Block the thrust
Table of contents | Table of diagrams Thrust -> block Thrust -> block Thrust -> give way Connect and ladder Should B block the thrust? Block and cut Give way Block and not cut Thrust -> [dodge|dodging] |
Reference diagram
As outlined in Basic Instinct, the standard answer to a thrust is to block it. Why is this so?
Continuation and alternative
After the blocking move, Black has two cutting points. If White cuts there, she is also cut into separate groups. Moreover, White has 3 liberties. Compare this to the alternative:
If Black gives way with , then White cuts through his position with all her stones being connected, yielding 5 liberties. Locally, considering these stones only, there is a clear advantage for White if Black does not block.
connects the uncut stones and White can capture the cut off stone in a ladder, if it works. There are of course many other variations, depending on local circumstances and nearby stones.
Context may force to deviate
In Go games, abstract situations like the above rarely occur in isolation. Given concrete circumstances, it may be better to give way. The point of this page hence is not to stop a player from thinking about the situation, but to encourage thinking about the block first. Considering the standard answer first is efficient and, only if it leads to a clear loss, one can consider other moves.
Still, amateur players will often incorrectly dismiss the standard answer, because they underestimate its virtues as described above.
(good counterexample needs to be provided)
Real game example
Of course, it all might depend on B' strategy, but, locally speaking, not to block is really bad move in this case.
If gives way, White easily connects over the 5th line. Black does make some central territory but that should not be the aim of the acquired influence and does not compensate for White's huge profit on the left.
If here, connects on the outside and White hurts the marked stone by continue her intention and cut with . Black can even consider connecting at with , depending on how strong he is.
In short, the standard answer gives a lot of options to Black, using the pressure of the removed liberty. The alternative is too mild.
Notes
1 - TJ: Basic instinct is what should go through your mind first...I think all examples are just "minimalist". At a thrust, you should think about blocking first, because it's usually correct. Imagine the black stones extended just a bit, even, say one stone on either side, with a one point gap between...if white thrusts in, black usually wants to block to avoid a nail being driven through his wall. The minimalism of this page is good for seeing basic shapes to trigger a basic instinctual thought, I think, so I don't propose making another diagram, though. Re-reading Kageyama. He has a similar example, and this page came back to my mind. He says to block the thrust, period. You end up better after the cut. Maybe there are times when you shouldn't, but as one of his fundamentals, apparently don't over-think it and use, yes...your Basic Instinct. Someone should do a WikiMasterEdit, methinks, if we're done.:)
2 - Charles: Blocking is played 75% of the time, when I checked. Good enough: it's rarely going to be such a bad play.
An answer like here is the other kind of play to consider (if one answers locally). One can't call that good shape in an unqualified way: see the related split shape.
3 - Fhayashi: I think what it boils down to is that as long as you block, both black and white end up at least temporarily separated. If you don't block, white is connected and black is not.