My last game's opponent was quite creative and raised an seemingly interesting problem.
In the game White first had a rather good result as she created a long L group (Black can create a ten thousand year ko) and Black had a bothersome cutting point. However, she then answered poorly and died anyway.
(This other crude play doesn't work either, White lives unconditionally.)
edit: Oh, actually it seems to lead to a ko.
White gets to take first but Black risks much less than in the usual ko.
Any better suggestions ?
Locally White cannot make two eyes after 1 below. So it depends on the surrounding position. Can White jump to 7 with 6 or attach at 9 with 8, threatening to connect to the outside?