Endgame Tesuji 3
It is conceivable that White can omit , in which case Black will of course gain more; in this case the sequence is also not really sente.
The question is: how should White play in this corner if there are also large endgame plays elsewhere?
The descent at is an improvement, because it threatens to enter the corner, but this may not be good enough.
If Black does not defend, White plays as in the next diagram to reduce the corner by some 8 points at p and .
If Black does defend at , the score is as in the original sequence. He may, however, prefer to defend elsewhere to reduce White’s ko threats.
Black thus gets sente twice and has two plays with which to match White’s 8 points.
White is in no hurry to play as Black has a shortage of liberties. This stone is mainly present for comparison with the next diagram, emphasising that has become redundant.
may also have life and death implications depending on the configuration on the right side, since it also destroys Black’s eye in the corner. This is, however also the case when White enters Black’s corner with in the previous diagram. The difference is that there the three stones are not threatened until , which is a dame, while here threatens them and takes the corner profit; in the original sequence, threatens both the corner and the stones, keeping sente.
Santo?: If this is sente for white, the descent seems to be a better move than the tesuji: equal in terms of points, but more ko threats remain after black's response. If this is gote for white, the tesuji is better, because it leaves the extra continuation of later capturing the three black stones, and thus implies a better count for white.