Chinese rules have these features:
- Used in: China
- Scoring and counting:
- Scoring method: Area scoring
- Komi: 7.5
- Points in seki: Count as territory 
- Cost of moving in one's territory: 0 points
- Cost of moving in opponent's territory: 0 points
- Benefit of moving in unclaimed territory: 1 point.
- Counting method: Chinese counting
- (Only the points of one player are counted to determine the result.)
- Historical variant: Stone Scoring used to be used
- Dispute resolution:
- Life and death settled by: Game resumption for online play. Adjudicated by tournament moderator for over the board play.
Chinese rules for Go are defined by the Chinese Weiqi Association, mainland China:
- In English:
- In Chinese:
SAS: Can someone please explain the bit about voiding games with complex ko? Section 6 of the Chinese rules clearly states that repetition of position is not allowed. Therefore the part of Section 20 which states that the referee may declare a draw or a replay if neither side will yield in a triple ko (or quadruple ko, etc.) is irrelevant - the no-repetition rule ensures that one side or the other must yield.
- SAS: Having looked at this a bit more, it seems that there is a difference between the rules as they are written and as they are actually applied. Iíve modified the above to take account of this.
bbbbbbbbba: I believe the positional superko rule is mainly used to resolve moonshine life.