Forum for KGS Wishlist

Connection indication [#504]

Back to forum     Back to page

New reply

 
reply
80.127.4.211: Connection indication (2009-04-30 00:04) [#1771]

It seems that it's possible now to loose connection, but see the opponent's time ticking away so you don't notice. Especially if you expect the other guy to think for a while, this can be a total mood spoiler... At a certain point the JAVA client indicates 0:00 time for your opponent, you're thinking "oh well... i was in a won position anyway...", then it appears that YOU lost connection and YOU lost on time.

The solution is sooooo simple: let the JAVA client ping the server every 1 or 2 or 5 seconds and have an indicator that shows whether you're connected or not... Saves a lot of trouble!

Comments to hjpoell(at)hotmail.com plz...

Henk

X
Calvin: Re: Connection indication (2006-09-09 05:52) [#2174]

I have to agree. This is probably my biggest complaint about KGS.

reply
206.53.196.131: Connection indication [#504] (2009-04-29 21:02) [#6007]

Shouldn't this be in the article, instead of the discussion page?

Sounds reasonable. But, it might also take a while for the server to realize the client lost a connection. So, it would still be possible to lose time, or lose on time. The server and client should both periodically query the other. When a disconnect is detected, the server should store the game with the time remaining on the client's clocks as of the time of last confirmation of connection.

 
Back to forum     Back to page

New reply


[Welcome to Sensei's Library!]
RecentChanges
StartingPoints
About
RandomPage
Search position
Page history
Latest page diff
Partner sites:
Go Teaching Ladder
Goproblems.com
Login / Prefs
Tools
Sensei's Library