JohnMoser
Connections I'm experimenting with
Connections
Wide Bamboo Joint
Not long, but wide.
It's been determined that 2 from the edge this is secure against one peep from the center; 3 or further and it's possible to force a ladder adjacent to the peep. For example:
Black 8 traps White 7 in a ladder. Note the play at is correct, as it protects
and
with tiger's mouths. If White has no ladder breaker, this becomes a perpetual Ko threat for White; therefor Black should eliminate the ladder at earliest convenience. Further, development down the line can bring a struggle by which White places a ladder breaker with a secondary function, which forces Black to choose; obviously, all rules of ladders apply here, and not killing a ladder presents a risk.
If White peeps at , Black can connect at A or capture-and-connect at B. A White peep at B creates an even worse situation, leaving Black a way to extend out a little and reduce White territory on either side.
White B to connect here looks like the better move after the peep at . This works for the center; but anything played from the third line or closer:
On the third line, this sequence kills White's invasion. If White plays A, Black threatens Atari and White B. White cannot create two eyes.
Here creates life: white at A or B produces 2 eyes, and likewise this is miai with 9 at B. Naturally, Black can't play in here to do anything but force the issue; Black can't even call this a Ko threat.
Thus, at the fourth line, White can live. Black should protect the edge side when threatened in this shape near the center. This is worth 30 points roughly.
Further Research
There are two shapes I want to experiment with: