GR Game 2

  Difficulty: Beginner   Keywords: Ongoing game

This is a RenGo.

Teams (about 18k EGF):

White: PeterA and MattHope

Black: Migeru and BenS

Tromp-Taylor Rules, Komi 6.5

[Diagram]
GR Game 2 (moves 1-10)  

B1 BenS: Hopefully this is how I'm meant to mark positions...

W2 ppadams: Here we go again - already looking a bit like the last game.

B3 Migeru: grmtpft

W4 MattHope: what's grmtpft???

B5 BenS: Sure we'll hear Miguel screaming about his partner soon.

W6 ppadams:

B7 Migeru:

W8 MattHope: influence not territory?

Migeru: You are playing on the 2-3 point, Matt. How is that influence?

MattHope: Perhaps my interpretation of influence is wrong but I figured this move strengthened 4 as well as taking control of the SE corner - I could of course be wrong, hence the question mark. I though 3-3 would have been too close to 4 and be too compact

Migeru: A 2-space jump on the 3rd line is generally considered a good base, clearly territory. What you are avoiding is overconcentration.

MattHope: Ah yes - I knew there was a term for it, I am never sure whether it is being correctly applied when I try it though :)

Alex: Although a two-space jump on the third line is more efficient than a one-space jump in most cases, here W8 ends up on the second line, which is rarely an efficient place to play. The one-space jump would have been much better. Anyway, the concept of "influence" doesn't really exist on a 9x9 board, except maybe if Black chooses his first move at tengen.

Migeru: Personally, if I had to play in that direction I would have chosen a knight's move (at the point between B1 and W8).

MattHope: I See. I suspect I am getting bad habits from only having enough time to play real people on a 9x9 board. Would you or Miguel suggest playing against a computer (say gnugo for starters) or taking the trouble to get on a go server against real people. I would find it easier to be able to pause a game for a while to do other things so I'm guessing playing against people would annoy them.

Migeru: KGS is an outstanding teaching server. And you can play against GnuGo bots there if you feel so inclined.

Alex: I would strongly recommend playing on KGS against real people when you have the time, but I would strongly recommend against playing a computer, ever. Computers have abysmally poor style and you will learn nothing but bad habits from playing against them. If time constraints prevent you from finishing real-time games in one sitting, you might consider DGS.

MattHope: Thanks. I tried KGS (played a bot first to get used to the game mechanics. Played my first 19x19 and got thrashed. became completely boxed in. Supect I need to play on 13x13 or 19x19 from now on. I will try DGS if KGS becomes a problem. It is scary watching how fast some people play (and win!)

Migeru: Try the "Beginners' Room" and "Teaching Ladder" rooms on KGS. Also, playing fast is good for you. It develops your intuition.

B9 BenS:

W10 ppadams: Hey, it all feels quite exciting.

[Diagram]
GR Game 2 (moves 11-20)  

B1 Migeru: It's hard to play when you have no good choices.

W2 MattHope: perhaps a little aggressive?

B3 BenS: I'm still in the learning stage of playing. And at the moment I'm learning from my mistakes...

Migeru Hint: if your partner is stronger than you, try to read their moves for clues.

W4 ppadams: Be interesting to see how this all works out.

B5 Migeru:

W6 MattHope: all packed into the center aren't we :)

B7 BenS:

Migeru: Matt, witness Ben's chickens coming home to roost.

W8 ppadams: I have to confess to feeling mildly concerned.

MattHope: Peter!!!! aaargh

B9 Migeru: This is the kind of forced move I like to make.

MattHope: Damage limitation called for, wish I had looked at this earlier :(

W10 MattHope: try to stop you taking that corner

[Diagram]
GR Game 2 (moves 21-30)  

B1 BenS: Do I have any other choice? And should I remove the one that should go or mark it in some way?

Migeru: Of course you have a choice, and yes, you need to remove the captured stones.

W2 ppadams: Poor white stone, RIP. OK, let's try and run away this way then.

Migeru: Your problem is not so much that you lost a stone, but that our group found life.

B3 Migeru: This, on the other hand, is the kind of move I don't like to be forced to make.

W4 MattHope: Can't afford to leave this point for black, plus a ko threat.

B5 BenS : hmmm.... I don't want them to get this spot.

Migeru: If they did, we'd be dead. Well played.

BenH: I'm surprised at B3 -- I thought white was going to have a very hard time living, but after that move it looks alright.

Migeru: I think if white gets to play at B3 they live easily and take away the corner. The extra liberty at TenGen helps.

W6 ppadams: And slowly we're getting there.

B7 Migeru:

W8 MattHope: filling in

B9 BenS: Ok, after the game has finished I want someone to tell me what I should have done here.

Migeru: I'd say this is correct but premature.

LukeNine45: Now that the game is over: B9 would have been much better around W10... B9 is 1 point in gote; W10 is somewhere between 5 and 15 points and possibly sente. The top right area of the board is also big.

Migeru: Yep, I comment at the bottom that B29 should have been at B31.

W10 ppadams: I wonder if this is taking things a bit too far?

[Diagram]
GR Game 2 (moves 31-40)  

B1 Migeru: Peter is leaving some bad aji behind...

W2 MattHope: don't know if going that far in gained us anything

B3 BenS: I feel I should really be doing something top left, but I have no idea what...

W4 ppadams: Well that was fun. Top left is coming I expect.

B5 Migeru: Looking for a place to resign.

W6 MattHope: nice threat though

B7 BenS :

Migeru: Arrgh, Ben! After W4 I cannot see a way for black to even break even on the board, so given the komi we might as well resign.

W8 ppadams: Hopefully safe to ignore the bottom. Are things really that bad migeru?

B9 Migeru: Resign. After W8 things are really bad, as we needed to play the first move at the top. Let me show you an optimistic estimate of Black's territory:

[Diagram]
GR Game 2 (score estimation)  

That's 36 to 45 points on the board, plus 6.5 komi. If B29 had been at B31 we were likely to get 3 more points in sente. Then We can play one space above 38 and make 2 more points, plus one extra point on the right edge where we lost two stones. So, up until 29 we could hope to win 42 to 39 on the board.


GR Game 2 last edited by 50.23.115.116 on January 25, 2015 - 22:54
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