BQM 271

Table of contents Table of diagrams
Basic Joseki 5
continuation
white to win the semeai in the corner
white to win the semeai in the corner
white to win the semeai in the corner - black cuts
white wins
white wins
Alternative B2
Killing the corner?
Killing the corner - not
Killing the corner - again :-)
Killing the corner - dead?
Till here is no ohter variation
Black loss
Black ko?
Killing the corner - review
Good ko for White
Shusaku vs. Genan Inseki
W6 fills
Igo Daijiten
continuation
continuation
Go Seigen - Kajiwara Takeo 1959-04-29
Kirimoto Kazuo - Mizokami Tomochika 1993-04-07
Game 2 diag 2
Game 2 diag 3
Game 2 diag 4

The Question

[Diagram]
Basic Joseki 5  


revo: The diagram shows a basic 3-4 point joseki. In "38 Basic Joseki", section 5, page 46 shows the following continuation if white tenukis:

[Diagram]
continuation  

For the completion of this variation, see the section of 3-4 point high approach outside contact, tsukehiki hanging connection labeled Black Tenuki.
And then the authors say, that if B7 would be at 8, white would play at 7 and win the semeai in the corner. Well, I've tried hard, but I didn't find a way for white to win the corner race after these moves:

[Diagram]
white to win the semeai in the corner  


I've tried a lot of variations, the best result I got for white was a ko she takes first. Can someone show me a sequence how white can capture these three black stones unconditionally?


First Suggestion

LaTomate: I'd say play 8 as follows instead:

[Diagram]
white to win the semeai in the corner  


Might continue this way is black cuts...

[Diagram]
white to win the semeai in the corner - black cuts  


Of course, I'm not sure, but this is what I see. If black cuts, I feel he is at an advantage, seeing all the thickness he's getting.

Bill: But doesn't Black do better by giving up only one stone in the corner? The exchange, W2 - B3, looks good for White.


Second Suggestion

revo: I think I finally got a possible sequence. I assume that the black moves are already the strongest. If they're not, please show me my mistakes :)

[Diagram]
white wins  
[Diagram]
white wins  


Regarding the Second Suggestion

[Diagram]
Alternative B2  

Velobici: Strikes me that B2 may be better for Black. B2 makes straight shape. Straight shape is useful in fighting. B8 seems to be a key point as well. Now Black has four liberties to White's four liberties, but if White plays at a before b, it seems that she hastens her own death by taking an inside liberty first. When White saves a for the last move (the capturing move), she must play c before b, thereby effectively giving Black an additional liberty.

revo: I think that doesn't work for Black, cause White will play W7 at B8. Black must play at a now, otherwise White would live unconditionally. And if Black plays a, he will be short of liberties. So Black can only play at the point of W7. He can build an eye then and will have enough liberties. Thats why White can't block at the point to the left of W7 and White will have to live by a. Then black can live too by extending left of W7.

Dave: First of all how will B continue if W3 is at 4 instead? Black can never make eyes in the corner so if White pokes her head on the right side, the corner is dead.


[Diagram]
Killing the corner?  

Dave: I believe that w5 here is the answer to the original question.

[Diagram]
Killing the corner - not  

Dave: Hmmm... I quess I was wrong. We are back to White taking a ko first.

[Diagram]
Killing the corner - again :-)  

Dave: OK, simple is best?

[Diagram]
Killing the corner - dead?  

QWerner: Well, my solution looks simple, do I miss something?

[Diagram]
Till here is no ohter variation  

If Black playes elsewhere and white get 3, white will win. When black plays 3 white has to play 4 and black must block with 5.

[Diagram]
Black loss  

Black loss with all moves a - d.

[Diagram]
Black ko?  

B9 at 5

Dave: I think there is no way for White to avoid ko after Black plays in at B3.

[Diagram]
Killing the corner - review  

I thought not playing the hane made a diffence, but I do not think that I was correct. This arrives at the same position by transposition. Black gets a ko.

[Diagram]
Good ko for White  

dnerra: The ko is extremely good for White. W3 is a ko threat, so Black has to find the first non-local ko threat, AND black has to make an approach move at a, AND it is still a two-stage ko after that.

Fair enough to consider this a win for White.


ilan: This variation appears in a game between Shusaku (Black) and Genan Inseki (White) following the move under the star point (colours reversed in the diagram):

[Diagram]
Shusaku vs. Genan Inseki  
[Diagram]
W6 fills  

Dave: After reviewing the literature and professional practice, I think that we can conclude that the original statement in 38 Basic Joseki is incorrect. Black can not be killed outright.

[Diagram]
Igo Daijiten  

In Igo Daijiten it comments that the exchange of B1 for W2 allows White to kill a corner invasion outright. There is no analysis of the case where Black pulls out the invading stone when W2 is not present.

[Diagram]
continuation  
[Diagram]
continuation  

The marked stone is in the right position to protect the cut.


In professional play there are a few examples of pulling out the stone. I could find no example where Black resorts to the ko so I think that dnerra's assessment that this is too favorable for White is correct. Mainly Black pulls out the stone and either:

  • Sacrifices the stones in order to close off the top (see game 1 below), or
  • Makes a gote seki in order to force White from the outside (see game 2 below)

Game 1 - Go Seigen - Kajiwara Takeo 1959-04-29

[Diagram]
Go Seigen - Kajiwara Takeo 1959-04-29  

Here Kajiwara sacrifices the cutting stones by playing B4 in order to ensure sente for the pincer at B6. Notice that the two marked stones have been exchanged but the Black stone is differently placed than the Igo Daijiten case above, the White stone does not protect the cutting point if White descends with W1.

Game 2 - Kirimoto Kazuo - Mizokami Tomochika 1993-04-07

[Diagram]
Kirimoto Kazuo - Mizokami Tomochika 1993-04-07  

Here White has played the marked stone and Black has ignored it. Black responds to W3 by sliding to B4 but White intercepts with W7 and W9...

[Diagram]
Game 2 diag 2  

Now White proceeds to wall off the right side, getting payback for the marked stone played earlier.

[Diagram]
Game 2 diag 3  

White builds the wall to the edge but turns back to W9 rather than connecting W7.

[Diagram]
Game 2 diag 4  

B2 is an interesting play. This makes the seki gote for White. Note that if B2 were a hane at 3, Black would have to connect to avoid a ko after W2, giving sente to White. Now Black plays a ladder breaker at B4, forcing White to connect at W5. This gives Black the chance to play B6. White's wall in the upper right is very impressive, however Black has meanwhile played multiple times on the bottom. The result was a win for Black. I think this game gives a good indication of the overall opportunity for the invader here. The invader need not die, but there is not a lot to gain.


BQM 271 last edited by DaveSigaty on January 19, 2006 - 02:01
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