I am teaching go to a few people right now, and I'm wondering what to do after I've taught them the basics (Liberties, Capture, Eyes, Ko, Life & Death, Seki...)
I've probably reached about 12 kyu, studying on my own, but I don't want to just refer them to books...
I don't teach ko and seki as basics, but introduce them when they first occur. However, I show the dead shapes when introducing the concept of eyes and living.
They have their heads already full with concepts I guess, so emphasize playing. (The importance of connecting stones e.g. is self evident after the first games. If not you can point it out.)
And for teaching, i would just introduce ladder and net.
Naturally i would like to stress just playing first.
But for me the next logical thing to teach is something about shape and efficiency of stones.
You could tell something about the properties of basic shapes like ikentobi, keima, nobi
Especially tell them about the split shape: new players benefit by as a rule of thumb always "walk through the gate" to make a split shape. 90% of the times it is a good move.
and deal with the famous bad shapes empty triangle and dangling
A totally different approach is to treat specific techniques, this does not have my preference, since it is very specific and can probably be learned best by doing tsumego. Examples are: treating throw-in, snap-back, the dead shapes (bulky five, rabitty six); the monkey jump;
Dr. John Dealey [10k-9/2010] ~~ Play, Play, Play (& don't worry about WINNING) 2nd - often playing on smaller boards, helps them see things faster, and also gain confidence faster. 3rd - Also I like to early teach about the CORNERS, most beginners want to play other places.