3-4 point, high approach, ogeima

    Keywords: Joseki

The ogeima answer to the 3-4 point, high approach is rare.


Database search (gobase) in a 10x10 quadrant reveals two games with a, one game with c and three games with tenuki.

a: Corner contact  

The other contact play reverts to a 5-4 point joseki. The database search gives W5 at a or b.

According to All About Joseki, the downside to white+circle instead of the usual play at circle is that now an invasion by white at y is less severe because a black play at z is sente, which would not be the case with white+circle at circle.


Professional play tells that if black plays tenuki, white's aim is to attack at b.

Cutting contact  

Cutting through the ogeima is not seen in pro play. The cross-cut W2-B3 is inevitable. Then White has many options.


The simplest idea is to strengthen the weakest stone in the crosscut. Even though white+circle is blighted, the corner is big and Black has no eyes.


The atari doesn't look too good. Black gets a big corner and White's shape is troubled by a.


The descent is not as sharp. Black is easier here than in the "simplest" diagram.

3-4 point, high approach, ogeima last edited by Dieter on September 23, 2011 - 18:43
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