TwoPlayerThreeColorGo/alternative move orders discussion

Sub-page of TwoPlayerThreeColorGo

2-Player 3-Color Go Alternative move orders

This sub-page is for any discussion of move order in the Two Player Three Color Go variant.

A good move order should minimize the ability of the player who is behind to sabotage the third color (and their own) then force the opponent to take it. It should also evenly distribute moves (slightly more to the third color, for stability). It should not leave a way to game the (forced switching) system.

A 16 move cycle is given with the initial proposal for the variant (and needs validation).

This 10 move cycle with a twist was also suggested:

  1. L Left moves with Left's color
  2. R Right moves with Right's color
  3. R3 Right moves for the third side
  4. L Left moves with Left's color
  5. L3 Left moves for the third side*
  6. R Right moves with Right's color
  7. L Left moves with Left's color
  8. L3 Left moves for the third side
  9. R Right moves with Right's color
  10. R3 Right moves for the third side*

If a switch occurs at step 5, play continues at step 1 (instead of 6). If a switch occurs at step 10, play continues at step 6 (instead of 1).


This is a copy of the living page "TwoPlayerThreeColorGo/alternative move orders discussion" at Sensei's Library.
(OC) 2023 the Authors, published under the OpenContent License V1.0.
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