Bronstein Timing / Discussion

Sub-page of BronsteinTiming

Bronstein rules state that increments don't stack: this has more of the flavour of traditional byo-yomi in Go: an increment can never increase your total time beyond where it was at the start of your move.

I think this would make an excellent rapid control for Go servers, incidentally: say 3 minutes main time with a Bronstein increment of 10s. I'd certainly prefer it to the Canadian-type "twenty-five moves in four minutes" settings - it would keep the pace of the game more even.

Bronstein Timing / Discussion last edited by RobertPauli on October 21, 2004 - 13:08
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