Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2019-04-17

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

6512: Nihon Ki-in
4222: Sente
3773: [Path] Beginner Exercises
3521: Problems and Exercises
3123: Go Books
2894: Japanese Go Terms
2631: Dan
2554: David Carlton
2527: Robert Jasiek / Score Parity Prize
2405: Ko
2358: Atari
2310: Miai
2155: KGS Go Server
2040: Seki
2024: Eye
2006: Liberty
1983: Ko Threat
1982: Stub
1957: Joseki
1927: Capturing race
1901: [Path] Tesuji
1879: World Amateur Go Championship
1835: Tenuki
1781: [Path] Life and Death
1675: Mutual Damage
1539: Gote
1509: Aji
1489: [Path] Honinbo
1443: [Path] Endgame
1399: Shortage of Liberties
1358: [Path] Shape
1341: Go Seigen
1336: Tsumego
1310: Territory
1307: Hane
1299: Professional
1295: Ladder
1279: Kansai Ki-in
1251: Languages
1171: Framework
1155: Miai counting
1134: Connection
1116: Fuseki
1113: Go
1107: Pinyin
1096: Komi
1093: Go Board
1058: Meijin
1051: List of Korean names
1039: Oiotoshi
1006: Alive
993: Influence
981: Hikaru No Go
979: Eyespace
977: Wiki Master Edit
974: Capture
961: Cho Chikun
936: [Path] Handicap
923: Combinatorial Game Theory
918: American Go Association
910: Kikashi
908: Vital point
879: [Path] Go Proverbs
873: Go Servers
840: Dragon Go Server
832: Two Eyes
831: Thickness
826: Takemiya Masaki
821: Yose
814: Sensei's Library
809: Smart Game Format
796: Yi Ch'ang-ho
789: Superko
783: Cut
781: Sakata Eio
771: Insei
762: Sente Sente
748: False Eye
746: Dame
730: Eye Shape
719: Yi Se-tol
714: Approach Ko
707: Chain
707: One-point jump
705: Go World
705: Throw-in
703: Reverse Sente
690: Hoensha
690: rec.games.go
685: Kitani Minoru
684: Kato Masao
669: Dead
669: Hankuk Kiwon
666: Rules of Go
659: Liberty - introductory
654: Auto-atari
652: McMahon Pairing
647: [Path] Inoue
643: Snapback
643: Temperature
638: [Path] How to Use Wiki
635: Ko fight
634: Fujisawa Hideyuki
626: Big Point
622: Extension
622: Rin Kaiho
622: Urgent Point
617: IGS
616: Weak Group
614: Enclosure
608: Invasion
607: [Path] Opening
604: Bent four in the corner
602: [Path] Gokyo Shumyo Tsumego Series
600: Tengen
596: Shusai
594: Bulky Five
593: Revised Romanization
587: Shusaku
586: Deiri Counting
586: Keima
584: Miai in the End Position
583: [Path] Rank
577: Judan
577: Slate and Shell
576: Pieter Mioch
572: Group
571: Outside Liberties
570: [Path] Eyes Collection
570: GoBase
570: Kobayashi Koichi
569: [Path] Net
569: Tedomari
567: Japanese Rules
564: Ishida Yoshio
560: Aji keshi
558: Otake Hideo
556: Cutting Point
556: Kisei
555: Base
544: 33 Point Invasion
538: Overconcentrated shape
537: Kiseido
532: Nihon Ki-in Professional Examination
532: Sacrifice
528: Contact play
522: Takagawa Kaku
521: GoGoD CD
521: Hashimoto Utaro
516: European Go Congress
514: Approach Move
510: Nobi
508: Oza
506: Multi-stage ko
504: Oteai
504: Segoe Kensaku
503: Kido
494: Nihon Ki-in new promotion system
493: Heavy
493: RGG FAQ on SL
492: Korea
485: Jigo
481: Byo-Yomi
481: Go Game Guru
479: Kosumi
478: Go Programs
473: Squeeze tesuji
472: Zhongguo Qiyuan
463: Light
461: Yoda Norimoto
459: Area Scoring
459: Kuroki Goishi Ten
459: Wedge
458: Solid connection
457: Scoring
456: Gosei
455: Chess
454: Cho Hun-hyeon
454: Nakade
448: 3-3 point
444: American Go Foundation
443: Japanese
443: Richard Bozulich
442: Peep
441: 4-4 Point
441: Two-eye-formation
440: Territory Scoring
438: Elwyn Berlekamp
437: Ladder-breaker
429: Sente gains nothing
426: 3-4 point
425: Ishi Press
424: GNU Go
424: [Path] Yasui
421: Star Point
421: Suicide
420: Kyu
420: Ponnuki
417: Cycle
417: Fujitsu Cup
416: Life in 19x19
415: Atari/hatari
415: Gekkan Go Waarudo
414: Atari Go
412: Unsolved Problems
410: Dots Go
408: Eternal Life
408: Sabaki
402: Takagi Shoichi
400: Dosaku
400: Ing Rules
400: Wade-Giles
399: Yamashita Keigo
398: Middle Game
397: Ambiguous Move
397: GoDiscussions.com
395: Cho U
395: European Go Federation
395: Ko master
392: Cross-Cut
392: Mathematical Go
392: Samsung Cup
392: Tenuki is Always an Option
388: International Go Federation
387: Thick
383: Stub Template
380: AGA Rules
379: James Davies
378: Double Gote
377: Double Atari
377: [Path] RGG FAQ
375: O Rissei
375: Professional Go Associations
375: Tewari
374: Rules of Go - introductory
373: Thin
371: Inside liberties
371: [Path] Killing Shapes
370: Probe
368: Double-purpose plays
367: Ten Thousand Year Ko
366: Dango
366: Jubango
366: Point
365: AlphaGo
365: Guo Juan
365: Kobayashi Satoru
365: Thickness Exercise 2
364: Takao Shinji
364: Two-Headed Dragon

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

11856: [Path] Gokyo Shumyo Tsumego Series
11605: Problems and Exercises
9365: [Path] Big Question Mark
9187: Discussion pages
5513: SL Statistics
5369: Starting Points
5135: Reference Section
4661: Article of the Week / Archive
4524: [Forum] Meta Discussion
4051: SL as an ageing Wiki
3855: [Path] Beginner Exercises
3814: Wiki Etiquette
3606: [Path] Life and Death
3175: Guided Tours
2890: [Path] Xuanxuan Qijing Problems
2742: Go News
2516: Xuanxuan Qijing Problems / Thumbnails 1-50
2464: Xuanxuan Qijing Problems / Thumbnails 250-300
2438: Xuanxuan Qijing Problems / Thumbnails 200-250
2412: ArticleOfTheWeek/Archive 2009
2390: Xuanxuan Qijing Problems / Thumbnails 151-200
2372: Xuanxuan Qijing Problems / Thumbnails 101-150
2351: Xuanxuan Qijing Problems / Thumbnails 51-100
2340: Xuanxuan Qijing Problems / Thumbnails 300-347+
2315: Coffee Machine
2225: KGS Go Server
2173: Go Books
2095: Variants
2067: [Path] Shikatsu Myoki Tsumego Series
1997: Future Use of SL
1983: [Path] Endgame Problems
1981: Classical Go Problem books
1943: Dan Exercises
1909: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1862: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1859: Shikatsu Myoki Tsumego Series / Thumbnails 150
1795: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1768: Latest Promotions
1734: Japanese Go Terms
1718: HermanHiddema/Joseki Table
1689: Problems on the Internet
1689: [Path] Teaching Methods
1651: Velobici / Japanese Player Names
1647: Message Board
1634: [Path] Kyu Exercises
1632: tapir / Seki
1599: ArticleOfTheWeek/Archive 2010
1585: CoffeeMachine/OldCoffee2012-2016
1574: [Path] Random Tsumego
1552: List of Japanese names
1457: Axd/Rules
1428: [Path] Isolated problems
1348: Kyu Exercises / Thumbnails 1 - 50
1343: [Path] Igo Hatsuyo-ron Problems
1332: Tapir / Pages That Need Regular Update
1321: Sensei's Wishlist
1296: Axd / Books
1291: Go News / Year 2013
1272: Beginner Exercises / Thumbnails 201 - 250
1256: Beginner Exercises / Thumbnails 101 - 150
1253: Ian Davis / Useful
1234: Wiki Orphans
1213: GoGoD CD
1201: [Path] Gokyo Seimyo Tsumego Series
1196: [Path] Capturing Race Exercises
1189: Axd/CandidateSLPages
1166: Beginner Exercises / Thumbnails 1 - 50
1160: [Path] Tsumego From Games
1156: Beginner Exercises / Thumbnails 151 - 200
1152: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1149: ArticleOfTheWeek/Archive 2011
1144: Hikaru No Go
1139: [Path] Commented games
1118: Beginner Exercises / Thumbnails 251 - 300
1118: Beginner Exercises / Thumbnails 51 - 100
1103: Names in Go
1094: MAsterdam / Playing Guide
1083: 34 Point Josekis / Original
1079: Tderz/Books
1078: Wiki Orphans / Aliases To Keep
1076: [Path] Go Proverbs
1075: mAsterdam/journal
1061: List of Korean names
1060: Article of the Week / Nominations
1060: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1054: Link Collection
1051: Tour Bus Stop
1048: [Path] Go History
1039: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1013: Library Work
1008: Teach Yourself Go
1003: Professional tournaments
996: Byorgey/StudyList
990: [Path] Endgame
990: [Path] SL Journal
989: BeginnerExercises/Thumbnails 301 - 350
989: Sensei's Library
988: Igo Hatsuyo-ron Problems / Thumbnails 101-150
987: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
986: Imagist/Study Blog
968: Joseki pages
949: Sh/Improvements
948: Starting Points/ Discussion
945: Kyu Exercises / Thumbnails 101 - 150
930: KyuExercises/Thumbnails 151 - 200
926: Editing Guidelines
922: Buitenland/Hoshi Joseki
919: List of Chinese names
910: The Many Faces of Go
881: Fuseki pages
875: Joseki Discussions
870: Tsumego From Games 29
869: Japanese Go Books
868: SL is not Wikipedia
862: Dont Follow Proverbs Blindly/ Discussion
862: Front Page
861: Go Terms
861: [Path] RGG FAQ
855: [Path] How Paths Work
854: [Path] Go Humour
848: Systematic Joseki / Discussion
846: KyuExercises/Thumbnails 201 - 250
839: DieterVerhofstadt/History of approaches to the game
830: Go Problems on the Internet
823: Joseki
818: Latest Promotions / Year 2011
811: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
808: Chinese Go Terms
806: [Path] Tesuji
805: Doug's Go Blog
799: [Path] Japanese Big Question Mark
796: Systematic Joseki / Why, Why not
788: Tapir/Talk
782: What to expect from joseki pages at SL
780: Kyu Exercises / Thumbnails 51 - 100
775: Ongoing Game
774: Computer Go Programming
772: [Path] Practical Endgame Tests
764: TheArtOf9x9Go/Accompanying materials
760: [Path] How to Use Wiki
760: KennKnowles/ Questions
754: Breaking Bad Habits
749: Velobici/Quasi-Blog
749: Xuanxuan Qijing
748: Game I Want Back
743: Taxonomy of Joseki
740: Pages for Beginners
739: Tsumego Lounge
718: Top Amateur Players By Country
707: Velobici/Archive
702: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
702: Text Formatting Rules
701: [Path] Xian Ji Wu Ku Problems
696: Commented Professional Games
696: Go Places in the USA
694: DieterVerhofstadt/Ko
691: Professional
669: Shape Problem 4
653: Riff Raff/ Go Software Reviews
635: 3-4 point high approach, inside contact, hanging connection
630: Problem collections and copyright discussion
626: BQM 218
624: Economy Pages
609: Advertising On SL / Discussion
604: [Path] Bad Habits
603: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
599: [Path] Playing style
598: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
597: Xian Ji Wu Ku
592: Tsumego From Games 29 / Attempts
587: Fujitsu 17 Yi Wang/ Discussion
584: BQM 293
582: If it has a name, know it
577: Go-Playing Programs
570: Playing a game backwards
568: Beginner Exercises / Consolidated 26 - 50
566: Understanding Wiki Pages
564: Whither Joseki ...
561: Vote Discussion Pages / Discussion
556: buitenland/books
556: Go Places
553: Go Blogs
551: General Discussion Pages
550: Hal9666/BooksIPlanToBuy
548: Axd/Teaching
547: Deutschsprachiges Material
545: Japanese Go Terms / Discussion
542: Beginner Exercises / Consolidated 1 - 25
540: Side patterns
535: [Path] Hikaru No Go Path
534: [Path] Ladder problems and exercises
534: [Path] Worst Move Problems
530: Florida
529: Ambiguous names
529: [Path] Handicap
528: Why Mirroring Is Bad
523: Reference games
522: RecentChanges Junkie's Nightmare
519: Page difficulty discussion
517: Go Places in Europe
510: Go
508: Culture
508: tapir/45 JosekiWME
507: Chinese Pro Ratings
505: Get Strong at Go Parodies
505: Nihon Ki-in
504: Dieter Verhofstadt / Teaching experiences
500: Latest Promotions / Year 2010
499: SL - The Original Pages
499: Xuanxuan Qijing Problem 91
497: Axd/Bookmarks
495: [Path] Ko Pages - Taxonomy
492: Discrimination in Go
492: Oddities
492: The Way of Go
488: How To Use Wiki / Editing Freedom
486: Symmetric Problems
484: Capturing race
483: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
483: Meta Discussion / SL II
481: Teaching Methods/ Discussion
479: Tamsin/Archive 2008
475: Go Servers
470: Xuanxuan Qijing Problem 91 / Solution
467: Article of the Week
467: SL Copyright / Discussion
466: SL - Forum Policy
464: Journal of an American Go Player
462: How Forums Work
460: Go Review/Famous Games Ancient And Modern
458: Wiki Master Edit/ Discussion
455: 3-3 Point Invasion/Original
455: Taxonomy of techniques
455: Youth Go
454: [Path] Shape Collection
453: Axd/Zen
453: Strange Openings
451: Riff Raff / Go Library
444: Player Gender
443: SL Conventions / Usefulness Discussion
441: DieterVerhofstadt/IdeasOnGoTheory
441: [Path] Speculation
439: Mapping Sensei's Library
438: Coyote/ GoTraining Blog
438: Gokyo Shumyo Tsumego Series / Section 6 Thumbnails
437: Shikatsu Myoki
437: [Path] Tesuji From Games
435: Emeraldemon/NotchersRewrite
431: Gokyo Shumyo Tsumego Series / Section 2 Thumbnails
430: KGS Clans / Discussion

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NS Notcher
1: 115WN Notcher
1: 116NNNotcher
1: 116WW notcher
1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 1 Game 4
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 2 Game 6
1: 123NS Notcher
1: 124WS notcher
1: 125WNNotcher
1: 2005 Goodwill Rengo / Discussion
1: 2005 Revenge Of The Rengo/ Discussion
1: 215WWNotcher
1: 24 Basic Joseki
1: 2-D on 3-D Goban
1: 30th LOGC
1: 3-3 point invasion query 10
1: 3-3 point invasion query 2
1: 33 Point Invasion Query 8
1: 3-3 Point with 4-4 Point
1: 3454 Enclosure/ Technique 3
1: 3-4 point high approach, double contact, push, extension
1: 3-4 point high approach, inside contact, hanging connection, pincer fight
1: 3-4 point high approach one-space low pincer attachment noseki
1: [Path] 3-4 point, high approach, outside contact
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach outside contact, tsukenobi simple lines
1: 3-4 point high approach, two-space high pincer, bump
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point low approach one-space high pincer contact underneath
1: 3-4 point low approach one-space high pincer one space jump
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-4 point with parallel 3-3 point
1: 3-4 point with parallel 3-3 point / statistics
1: 3593 enclosure
1: 3-5 point low approach one-space low pincer, kosumi, keima
1: 3-5 point low approach, press, trick play
1: 364464 enclosure 3-3 invasion
1: 3-D on 2-D Goban
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point distant high approach one space high extension
1: 4-4 point distant high approach two space low pincer
1: 4-4 point, double low approach, attach-block
1: 4-4 point low approach attach hane
1: 4-4 point low approach statistics
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach tsukenobi, degiri
1: 44 Point One Space High Pincer Invasion Interception
1: 4-5 point 4-3 approach ogeima, contact
1: A 4-4 and 3-5 strategy
1: active defense
1: Adachi Toshimasa
1: Agilis/Agi Tutoring Chronicles
1: Aiming at Shodan -- The Art of Making your Previous Stones Work Effectively
1: All About Ko / Errata
1: Amateur Fuseki 10
1: Amateur Fuseki 11
1: Ando Kazushige
1: Ando Toshiyuki
1: An Outline of Japanese Go
1: A Ponnuki Is Worth Thirty Points / Discussion
1: Araki Issei
1: Arimura Hiroshi
1: ArticleOfTheWeek/Archive 2009
1: Asano Hideaki
1: Assassination at Honnoji Temple
1: Attempts
1: A Valid Reason For Move 136
1: B2 Bomber Josekis
1: Baduklab Online Group Tournaments
1: Banno Kigen
1: Basic Instinct in Joseki 1
1: Basic Tactics of Go
1: Beach Go
1: Beat the Grass to Startle the Snake
1: Beauty trap
1: Befriend a distant state while attacking a neighbour
1: BeginnerExercise222/Discussion
1: Beginner Exercise 29 / Solution
1: Beginner Exercise 42 / Solution
1: Beginner Exercise 8 / Attempts
1: [Path] Beginner Game Sample 2
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginners Endgame Exercise 10
1: Beginners Endgame Exercise 2
1: BeginnersEndgameExercise5/Solution
1: Beginners Endgame Exercise 6
1: Beginners Endgame Exercise 7
1: Beginners Endgame Exercise 8
1: Beginner's Question About Invasion
1: Beginning Go
1: BenjaminTeuber/InseiGame2
1: BensonDarr
1: Benson's Definition of Unconditional Life / Version 20100208
1: biased framework
1: Big P
1: Big Question Mark/ Discussion
1: BigQuestionMark/Thumbnail Index 1-20
1: Bildstein/Positions Of Note
1: Bilim ve Gelecek
1: BillSpight/Touch
1: Black Sheep Rengo 2003/Yose Tesuji
1: Block the thrust
1: Bloody L
1: Blue Wyverns Computer Go Corner
1: Book Buying Disease
1: BQM 100
1: BQM106
1: BQM 108
1: BQM 11
1: BQM114
1: BQM115
1: BQM117
1: BQM122
1: BQM128
1: BQM131
1: BQM136
1: BQM138
1: BQM142
1: BQM144
1: BQM145
1: BQM147
1: BQM 152
1: BQM154
1: BQM156
1: BQM160
1: BQM162
1: BQM174
1: BQM176
1: BQM 18
1: BQM182
1: BQM184
1: BQM186
1: BQM191
1: BQM195
1: BQM 21
1: BQM 21 / Lower Right
1: BQM 21 / Upper Right
1: BQM 216
1: BQM 225
1: BQM 226
1: BQM 228
1: BQM 229
1: BQM 23 / Just Kidding
1: BQM 232
1: BQM 233
1: BQM 238
1: BQM 240
1: BQM 248
1: BQM 250
1: BQM 259
1: BQM 266
1: BQM 269
1: BQM 273
1: BQM 275
1: BQM 278
1: BQM 281
1: BQM 289
1: BQM 290
1: BQM 291
1: BQM 294
1: BQM 297
1: BQM 299
1: BQM3
1: BQM 301
1: BQM 302
1: BQM 303
1: BQM 306
1: BQM 308
1: BQM 311
1: BQM 316
1: BQM 318
1: BQM 323
1: BQM 326
1: BQM 329
1: BQM 330
1: BQM 333
1: BQM 335
1: BQM 342
1: BQM 345
1: BQM 351
1: BQM 357
1: BQM 358
1: BQM 359
1: BQM36
1: BQM 360
1: BQM 361
1: BQM 362
1: BQM 370
1: BQM 386
1: BQM 387
1: BQM 388
1: BQM 389
1: BQM 394
1: BQM 395
1: BQM 400
1: BQM 405
1: BQM 410
1: BQM 415
1: BQM 418
1: BQM 419
1: BQM42
1: BQM421
1: BQM 424
1: BQM426
1: BQM 429
1: BQM 435
1: BQM 444
1: BQM 448
1: BQM 450
1: BQM456
1: BQM 458
1: BQM 459
1: BQM 460
1: BQM 464
1: BQM 468
1: BQM 469
1: BQM 471
1: BQM 472
1: BQM 473
1: BQM 475
1: BQM 477
1: BQM 478
1: BQM 480
1: BQM 481
1: BQM 484
1: BQM49
1: BQM 493
1: BQM 496
1: BQM50
1: BQM502
1: BQM508
1: BQM 519
1: BQM 524
1: BQM 528
1: BQM54
1: BQM 540
1: BQM 541
1: BQM 545
1: BQM 549
1: BQM 551
1: BQM 553
1: BQM 557
1: BQM 558
1: BQM 56 / Variations

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NN Notcher
1: 116NNNotcher
1: 11thNongshimCup/Stage 2 Game 4
1: 11thNongshimCup/Stage 2 Game 6
1: 123NS Notcher
1: 214NWNotcher
1: 215SW Notcher
1: 215WWNotcher
1: 3363 enclosure
1: 3364 Enclosure
1: 33 Point Invasion/ Discussion
1: 3-3 point invasion query 2
1: 3-4 point high approach large low extension
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3593 enclosure
1: 3-D on 2-D Goban
1: 4474 Enclosure
1: 4-4 point distant high approach two space low pincer
1: 44 Point Low Approach Low Knights Move Block / Discussion
1: 4-4 point low approach three-space high pincer
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 4-5 10-3 enclosure
1: Active superko
1: Active Superko/discussion
1: Adachi Toshimasa
1: Advance to Chencang by a hidden path
1: Aidu Chuo Hospital Cup
1: Aji (es)
1: Akagi Kazuo
1: Akira's Opening 48
1: All Japan Go Association
1: Allotting extra time
1: AlphaGoJoseki/DoubleApproachReaction
1: AlphaGoJoseki/KobayashiLine
1: AlternetToNet11
1: Amateur Fuseki 10
1: Ancient Chinese Rules And Philosophy/ Discussion
1: Ando Toshiyuki
1: Angle play attack
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Another explanation on Chinese komi
1: Approach Move/ Discussion
1: AQ
1: Aragaki Shun
1: Asahi Shinbun
1: Ashiba Katsumi
1: Assumptions of yose problems
1: Attach-staircase
1: Attacking with keima
1: Auto Korsak
1: AutoReviewUsingGnugo
1: Basic Instinct Counterexample 2
1: Beginner Exercise 11 / Endgame Question
1: Beginner Exercise 121 / Attempts
1: Beginner Exercise 129 / Attempts
1: Beginner Exercise 131 / Attempts
1: BeginnerExercise135/Hint
1: Beginner Exercise 143 / Attempts
1: BeginnerExercise171/Hint
1: Beginner Exercise 193 / Attempts
1: BeginnerExercise201/Attempts
1: BeginnerExercise224/Attempts
1: Beginner Exercise 247 / Comment
1: Beginner Exercise 259 / Attempts
1: BeginnerExercise270/Attempt
1: Beginner Exercise 8 / Attempts
1: Beginner Game Sample 2 / Part 1
1: Beginner Move Function Problem 3 / Solution
1: BesiegeWeiToRescueZhao
1: BIBA
1: Bill Taylor
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: Book Buying Disease
1: Border Lines
1: BQM 103
1: BQM145
1: BQM151
1: BQM 153
1: BQM 158
1: BQM160
1: BQM169
1: BQM 173
1: BQM 183/ Attempts
1: BQM184
1: BQM 185
1: BQM193
1: BQM 201
1: BQM 21 / BottomSide
1: BQM 210
1: BQM 223
1: BQM 233
1: BQM 252
1: BQM 255
1: BQM 256
1: BQM 261
1: BQM 270
1: BQM 285
1: BQM 318
1: BQM 324
1: BQM345/Earlier play
1: BQM 348
1: BQM 355
1: BQM 361
1: BQM 362
1: BQM 375
1: BQM 404
1: BQM 407
1: BQM 413
1: BQM 414
1: BQM 422
1: BQM 431
1: BQM 436
1: BQM 446
1: BQM 457
1: BQM 460
1: BQM 463
1: BQM 497
1: BQM 498
1: BQM51
1: BQM 516
1: BQM 517
1: BQM 535
1: BQM 536
1: BQM 550
1: BQM 556
1: BQM57
1: BQM 571
1: BQM 67
1: BQM 91 / Attempt 2 by Charles
1: BQM 98
1: Bronstein Timing / Discussion
1: BSR2003 Move12
1: BSR 2003 W108 discussion
1: BSR 2003 W66 Discussion
1: Bulgarian Language Pages
1: Buying Equipment / in Asia
1: Byoyomi on Go Servers
1: Cai Jing
1: Capture Once To Use Up AThreat/ Discussion
1: Capturing Race Exercise 11
1: Capturing Race Exercise 12
1: Capturing Race Exercise 12 / Solution
1: Capturing Race Exercise 15
1: Capturing Race Exercise 16
1: Capturing Race Exercise 17
1: Capturing Race Exercise 2
1: Capturing Race Exercise 2 / Solution
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 4
1: Capturing Race Exercise 4 / Solution
1: Cash
1: CEGOAcademicSystem/hashimoto
1: Chandelier Shattering Tesuji
1: Cheating Go
1: Cheating on Go servers
1: Chen Feng
1: Chen Guanwei
1: Cheng Zhengyu
1: Chen Xi
1: Chen Xian
1: Chen Zhengxun
1: Che Zewu
1: Chisato Cup
1: Cho Chikun - Kato Masao, 14th Judan 1975 (Triple Ko)
1: Choose the firmer capture
1: Cho Riyu
1: Chris's Go Pages / Thickness
1: Chung Kuo
1: Cincinnati Go Club
1: ColorblindSuperko/solution
1: Compromised diagonals and joseki 2
1: Compromised diagonals and joseki 3
1: Conceal a dagger in a smile
1: Confirmation Phase
1: ConstructionProblem6
1: Contact Play For Sabaki / Discussion
1: Counting Liberties And Winning Capturing Races/ Discussion
1: Coyote/GoTrainingBlog apr06
1: Cui Can
1: Cutting the ogeima
1: Cutting the sake bottle shape
1: Czech Language Pages
1: Dagger Go
1: Daguoshou tournament
1: Dai Jiashen
1: Dame Ko Threats
1: David Wolfe
1: Dead - Introductory
1: demon.co.uk
1: Den Isei
1: DGS-Shogun
1: Dictionary of Basic Fuseki, Vol. 1 / Errata
1: Disjoint Set Algorithm
1: Doi Makoto
1: Door Group Exercise 1 / Solution
1: Dosa
1: Dots Go Ongoing Game/Move 94 Net Variation
1: Double Gote
1: Double hane example 3
1: Doublehane example 4
1: Draughts Experience
1: Draw
1: Edge of the board
1: Egeta
1: EGF Rating per Rank
1: Eidogo / Collab
1: elbow
1: Elwyn Berlekamp
1: Empty triangle against first line hane
1: Endgame Coupling
1: Endgame from real games - 2002 Meijin
1: Endgame Problem 1 / Solution
1: Endgame Problem 30
1: Endgame Problem 30 / Attempts
1: Endgame Problem 30 / Solution
1: EndgameProblem34/Attempts
1: Endgame Problem 40 / Attempts
1: Endo Yoshifumi
1: End Up In The Center
1: Erasure Or Invasion/Discuss Example 1
1: Estimating the score using half counting example
1: Euclidean Go / Discussion
1: Extending From An Enclosure/ Discussion
1: Ezura Yuichi
1: False Eye/ Discussion
1: Farid Ben Malek
1: Favorite Moment 2
1: Favorite Moment 7
1: Filling Dame Example amended
1: Finger
1: First line connection
1: floater
1: Fluid Concepts and Creative Analogies
1: Fractional Eye
1: French Go Federation
1: French language pages
1: Fujita Sumiko
1: Full triangle
1: Futsuu
1: Fu ZZ/ Gobans
1: Games Against Computers - 1
1: Games of No Chance
1: German Go Championship / in 2013
1: Get Angry
1: Get Strong At Damezumari
1: Get Strong At Go Parities
1: Get Strong At Joseki / Errata
1: GetStrongAtKibitz/Extracts

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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