Almost an example of a ladder ko (as ko is only very near, but not affecting the ladder liberties itself) played by professionals, but most of all, the ladder is not working: broken ladder ex. 1 provided by Go4Go.
I don't understand this part of the game. tderz
There is another example of a broken ladder between Feng Yun 9p and JZJ, 9p:
broken ladder ex.2
I think to recall that Feng had Black and JZJ a moyo which Feng entered, where by a cutting stone was apparently controlled in a ladder.
Feng won the game because that ladder was broken and so JZJ's strategy.
However the most interesting point for me was, that Feng seemingly waited some moves before pulling out that stone (played some moves into the corner first, as she was seeking for live on the edge). I guess that was for maximising the dammage.
I sent her once an e-mail with that question, but of course Feng is very busy. I wrote already something here here on SL regarding that game. tderz
A game that became famous because a ladder was successfully played out despite it being broken was Lee Sedol - Hong Chang Sik - ladder game.
Although this is the most famous example, it is not the only one. There are quite a few other instances of broken ladders that were played out for strategic purposes by professional players. Some can be found in this thread on the Lifein19x19 forum. Some of the more spectacular examples are analyzed in the book Weird and Wonderful - Volume 1 - Extraordinary Moves by Professional Go Players.
The ladder is broken, so white cannot capture the marked black stones. Can you spot what breaks the ladder?
This is the only way white can start the ladder.
Note that black cannot take the single stone in atari, as white could capture the black stones by squeezing from behind.
White can not steer the ladder away from its course
EdPoor Is that a joke? I think you mean that Black cannot stop the vertical ladder to the corner, and White will capture all his stones!
fractic: It just means that White has no other ways to play the ladder. i.e. moves like a don't work for White.
Bass: @EdPoor, thank you :-). (It always makes a trap designer happy when his trap catches prey..) I created this problem for the very reason that it is typical for a human player to think "there is no ladder breaking stone, so it must be useless to continue the ladder". As you can see in the next diagram(s), white is unable to capture the black stones.
Black would also play at to save a ko threat for later (just in case white _did_ have a million points threat somewhere.)
Black has two local threats (the other at a), but still this ko is losable, if there is some big semeai elsewhere.
anonymous This ko does not exist. Once black plays at 'a' and white answers at 'b', black can play at 'c' instead of making a ko threat.
Bass: That is why white would answer black a at d instead. So the ko does exist, and it is for most of the stones on the board. Black gets to take the ko first and has two local threats. In theory, it is possible for white to win such a ko..