Playing styles need two players to materialize on the board.
See the style path.
- Balance of power and territory
- territorial (amashi)
- fast-paced (see pace)
- unexpected play / original / imaginative
- ooraka na - placid/broadminded
- strong on the side
- drill strategy (see example game at compromised diagonal and dropping back)
- ibushi-gin (oxidised silver) (=? shibui, more like 'moderate')
- kyudo - "seeking the way"
- large scale
- direct attack
- counter attack
- violent style leading to wild fighting
- fighting jabs leading to a roundhouse KO
- sharp and brute strength
- using thickness to attack
- bean-scattering go
- pressure (severe)
- preferring to catch up from behind after the middle game / turning games around
- high-position fighting
A humourous description of individual attitudes is collected in playing styles and player types.
There is also an academic paper available on trying to identify a player's inate style which you may find interesting.