In combinatorial game theory, the incentive of a move measures how much the player making it gains by it. It is thus the difference game in favour of that player between the abstract game in which the move is made and the option to which they move. The sets of all incentives for either player are called the Left and Right incentives of the game.

Formally, given a game ``G = { G^L | G^R }`` the incentive of the move to a particular ``{:G^L:}_i`` or ``{:G^R:}_j`` is ``{:G^L:}_i - G`` or ``G - {:G^R:}_l`` respectively, and the Left and Right incentives of ``G`` are the sets ``G^L - G`` and ``G - G^R`` respectively.[1]

See also

  • Gain In Go, the number of points by which a move shifts the count in favour of its player. When positions are numbers, this is equivalent to the incentive.
  • Value Various ways of measuring the value of various things in go and CGT


[1] On Numbers and Games (2``""^"nd"`` edition 2001) page 207. Winning Ways (2``""^"nd"`` edition 2000/2001) page 148.


Incentive last edited by PJTraill on June 5, 2019 - 00:25
RecentChanges · StartingPoints · About
Edit page ·Search · Related · Page info · Latest diff
[Welcome to Sensei's Library!]
Search position
Page history
Latest page diff
Partner sites:
Go Teaching Ladder
Login / Prefs
Sensei's Library