Chilled Go

Path: <= CGT path =>
    Keywords: EndGame

Chilled Go is an analytical tool presented in Mathematical Go by Berlekamp and Wolfe. It is played by territory scoring, except that each play costs 1 point. With rare exceptions involving ko, winning play in chilled go also wins by territory scoring.

It is also possible to chill area scoring, which produces a form of territory scoring.

See Chilling.

Path: <= CGT path =>
Chilled Go last edited by on April 3, 2016 - 01:10
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