I'm about to delete the following paragraph from the main page:
In Fuseki Revolution, Theme 20 - Why has the pincer lost popularity?, it is said: "Since the advent of AI, the view that a pressing move is always an effective answer to a pincer has been established". That is, in the age of AI, a would be the go-to move.
(where a is the knight's move press in response to the pincer)
As I understand it, this is about pincers in general. It explains why the 2-space high pincer, which was very popular immediately pre-AI, has almost disappeared from pro play, and similarly the 1-space low pincer. But the 2-space low pincer had fallen out of fashion much earlier.
Hi xela, this time I do not really understand your point.
It is true that the low pincer lost popularity at some point, before AI.
In the age of AI, pincers have generally lost popularity.
However, this particular pincer is still played, with new variations being developed. The pressing move is the most common answer nowadays.
Thus, maybe we can keep the text like this:
In Fuseki Revolution it is said: "Since the advent of AI, the view that a pressing move is always an effective answer to a pincer has been established". That is, in the age of AI, a would be the go-to move.
(where a is the knight's move press in response to the pincer)
Ah, now I see what you were trying to say. In context, it appeared as though the quote was supposed to explain why the pincer is not popular. But actually, you wanted to explain that pressing is now the most common response. Yes, I'm fine with your proposed text in that sense.
However, I think the page needs a more comprehensive revision: there's two other diagrams ear the top of the page with "common replies" and "other replies", and those diagrams are out of date (if they were ever correct in the first place). I might have a closer look on the weekend if I can find some time. And of course you're welcome to keep editing :-) Thanks also for adding the pro game examples.