Ruf012/personalities

Sub-page of Ruf012
 Personalities
    1. Beginner, the first two moves,
        collects the strength for the subsequent course
        of the game.
    2. (Corner, side) players
         secure themselves and
         a corner, a side.
         Selection according to greatest need.
    3. Cernl specialists
        within a group, in a small space.
    4. Extension players
       secure themselves and an extension starting
       from a side, a corner, in wide space.
       Selection according to greatest need.
    5. 1-er (k10)
        If necessary, he asks extension players for support.
    6. Formatter
        ends outside groups,
        reassures both players for further
        post-game relaxation.

Ruf012/personalities last edited by 217.149.166.140 on November 1, 2022 - 15:06
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