EGF Winning Statistics
The table shows statistics on winning a game with the opponent that is one (G+1), two (G+2), three (G+3) and four (G+4) grades stronger than the player whose strength is idicated in the first column. The data were collected from all events included in GoR tournament database.
Winning Statistics - Even Games
G + 1 G + 2 G + 3 G + 4
G Nw Ng Pw Nw Ng Pw Nw Ng Pw Nw Ng Pw --- ------------------- ------------------- ------------------- ------------------- 20k 1758 5558 31.6 1199 4099 29.3 356 1702 20.9 217 1201 18.1 19k 931 2442 38.1 410 1329 30.9 141 564 25.0 106 436 24.3 18k 1200 2776 43.2 669 1767 37.9 355 1070 33.2 95 438 21.7 17k 1040 2394 43.4 793 1854 42.8 219 643 34.1 101 411 24.6 16k 1325 3005 44.1 630 1608 39.2 249 717 34.7 116 473 24.5 15k 1420 3372 42.1 761 1993 38.2 350 963 36.3 128 505 25.3 14k 1287 2899 44.4 763 1857 41.1 269 735 36.6 157 535 29.3 13k 1469 3223 45.6 703 1710 41.1 356 982 36.3 148 508 29.1 12k 1474 3313 44.5 1188 2774 42.8 351 1006 34.9 132 549 24.0 11k 1891 4130 45.8 906 2210 41.0 322 882 36.5 119 451 26.4 10k 2477 5574 44.4 1430 3568 40.1 435 1284 33.9 201 801 25.1 9k 2644 5917 44.7 1276 3150 40.5 402 1246 32.3 141 722 19.5 8k 2855 6475 44.1 1552 3941 39.4 403 1363 29.6 146 690 21.2 7k 3065 6950 44.1 1540 3932 39.2 426 1339 31.8 142 727 19.5 6k 3679 8430 43.6 1631 4193 38.9 448 1451 30.9 157 797 19.7 5k 4038 9142 44.2 1834 4868 37.7 473 1665 28.4 210 1126 18.7 4k 4022 9082 44.3 1768 4738 37.3 515 1897 27.1 178 1108 16.1 3k 4237 9925 42.7 1847 5624 32.8 477 2086 22.9 104 979 10.6 2k 4573 11390 40.1 1873 5768 32.5 342 1892 18.1 110 1050 10.5 1k 5676 14113 40.2 1630 6008 27.1 483 3037 15.9 129 1571 8.2 1d 4579 12543 36.5 1832 7473 24.5 475 3724 12.8 103 1860 5.5 2d 3975 10913 36.4 1381 6061 22.8 374 2967 12.6 49 1072 4.6 3d 3293 9742 33.8 1249 6158 20.3 195 2454 7.9 4 376 1.1 4d 2592 8089 32.0 638 4301 14.8 22 766 2.9 5d 1413 5089 27.8 92 1304 7.1 6d 263 1553 16.9
Number of games included in statistics: 561930
Legend: G : declared grade Nw : number of wins Ng : number of games Pw : percentage of wins of the weak player G + <n> : games vs opponents stronger by <n> stones
An important thing to note here is that these statistics are inherently unreliable!
Because we use the McMahon system so much, there is a strong sorting effect at work in these statistics. If, for example, a 1k plays against a 2d, then in a McMahon tournament the 1k has already won two more games than the 2d. So probably it is a strong 1k against a weak 2d. This effect inflates all these numbers significantly.
The only area where this effect does not apply is at the top, because players that are above the top bar in a tournament will play each other regardless of their rank, as they start with the same McMahon score. This effect is very noticeable in the table above, where the percentages suddenly start dropping significantly among (stronger) dan players.
EDIT: Other effect at work that bias these statistics:
- 7D and 6D have been used in the past for professional players or very strong Asian amateurs, who might be two or three stones stronger than the average European amateur 6D and 7D players
- 20K is the lowest rank accepted by the database, and also contains the results of players 21K and weaker.
The most reliable statistics are probably those between players in the range 2D-5D, where the players are almost guaranteed to be above the bar, but without interference from the above effect of strong Asian amateurs, so that either effect has a relatively small impact.