I started playing go seriously in 1980, when I found a club where I worked. I had played a few games earlier, but without any idea of what I was doing. Since I've always been interested in Artificial Intelligence, I soon started writing a go program, called "Go". It was based on influence and patterns, and looked like it was playing go, but without tactics, it couldn't fight.
About a year later, I gave up on that program and wrote a new one, called "G2", focusing on fighting strength. This eventually evolved into The Many Faces of Go.
My own go playing was steadily improving and I made US 1 Dan around 1984. I peaked at 3 dan a few years later, and have been going downhill ever since.
My real home page is at http://www.smart-games.com