dead-end

    Keywords: EndGame, Strategy

This would be the opposite of open-ended, applied to plays.

One doesn't want to make dead-end plays, even if quite large, early in the game; because of the chance of losing control of the middle game. To do any theoretical work on the endgame one must express the implications of plays in terms of possible sequences leading to a dead-end play, because only in positions after one of those does one have a definite count.


This is a copy of the living page "dead-end" at Sensei's Library.
(OC) 2012 the Authors, published under the OpenContent License V1.0.
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