Ways to avoid the taisha

    Keywords: Joseki

The taisha is complicated.
The taisha is scary and hair-raising.
The taisha is blood-thirsty.
Luckily, we have many

Ways to Avoid the Taisha!!!

Table of contents

#toc3 #toc2 #toc1 #toc4
Black offers a fight...  

The move black+circle is called taisha in Japanese, or large slant move. With black+circle Black offers White an opportunity to cut, knowing that Black can cut White as well in return, leading to a complicated fight with many variations known as the taisha joseki. This page explores the options White has to avoid these complications and simplify the situation.

The main idea is to create a situation, where White can either cut Black without being cut itself or establish itself on the side. The three main options for White to achieve this are a (the most common play), b and c (the simple way). t leads to the taisha joseki but there is scope for simplification there too.

Diagonal attachment (a)

The follow up in the corner is large, either at a for White or b for Black. This joseki dates back to the 19th century (first played by Honinbo Shusaku against Honinbo Shuho, 1854-10-22), but it was not very popular during the 20th century. In the 21st century it is seen more often again, especially in China.

W7 must not jump above B8. See Question About Avoiding The Taisha.

Diagonal attachment - Black wants the top  

With B2 at W3 this position transposes to the 3-5 point low approach one-space low pincer, kosumi.

Underneath attachment (b)

Underneath attachment  

Another time honoured move is the underneath attachment W1. Black has a major option to either draw back at a or hane at b. a defends the threatened cuts, but allows White to establish itself firmly on the upper side, b allows the cut leading to a fight. The underneath attachment allows Black to choose whether to calmly draw back or to start a fight by playing the hane.

This move was common in the mid-19th century (first played by Ito Showa against Honinbo Shuwa, 1851-03-29) and was played significantly less later on. A later proponent was Go Seigen who played it in several games during the 1930s.

Underneath attachment - draw back  

This move transposes to a joseki after the 3-5 point low approach, press. While the press is usually played to build a framework, the initial offer of a taisha joseki may indicate that the outward influence is less efficient in this case.

Underneath attachment - fight, one possible outcome  

Extend - the simple way (c)

W1 aims at the cut of a, B2 has no choice but to defend, then W3 moves out and establishes a white group on the upper side. Later Black has a good follow-up at b. A white move at c is considered honte - and was usually played with colours reversed in no komi games.

The variation above where White plays a narabi with W1 and Black responds with B2 has been played with or without a White pincer d.

W5 can be at B6

Black's stone is now peeping a bamboo joint. White's technique in making Black's stone inefficient is seen in other josekis.

The simple variation - Black wants the top  

If B2 blocks to build on the upper side, W3 cuts. This position may arise after the 3-5 point, 4-3 approach, one-space pincer, if White bumps against the pincer stone.

Avoid complications - connect on top

Standard variation...  

W5 at a leads to the full-fledged taisha, but, having checked the ladder, we connect at b instead...

... connecting towards the center  

In this way Black gets a lot of territory, but White has beautiful thickness in sente. With B6 Black has other options as well. W5 is also regularly seen in professional games.

Avoid complications - yield

Rather simple  

White can finally take up a position at the side with W1. But maybe this is too simple for Black...

Ko! (W5 at white+circle)  

...so he could play like this instead. (B4 is played at a, b, or even c if Black has large ko threats.) White W3 at d is called "cowardice" by Kogo's Joseki Dictionary.

Ways to avoid the taisha last edited by Dieter on December 5, 2023 - 11:43
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