point
496: American Go Foundation
494: Heavy
493: Takagawa Kaku
491: Cho Hun-hyeon
484: Jubango
482: Richard Bozulich
482: Two-eye-formation
481: Contact play
478: Temperature
478: [Path] Yasui
470: RGG FAQ on SL
467: Inside liberties
464: Yoda Norimoto
462: 4-4 Point
455: 3-4 point
455: Shusai
454: Oteai
453: Territory Scoring
452: Kyu
452: Professional Go Associations
449: Wade-Giles
442: Elwyn Berlekamp
441: Dots Go
440: Nakade
439: Eternal Life
438: Cho U
438: Jigo
437: Chess
437: Gosei
433: Segoe Kensaku
432: European Go Congress
431: Two-Headed Dragon
430: Scoring
428: GNU Go
428: Reduction
428: Yutopian
427: Star Point
425: Atari Go
425: Light
424: Squeeze tesuji
423: Life in 19x19
422: AGA Rules
422: International Go Federation
421: Ing Rules
421: O Rissei
419: Cycle
419: Kuroki Goishi Ten
417: Suicide
415: Peep
414: Double-purpose plays
414: Unsolved Problems
411: Ponnuki
410: Ladder-breaker
407: Point
407: Takao Shinji
404: Solid connection
404: Yang Yilun
403: Fujitsu Cup
399: Dosaku
398: Ishi Press
397: Mathematical Go
396: Wedge
395: Sabaki
393: Korean Baduk League
390: Byo-Yomi
386: Cross-Cut
385: Middle Game
385: Rules of Go - introductory
385: Tsumego Conventions
383: Shogi
381: Atari/hatari
381: Yamashita Keigo
380: James Davies
379: [Path] RGG FAQ
378: Two step hane
376: [Path] KGS Wishlist
376: Takagi Shoichi
375: Corner approach
375: Status
374: Triple Ko
373: Double Ko
373: Rui Naiwei
371: Black
371: Ko master
370: Double Atari
368: Crane's Nest Tesuji
368: goproblems.com
367: Ten Thousand Year Ko
365: go4go
365: [Path] Killing Shapes
365: Probe
364: Recent Changes
364: Thickness Exercise 2

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

12048: [Path] Gokyo Shumyo Tsumego Series
11505: Problems and Exercises
9864: [Path] Big Question Mark
9260: Discussion pages
5540: Starting Points
5253: SL Statistics
5070: [Forum] Meta Discussion
4978: Article of the Week / Archive
4867: Reference Section
4094: SL as an ageing Wiki
4044: Wiki Etiquette
3899: [Path] Beginner Exercises
3531: [Path] Life and Death
3177: [Path] Xuanxuan Qijing Problems
3133: Guided Tours
2812: Go News
2444: ArticleOfTheWeek/Archive 2009
2424: Xuanxuan Qijing Problems / Thumbnails 1-50
2400: Xuanxuan Qijing Problems / Thumbnails 200-250
2387: Xuanxuan Qijing Problems / Thumbnails 51-100
2365: Xuanxuan Qijing Problems / Thumbnails 250-300
2354: Xuanxuan Qijing Problems / Thumbnails 101-150
2335: Xuanxuan Qijing Problems / Thumbnails 300-347+
2334: Xuanxuan Qijing Problems / Thumbnails 151-200
2254: Go Books
2239: Coffee Machine
2079: [Path] Shikatsu Myoki Tsumego Series
2047: Shikatsu Myoki Tsumego Series / Thumbnails 151168
2001: [Path] Endgame Problems
1980: Classical life-and-death problems
1959: Future Use of SL
1958: Dan Exercises
1956: KGS Go Server
1877: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1866: Classical Go Problem books
1864: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1853: Shikatsu Myoki Tsumego Series / Thumbnails 150
1845: Variants
1794: Latest Promotions
1765: [Path] Teaching Methods
1723: Velobici / Japanese Player Names
1719: HermanHiddema/Joseki Table
1674: [Path] Kyu Exercises
1652: tapir / Seki
1642: Problems on the Internet
1612: ArticleOfTheWeek/Archive 2010
1589: List of Japanese names
1579: Axd/CandidateSLPages
1554: GoGoD CD
1554: [Path] Random Tsumego
1504: Message Board
1501: Axd/Rules
1425: Tapir / Pages That Need Regular Update
1418: Wiki News
1407: Sensei's Wishlist
1374: [Path] Igo Hatsuyo-ron Problems
1311: Wiki Orphans
1296: Kyu Exercises / Thumbnails 1 - 50
1272: Go News / Year 2013
1268: Axd / Books
1244: ArticleOfTheWeek/Archive 2011
1243: Beginner Exercises / Thumbnails 101 - 150
1230: Beginner Exercises / Thumbnails 151 - 200
1219: Beginner Exercises / Thumbnails 201 - 250
1213: [Path] Gokyo Seimyo Tsumego Series
1207: [Path] Isolated problems
1200: Names in Go
1190: [Path] Commented games
1171: [Path] Tsumego From Games
1154: List of Korean names
1151: Beginner Exercises / Thumbnails 251 - 300
1136: Tour Bus Stop
1135: Beginner Exercises / Thumbnails 51 - 100
1131: Hikaru No Go
1130: Wiki Orphans / Aliases To Keep
1123: Sensei's Library
1122: 34 Point Josekis / Original
1088: [Path] Go History
1085: Xuanxuan Qijing
1077: Beginner Exercises / Thumbnails 1 - 50
1077: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1077: MAsterdam / Playing Guide
1075: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1065: Article of the Week / Nominations
1065: Link Collection
1060: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1056: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1049: BeginnerExercises/Thumbnails 301 - 350
1044: Tderz/Books
1043: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1025: Ian Davis / Useful
1016: Library Work
1014: [Path] SL Journal
1004: Sh/Improvements
996: List of Chinese names
991: The Many Faces of Go
990: Professional tournaments
984: Starting Points/ Discussion
979: Joseki pages
974: mAsterdam/journal
970: Imagist/Study Blog
968: Byorgey/StudyList
949: DieterVerhofstadt/History of approaches to the game
944: [Path] Endgame
942: Fuseki pages
942: [Path] RGG FAQ
938: KyuExercises/Thumbnails 151 - 200
918: Teach Yourself Go
911: KyuExercises/Thumbnails 201 - 250
906: Buitenland/Hoshi Joseki
900: Dont Follow Proverbs Blindly/ Discussion
896: Go Terms
894: SL is not Wikipedia
892: Joseki Discussions
878: Kyu Exercises / Thumbnails 101 - 150
873: [Path] How Paths Work
870: Front Page
870: Tsumego From Games 29
869: Systematic Joseki / Discussion
866: KGS forum at SL discussion
847: Editing Guidelines
844: [Path] Go Humour
838: Ongoing Game
837: [Path] Go Proverbs
835: [Path] Practical Endgame Tests
825: TheArtOf9x9Go/Accompanying materials
822: Go Problems on the Internet
819: Systematic Joseki / Why, Why not
818: [Path] Tesuji
805: Doug's Go Blog
805: Taxonomy of Joseki
805: Velobici/Quasi-Blog
787: KennKnowles/ Questions
785: Breaking Bad Habits
778: Game I Want Back
777: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
773: Kyu Exercises / Thumbnails 51 - 100
771: Latest Promotions / Year 2011
766: Tapir/Talk
760: Go Places in the USA
758: [Path] How To Use Wiki
757: Joseki
753: Top Amateur Players By Country
747: [Path] Capturing Race Exercises
747: Computer Go Programming
742: Pages for Beginners
736: Chinese Go Terms
736: [Path] Japanese Big Question Mark
730: What to expect from joseki pages at SL
722: Tsumego Lounge
717: Professional
715: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
714: Riff Raff/ Go Software Reviews
707: Commented Professional Games
703: Japanese Go Terms
701: DieterVerhofstadt/Ko
691: Japanese Go Books
679: [Path] Xian Ji Wu Ku Problems
678: Problem collections and copyright discussion
664: Ambiguous names
664: Shape Problem 4
663: Velobici/Archive
638: BQM 218
633: [Path] Bad Habits
629: Whither Joseki ...
625: Tsumego From Games 29 / Attempts
621: Understanding Wiki Pages
617: Advertising On SL / Discussion
615: General Discussion Pages
610: 3-4 point high approach, inside contact, hanging connection
606: Deutschsprachiges Material
603: Economy Pages
603: RecentChanges Junkie's Nightmare
601: BQM 293
599: [Path] Worst Move Problems
598: Playing a game backwards
586: Fujitsu 17 Yi Wang/ Discussion
582: Hal9666/BooksIPlanToBuy
576: [Path] Hikaru No Go Path
573: If it has a name, know it
568: Go Places
564: tapir/45 JosekiWME
562: KGSWishlist/OldDiscussion
558: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
557: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
556: Reference games
550: Nihon Ki-in
548: Go Blogs
541: Beginner Exercises / Consolidated 26 - 50
541: Discrimination in Go
540: Oddities
537: Axd/Teaching
536: Go-Playing Programs
532: Go Servers
528: How Forums Work
520: Text Formatting Rules
517: Chinese Pro Ratings
514: Japanese Go Terms / Discussion
513: Beginner Exercises / Consolidated 1 - 25
513: Side patterns
510: Page difficulty discussion
508: Meta Discussion / SL II
506: Xian Ji Wu Ku
505: Old Mottos
503: Mapping Sensei's Library
500: Vote Discussion Pages / Discussion
499: Florida
498: [Path] Ko Pages - Taxonomy
498: Nachtrabe/ Old Baduk Blog
498: [Path] Shape Collection
497: Go Places in Europe
493: Taxonomy of techniques
491: SL - The Original Pages
489: The Way of Go
485: Latest Promotions / Year 2010
484: Professional promotion tournaments
484: SL Copyright / Discussion
482: [Path] Handicap
482: Riff Raff / Go Library
481: Why Mirroring Is Bad
480: TsumegoFromGames134/Solution
478: Advanced Find Page
477: Go
475: Get Strong at Go Parodies
473: buitenland/books
472: Dieter Verhofstadt / Teaching experiences
468: Article of the Week Template
468: How To Use Wiki / Editing Freedom
467: SL - Forum Policy
466: DieterVerhofstadt/FullTrainingProgram
466: Go Review/Famous Games Ancient And Modern
465: Xuanxuan Qijing Problem 91 / Solution
463: To Sign or Not to Sign
460: Tamsin/Archive 2008
458: Youth Go
456: Axd/Bookmarks
454: [Path] Speculation
453: Coyote/ GoTraining Blog
453: Strange Openings
453: Taxonomy
452: Axd/Zen
451: Article of the Week
451: Teaching Methods/ Discussion
447: Capturing race
445: Celebrity Go Players
445: Journal of an American Go Player
445: Wiki Master Edit/ Discussion
444: DieterVerhofstadt/Deliberate practice
444: Under The Stones Problem 9
442: 4-4 point low approach

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tips for Amateur Players I
1: 115 WSNotcher
1: 116NNNotcher
1: 116 NWNotcher
1: 123NSNotcher
1: 133 WSNotcher
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 2005 Goodwill Rengo / Discussion
1: 2005 Revenge Of The Rengo/ Discussion
1: 212SSNotcher
1: 215 NWNotcher
1: 24 Basic Joseki
1: 312WS Notcher
1: 322WW notcher
1: 3-3 point invasion query 1
1: 3-3 point invasion query 2
1: 33 Point Invasion Query 5a
1: 3-3 point invasion query 9
1: 3-4 point high approach, double contact, push, extension
1: 3-4 point high approach, double contact, wall
1: 34PointHighApproachInsideContactHangingConnection/Discussion
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach, two-space high pincer, bump
1: 3-4 point high approach, two-space high pincer, hazama tobi
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3-4 point low approach one-space high pincer knight's move
1: 3-4 point low approach, one-space high pincer, knight's move, kosumi
1: 3-4 point low approach shoulder hit
1: 3-4 point very distant high approach from the wrong direction
1: 3583 enclosure
1: 3-5 point low approach one-space low pincer, two-contact transposition
1: 364464 enclosure 3-3 invasion
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point diagonal attachment, one-space jump (without pincer)
1: 4-4 point low approach, high extension, san-san
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 44 Point, Low Approach, Low Extension, 3-3 invasion
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach one-space low pincer, attach wrong side
1: 4-4 point, low approach, tenuki
1: 4-4 point, low approach, tenuki, 3-3 invasion
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach, two-space high pincer with side stone
1: active defense
1: Active Superko/discussion
1: Adachi Toshimasa
1: Agilis/Agi Tutoring Chronicles
1: Alcohol and Go
1: Amashi/Discussion
1: Amateur Fuseki 2
1: Anleitung fuer ein missgluecktes Go-Turnier
1: A Ponnuki Is Worth Thirty Points / Discussion
1: Aragaki Shun
1: Arimaa
1: Arimura Hiroshi
1: Arno Hollosi / Thoughts about SL
1: ArticleOfTheWeek/Archive 2011
1: Asano Tokihide
1: A Scientific Introduction to Go
1: B2 Bomber Josekis
1: Bad Teaching Habits
1: Basic Instinct in Joseki 1
1: Be Fair When Comparing Moves
1: Beginner Exercise 156 / Solution
1: BeginnerExercise222/Discussion
1: Beginner Exercise 45 / Solution
1: Beginner Game Sample 1
1: [Path] Beginner Game Sample 2
1: Beginner Game Sample 2 / Part 1
1: BeginnerGameSample3Part1
1: Beginner Game Sample 3 Part 4
1: Beginner Game Sample 5 / Part 2
1: Beginner Move Function Problem 3 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 1
1: Beginners Endgame Exercise 11
1: Beginners Endgame Exercise 5
1: Beginning Go
1: Benefits of Teaching Go
1: Benjamin Papazoglou
1: BenjaminTeuber/InseiGame1
1: BenjaminTeuber/Thoughts about Go Programming
1: Bent four in the corner is dead / Discussion
1: biased framework
1: Big P
1: BigQuestionMark/Thumbnail Index 1-20
1: BillSpight/improvement
1: bite off
1: Black Sheep Rengo 2003/Move 170 Upper Right Endgame
1: BlackSheepRengo2003/W58 Discussion
1: BlitzGames/discussion
1: BlueWyvern vs AvatarDJFlux
1: Books / DBRef Template
1: Book Template
1: BQM101
1: BQM106
1: BQM111
1: BQM114
1: BQM117
1: BQM 12
1: BQM120
1: BQM121
1: BQM125
1: BQM126
1: BQM 13
1: BQM 132
1: BQM135
1: BQM136
1: BQM137
1: BQM139
1: BQM 14
1: BQM145
1: BQM148
1: BQM 149
1: BQM151
1: BQM 152
1: BQM165
1: BQM166
1: BQM167
1: BQM169
1: BQM 170
1: BQM174
1: BQM175
1: BQM176
1: BQM177
1: BQM178
1: BQM 18
1: BQM191
1: BQM193
1: BQM196
1: BQM 199
1: BQM 201
1: BQM 203
1: BQM 207
1: BQM 208
1: BQM 209
1: BQM 21
1: BQM 213
1: BQM 218
1: BQM 219
1: BQM 225
1: BQM 226
1: BQM 23 / Just Kidding
1: BQM 233
1: BQM 234
1: BQM 236
1: BQM 239
1: BQM 24
1: BQM 243
1: BQM 247
1: BQM 248
1: BQM 25
1: BQM 250/ Discussion
1: BQM 253
1: BQM 255
1: BQM 260
1: BQM 265
1: BQM 278
1: BQM 282
1: BQM 285
1: BQM 288
1: BQM 291
1: BQM 298
1: BQM 300
1: BQM 304
1: BQM 306
1: BQM 310
1: BQM 311
1: BQM 323
1: BQM 325
1: BQM 326
1: BQM 329
1: BQM 332
1: BQM 334
1: BQM 335
1: BQM 336
1: BQM 337
1: BQM 338
1: BQM 341
1: BQM 347
1: BQM 352
1: BQM 353
1: BQM 356
1: BQM 358
1: BQM 360
1: BQM 362
1: BQM 364
1: BQM 367
1: BQM 369
1: BQM 375
1: BQM 376
1: BQM 377
1: BQM 384
1: BQM 387
1: BQM 393
1: BQM 397
1: BQM 402
1: BQM 414
1: BQM 415
1: BQM 417
1: BQM 420
1: BQM426
1: BQM 428
1: BQM43
1: BQM 435
1: BQM 439
1: BQM 440
1: BQM 441
1: BQM 446
1: BQM 447
1: BQM 449
1: BQM 452
1: BQM 459
1: BQM 462
1: BQM 464
1: BQM 465
1: BQM 466
1: BQM 467
1: BQM 470
1: BQM 471
1: BQM 474
1: BQM 481
1: BQM 487
1: BQM 493
1: BQM 505
1: BQM 507
1: BQM 510
1: BQM 514
1: BQM 517
1: BQM 519
1: BQM 521
1: BQM 531
1: BQM 532
1: BQM 533
1: BQM 534
1: BQM 538
1: BQM 539
1: BQM54
1: BQM 549
1: BQM 551
1: BQM 552
1: BQM 556
1: BQM 558
1: BQM 559
1: BQM 565
1: BQM566

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NNNotcher
1: 116 NWNotcher
1: 11thNongshimCup/Stage 3 Game 1
1: 11thNongshimCup/Stage 3 Game 4
1: 123NSNotcher
1: 133 NN Notcher
1: 214NWNotcher
1: 215SW Notcher
1: 215WWNotcher
1: 3-3 point invasion query 10
1: 3-4 point distant low approach, one-space low pincer, tenuki
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach three-space high pincer, tenuki
1: 3-4 point high approach, two-space high pincer, hazama tobi
1: 3-4 point low approach one-space high pincer one space jump
1: 3-4 point low approach one-space low pincer, tenuki
1: 3-4 point low approach three-space low pincer taisha
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-4 point very distant high approach from the wrong direction
1: 3-5 point low approach one-space low pincer, kosumi
1: 364463 enclosure
1: 364464 enclosure 3-3 invasion
1: 3-D on 2-D Goban
1: 4-4 point low approach three-space high pincer
1: 60th Honinbo Title Match 1st Game Move 43
1: Adachi Toshimasa
1: Adding Pages
1: Adjacent One and Two space Jump
1: AGA Rules / Discussion
1: Aji Example 6
1: All About Ko / Errata
1: Alternate Bid Go
1: Analects
1: An Cho-yeong
1: Ando Akio
1: Ando Kazushige
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Another explanation on Chinese komi
1: Anti Seki
1: approach liberty
1: Aragaki Miki
1: Archaic/CreatingPotentialByAddingStonesToAnArea
1: ARGRules
1: Arimura Hiroshi
1: Arthur Smith
1: Asano Yasuko
1: Ashiba Katsumi
1: AsusEeePC
1: Baoxiang Bai
1: Base Stealing Suji 1
1: Basic Instinct Counterexample 2
1: Beat the Grass to Startle the Snake
1: Beginner Exercise 131 / Attempts
1: Beginner Exercise 133 / Attempts
1: BeginnerExercise135/Hint
1: BeginnerExercise171/Hint
1: BeginnerExercise226/Discussion
1: Beginner Exercise 231 / Attempts
1: Beginner Exercise 238/ Attempts
1: Beginner Exercise 247 / Comment
1: Beginner Exercise 258 / Attempts
1: Beginner Exercise 259 / Attempts
1: Beginner Game Sample 5 / Part 4
1: BeginnersEndgameExercise2/Attempts
1: BeginnersEndgameExercise5/Attempts
1: Beginners Endgame Exercise 9
1: BesiegeWeiToRescueZhao
1: Bildstein/Votes
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: BlackSheepRengo2003/W70 Discussion
1: BlueWyvern vs AvatarDJFlux
1: Book Buying Disease
1: BQM143
1: BQM151
1: BQM 152
1: BQM 170
1: BQM182
1: BQM 187
1: BQM191
1: BQM193
1: BQM 21 / Upper Right
1: BQM 211
1: BQM225/lower right
1: BQM 251
1: BQM 252
1: BQM 255
1: BQM 256
1: BQM 267
1: BQM 29
1: BQM 290
1: BQM 301
1: BQM 304
1: BQM 326
1: BQM 330
1: BQM345/Earlier play
1: BQM 356
1: BQM 358
1: BQM 361
1: BQM 397
1: BQM4
1: BQM 413
1: BQM 428
1: BQM43
1: BQM 433
1: BQM 454
1: BQM 466
1: BQM50
1: BQM51
1: BQM 514
1: BQM 521
1: BQM 540
1: BQM 542
1: BQM 562
1: BQM 568
1: BQM 584
1: BQM 86
1: British Go League / Northern Go League
1: Bronstein Timing / Discussion
1: Buying Equipment / in Japan
1: Byoyomi on Go Servers
1: Cao Dayuan
1: Cao Youyin
1: Capturing Race Exercise 17
1: CapturingRaceExercise18/Solution
1: Capturing Race Exercise 2 / Solution
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 24
1: Capturing Race Exercise 25 / Solution
1: Capturing Race Exercise 4
1: Capturing Race Exercise 4 / Solution
1: CapturingRaces1
1: Cash
1: CEGOAcademicSystem/hashimoto
1: Chasing
1: Chen Jiarui
1: Chen Mingjin
1: Chen Qirui
1: Chen Qiulong
1: Chen Shi
1: Chihaku
1: Chisen
1: Cho Insun
1: Cincinnati Go Club
1: Coffee Break Move
1: ColorblindSuperko/solution
1: Complexity Of Go / Discussion
1: Compromised diagonals and joseki 4
1: Conceal a dagger in a smile
1: Confirmation Phase
1: Contact Play/ Discussion
1: Continuum of security
1: Corner is gold, Edge is silver, center is grass
1: Cost Benefit Analysis
1: Counting Problem 1 / Solution
1: Crossed Five
1: Cubic Seki
1: CuttingTheKeima/Old Discussion
1: Cutting the ogeima
1: Cyclic positions taxonomy
1: Dae Hyuk Ko
1: Dagger Go
1: Dame Ko Threats
1: Daniel Dennett Applied To Go
1: Defunct clubs and tournaments
1: Delayed suicide
1: Diamond
1: DietersStudyOfOtakeGame7
1: Different Attitude To Serious And Learning Games
1: Disjoint Set Algorithm
1: Don't peep at bamboo joints
1: Door group exercise 2
1: Door Group Exercise 2 / Solution
1: Double digit kyu
1: Double Gote
1: Double hane example 1
1: Double Ko Seki/ Discussion
1: double peep
1: DoubleSnapback/ Solution 4
1: Draughts Experience
1: Edge of the board
1: EGF Rating per Rank
1: Eidogo / Collab
1: elbow
1: Empty point
1: Empty triangle against first line hane
1: Enda Hideki
1: Endgame Problem 1 / Solution
1: Endgame Problem 2
1: Endgame Problem 8
1: End Up In The Center
1: ErasureOrInvasion/Discuss Example 2
1: erc
1: Errata In Books
1: EuropeanProQualification2016
1: Exclusive liberties
1: Extending
1: Falling in Love with Baduk
1: False Eye Life
1: Fan Junfu
1: FarmersHatQuestion/Discussion
1: Favorite Moment 5
1: Feng Wei Xu Qi
1: First Line Ogeima Connection/ Solution 1
1: Fix the weakest link
1: Flag Template
1: Fleet-footed
1: Floating stones
1: Flow of the Stones
1: Framework example 1
1: Frederic Donzet
1: French Ladder
1: Fujitsu17YiWang/FusekiTop
1: Fujitsu 17 Yi - Wang / Small yose - starting from 201
1: Fujiwara Shichishi
1: Fu Li
1: Furusho Katsuko
1: Fuseki Problem 2 / Solution
1: Fushigifuseki
1: Futsuu
1: Fuzzy
1: Gabriel Benmergui
1: GangMalkovich1/archive2
1: Genma
1: German Go Federation
1: Get Strong At Go Parities
1: GetStrongAtKibitz/Extracts
1: Get Strong At Teaching
1: Getting Beyond Shodan
1: Ginpo Club
1: Go A Guide to the Game
1: Go Dreams
1: Go IRC Channel
1: Gokyo Kyokuki
1: Gokyo Seimyo Volume 3 Problem 103
1: Gokyo Seimyo Volume 3 Problem 107
1: Gokyo Seimyo Volume 3 Problem 110
1: Gokyo Seimyo Volume 3 Problem 131
1: GokyoSeimyoVolume3Problem140/Attempts
1: Gokyo Seimyo Volume 3 Problem 56
1: Gokyo Seimyo Volume 3 Problem 64
1: Gokyo Seimyo Volume 3 Problem 70
1: Gokyo Seimyo Volume 3 Problem 71
1: Gokyo Seimyo Volume 3 Problem 75
1: Gokyo Seimyo Volume 3 Problem 79
1: Gokyo Seimyo Volume 3 Problem 82
1: Gokyo Seimyo Volume 3 Problem 94
1: Gokyo Shumyo, Section 1, Problem 2 / Hint
1: Gokyo Shumyo, Section 1, Problem 3 / Hint
1: Gokyo Shumyo, Section 1, Problem 82
1: Gokyo Shumyo, Section 1, Problem 83

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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