Pages By Distance

    Keywords: SL description

The following lists rank pages by how well they are linked from other pages.

As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):

  1. a page is picked at random
  2. repeat three times: a random link is followed to a new page - the new page becomes the current page
    • (This simulates a user following three successive random links starting from a random page.)
  3. The current page gets a point.
  4. Repeat steps 1-3 750.000 times.
  5. results in "Forward" ranking

The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.

Results:

  • the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
  • the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.

Library work:

Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:

  • Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
  • Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
  • Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.

The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)

See also:


List compiled on 2024-05-08

Top 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

5600: Nihon Ki-in
3237: [Path] Beginner Exercises
3191: Problems and Exercises
3155: Go Books
2927: Sente
2597: Japanese Go Terms
2503: Ko
2366: Dan
2322: Atari
2277: Miai
2175: David Carlton
2100: Ko Threat
1924: KGS Go Server
1919: Seki
1891: Eye
1861: Capturing race
1859: Liberty
1745: [Path] Joseki
1697: [Path] Tesuji
1647: Tenuki
1609: [Path] Life and Death
1585: World Amateur Go Championship
1567: Tsumego
1552: Stub
1530: Gote
1514: [Path] Endgame
1439: Professional
1419: Shortage of Liberties
1357: Hane
1300: Go Seigen
1296: Territory
1289: Aji
1276: [Path] Honinbo
1228: Ladder
1203: Languages
1153: Kansai Ki-in
1144: Framework
1092: Eyespace
1081: Miai counting
1077: [Path] Shape
1045: Meijin
1023: Fox Weiqi
1017: Connection
975: Go servers
970: Komi
967: Capture
964: Fuseki
958: Cho Chikun
937: Alive
934: Go Board
931: Oiotoshi
923: Pinyin
917: Git Hub
908: List of Korean names
889: Kikashi
887: Vital point
872: Two Eyes
855: Influence
841: Sakata Eio
832: American Go Association
828: Throw-in
826: Go
825: Cut
825: [Path] Handicap
798: Sente Sente
797: Takemiya Masaki
791: Hikaru No Go
787: Combinatorial Game Theory
783: False Eye
779: [Path] Go Proverbs
762: Chain
758: Rules of Go
753: Dame
743: Yi Ch'ang-ho
742: Smart Game Format
733: IGS
718: Insei
716: Deiri Counting
713: Thickness
705: Reverse Sente
699: Yose
698: Lee Sedol
697: Eye Shape
695: Kato Masao
687: Dead
684: Superko
682: Fujisawa Hideyuki
676: Sensei's Library
652: Enclosure
650: Liberty - introductory
649: Miai in the End Position
647: Kitani Minoru
643: Shusai
634: Wiki Master Edit
627: Cutting Point
626: Nakade
611: Judan
607: Slate and Shell
606: Ko fight
602: Approach Ko
602: Keima
599: Big Point
594: Mutual Damage
594: rec.games.go
593: Snapback
590: Otake Hideo
589: European Go Federation
587: Bulky Five
587: Urgent Point
585: Tengen
584: [Path] Inoue
582: Kobayashi Koichi
574: Bent four in the corner
572: McMahon Pairing
571: Dragon Go Server
568: Revised Romanization
566: Tedomari
564: Hoensha
563: Base
560: Ishida Yoshio
557: Kata Go
557: [Path] Opening
556: Go World
553: 33 Point Invasion
553: Auto-atari
553: Invasion
550: AlphaGo
549: Shusaku
548: Rin Kaiho
547: European Go Congress
546: China Weiqi League
546: Weak Group
544: Aji keshi
541: Extension
538: Temperature
537: Group
533: Hankuk Kiwon
532: [Path] Rank
530: [Path] Net
525: Kisei
524: Cho Hun-hyeon
524: Outside Liberties
521: Heavy
520: Korea
517: Oza
514: [Path] Eyes Collection
513: Area Scoring
508: Takagawa Kaku
507: GoBase
504: Andrew Grant
499: Approach Move
491: Go Programs
488: Kiseido
482: Hashimoto Utaro
478: Go Game Guru
478: Wedge
475: Japanese Rules
469: Kido
468: Pieter Mioch
465: Multi-stage ko
465: Segoe Kensaku
462: Yoda Norimoto
460: [Path] Gokyo Shumyo Tsumego Series
458: Sacrifice
457: Contact play
456: OGS
452: Oteai
446: Eternal Life
441: Elwyn Berlekamp
441: Two-eye-formation
440: Byo-Yomi
440: [Path] How to Use Wiki
439: Nobi
439: Territory Scoring
437: Fujitsu Cup
436: GoGoD CD
434: Overconcentrated shape
434: Suicide
429: Jigo
425: Japanese
425: Kyu
421: One-point jump
420: 3-3 point
417: Ishi Press
416: AGA Rules
411: Light
410: Ladder Breaker
410: [Path] Yasui
406: Nihon Ki-in new promotion system
405: RGG FAQ on SL
404: Dosaku
403: Yamashita Keigo
402: Squeeze tesuji
400: Rui Naiwei
394: Scoring
392: Leela Zero
391: Chess
391: No Result
390: Double Gote
390: Peep
390: Reduction
389: Ko master
386: Loss-Making Threats
386: Mathematical Go
386: Sente gains nothing
385: Richard Bozulich
384: goproblems.com
384: Sabaki
381: Atari/hatari
381: Cho U
381: Pincer
380: Life in 19x19
379: [Path] Mistake
378: Gekkan Go Waarudo
377: Cycle
375: American Go Foundation
374: Star Point
373: uliGo
370: [Path] RGG FAQ
368: Solid connection
366: Guo Juan
366: Ing Rules
366: Two step hane
365: James Davies
365: Triple Ko
364: 400 Years of Go in Japan
361: Kosumi
360: Ambiguous Move
358: Samsung Cup
357: Yang Yilun
356: [Path] Time Systems
354: 4-4 Point
354: Korean Baduk League
354: O Rissei
354: Shinjin O
352: Atari Go
351: Following the Opponent Around
349: 3-4 point
347: Crane's Nest Tesuji
347: Gosei
345: Cross-Cut
345: Takagi Shoichi
344: Honte
343: GoDiscussions.com
342: Zhongguo Qiyuan
340: Iyama Yuta
340: Ten Thousand Year Ko
339: Probe
339: Takao Shinji
338: SmartGo

Top 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

13470: [Path] Gokyo Shumyo Tsumego Series
10977: Problems and Exercises
9416: Future Use of SL
8704: [Path] Big Question Mark
7840: DieterVerhofstadt/Patterns in mistakes
7705: Discussion pages
5569: Article of the Week
5307: SL Statistics
4814: Alphabetical Professionals List
4492: Starting Points
4483: Dieter's good moves against higher ranked players in 2022
4199: Reference Section
3809: Japanese Go Terms
3758: SL as an ageing Wiki
3697: [Forum] Meta Discussion
3648: Article of the Week / Archive
3590: Professional
3546: [Path] Life and Death
3310: [Path] Beginner Exercises
3117: Wiki Etiquette
3053: Guided Tours
3052: List of Chinese Professionals
2918: bugcat / links
2777: How Up To Date Is SL
2746: [Path] Xuanxuan Qijing Problems
2701: Coffee Machine
2502: Xuanxuan Qijing Problems / Thumbnails 51-100
2489: Classical Go Problem books
2481: Xuanxuan Qijing Problems / Thumbnails 200-250
2419: Xuanxuan Qijing Problems / Thumbnails 250-300
2396: Xuanxuan Qijing Problems / Thumbnails 1-50
2388: Xuanxuan Qijing Problems / Thumbnails 101-150
2368: Japanese language
2351: Xuanxuan Qijing Problems / Thumbnails 151-200
2325: Wiki Orphans / Aliases To Keep
2316: [Path] Endgame Problems
2298: Xuanxuan Qijing Problems / Thumbnails 300-347+
2046: Go News
2038: Variants
1905: Chinese Pro Ratings/2013April30
1835: Go Books
1793: Dan Exercises
1767: List of Korean professionals
1760: [Path] Shikatsu Myoki Tsumego Series
1734: Shikatsu Myoki Tsumego Series / Thumbnails 151168
1663: ArticleOfTheWeek/Archive 2009
1638: Shikatsu Myoki Tsumego Series / Thumbnails 101150
1610: Shikatsu Myoki Tsumego Series / Thumbnails 51100
1597: HermanHiddema/Joseki Table
1590: Shikatsu Myoki Tsumego Series / Thumbnails 150
1574: CoffeeMachine/OldCoffee2012-2016
1557: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1533: [Path] Teaching Methods
1473: Japanese For Interpreting Websites
1446: [Path] Kyu Exercises
1437: [Path] Random Tsumego
1431: [Path] Igo Hatsuyo-ron Problems
1425: [Path] Capturing Race Exercises
1360: [Path] Gokyo Seimyo Tsumego Series
1248: Igo Hatsuyo-ron Problems / Thumbnails 151-183
1240: [Path] Isolated problems
1233: Igo Hatsuyo-ron Problems / Thumbnails 1-50
1229: Igo Hatsuyo-ron Problems / Thumbnails 101-150
1207: Igo Hatsuyo-ron Problems / Thumbnails 51-100
1184: Kyu Exercises / Thumbnails 1 - 50
1160: Axd/CandidateSLPages
1156: Axd/Rules
1154: Ian Davis / Useful
1154: [Path] Xian Ji Wu Ku Problems
1152: Latest Promotions
1146: Sensei's Wishlist
1124: Axd / Books
1112: Beginner Exercises / Thumbnails 151 - 200
1111: ArticleOfTheWeek/Archive 2010
1109: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
1103: List of Japanese professionals
1076: 34 Point Josekis / Original
1064: Beginner Exercises / Thumbnails 101 - 150
1049: Tour Bus Stop
1042: Beginner Exercises / Thumbnails 201 - 250
1025: Byorgey/StudyList
1022: Automatic Article Of The Week System
1008: Tderz/Books
1006: [Path] Tsumego From Games
1001: Beginner Exercises / Thumbnails 51 - 100
999: Systematic Joseki / Why, Why not
992: Hikaru No Go
977: Beginner Exercises / Thumbnails 251 - 300
963: List of Korean names
947: [Path] Commented games
944: [Path] Go History
943: Beginner Exercises / Thumbnails 1 - 50
939: [Path] Go Proverbs
925: Go Terms
905: Problem collections and copyright discussion
895: BeginnerExercises/Thumbnails 301 - 350
887: Tsumego From Games 29
880: GoGoD CD
879: KyuExercises/Thumbnails 151 - 200
878: Chinese Go Terms
876: [Path] Professional tournaments
875: MAsterdam / Playing Guide
875: Sensei's Library
868: Joseki pages
868: KGS Go Server
865: Library Work
860: Computer Go
860: Sh/Improvements
860: Teach Yourself Go
858: [Path] Endgame
847: The Many Faces of Go
843: Xuanxuan Qijing
840: Go News / Year 2013
833: Imagist/Study Blog
831: SL is not Wikipedia
828: ArticleOfTheWeek/Archive 2011
824: Starting Points/ Discussion
819: Link Collection
813: Kyu Exercises / Thumbnails 101 - 150
811: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
795: mAsterdam/journal
791: bugcat / Japanese Pros List
791: Front Page
787: [Path] Practical Endgame Tests
785: bugcat / Korean Pros List
777: Buitenland/Hoshi Joseki
776: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
775: Fuseki pages
774: [Path] RGG FAQ
763: [Path] SL Journal
758: Velobici/Archive
754: DieterVerhofstadt/History of approaches to the game
749: Editing Guidelines
742: [Path] Go Humour
737: [Path] How Paths Work
734: Breaking Bad Habits
720: Dont Follow Proverbs Blindly/ Discussion
718: [Path] Joseki
718: List of Japanese names
714: KennKnowles/ Questions
714: Ongoing Game
713: KyuExercises/Thumbnails 201 - 250
707: Taxonomy of Joseki
705: Joseki Discussions
705: [Path] Tesuji
696: Japanese Go Books
692: Chinese Pro Ratings / End of 2001
689: Top Amateur Players By Country
687: Kyu Exercises / Thumbnails 51 - 100
687: TheArtOf9x9Go/Accompanying materials
684: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
683: Capturing race
678: Velobici/Quasi-Blog
670: Economy Pages
670: Game I Want Back
664: [Path] Japanese Big Question Mark
657: Beginner Study Section
655: Recent Changes Junkie's Nightmare
653: BQM 218
653: What to expect from joseki pages at SL
630: Chinese Pro Ratings
618: [Path] How to Use Wiki
612: BQM 293
612: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
610: Pages for Beginners
610: Shape Problem 4
608: Doug's Go Blog
607: Riff Raff/ Go Software Reviews
596: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
596: [Path] Ladder problems and exercises
593: General Discussion Pages
584: 3-4 point high approach, inside contact, hanging connection
583: Tsumego From Games 29 / Attempts
581: DieterVerhofstadt/Ko
581: Go Places in the USA
579: Meta Discussion / SL II
576: List of Chinese names
567: Go servers
565: [Path] Bad Habits
565: Text Formatting Rules
550: Chinese Professional List Discrepancies
549: Xian Ji Wu Ku
548: Advertising On SL / Discussion
545: Xuanxuan Qijing Problem 91 / Solution
542: Understanding Wiki Pages
538: Hal9666/BooksIPlanToBuy
537: Dieter's study with AI in 2024
535: Go Places
535: Names in Go
523: DieterVerhofstadt/The best of Sensei's Library
522: Gokyo Shumyo Tsumego Series / Section 6 Thumbnails
519: Playing a game backwards
512: If it has a name, know it
506: Beginner Exercises / Consolidated 26 - 50
503: Go-Playing Programs
503: [Path] Obsolete Titles
497: Chinese Go Terms / English To Chinese
486: Gokyo Shumyo Tsumego Series / Section 2 Thumbnails
485: Latest Promotions / Year 2011
484: Japanese Go Terms / Discussion
482: Go Programs
482: [Path] Worst Move Problems
481: [Path] All you ever wanted to know about sekis
481: Fujitsu 17 Yi Wang/ Discussion
478: Deutschsprachiges Material
471: Velobici / Japanese Player Names
470: HermanHiddema/Talk
465: Vote Discussion Pages / Discussion
464: Why Mirroring Is Bad
461: [Path] Big Titles
460: Axd/Bookmarks
458: Dieter Verhofstadt / Teaching experiences
457: Axd/Teaching
457: Pro Game Reviews On Youtube
456: Commented Professional Games
454: Go Blogs
447: Beginner Exercises / Consolidated 1 - 25
447: Go
443: Whither Joseki ...
441: Gokyo Shumyo, Section 1, Problem 20
437: Florida
434: [Path] Speculation
433: [Path] One Day 1 Problem
430: Nihon Ki-in
430: [Path] Playing style
429: Go Review/Famous Games Ancient And Modern
428: Tamsin/Archive 2008
419: Mapping Sensei's Library
419: Shikatsu Myoki
418: Go Places in Europe
418: Promotion systems
417: [Path] Handicap
416: Old Mottos
415: buitenland/books
415: Oddities
414: Youth Go
412: bugcat / Professionals List Thoughts
412: Humour Almost Proverbs
410: Side patterns
410: Teaching Methods/ Discussion
408: Wiki Master Edit/ Discussion
407: How To Use Wiki / Editing Freedom
406: Get Strong at Go Parodies
405: [Path] Hikaru No Go Path
405: xela/old conversations
403: SL - Forum Policy
401: Linguistics Japanese / Discussion
400: Player Gender
399: Culture
397: Taxonomy of techniques

Bottom 250 Forward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 100 Challenging Go Problems For 100 Days Of Study / Problem 1
1: 100 Tips for Amateur Players II
1: 100 Tips for Amateur Players III
1: 111NS Notcher
1: 115NN Notcher
1: 11thNongshimCup/Stage 1 Game 1
1: 11thNongshimCup/Stage 2 Game 5
1: 11thNongshimCup/Stage 3 Game 2
1: 11thNongshimCup/Stage 3 Game 3
1: 122WS notcher
1: 123NS Notcher
1: 125WNNotcher
1: 133SSNotcher
1: 13 Board Tsumego1 / Solution
1: 14 Stable Japanese Titles
1: 17 x 17 Board
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 212SSNotcher
1: 214NN notcher
1: 215WWNotcher
1: 24 Basic Joseki
1: 312WWNotcher
1: 322WW notcher
1: 3-3 point invasion query 2
1: 3-3 point invasion query 4
1: 33 Point Invasion Query 5a
1: 3-3 point invasion query 9
1: 3-3 point shoulderhit - which way to push
1: 3-4 point, 5-4 approach, one-space low pincer, separate
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, push, atari
1: 3-4 point, high approach, inside contact, pull back
1: 3-4 point high approach one-space low pincer attachment noseki
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach outside contact, tsukenobi main line
1: 3-4 point high approach, two-space high pincer, bump
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point low approach diagonal - Whole board analysis
1: 3-4 point low approach one-space low pincer contact on top
1: 3-4 point low approach one-space low pincer one-point jump
1: 3-4 point low approach shoulder hit
1: 3-4 Point, Low Approach, Three Space Low Pincer, Counter Pincer
1: 3-4 point low approach two space extension
1: 3-4 point low approach two-space high pincer hazama tobi/Evaluation with KataGo
1: 3-4 point low approach, upper attachment
1: 3-4 point with parallel 3-3 point
1: 3-4 point with parallel 3-3 point / statistics
1: 3583 enclosure
1: 3593 enclosure
1: 3-5 point low approach one-space low pincer, two-contact transposition
1: 3-6 4-4 6-3 Enclosure, 3-3 Invasion
1: 3-6 4-4 6-4 Enclosure 3-3 Invasion
1: 443563 Enclosure
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4 Point 3-3 Invasion 3 Stone Hane, Extend
1: 4-4 Point 3-3 Invasion, 3-Stone Hane, Hane, Double Hane
1: 4-4 Point 3-3 Invasion, Extend, One-Space Jump
1: [Path] 4-4 Point 3-3 Invasion, Extend, Small Knight
1: [Path] 4-4 point 3-3 invasion, extension
1: 4-4 point diagonal attachment, low corner enclosure
1: 4-4 point diagonal attachment, pincer (without one-space jump)
1: 4-4 point distant high approach
1: 4-4 point, double low approach, attach-block
1: 4-4 point, double low approach, tenuki
1: 44PointLowApproach33
1: 4-4 Point Low Approach Low Extension, Slide
1: 4-4 point low approach low extension, slide, pincer
1: 4-4 point low approach, One-space Low Pincer, One-point Jump
1: 4-4 point low approach one-space low pincer, upper contact, extend
1: 4-4 point low approach statistics
1: 4-4 point low approach three-space low pincer 3-3
1: 4-4 point low approach three-space low pincer high approach
1: 4-4 point low approach two-space high pincer
1: 4-4 Point Traditional Slide Joseki
1: 4-5 point, 3-3 invasion, diagonal
1: Absolute Handicap
1: Adjourn
1: Advanced Study Section
1: Aigosumi joseki
1: Albert Einstein
1: A life points theory
1: All About Go
1: All About Ko / Errata
1: [Path] amateur fuseki
1: Amateur Fuseki 15
1: Amateur Fuseki 5
1: Anatomical terms
1: Another Number
1: Antinoun/BeginnerKoFights
1: Anton Chernykh
1: ARGRules
1: Arimaa
1: Arimura Hiroshi
1: ArticleOfTheWeek/AlphabeticallyOrderedArchive
1: ArticleOfTheWeek/Archive 2011
1: ArticulationProblem/five-point plan
1: Asking opponent if the game is finished before the dame are filled
1: Australian Go Journal
1: Axd/Bookmarks
1: Axd/CandidateSLPages
1: A Zen Way To Joseki / Discussion
1: B2 Bomber Josekis
1: Baduk.pro
1: Banno Kigen
1: Basic Instinct in Joseki 1
1: Batoo
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 112 / Solution
1: Beginner Exercise 140 / Hint
1: Beginner Exercise 209 / Attempts
1: Beginner Exercise 221 / Solution
1: Beginner Exercise 258 / Solution
1: Beginner Exercise 275 / Solution
1: Beginner Exercise 29 / Solution
1: Beginner Exercise 42 / Solution
1: Beginner Frustrations
1: Beginner Game Sample 2 / Part 1
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 3 Part 4
1: Beginner Game Sample 5 / Part 2
1: Beginner Game Sample 5 / Part 4
1: Beginner Move Function Problem 2 / Solution
1: Beginner Move Function Problem 3 / Solution
1: Beginner Move Function Problem 5 / Solution
1: Beginners Endgame Exercise 10
1: Beginners Endgame Exercise 2
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 9
1: Beginning Go
1: Belgo
1: Belittling or denigrating the achievements of others
1: Benefits of Teaching Go
1: BenjaminTeuber/InseiGame1
1: BenjaminTeuber/Thoughts about Go Programming
1: Best Game of the Era
1: Best Practice - Joseki
1: BillSpight/Step
1: BillSpight/Tap
1: Black 3 is an enclosure
1: Blackhole Go
1: Bottleneck theories
1: Boundary Point Go
1: BQM 100
1: BQM111
1: BQM119
1: BQM126
1: BQM128
1: BQM129
1: BQM 13
1: BQM135
1: BQM140
1: BQM142
1: BQM147
1: BQM151
1: BQM 152
1: BQM 163
1: BQM164
1: BQM172
1: BQM174
1: BQM176
1: BQM177
1: BQM 185
1: BQM188
1: BQM 19
1: BQM195
1: BQM 20
1: BQM 203
1: BQM 207
1: BQM 208
1: BQM 21
1: BQM 21 / Upper Right
1: BQM 210
1: BQM 211
1: BQM 216
1: BQM 219
1: BQM 230
1: BQM 235
1: BQM 238
1: BQM 239
1: BQM 241
1: BQM 249
1: BQM 25
1: BQM 250
1: BQM 267
1: BQM 270
1: BQM 275
1: BQM 279
1: BQM 288
1: BQM 292
1: BQM 293
1: BQM 296
1: BQM 298
1: BQM3
1: BQM 300
1: BQM 303
1: BQM 310
1: BQM 314
1: BQM 321
1: BQM 322
1: BQM 323
1: BQM 326
1: BQM 330
1: BQM 345
1: BQM 357
1: BQM 358
1: BQM36
1: BQM 362
1: BQM 364
1: BQM 375
1: BQM 376
1: BQM 386
1: BQM 387
1: BQM 389
1: BQM 391
1: BQM 398
1: BQM 399
1: BQM4
1: BQM 40
1: BQM 409
1: BQM 414
1: BQM 417
1: BQM 423
1: BQM 424
1: BQM426
1: BQM 433
1: BQM44
1: BQM 440
1: BQM 444
1: BQM 445
1: BQM 447
1: BQM45
1: BQM 451
1: BQM 454
1: BQM456
1: BQM 460
1: BQM 462
1: BQM 472
1: BQM 473
1: BQM 477
1: BQM 484
1: BQM 485
1: BQM 487
1: BQM 490
1: BQM 493
1: BQM 495
1: BQM 498
1: BQM50
1: BQM 501
1: BQM 509

Bottom 250 Backward

Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward

1: 115NN Notcher
1: 116NNNotcher
1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 2 Game 3
1: 11thNongshimCup/Stage 3 Game 4
1: 125WNNotcher
1: 1st Saikyo - League - Go Seigen vs Fujisawa Hosai
1: 215SW Notcher
1: 215WWNotcher
1: 312WWNotcher
1: 3363 enclosure
1: 3-3 point invasion query 10
1: 3-3 point invasion query 3
1: 3-3 Point Invasion query 7
1: 3437 enclosure
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point distant very high approach
1: 3-4 point high approach, double contact hane
1: 3-4 point high approach, double contact, push, cut
1: 3-4 point high approach, three-space high pincer
1: 3-4 point high approach three-space high pincer, tenuki
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3-4 point high approach, two-space high pincer, two-point jump
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach one-space low pincer, tenuki
1: 355563 enclosure
1: 3-5 point 3-3 approach cover, tenuki
1: 3-5 point, 4-3 approach, one-space pincer, diagonal, knight's move
1: 44 Point 55 Shoulderhit / Discussion
1: 4-4 point distant high approach one space high extension
1: 4-4 point distant high approach two space low pincer
1: 4-4 point low approach high extension, slide, pincer
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 4-4 point low approach tsukenobi, hamete
1: 4-5 point, 3-3 invasion, kick
1: 60th Honinbo Title Match 1st Game Move 43
1: 66 Point
1: 7x7 game
1: 9x9 Tengen Openings
1: Aihara Kaseki
1: Aji Example 6
1: All About Ko / Errata
1: AlphaGoJoseki/EarlyTenuki
1: Alpha Zero
1: Alternate Bid Go
1: AlternetToNet11
1: Amateur Fuseki 15
1: Ando Hinata
1: An Dongxu
1: Ando Toshiyuki
1: Andre Moussa
1: Anleitung fuer ein missgluecktes Go-Turnier
1: Answers To The Hane Discussion
1: Anti Seki
1: Anton Proskurin
1: Aoki Hirotaka
1: approach liberty
1: Approach Move/ Discussion
1: Aragaki Shun
1: Area Counting
1: Argue The Opponent Into His Move
1: Arimura Hiroshi
1: Attach To The Stronger Stone In A Pincer
1: Attack From A Distance/ Discussion
1: Auto Korsak
1: AutoReviewUsingGnugo
1: Awaji Shuzo
1: axd/Hypertagging
1: Baduk Association Championship
1: Baduk Masters Queen
1: BadukMovies
1: Basic Life and Death Dictionary
1: bc distance
1: Beginner Exercise 193 / Attempts
1: BeginnerExercise201/Attempts
1: Beginner Exercise 209 / Attempts
1: BeginnerExercise222/Discussion
1: Beginner Exercise 225 / Attempts
1: Beginner Exercise 250 / Failure
1: Beginner Exercise 258 / Attempts
1: Beginner Game Sample 3 Part 2
1: Beginner Game Sample 5 / Part 3
1: Beginner Game Sample 5 / Part 4
1: BeginnersEndgameExercise10/Attempts
1: BeginnersEndgameExercise11/Attempts
1: BeginnersEndgameExercise2/Solution
1: Ben Gale
1: Benjamin Papazoglou
1: Bent four in the corner exercises / Solution 1
1: BesiegeWeiToRescueZhao
1: Big Eye liberties example 3
1: Bokunyu
1: Book Buying Disease
1: BQM101
1: BQM129
1: BQM145
1: BQM 149
1: BQM 150/ Discussion
1: BQM151
1: BQM156
1: BQM166
1: BQM 183/ Attempts
1: BQM 19
1: BQM 2 / Solution
1: BQM 200
1: BQM 201
1: BQM 202
1: BQM 225/Honte
1: BQM 226
1: BQM 270
1: BQM 279
1: BQM 285
1: BQM 311
1: BQM 318
1: BQM 320
1: BQM 325
1: BQM 348
1: BQM35
1: BQM 353
1: BQM 358
1: BQM 369
1: BQM 391
1: BQM4
1: BQM 400
1: BQM 401
1: BQM 406
1: BQM 414
1: BQM43
1: BQM 440
1: BQM 454
1: BQM 457
1: BQM 466
1: BQM 477
1: BQM 509
1: BQM51
1: BQM 533
1: BQM 535
1: BQM 540
1: BQM 545
1: BQM 548
1: BQM 550
1: BQM 556
1: BQM 572
1: BQM 577
1: BQM 586
1: BQM 61
1: BQM62
1: BQM77
1: BQM89
1: BQM 91 / Attempt 0
1: BQM 91 / Attempt 2 by Charles
1: British Go League / Northern Go League
1: BSR 2003 W108 discussion
1: BSR 2003 W112 discussion
1: Bulgarian Language Pages
1: ButtonGo/Discussion
1: BuyingEquipment/in South America
1: Capsuji
1: Capturing Race Exercise 12
1: Capturing Race Exercise 12 / Solution
1: Capturing Race Exercise 16
1: Capturing Race Exercise 4
1: Capturing Race Exercise 4 / Solution
1: Capturing Race Exercise 41
1: CapturingRaces1
1: Card Game Model of Ko
1: CEGOAcademicSystem/hashimoto
1: Cell Phone Timing
1: Ch'a Min-su
1: Chan Ka Yui
1: Chen Haoxin
1: Chen Mingjin
1: Chen Xiaonan
1: Cheong Su-hyeon
1: Chess Reading Applied to Go
1: Choi Cheolhan v. Luo Xihe, 2005 Samsung Cup
1: Cho Insun
1: Chris Garlock
1: Chris's Go Pages / Thickness
1: Cincinnati Go Club
1: ColorblindSuperko/solution
1: combos
1: Compromised diagonals and joseki 5
1: Conceal a dagger in a smile
1: Confirmation Phase
1: Conquest
1: ConstructionProblem6
1: Contact Play/ Discussion
1: Contact Play For Sabaki / Discussion
1: ContemporaryGoTerms/Questions
1: Coordinates / Schurig
1: Corner 1-2 connection value
1: Counting A Three Stage Ko
1: Counting Game
1: Counting Problem 1 / Solution
1: Coyote/GoTrainingBlog apr06
1: Crush the Ko
1: Cut problem 1 / Discussion
1: Dagger Go
1: Daigo Hisakichi
1: Dai Jiashen
1: Dango from game 1
1: Daniel Dennett Applied To Go
1: De
1: Dead eyeshapes
1: Delayed suicide
1: Delong Yiye Cup
1: dezomb
1: DGS-Shogun
1: Diagonal Moyo
1: Diamond
1: DietersGoodMovesAgainstHigherRankedPlayersIn2022/Problem 3
1: DietersMistakesIn2021/Problem114
1: DietersMistakesIn2021/Problem122
1: DietersMistakesIn2021/Problem13
1: DietersMistakesIn2021/Problem17
1: DietersMistakesIn2021/Problem3
1: DietersMistakesIn2021/Problem49
1: DietersMistakesIn2021/Problem6
1: DietersMistakesIn2021/Problem81
1: DietersMistakesIn2021/solution100
1: DietersMistakesIn2021/solution120
1: DietersMistakesIn2021/solution125
1: DietersMistakesIn2021/solution130
1: DietersMistakesIn2021/Solution139
1: DietersMistakesIn2021/solution 146
1: DietersMistakesIn2021/Solution17
1: DietersMistakesIn2021/Solution2
1: DietersMistakesIn2021/Solution23
1: DietersMistakesIn2021/Solution26
1: DietersMistakesIn2021/Solution 48
1: DietersMistakesIn2021/Solution 73
1: DietersMistakesIn2021/solution96
1: DietersMistakesIn2022/Problem2
1: DietersMistakesIn2022/Problem24
1: DietersMistakesIn2022/Problem30
1: DietersMistakesIn2022/Problem31
1: DietersMistakesIn2022/Problem35
1: DietersMistakesIn2022/Problem7
1: DietersMistakesIn2022/solution10
1: DietersMistakesIn2022/Solution14
1: DietersMistakesIn2022/Solution20
1: DietersMistakesIn2022/solution25
1: DietersMistakesIn2022/solution51
1: Ding Bo
1: Disjoint Set Algorithm
1: Dong Yan
1: Door group exercise 1
1: Dots Go Ongoing Game/ Move 93 discussion

Pages By Distance last edited by ArnoHollosi on April 1, 2013 - 11:46
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