The Way of Creating a Thick and Strong Game
The Way of Creating a Thick and Strong Game English translation (by Robert J. Terry) of a book by Hane Naoki, published by Hinoki Press. 254 pages. ISBN: 9780978887469. The book is volume five of the proposed seven volume The Heart of Go Discovery Series.
There is an ebook version for iOS devices.
Table of Contents
- Chapter I - How good would it be if that happens... days of study to become professional (3 games)
- Chapter II - I wonder if I can do it... from becoming professional to first league entrance (9 games)
- Chapter III - I think I can do it... the path to winning titles (10 games)
Reviews
tapir (KGS 1k): This book is a collection of twenty-two game reviews, ranging from insei matches to his first successful challenge for a major title. I'm not a regular reader of go books in general and reviews in particular, but I like the presentation. It starts in the preface with the statement
- "In order to maintain one's health, it is said that one should eat only until one's stomach is moderately full, 80% of capacity. And not only in go but in all games, one should be satisfied with an 80% result, not avariciously striving for more, overreaching and meeting with an unfortunate setback."
Reading the reviews however, most often 80% means omitting overplays that only give a good result when the opponent plays according to your plan. His praise of thickness intermingles with somehow modest comments about his play.
- " is the quintessence of my go style. However, it is only thick, and not very much otherwise can be expected from it, so it might not avoid criticism of being a 'bad move.'"
In my opinion this show of self-criticism is highly didactical and encouraging - and I propose to see this book as an antidote against overplay. Endgame play is generally omitted. On a second look however, it may appear that the book talks a lot about the right mental approach to playing (keep it simple, fight only if necessary) while omitting comments on the game itself - especially during more complicated fights.