Flying off orthogonally

  Difficulty: Advanced   Keywords: MiddleGame, Joseki, Tactics, Strategy

Charles The 'flying off' feel is like this:

Flying off at ninety degrees  

When Black cuts with black+circle (probably questionable) W1 tries to set up a driving tesuji based on White's atari at a. This is one element of many sabaki techniques.

Nota Bene: Beginners play atari.

This W1 is much better than either available atari play.

White makes Black look good  

If White just forces out this way, black+square sits on an ideal point. I think one becomes stronger just by realising that this is entirely the wrong approach to the game. Black's initial cut works badly with black+square, but White has ignored all that.

Standard sabaki example  

From Yoda's Vital Points and Skillful Finesse for Sabaki. W7 defers white's decision on which atari to make against B6, setting up both a driving tesuji and impacting black+square. At first glance B4 looks severe, but after W7 white has no difficulties here. If B8 at a white effects the tesuji.

This concept has something to do with leaning, but appears at the level of suji.

A large-scale example.

Black 1 'at right angles'  

This position is from Cho Chikun - Cho Sonjin (B) in game 2 of the 54th Honinbo final (1999-05-24,25), at move 79.

Here B1 again exemplifies one of the most interesting 'feelings' about fighting: that rather than trying directly to cut at a (a failure, according to easy way out of a double kakari), Black should spread the struggle out in an orthogonal direction to take some wider advantage.

Black succeeds, no doubt deliberately, in starting a complex fight, rather than just playing out a corner joseki. (One can note that not too many of the worked-out 4-4 point joseki lead to large-scale fights, if you believe the books - but that may be a problem with joseki as definitive sequences, as much as anything else.)

Sometimes the way this is expressed is of 'incorporating' other parts of the board into the fight.

Moves 80 to 89  
Moves 90 to 99  
Moves 100 to 109  
Moves 110 to 119  

Here W9 threatens in one direction while looking in another, which is a variant on the same idea.

Moves 120 to 129  

After W1, White has an attack in the centre.

Moves 130 to 139  

Finally here the fighting affects the opposite corner of the board.

Flying off orthogonally last edited by Bill on April 5, 2007 - 17:55
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