secures one eye and lives. Black has another eye at the top and can play at least a point on the third line to connect.
defends a side but not the other. After there is no way for Black to make a second eye. at fails in similar fashion.
does not work either: after the exchange of and , the throw-in at dashes black's hopes for a second eye.
Note that in all cases White reaches the vital point, in the Solution diagram, to kill.