According to the 'bottleneck theories' there are usually periods where progress is linear, and places where it gets slower. Here I will try to make notes on which concepts are useful to study to improve during these development periods.
As I have almost no first-hand experience, I would be glad if anyone makes comments :) Otherwise, this will for now be a path-like page until I gather more information on the topic.
(A disheartening quote from http://homepages.ihug.co.nz/~barryp/barriers.htm When players break through barriers, they often don't know what it is that they have learnt, and so cannot pass this information on.)
SzKwa as a variant for kids?
50k - 30k: http://playgo.to/interactive/
This is a great site for the person who knows nothing about go. It feeds the reader with the rules of the game while alowing him to test moves with a java applet. Recommend this site to go newcomers! (50k-30k are of course only fictional rangs used by the author of the site)
30k - 25k: IgoWin
I like IgoWin as a teaching help, because it offers
- Quick games
- You learn tactics
Also, recognizing when to Tenuki, at least in the simple situations is a very useful skill.