Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2021-01-20

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6491: Nihon Ki-in
4133: Problems and Exercises
3610: [Path] Beginner Exercises
3589: Go Books
3095: Sente
2925: Japanese Go Terms
2741: Ko
2687: Dan
2458: David Carlton
2222: Atari
2207: Miai
2188: Capturing race
2106: KGS Go Server
2104: Stub
2048: Seki
2022: Ko Threat
1987: Eye
1966: Tsumego
1921: Joseki
1900: World Amateur Go Championship
1895: [Path] Life and Death
1875: Liberty
1874: [Path] Tesuji
1704: Tenuki
1523: Languages
1508: Gote
1473: Aji
1468: Shortage of Liberties
1466: [Path] Honinbo
1387: Hane
1383: [Path] Endgame
1353: Connection
1341: Territory
1334: Ladder
1306: Professional
1284: Go Seigen
1219: Kansai Ki-in
1146: [Path] Shape
1108: Framework
1098: Miai counting
1091: Meijin
1081: Oiotoshi
1080: Go
1078: Komi
1076: Alive
1070: Cho Chikun
1059: Yi Se-tol
1026: Go Board
1021: Pinyin
1004: Capture
1000: Eyespace
983: Go Servers
974: List of Korean names
964: Fuseki
964: Hikaru No Go
956: Wiki Master Edit
935: [Path] Handicap
921: American Go Association
899: Influence
882: [Path] Go Proverbs
855: Kikashi
855: Vital point
854: Combinatorial Game Theory
852: Smart Game Format
849: Yose
846: Two Eyes
841: Cutting Point
830: Insei
820: Chain
815: Superko
807: Slate and Shell
802: Sakata Eio
800: Takemiya Masaki
797: Sensei's Library
790: Thickness
785: Rules of Go
775: Sente Sente
773: Yi Ch'ang-ho
765: Dame
753: Kitani Minoru
721: Cut
714: Eye Shape
710: Throw-in
699: Reverse Sente
693: False Eye
692: The Art of 9x9 Go
690: [Path] How to Use Wiki
678: Hoensha
670: Tsumego Conventions
669: Liberty - introductory
667: Approach Ko
667: Urgent Point
664: Fujisawa Hideyuki
660: Go World
659: rec.games.go
650: IGS
646: Snapback
642: Dead
641: Auto-atari
641: Enclosure
636: [Path] Opening
630: Kato Masao
626: [Path] Rank
625: [Path] Inoue
620: Temperature
618: Dragon Go Server
618: Hankuk Kiwon
611: Revised Romanization
610: McMahon Pairing
605: Japanese Rules
602: Big Point
601: Ko fight
600: Extension
597: Aji keshi
596: Bulky Five
596: [Path] Gokyo Shumyo Tsumego Series
591: Shusai
588: Kobayashi Koichi
586: GoBase
585: AlphaGo
585: Kiseido
584: Base
577: Main Line
575: Tengen
567: Life in 19x19
567: Weak Group
566: Miai in the End Position
564: Keima
560: Judan
557: Otake Hideo
557: Rin Kaiho
557: Tedomari
554: Territory Scoring
552: Mutual Damage
551: A New Approach to the Creation of Go Problems
551: Group
550: Invasion
548: 33 Point Invasion
547: Bent four in the corner
547: Ishida Yoshio
543: European Go Congress
541: Korea
540: [Path] Net
534: Andrew Grant
533: Contact play
531: Deiri Counting
531: Kisei
528: How to approach a life and death problem
527: GoGoD CD
521: Go Programs
521: Multi-stage ko
520: Oza
520: Shusaku
516: Cho Hun-hyeon
515: Go Game Guru
515: Pieter Mioch
514: [Path] Eyes Collection
514: Oteai
513: Wedge
511: Outside Liberties
511: [Path] Yasui
507: Scoring
504: Area Scoring
503: Hashimoto Utaro
502: Elwyn Berlekamp
502: Kido
495: Approach Move
491: Solid connection
491: [Path] Study
490: Byo-Yomi
490: Zhongguo Qiyuan
489: Sacrifice
488: Nihon Ki-in Professional Examination
488: RGG FAQ on SL
487: Overconcentrated shape
485: Japanese
485: Segoe Kensaku
484: Go Problems on the Internet
483: Tsumego/Etymology
481: One-point jump
478: Takagawa Kaku
473: Heavy
471: Kuroki Goishi Ten
469: Gosei
466: Light
464: Jigo
463: GNU Go
462: European Go Federation
461: Yu Ping on Tsumego
459: Take a bet on life and death
459: Tsumego Speed And Accuracy Table
458: Squeeze tesuji
457: Beginners' Guide to Go Problems
454: Cycle
454: Nobi
453: Two-eye-formation
450: 3-3 point
445: Nihon Ki-in new promotion system
445: Yoda Norimoto
441: Ladder Breaker
441: Standard Normal Form
439: AGA Rules
437: Fujitsu Cup
434: Suicide
434: Wade-Giles
430: Atari Go
429: Ko master
428: American Go Foundation
425: Yang Yilun
423: Kyu
423: Nakade
421: 400 Years of Go in Japan
420: Eternal Life
420: Kosumi
419: Star Point
416: Ishi Press
411: China Weiqi League
409: Ponnuki
408: Dosaku
407: Chess
404: Double Gote
404: [Path] RGG FAQ
403: Professional Go Associations
400: Reduction
399: Mathematical Go
398: Sente gains nothing
397: Ambiguous Move
397: Cho U
396: Two step hane
394: Richard Bozulich
393: Ing Rules
393: Point
392: uliGo
388: James Davies
388: Stub Template
387: Gekkan Go Waarudo
387: Thick
384: Guo Juan
383: Atari/hatari
382: Thickness Exercise 1
381: Unsolved Problems
377: GoDiscussions.com
377: Probe
375: Jubango
373: Yamashita Keigo
369: goproblems.com
369: Shogi
368: Thin
367: Play urgent moves before big moves
367: [Path] Time Systems

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

11861: [Path] Gokyo Shumyo Tsumego Series
11727: Problems and Exercises
9504: [Path] Big Question Mark
8541: Discussion pages
5364: SL Statistics
4990: Starting Points
4953: Reference Section
4586: Article of the Week / Archive
4120: [Forum] Meta Discussion
4002: SL as an ageing Wiki
3767: [Path] Beginner Exercises
3624: Wiki Etiquette
3388: [Path] Life and Death
3111: Guided Tours
2906: [Path] Xuanxuan Qijing Problems
2711: Article of the Week
2634: Coffee Machine
2567: Go News
2511: Xuanxuan Qijing Problems / Thumbnails 200-250
2459: Xuanxuan Qijing Problems / Thumbnails 1-50
2424: Xuanxuan Qijing Problems / Thumbnails 300-347+
2410: Xuanxuan Qijing Problems / Thumbnails 51-100
2346: Xuanxuan Qijing Problems / Thumbnails 151-200
2338: Xuanxuan Qijing Problems / Thumbnails 250-300
2313: Xuanxuan Qijing Problems / Thumbnails 101-150
2224: Go Books
2148: KGS Go Server
2082: Variants
2074: ArticleOfTheWeek/Archive 2009
2027: Classical Go Problem books
1970: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1959: Future Use of SL
1948: Dan Exercises
1928: [Path] Shikatsu Myoki Tsumego Series
1888: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1820: [Path] Endgame Problems
1816: Shikatsu Myoki Tsumego Series / Thumbnails 150
1805: Latest Promotions
1789: Japanese Go Terms
1780: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1761: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1709: HermanHiddema/Joseki Table
1702: [Path] Teaching Methods
1699: Velobici / Japanese Player Names
1678: CoffeeMachine/OldCoffee2012-2016
1663: Problems on the Internet
1653: [Path] Kyu Exercises
1603: Message Board
1589: [Path] Random Tsumego
1589: tapir / Seki
1489: List of Japanese names
1471: ArticleOfTheWeek/Archive 2010
1397: Axd/Rules
1365: [Path] Isolated problems
1343: Tapir / Pages That Need Regular Update
1337: [Path] Igo Hatsuyo-ron Problems
1324: Kyu Exercises / Thumbnails 1 - 50
1285: Ian Davis / Useful
1273: Sensei's Wishlist
1269: Wiki Orphans
1235: Beginner Exercises / Thumbnails 101 - 150
1216: Axd / Books
1203: Beginner Exercises / Thumbnails 201 - 250
1190: Go News / Year 2013
1185: [Path] Capturing Race Exercises
1174: Axd/CandidateSLPages
1173: [Path] Gokyo Seimyo Tsumego Series
1151: Beginner Exercises / Thumbnails 51 - 100
1138: Beginner Exercises / Thumbnails 151 - 200
1138: Hikaru No Go
1137: [Path] Commented games
1123: [Path] Tsumego From Games
1119: 34 Point Josekis / Original
1117: Beginner Exercises / Thumbnails 1 - 50
1117: Names in Go
1112: [Path] Go Proverbs
1097: List of Korean names
1079: ArticleOfTheWeek/Archive 2011
1079: Wiki Orphans / Aliases To Keep
1072: GoGoD CD
1066: Tour Bus Stop
1061: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1050: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1048: Beginner Exercises / Thumbnails 251 - 300
1039: Byorgey/StudyList
1028: Professional tournaments
1018: Tderz/Books
1014: mAsterdam/journal
1010: MAsterdam / Playing Guide
1006: Chinese Go Terms
1004: Igo Hatsuyo-ron Problems / Thumbnails 151-183
999: Igo Hatsuyo-ron Problems / Thumbnails 101-150
998: Sensei's Library
995: Link Collection
984: Joseki pages
976: BeginnerExercises/Thumbnails 301 - 350
970: The Many Faces of Go
966: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
960: Sh/Improvements
959: Library Work
956: [Path] Go History
956: Japanese Go Books
954: [Path] Endgame
949: List of Chinese names
945: Imagist/Study Blog
942: Starting Points/ Discussion
939: Article of the Week / Nominations
938: Teach Yourself Go
923: Kyu Exercises / Thumbnails 101 - 150
908: [Path] SL Journal
902: KyuExercises/Thumbnails 151 - 200
893: SL is not Wikipedia
892: Go Terms
887: Buitenland/Hoshi Joseki
886: Joseki
882: Fuseki pages
867: Tsumego From Games 29
842: Dont Follow Proverbs Blindly/ Discussion
837: Joseki Discussions
835: Systematic Joseki / Discussion
833: [Path] RGG FAQ
819: Editing Guidelines
808: [Path] How Paths Work
807: Breaking Bad Habits
800: DieterVerhofstadt/History of approaches to the game
797: KyuExercises/Thumbnails 201 - 250
797: Systematic Joseki / Why, Why not
783: Front Page
783: KennKnowles/ Questions
780: Text Formatting Rules
778: TheArtOf9x9Go/Accompanying materials
769: [Path] Go Humour
769: Xuanxuan Qijing
767: Go Problems on the Internet
767: Kyu Exercises / Thumbnails 51 - 100
763: Ongoing Game
761: Velobici/Quasi-Blog
746: Doug's Go Blog
743: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
743: [Path] Tesuji
742: Game I Want Back
736: Taxonomy of Joseki
730: Tsumego Lounge
729: [Path] Japanese Big Question Mark
727: Top Amateur Players By Country
726: Riff Raff/ Go Software Reviews
717: Pages for Beginners
714: What to expect from joseki pages at SL
711: [Path] Practical Endgame Tests
710: Latest Promotions / Year 2011
706: DieterVerhofstadt/Ko
705: Tapir/Talk
701: Professional
701: Shape Problem 4
695: Commented Professional Games
694: [Path] How to Use Wiki
688: Computer Go Programming
682: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
674: Go Places in the USA
673: BQM 218
670: Velobici/Archive
644: [Path] Xian Ji Wu Ku Problems
638: Problem collections and copyright discussion
608: [Path] Bad Habits
608: Playing a game backwards
598: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
590: Deutschsprachiges Material
589: If it has a name, know it
586: BQM 293
585: Tsumego From Games 29 / Attempts
583: Hal9666/BooksIPlanToBuy
582: Understanding Wiki Pages
581: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
581: Whither Joseki ...
575: Advertising On SL / Discussion
574: Ambiguous names
572: General Discussion Pages
568: Go Places
566: Beginner Exercises / Consolidated 26 - 50
565: Go Places in Europe
563: tapir/45 JosekiWME
561: Fujitsu 17 Yi Wang/ Discussion
560: Xian Ji Wu Ku
559: Japanese Go Terms / Discussion
554: Reference games
553: Go-Playing Programs
552: Chinese Go Terms / English To Chinese
549: 3-4 point high approach, inside contact, hanging connection
545: buitenland/books
542: [Path] Hikaru No Go Path
540: Go Blogs
539: Economy Pages
537: Dieter Verhofstadt / Teaching experiences
527: [Path] Playing style
523: Vote Discussion Pages / Discussion
518: RecentChanges Junkie's Nightmare
514: Axd/Bookmarks
511: Chinese Pro Ratings
510: Why Mirroring Is Bad
508: [Path] Worst Move Problems
505: [Path] Handicap
502: Side patterns
502: The Way of Go
501: [Path] Ladder problems and exercises
500: Florida
497: Beginner Exercises / Consolidated 1 - 25
492: Axd/Teaching
487: Teaching Methods/ Discussion
486: Culture
485: Capturing race
480: Go
480: Meta Discussion / SL II
479: Tamsin/Archive 2008
478: Nihon Ki-in
476: Positional Judgment
469: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
469: How To Use Wiki / Editing Freedom
467: Professional promotion tournaments
467: Xuanxuan Qijing Problem 91 / Solution
467: Youth Go
465: How Forums Work
464: Get Strong at Go Parodies
464: Latest Promotions / Year 2010
463: Religion
463: Taxonomy of techniques
460: 3-3 Point Invasion/Original
459: Oddities
459: [Path] PositionalJudgmentQuestions
456: Riff Raff / Go Library
454: SL - The Original Pages
450: Page difficulty discussion
450: [Path] Tesuji From Games
448: Go Review/Famous Games Ancient And Modern
445: Shikatsu Myoki
445: Wiki Master Edit/ Discussion
442: Mapping Sensei's Library
441: Axd/Zen
440: SL - Forum Policy
440: [Path] Speculation
439: Symmetric Problems
436: Journal of an American Go Player
434: DieterVerhofstadt/FullTrainingProgram
432: Xuanxuan Qijing Problem 91
430: Gokyo Shumyo Tsumego Series / Section 2 Thumbnails
430: Promotion systems
430: [Path] Shape Collection
427: Go Servers
427: KGS Rooms / Deutsche Ecke
426: Black Sheep Rengo 2003
426: Library Work/Book pages not using book template

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Tipps fuer Amateure
1: 100 Tipps Fuer Amateure 3
1: 100 Tips for Amateur Players
1: 100 Tips for Amateur Players I
1: 100 Tips for Amateur Players II
1: 100 Tips for Amateur Players III
1: 113WS Notcher
1: 116WW notcher
1: 11thNongshimCup/Stage 1 Game 1
1: 11thNongshimCup/Stage 2 Game 2
1: 11thNongshimCup/Stage 2 Game 6
1: 11x 11 Board
1: 123NS Notcher
1: 17 x 17 Board
1: 2005 Goodwill Rengo / Discussion
1: 2005 Revenge Of The Rengo
1: 2005 Revenge Of The Rengo/ Discussion
1: 213WN notcher
1: 214NN notcher
1: 215WWNotcher
1: 3-3 point invasion query 2
1: 3-3 point invasion query 4
1: 3-3 point invasion query 9
1: 3-3 Point Invasion which peeps at the tiger's mouth
1: 3-3 point shoulderhit - which way to push
1: 3-4 point, 5-4 approach, one-space low pincer, moving out
1: 3-4 point distant very high approach
1: 3-4 point high approach, double contact, noseki
1: 3-4 point high approach, double contact, push inside
1: 3-4 point high approach, double contact, wall
1: 34PointHighApproachInsideContactHangingConnection/Discussion
1: 3-4 point high approach, keima, tenuki
1: 3-4 point high approach, kick
1: 3-4 point high approach one-space low pincer attachment noseki
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukehiki solid connection
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point high approach, two-space high pincer, keima
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point low approach, one-space high pincer, knight's move, kosumi
1: 3-4 point low approach one-space low pincer one-point jump
1: 3-4 Point, Low Approach, Three Space Low Pincer, Counter Pincer
1: 3-4 point low approach three-space low pincer tenuki
1: 3-4 point with parallel 3-3 point
1: 364463 enclosure
1: 3-6 4-4 6-4 Enclosure 3-3 Invasion
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4, double low approach, attach-extend, 3-3 invasion
1: 4-4 point 3-3 invasion, extension
1: 4-4 point 3-3 invasion joseki, hane and inside hane
1: 4-4 point diagonal attachment, large low corner enclosure
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point distant high approach one space high extension
1: 44 Point Double Low Approach/ Discussion
1: 4-4 point, double low approach, attach-block
1: 4-4 point low approach attach hane
1: 4-4 point low approach large high extension
1: 44 Point Low Approach Low Knights Move Block / Discussion
1: 4-4 point low approach one-space low pincer, keima jump
1: 4-4 point low approach, One-space Low Pincer, One-point Jump
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point low approach, tsukenobi, push into corner
1: 4-4 point low approach, two-space high pincer, without side stone
1: About 'Search Related'
1: Advance to Chencang by a hidden path
1: Akedo Kazumi
1: Always On Pc
1: Amateur Fuseki 1
1: Amateur Fuseki 12
1: Amateur Fuseki 15
1: Amateur Fuseki 4
1: Amateur Fuseki 5
1: Analects
1: Analysis of Ultimate Go
1: Ando Akio
1: Ando Toshiyuki
1: Ando Toyoji
1: answering the 1-1 play
1: Apex Ko
1: Apparel terms
1: Arimaa
1: ArticleOfTheWeek/Archive 2010
1: Asking opponent if the game is finished before the dame are filled
1: Attack and defence with Lizzie 1
1: Axd/CandidateSLPages
1: axd/Hypertagging
1: Baduk Children's Practice Book
1: Baduklab Online Group Tournaments
1: BadukMovies
1: Banno Kigen
1: Basic Ko Anomalies
1: Beat the Grass to Startle the Snake
1: Beginner Exercise 131 / Discussion
1: Beginner Exercise 140 / Solution
1: Beginner Exercise 45 / Solution
1: BeginnerGameSample3Part1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 3 Part 4
1: Beginner Game Sample 4
1: Beginner Game Sample 5 / Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginner Game Sample 5 / Part 4
1: Beginners Endgame Exercise 1
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 8
1: Belittling or denigrating the achievements of others
1: Benjamin Papazoglou
1: Benson's Definition of Unconditional Life / Examples
1: Big P
1: BillSpight/Touch
1: Black Sheep Rengo 2003/Move 170 Upper Right Endgame
1: BlackSheepRengo2003/W70 Discussion
1: BlueWyvern vs AvatarDJFlux
1: Book Buying Disease
1: BQM101
1: BQM105
1: BQM 108
1: BQM 11
1: BQM115
1: BQM122
1: BQM 13
1: BQM 132
1: BQM135
1: BQM137
1: BQM139
1: BQM 14
1: BQM140
1: BQM143
1: BQM145
1: BQM147
1: BQM 153
1: BQM154
1: BQM156
1: BQM162
1: BQM 163
1: BQM167
1: BQM184
1: BQM188
1: BQM196
1: BQM197
1: BQM 202
1: BQM 203
1: BQM 21
1: BQM 210
1: BQM 213
1: BQM 215
1: BQM 216
1: BQM 217
1: BQM 220
1: BQM 223
1: BQM 228
1: BQM 233
1: BQM 234
1: BQM 239
1: BQM 243
1: BQM 247
1: BQM 249
1: BQM 25
1: BQM 250/ Discussion
1: BQM 252
1: BQM 262
1: BQM 267
1: BQM 273
1: BQM 278
1: BQM 282
1: BQM 285
1: BQM 286
1: BQM 288
1: BQM 291
1: BQM 294
1: BQM 295
1: BQM 296
1: BQM 297
1: BQM 299
1: BQM 300
1: BQM 301
1: BQM 304
1: BQM 305
1: BQM 308
1: BQM 326
1: BQM 329
1: BQM33
1: BQM 336
1: BQM 341
1: BQM 347
1: BQM 352
1: BQM 353
1: BQM 355
1: BQM 357
1: BQM 358
1: BQM 359
1: BQM 362
1: BQM 364
1: BQM 365
1: BQM 366
1: BQM372
1: BQM 384
1: BQM 386
1: BQM 388
1: BQM 389
1: BQM 393
1: BQM 395
1: BQM 405
1: BQM 411
1: BQM 418
1: BQM 419
1: BQM42
1: BQM426
1: BQM43
1: BQM 431
1: BQM 440
1: BQM 441
1: BQM 449
1: BQM45
1: BQM 450
1: BQM 451
1: BQM 455
1: BQM 460
1: BQM 462
1: BQM 465
1: BQM 471
1: BQM 473
1: BQM 480
1: BQM 484
1: BQM 485
1: BQM49
1: BQM 493
1: BQM 495
1: BQM 496
1: BQM 497
1: BQM 500
1: BQM 519
1: BQM 523
1: BQM 525
1: BQM 535
1: BQM 536
1: BQM 539
1: BQM54
1: BQM 540
1: BQM544
1: BQM 548
1: BQM 549
1: BQM 551
1: BQM 555
1: BQM 556
1: BQM 558
1: BQM 559

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 116NNNotcher
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 2 Game 3
1: 11x 11 Board
1: 13 Board Tsumego 1
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 223WSNotcher
1: 2nd Goban Tesuji
1: 3363 enclosure
1: 3-3 point invasion query 10
1: 3-3 point invasion query 2
1: 3-3 point invasion query 6
1: 3-4 point distant low approach - Exercise
1: 3-4 point high approach large low extension
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach, two-space high pincer, hazama tobi
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach three-space high pincer, two-point jump, tenuki
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-4 point low approach two-space high pincer press extend
1: 355563 enclosure
1: 3593 enclosure
1: 3-5 point 3-3 approach cover, tenuki
1: 3-5 point, 4-3 approach, one-space pincer, diagonal, knight's move
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 35 point low approach two-space low pincer tenuki
1: 364473 Enclosure
1: 3-D on 2-D Goban
1: 443563 Enclosure
1: 4-4 point low approach high extension, slide, pincer
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 4-4 point low approach three-space high pincer
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point ogeima slide follow up
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 4-5 point 4-3 approach outside contact, tenuki
1: 60th Honinbo Title Match 1st Game Move 43
1: 66 Point
1: Adding Pages
1: Adjacent
1: Adjacent One and Two space Jump
1: Advance to Chencang by a hidden path
1: AGA Rules / Discussion
1: Akaboshi Intetsu
1: All About Go
1: AlphaGoJoseki/KobayashiLine
1: Alpha Zero
1: Amano Masafumi
1: Amateur Fuseki 15
1: An Dongxu
1: Ando Takeo
1: Ando Toshiyuki
1: Andrei Kulkov
1: An Encyclopedia of Go Principles
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Another explanation on Chinese komi
1: Anti Seki
1: approach liberty
1: Archaic/CreatingPotentialByAddingStonesToAnArea
1: Arimasen
1: Asano Tokihide
1: Asano Yasuko
1: Ashiba Katsumi
1: Assumptions of yose problems
1: AsusEeePC
1: Atari Go/ Discussion
1: Attach To The Stronger Stone In A Pincer
1: Auto Korsak
1: A Valid Reason For Move 136
1: Aya Bot
1: Baduk Masters Venus
1: BadukMovies
1: Baoxiang Bai
1: Basic Ko Anomalies
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 121 / Attempts
1: Beginner Exercise 133 / Attempts
1: BeginnerExercise135/Hint
1: BeginnerExercise171/Hint
1: Beginner Exercise 209 / Attempts
1: Beginner Exercise 225 / Attempts
1: Beginner Exercise 244 / Attempts
1: Beginner Exercise 8 / Attempts
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 4
1: BeginnersEndgameExercise2/Solution
1: BeginnersEndgameExercise5/Attempts
1: Benson's Definition of Unconditional Life / Examples
1: Bent four in the corner exercises / Solution 1
1: Bent four in the corner exercises / Solution 2
1: Bermuda Triangle Handicap Fuseki
1: Bernard Helmstetter
1: BesiegeWeiToRescueZhao
1: Bird In The Hand
1: Book Buying Disease
1: BQM110
1: BQM114
1: BQM136
1: BQM148
1: BQM 158
1: BQM160
1: BQM166
1: BQM168
1: BQM183
1: BQM 187
1: BQM188
1: BQM191
1: BQM 199
1: BQM 202
1: BQM 203
1: BQM 21 / BottomSide
1: BQM 211
1: BQM 214
1: BQM 223
1: BQM225/lower right
1: BQM 226
1: BQM 251
1: BQM 270
1: BQM 273
1: BQM 279
1: BQM 290
1: BQM 320
1: BQM 326
1: BQM33
1: BQM 342
1: BQM 354
1: BQM 355
1: BQM 358
1: BQM 362
1: BQM 365
1: BQM 375
1: BQM38
1: BQM 388
1: BQM 389
1: BQM 393
1: BQM 40
1: BQM 406
1: BQM 414
1: BQM 418
1: BQM 435
1: BQM 439
1: BQM 447
1: BQM 452
1: BQM 466
1: BQM 472
1: BQM 478
1: BQM 479
1: BQM 484
1: BQM 498
1: BQM50
1: BQM 509
1: BQM51
1: BQM 536
1: BQM 548
1: BQM 568
1: BQM 571
1: BQM 577
1: BQM 599
1: BQM6
1: BQM 61
1: BQM77
1: BQM79
1: BQM 86
1: BQM96
1: British Go League
1: Bronstein Timing / Discussion
1: BSR 2003 B5 Alternative
1: BSR2003 Move12
1: ButtonGo/Discussion
1: Canadian Overtime/ Discussion
1: Capturing Race Exercise 12
1: Capturing Race Exercise 16
1: Capturing Race Exercise 25 / Solution
1: Capturing Race Exercise 3 / Solution
1: Capturing Race Exercise 4
1: Capturing Race Exercise 41
1: Capturing Race Exercise 6 / Solution
1: Card Game Model of Ko
1: ChadMiller/Votes
1: Chan Ka Yui
1: Cheating Go
1: Check escape routes first
1: Chen Xian
1: Chen Xiaonan
1: Chen Zhengxun
1: Che Zewu
1: Cho Insun
1: ChooseTheFirmerCapture/Demonstration
1: Chorbos
1: Chris Linn
1: Coffee Break Move
1: Communicating with Abbreviations
1: Complexity Of Go / Discussion
1: Compromised diagonals and joseki 2
1: Conquest
1: Construction Problem 3
1: ConstructionProblem6
1: Contact Play/ Discussion
1: Corner is gold, side is silver, center is grass
1: Corner Search Algorithms
1: Counter-hane
1: Counting A Three Stage Ko
1: Crossed Five
1: Cubic Seki
1: cut to gain a liberty
1: Czech Language Pages
1: Dai Nihon Igo Kaishaku
1: Dame Ko Threats
1: Dang Xiyun
1: Defending a Base on the Side
1: Defunct clubs and tournaments
1: Delayed suicide
1: Den Isei
1: Descent Example 3
1: Deviating from Joseki in Games
1: Diagonal Moyo
1: Distance Teaching
1: Don't Trade a Dollar for a Penny
1: Don't try to cut the one-point jump
1: Door group exercise 1
1: Door Group Exercise 2 / Solution
1: DotsGoOngoingGame/Game losing move
1: Double extensions
1: Double Gote
1: Double hane example 3
1: Double Ko Seki/ Discussion
1: DragonTourney2005/Game Commentaries
1: Draughts Experience
1: Du Weixin
1: Eastern Airlines Cup
1: Editing Hypertext
1: EGF Winning Statistics
1: Eidogo / Collab
1: Ekisei Tsubiho
1: Ely Go
1: Emeraldemon/ConnectionProblemSolution
1: Empty triangle against first line hane
1: Enclosed Territory Invasions
1: Endgame Problem 1 / Solution
1: Endgame Problem 30 / Attempts
1: Endgame Problem 30 / Solution
1: Endgame Tesuji4
1: EuroGoTV
1: EuropeanProQualification2016
1: Ezura Yuichi
1: False Eye Life
1: Favorite Moment 1
1: Fighting Fundamentals / Review by Ruben Berenguel
1: Filling Dame Example / Solution

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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