Second Line Clamp
Depending on the context (hinted at by the circled points), black can either resist at a, connect at b or even play c (but this leaves in atari after white a.) If Black can't resist, the clamp is a big endgame play.
Depending on the context (hinted at by the circled points), black can either resist at a, connect at b or even play c (but this leaves in atari after white a.) If Black can't resist, the clamp is a big endgame play.