Keywords: Tesuji, Shape, Go term

Chinese: 挤 (擠) jǐ
Japanese: 当て込み or アテコミ (atekomi)

Atekomi is a play that wedges into a diagonal play (kosumi). It creates a cutting point for the opponent's diagonal. (But that is not necessarily what it threatens.)


So B1 here is atekomi (something like "aim inside"). There are typically supporting stones nearby.

In English atekomi has also been called an angle wedge play. With a supporting stone at a Jared proposed the name Kosumi Cut, because the cutting stone is a kosumi and because it cuts opponent's kosumi.

There are some cases where atekomi is a hard-to-find tesuji. White can simply connect as an answer, so the tesuji usually has other aims in addition to separating the two stones, as in the examples below.

Example 1

White to capture marked stones  

W1 is atekomi. Black can't protect at both a and b.

This particular example happens to be a Clamping Tesuji as well, however, this would still be atekomi even if the marked clamping stone wasn't there.

Example 2


The atekomi, B1, connects underneath.

Example 3

Black to play and kill  

The atekomi, B5, sets up the eye killing play, B9.

Real game example

(This example comes from KGS - exam vs. pyczhm 7-2-05)


Black has just played B1 and now white must try to escape. Perhaps white thought 'a' might work, but it does not.


After B3, White is cut.

B3 at 'a' or 'b' would fail; the Kosumi Cut works where other cuts do not.

'a' or 'b' is a common mistake because we are used to StrikeAtTheWaistOfTheKeima

See also:

Atekomi last edited by hyperpapeterie on October 12, 2011 - 04:39
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