This is fun watching, too. From the discussions at WuRenGo3/Black and WuRenGo3/White, I seem to be able to learn more than from professional annotated games.
Understandably, the pages themselves are optimized for the team, not for watchers. Two points where it makes a difference are the bottom-up arrangement of moves, and the fact that the board marks get deleted from the diagrams for each move.
I therefore started watching the game with http://senseis.xmp.net/?diff=WuRenGo3%2FBlack&old=4&mode=diffinpage, and then clicked on "Next diff" until the headline " suggestions" was inserted, at which time I switched to http://senseis.xmp.net/?diff=WuRenGo3%2FWhite&old=5&mode=diffinpage.
That has its drawbacks, too. It requires a lot of clicking, and the diagrams don't display with proper border in that view. Does anyone have a better idea?
I would just start on the end of the page reading upwards move by move. At least the coordinates of the proposals should be left, so that you can figure out what was meant. (I hope they really are everywhere.) A .sgf may be helpful as well.
Oh, forgot the main reason why I'm trying to read move by move: I don't want to be influenced by the future moves I see in the diagram. I try to look at the game situation and think about where I would move. An SGF file could indeed solve that problem.