Tsumego From Games 20
This came up today in a game. White thought that the group in the corner is alive. Is this so? --unkx80
During the game, Black played . After , a and b are miai, and White is killed by shortage of liberties. White resigned soon after that.
provides another path of resistance. However, up to the , White is dead in bulky five. It does not matter if is played at first.
But--
The descent by is the correct move which both players failed to see. To stop White from connecting underneath Black may play at , but then ensures life. After that, a and b are miai.
The real solution is actually the placement at . The best sequence is from to , which results in a rogue ko.
Dieter: the - exchange makes it a rectangular six in the corner with one outside liberty. In that case, the 1-2 point makes it ko.
followed by is yet another variation. Up to , it is still a ko, but the ko is worse off for White compared to the previous diagram.
Bill Spight: A wonderful position, unkx80!
Because of the throw-in the ko is unusual, but this case has another quirk, thanks to the local ko threat to connect. I'll discuss this further at rogue Ko.
unkx80: Thanks. But shamefully, I was Black.