Ruf012/personalities
Personalities
1. Beginner, the first two moves,
collects the strength for the subsequent course
of the game.
2. (Corner, side) players
secure themselves and
a corner, a side.
Selection according to greatest need.
3. Cernl specialists
within a group, in a small space.
4. Extension players
secure themselves and an extension starting
from a side, a corner, in wide space.
Selection according to greatest need.
5. 1-er (k10)
If necessary, he asks extension players for support.
6. Formatter
ends outside groups,
reassures both players for further
post-game relaxation.