Hi. I am mostly a chessplayer who also plays a little Go now and then. I have played chess for many years, but first learned to play go at age 45 when my supervisor at work learned I played chess and introduced me to Go.

I suffer from what I will call the "intermittent enthusiasm" syndrome in Go: I get very interested in Go for a few weeks or months and play and study a lot, and then I don't play for a long period (sometimes well over a year without a single game). I learned Go over 5 years ago and I have spent around 8-12 months of that period (a very rough estimate) actively playing and studying the game. I am not sure what the reason for this syndrome is, but I have also noticed it in some other late learners.

I am currently (January 2016) coming off a long break (1.5 years) and basically starting over again. I'm going through Robert Jasiek's First Fundamentals and some problem books to try to get my head back in the game.

I went through a stage where I collected Go books, and have accumulated 900 or so. I am no longer am collecting at this point, but I still have some bookshelves full of Go books and magazines.

My Go Books

A very incomplete list of go books I own, categorized by language. (I may try to organize them better later.)

I have decided against listing my foreign-language books individually for the time being since it would take me too much time. (I don't speak any of the languages and it would involve some research and a lot of cutting and pasting.) Perhaps at a later date.

English Go Books

Reference Books

  • 'Contemporary Go Terms' by Chihyung Nam
  • 'Go: International Handbook and Dictionary' by John S. Tilley
  • 'The Go Player's Almanac 2001' by Richard Bozulich

Miscellaneous Books

  • 'First Kyu' by Dr. Sung-Hwa Hong
  • 'The Master of Go' by Yasunari Kawabata
  • 'The Go Companion' by John Fairbairn and T. Mark Hall
  • 'Reflections on the Game of Go' by William S. Cobb
  • 'Five-In-A-Row (Renju) by Goro Sakata and Wataru Ikawa

Theory Books

  • 'Elementary Go Series, Vols. 1 through 7' by James Davies and various authors
  • 'Opening Theory Made Easy' by Otake Hideo
  • 'Cho Hun-hyeon's Lecturers on Go Techniques, Vols. 1, 2, and 3' by Cho Hun-hyeon
  • 'Go Proverbs Illustrated' by Kensaku Segoe
  • 'Tesuji and Anti-Suji of Go' by Sakata Eio
  • 'All About Life and Death, Vols. 1 and 2' by Cho Chikun
  • 'Dictionary of Basic Tesuji, Vols. 1 through 4' by Fujisawa Shuko
  • 'The ABC's of Attack and Defense' by Michael Redmond
  • 'The Direction of Play' by Takeo Kajiwara
  • 'Appreciating Famous Games' by Shuzo Ohira
  • 'Vital Points and Skillful Finesse for Sabaki' by Yoda Norimoto
  • 'Weiqi In Culture' by Wu Shong Sheng
  • 'Go, a Complete Introduction to the Game' by Cho Chikun
  • 'Teach Yourself Go' by Charles Matthews
  • 'Go for Beginners' by Kaoru Iwamoto
  • 'A Scientific Introduction to Go' by Yang Yu-Chia
  • 'The Second Book of Go' by Richard Bozulich
  • 'Basic Techniques of Go' by Haryuma Isamu and Nagahara Yoshiaki
  • 'Mastering the Basics of Go' by Eugene Lim and Herve Dickey
  • 'The Road to One Dan, Vol. 1' by Jaewook Baek
  • '100 Tips for Amateur Players, Vols. 1, 2 and 3' by Youngsoon Yoon
  • 'Baduk Made Fun and Easy, Vols. 1, 2, and 3" by Chihyung Nam
  • 'Cho Hun-Hyun's Lectures on the Opening, Vol. 1' by Cho Hun-Hyun
  • 'Lee Changho's Novel Plays and Shapes" by Lee Changho
  • 'The Thirty-six Strategems Applied to Go' by Ma Xiachun
  • 'Nie Weiping on Go' by Nie Weiping
  • 'Strategic Fundamentals in Go' by Guo Tisheng and Lu Wen
  • 'Go Proverbs' by David Mitchell
  • 'Intermediate Level Power Builder, Vols. 1 and 2' by Wang RuNan?
  • 'All About Thickness' by Ishida Yishio
  • 'Utilizing Outward Thickness' by Jin Jiang and Zhao Zheng
  • 'Beyond Forcing Moves' by Shoichi Takagi
  • 'The Breakthrough to Shodan' by Naoki Miyamoto
  • 'Positional Judgment High-Speed Game Analysis' by Cho Chikun
  • 'Galactic Go, Vols. 1 and 2' by Sangit Chatterjee and Yang Huiren
  • 'Handbook of Handicap Go' by the Nihon Ki-in
  • 'Breakthrough Attacking Power Yamashita-Style' by Keigu Yamashita
  • 'The Middle Game of Go' by Sakata Eio
  • 'Fighting Ko' by Jin Jiang
  • 'Dramatic Moments on the Go Board' by Abe Yoshiteru
  • 'Invincible' by John Power
  • 'Tournament Go, 1992' by John Power
  • 'The Go Consultants' by John Fairbairn and T. Mark Hall
  • 'Kamakura' by John Fairbairn
  • 'Final Summit' by John Fairbairn
  • 'The 1971 Honinbo Tournament' by Kaoru Iwamoto
  • 'Master Play - The Style of Lee Changho' by Yuan Zhou
  • 'Master Play - The Style of Go Seigen' by Yuan Zhou
  • 'Master Play - The Territorial Styles of Kitani Minoru & Cho Chikun' by Yuan Zhou
  • 'Master Play - The Fighting Styles of Kato Masao & Seo Bong Soo' by Yuan Zhou
  • 'Master Play - The Style of Takemiya' by Yuan Zhou
  • '400 Years of Go in Japan" by Andrew Grant
  • 'The Best Play" by Feng Yun
  • 'Come Up to Shodan' by Rin Kaiho
  • 'How Not to Play Go' by Yuan Zhou
  • 'This is Go the Natural Way' by Takemiya Masaki
  • 'The World of Chinese Go' by Guo Juan
  • 'The Middle Game of Go' by Sakata Eio
  • 'Killer of Go" by Sakata Eio
  • 'Winning a Won Game' by Go Seigen
  • 'Mastering Ladders' by Thomas Wolf
  • 'Key Concepts in Life and Death' by Richard Hunter
  • 'Monkey Jump Workshop' by Richard Hunter
  • 'Cross-Cut Workshop' by Richard Hunter
  • 'Counting Liberties and Winning Capturing Races" by Richard Hunter
  • 'Beauty and the Beast' by Shen Guosun
  • 'The Treasure Chest Enigma' by Nakayama Noriyuki
  • 'Understanding How to Play Go' by Yuan Zhou
  • 'Pro-Pro Handicap Go' by the Nihon Ki-in
  • 'How to Play Handicap Go' by Yuan Zhou
  • 'Masterpieces of Handicap Go, Volumes 1 and 2' translated by Robert McGuigan
  • 'A Way of Play for the 21st Century' by Go Seigen
  • 'Cho Hunhyun - Life and Master Games' by Cho Hunhyun
  • 'Enclosure Josekis' by Masaki Takeyima
  • 'Reducing Territorial Frameworks' by Shuko Fujisawa
  • 'This is Haengma' by Kim Sung-rae
  • 'The Master of Haengma' by Sung-Ho Baek
  • 'Think Like a Pro - Haengma' by Youngsun Yoon
  • 'Keshi and Uchikomi' by Iwamoto Kaoru
  • 'The 3-3 Point Modern Opening Strategy' by Cho Chikun
  • 'The Chinese Opening' by Masao Kato
  • 'The Power of the Star Point' by Shukaku Takagawa
  • 'A Dictionary of Moden Fuseki - The Korean Style' translated by Kim Seong June
  • 'Dictionary of Basis Fuseki, Vols. 1, 2, and 3' by Rin Kaiho
  • 'Dictionary of Basis Joseki, Vols. 1, 2, and 3' by Yoshio Ishida
  • 'Essential Joseki' by Naiwei Rui
  • 'Whole Board Thinking in Joseki, Vols. 1 and 2' by Yilun Yang and Phil Straus
  • 'Modern Joseki and Fuseki, Vols. 1 and 2' by Sakata Eio
  • '4-4 Point Joseki: A Brief Introduction' by William S. Cobb
  • 'Tricks in Joseki' by Yilun Yang
  • 'Cosmic Go' by Sangit Chatterjee and Yang Huiren
  • 'The Great Joseki Debates' by Kunihisa Honda
  • 'Handbook of Star Point Joseki' by the Nihon Ki-in
  • 'Joseki Fundamentals, Vol. 1' by Robert Jasiek
  • 'A Compendium of Trick Plays' by the Nihon Ki-in
  • 'All About Joseki' by Mingjiu Jiang and Guo Juan
  • 'Jungsuk In Our Time' by Seo Bong-soo and Jung Dong-sik
  • 'Punishing and Correcting Joseki Mistakes' by Mingjiu Jang and Adam Miller
  • 'After Joseki' by Kim Sung-rae
  • 'Improve Your Intuition, Vols. 1, 2, and 3' Takagawa Kaku
  • 'Strategic Concepts of Go' by Yoshiaki Nagahara
  • 'Fundamental Principles of Go' by Yilun Yang
  • 'Handbook of Proverbs' by the Nihon Ki-in
  • 'The Workshop Lectures, Vols. 1 through 6' by Yilun Yang
  • 'Go!' and 'The Vital Points of Go' by Shukaku Takagawa
  • 'Kage's Secret Chronicles of Handicap Go' by Toshiro Kageyama
  • 'Kato's Attack and Kill' by Masao Kato
  • 'Lessons in the Fundamentals of Go' by Toshiro Kageyama
  • 'Playing the Endgame: A Brief Introduction' by William S. Cobb

Problem Books

  • 'Graded Go Problems for Beginners, Vols. 1 through 4' by Kano Yoshinori
  • 'Graded Go Problems for Dan Players, Vols. 1, 2, 3, and 7' by the Nihon Ki-in
  • 'Mastering the Basics, Vols. 1 through 6' by Richard Bozulich and Rob van Zeijst
  • 'Get Strong at Go Series, Vols. 1 through 8' by Richard Bozulich and various authors
  • '200 Tesuji Problems' by Shirae Haruhiko
  • '200 Endgame Problems' by Shirae Haruhiko
  • 'Level Up!, Vols. 1 through 10' by Yoo Chang-hyuk
  • 'Essential Life & Death, Vols. 1 through 4' by Yoo Chang-hyuk
  • 'Joseki Jeongseok Compass' by Lee Jae-hwan
  • 'The Art of Go Series - Connecting Stones' by Wu Piao and Yu Xing
  • 'The Art of Go Series - Capturing Stones' by Wu Dingyuan and Yu Xing
  • 'Rescue and Capture' by Yilun Yang
  • 'Step Up to a Higher Level' by Abe Yoshiteru
  • '100 Challenging Go Problems for 100 Days of Study' by the Nihon Ki-in
  • 'What's Your Rating?' by Naoki Miyamoto
  • 'Shuko: The Only Move, Vols. 1 and 2' by Fujisawa Shuko
  • 'Winning Go' by Peter Bozulich and Peter Shotwell
  • 'Liping Huang's Problem Series, Vol. 1' by Liping Huang and Nancy Xu
  • 'Train Like a Pro, Vols. 1 and 2' by Sung-rae Kim
  • 'Creative Life and Death, Vols. 1 and 2' by Hye Yeon
  • 'Life and Death: Intermediate Level Problems' by Maeda Nobuaki
  • 'Magic of Placements' by the Nihon Ki-in
  • 'Pocket Sized Problems for on the Go Study, Vol. 1' by William Cobb

French Go Books

  • 'Le go cosmique' by Takemiya Masaki
  • 'Tsumego: L'art du combat au jeu de go' by Motoki Noguchi
  • 'Go: Invasion & Reduction, Tome deux' by Lee Changho

Korean Language Go Books

  • 'Childrens Go Problems Korean Go Institute, Volumes 4, 5, and 6'
  • 'Answer Books to Children's Go Problems for Vols. 5 and 6'
  • 'Baduk for Beginners, Vols. 1 and 2' by Hoon-hyun Jo
  • 'Maek Jon (Tesuji Dictionary)'
  • 'Sa Hal Sa Jon (Life & Death Dictionary)'
  • 'Problem Book Series, Vols. 1 through 10' by Lee Changho
  • 'Problem Book Series, Vols. 1 through 5' by Master Kwon Kam Hyo
  • 'Invasion and Reduction, Vols. 1 and 2' by Lee Changho
  • 'Practical Life & Death Problems' by Yang Chan-ho and Kim Song-rae
  • 'Life & Death Problem Books, Vols. 1 and 2'
  • Miscellaneous Life & Death Problem Book

Japanese Language Go Books

Roughly 250 books, with most of them being tsumego collections.

Chinese Language Go Books

Roughly 450 books. Mostly tsumego collections with some dictionaries and a few dozen game collections.

Mountolive last edited by on January 30, 2016 - 18:52
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