Maruseru/ Probe And Counterintentions

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maruseru: The content of this page has been generated from an SGF file by sgf2dg using the Games::Go::Dg2SL converter. You can edit it and I might "master edit" the SGF file and then regenerate this page. After regeneration, all discussion will have been lost. This is considered a feature, not a bug. :)

The position shown here has been adapted from a real amateur game; the lower left corner is not important to show this principle. Black needs to reduce White's moyo.

Initial Setup  
Diagram 1: 1-5  

B1: This is a probe, asking White which side (top, right, corner, outside) is important to him.

W2: White stresses the outside, letting White live in the corner with the tripod group.

B5: Black plays on the outside, because White has answered Black's probe with a move that stresses the outside. So Black is trying to counter White's intention. Black retains the aji of living in the corner.

Variation 1 at move 1 in Diagram 1: 1  

B1: This is the normal idea in a double-sided position based on the keima shimari.

Maruseru/ Probe And Counterintentions last edited by PeterHB on August 6, 2007 - 18:56
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