BQM105

  Difficulty: Advanced   Keywords: Opening, Joseki, Tactics, Question

Alex Weldon: In a game I recently played, the opponent played a very unusual move, that I wasn't prepared for. I ended up getting a very good result, but that's because of a mistake by the opponent. If he'd played right, we'd have had a confusing fight. I'm curious as to whether his original strange move had any value, and if there was a better refutation than what I played. Here's the sequence, up to the confusing move.

[Diagram]
Strange contact move  

W3 seemed very strange to me, and probably hamete, since White at a is standard[1]. Here's the sequence that followed.

[Diagram]
Crosscut and continuation  

Not wanting to just block at W2 at let him take the corner and leave me with a wall facing the wrong way (note black+circle), I hane at B1. The crosscut at W2 is fairly inevitable. I atari at B3, he extends at W4, I extend at B5.



I think at this point, White must cut at B7 and start a difficult fight, but instead White pushes out at W6. B7 is right, I'm sure, making miai of W8 and B9. White played W8 so I capture with B9. White for some reason decided to resist with W10, so I block at a and then White makes an ogeima to b to settle his group.

Clearly, White lost out big time, here, and indeed, the game ended with Black winning by resignation after 85 moves, due to this, a Black double-wing formation in another corner, and Black living inside White's moyo.

However, there are problems with this play. For instance, I'm not at all sure of the outcome if White had cut at B7. Is the strange contact move W3 in the first diagram at all playable, or is it just pure and simple hamete, trying to intimidate me into blocking instead of playing hane, so that he can destroy my moyo?


HolIgor: I think that white should not be very bad after the tsuke. Usually white plays double kakari here and gets into the corner anyway. The question is whether white loses something compared to the established variations.


Some tactical in the main variation. HolIgor

[Diagram]
Usual tesuji  

Alex Weldon: You should have mentioned that W1 here is instead of W8 in the game diagram. Took me a while of looking back and forth to figure out at which point you were deviating. Anyway, this looks better for White than the actual game, and makes it a bit complicated, but how should Black continue now? If Black has to push at a to make life in the corner (capturing W1 and connecting out are miai), and White can jump out and attack the three Black stones, it looks good for White. Is there anything else Black can do?

[Diagram]
Usual answer  

Struggling to keep the corner is not the right idea here. The placement at W1 allows Black to close White in by sacrificing the two stones with B2 and B4. This works well with the marked stone. After W7, Black can simply play a. The more aggressive b leaves behind the aji of cutting points at c and d. --DaveSigaty


[1]

Charles I don't know about that. There are a small number of examples in pro games.

[Diagram]
Cross-cut  

This transposed way is seen in a number of games.

[Diagram]
Hamete?  

On the other hand, I believe that playing W1 and W3 this way usually is classed as a trick play. When it occurs in pro games it is in some definite context (White coping with black thickness).



There doesn't seem to be enough material available to speak of joseki.


HolIgor: One has to have a point of reference. Let us look at standard variations.

[Diagram]
Joseki  

I think white wants to avoid this. The conclusion is that confining white to the corner is kiai for black. :)

[Diagram]
Joseki  

This is what white usually does to turn black to the other side.

[Diagram]
Atari or nobi?  

This is the question. The internal voice tells me to play atari. Please, feel free to prove it wrong.

[Diagram]
For which side this is better than joseki?  




[Diagram]
Joseki?  

DaveSigaty: The Igo DaiJiten (2nd edition) covers this with a few diagrams (without the stone at a that was present in the game). It cites no examples and it looks like it may be pure analysis.

The first point is that B1 is a calm response. It is treated as the main line. White tries b or c.

[Diagram]
Joseki?  

W1 followed by W3 is a quiet line that is out of keeping with White's original plays. This is marked as joseki but Black is not dissatisfied.

[Diagram]
Black is better  

Pushing into the corner does not produce a good result for White. This is even more true in the game since Black had a stone at a.

[Diagram]
Joseki?  

White tries the atari at W1 and the follow up at W3. Black is content to force through B8 and then finish with B10, building thickness.

[Diagram]
Too many weak points  

W3 is not effective either.

[Diagram]
 

White collapses.

Bill: You beat me to it, Dave, by a matter of seconds. ;-)

Suzuki and Kitani's Small Joseki Dictionary regards the extension as favorable for Black. They also give the following (without black+circle):

[Diagram]
Another extension (i)  

With black+circle, this extension may be better. Note that B7 is possible because there was no atari at B9 first.

[Diagram]
Another extension (ii)  

unkx80: My comment below. [2]


Sazn: This is the one of the most common trick play from 4-4. Here is what I could see from a book.


Black falls into the trick play, the usages of the two other black stones become less. You agree?

[Diagram]
Moves 1 to 10  

DaveSigaty: This shape appeared in the upper left corner of on-going game one. It was discussed on Ongoing Game 1 / Moves 1 To 37.

[Diagram]
Moves 11 to 14  

To put an end to the trick play

[Diagram]
1-10  
[Diagram]
Continuation  

We can see that WHITE (sorry for earlier mistake... typed without thinking much of what I was typing) is in a very bad situation... especially in a handicap game.

Dieter: 1. Why ? 2. I'd play B9 rather at a.



Sazn: 1. Don't question a book. This is normally played in a handicap game where white, a player with greater ability (in a normal handicap game) uses tricks and other methods to defeat Black and lessen the effect of the handicap stones. In a handicap game, one of the points for Black is to keep White out of the center. This picture shows an example of that

2. Hmmm... I don't know, why I typed the that.. wasn't thinking.

Dieter: 1. Indeed. Black keeps White out of the center. So why is it bad for Black then ? Questions are attempts to understand, not symptoms of incurable criticism. (Charles I assume that actually the intended comment was that this was bad for White.) 2. Let's look at the diagrams.

Sazn: Now that i think about it, I don't think there is anything wrong with playing at a. I assuming from a point that this is played in a handicap game. An influence like this good for black, agree? even if white goes at 1.

Dieter: so we all agree then and Charles must be correct that you wrote "Black is in a bad situation" where you meant "White is in a bad situation".

Sazn: Sorry for the mistake... White is in a very bad situation.. that is what I meant... sorry for any confusion.

[Diagram]
Continuation  

But don't u think if W2 happens and then black cuts at a, white will be in trouble (easily attacked)? in this case? You have to have some go-sense to agree with me.

Dieter: Yes, but if Black connects at W2 instead of saving two useless stones at B1, he cannot be cut at all. If White next captures the two stones, Black blocks and stays connected. I'd prefer connection, sealing the opponent off, over a cut where my opponent is in slightly direr straits than me. BTW, why did you delete my diagram ? It would make more sense to delete the above discussion, which is very odd-looking now that you corrected the typo. With sympathy.

dnerra: I don't know which is better, but B1 as played does have some appeal to me. It is bigger than it looks. For example, once Black plays at a, White can no longer play the hane at b (otherwise there is a seki in the corner with Black starting at c). So B1 might be ok if Black is planning to add a move at a soonish, which seals off the left side very nicely.


Bill: What does your book say about this White magari?
[Diagram]
Magari  

"Semi-Joseki" variation

[Diagram]
Moves 1 to 8  
[Diagram]
Moves 9 to 12  

[2]

[Diagram]
Another extension (i)  

unkx80: B3 here is a very nice tesuji. I leave the rest as a reading exercise.


[Diagram]
My question.  

unkx80: I have a question here. How should we answer the hane at W3?

[Diagram]
Nobikiri  

Bill: My first thought is the nobikiri, B4. My second and third thought, too.


BQM105 last edited by dnerra on December 14, 2003 - 17:53
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