Fuseki Trends
Keywords: Opening
Table of contents |
This page looks at how the choice of the first few moves in the game have changed over time. What were the most popular choices in the past? The source of this is the Go Games on Disk CD. This means that the selection is based toward title games and famous players especially in the earlier years. So the results make no claim to being rigorous. --DaveSigaty
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First Move Analysis
- 1960-1964; 390 games of which Black wins 55.1% and White wins 43.5%.
- 1965-1969; 335 games of which Black wins 53.4% and White wins 46.5%.
- 1970-1974; 469 games of which Black wins 50.9% and White wins 48.1%.
- Komoku 240 games (51.2%); Black wins 50.8% White wins 48.3%
- Hoshi 196 games (41.8%); Black wins 50.0% White wins 48.9%
- San San 16 games (3.4%); Black wins 68.7% White wins 31.2%
- Mokuhazushi 10 games (2.1%); Black wins 50.0% White wins 50.0%
- Other 7 (1.5%)
- 1975-1977; 397 games of which Black wins 54.9% and White wins 44.5%. We can see a complete reversal between the use of Komoku and Hoshi for the first move between this period and the last. The "Widest Path" below is very short - there was a great deal of experimentation going on.
- Hoshi 268 games (67.5%); Black wins 57.8% White wins 41.7%
- Komoku 112 games (28.2%); Black wins 46.4% White wins 52.6%
- Mokuhazushi 7 games (1.8%); Black wins 57.1% White wins 42.8%
- San San 6 games (1.5%); Black wins 83.3% White wins 16.6%
- Other 4 games
- 1978-1979; 402 games of which Black wins 52.7% and White wins 47.0%.
- 1980-1981; 658 games of which Black wins 53.2% and White wins 46.2%.
(Under construction)
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Widest Path Analysis
- Widest Path from 1960 to 1964
- Widest Path from 1965 to 1969
- Widest Path from 1970 to 1974
- Widest Path from 1975 to 1977
- [Widest Path for 2001 | Widest Path / 2001]
- Widest Path for MasterGo
(Under construction)