3-4 point high approach one-space low pincer, one space jump
![[Diagram]](../../diagrams/5/d3c54327647ff87ee8efdb0005dc247b.png)
1-space jump bad
does not prevent the connection with
, and is considered bad for that reason.
If White resists:
![[Diagram]](../../diagrams/44/d4fca824a8ca91beb99a4178ca063246.png)
Resistance is futile
![[Diagram]](../../diagrams/49/b2478092a3f388fccc6f0343602de672.png)
Resistance is futile (ii)
Through
White cannot live in the corner.
![[Diagram]](../../diagrams/23/081bab4127e6ee68665bf0e0dadd3879.png)
Kosumi is good
With the kosumi present, Black cannot cut at the marked point after
.