Pages By Distance
The following lists rank pages by how well they are linked from other pages.
As calculating shortest paths from and to all pages (O(n^3)) is becoming ever more impossible, the following heuristic is used (HomePages are excluded):
- a page is picked at random
- repeat three times: a random link is followed to a new page - the new page becomes the current page
- (This simulates a user following three successive random links starting from a random page.)
- The current page gets a point.
- Repeat steps 1-3 1/2 million times.
- results in "Forward" ranking
The same is repeated the other way around, i.e. follow backward references instead of (forward) links in order to get the "Backward" ranking.
Results:
- the forward ranking calculates how likely it is to visit a certain page, if you click through SL randomly. Essential go terms and concepts rank very high in this rating. WikiOrphans, pages that are not linked, are not included in this list.
- the backward ranking calculates from which page you have most likely reached your current page. Central index pages rank very good in this rating.
Library work:
Sensei's library has been in existence for many years now. The library has grown to a large number of pages. Besides adding new content to the library, or participating in discussions, there is a lot of work you can do in the maintenance of the library. The work includes:
- Look at the bottom 250 backward in pages by distance. These are pages containing very few links and hence susceptible of wikification.
- Look at the bottom 250 forward in pages by distance. These are pages being linked from very few pages. They can probably be linked from more pages or be merged into similar pages which are referenced more often.
- Add links to relevant pages. The simplest form is the "see also" section at the bottom of the page.
The above is a small part from the library work page the adding links suggestion is best for the bottom 250 backward (Can somebody make links from bottom 250 backward and bottom 250 forward? And could we not add all bottom rankers to the list, (there is no obvious reason to limit it to 250, many of them are by use just single linked, BQM pages for example)
See also:
List compiled on 2011-12-29
Top 250 Forward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
4864: Nihon Ki-in2965: Sente
2714:
![[Path]](../../images/path.png)
2003: Japanese Go Terms
1948: Problems and Exercises
1944: David Carlton
1854: Ko
1826: Robert Jasiek / Score Parity Prize
1803: Go Books
1788: Stub
1722: KGS Go Server
1709: Dan
1681: Atari
1582: Joseki
1510: Ko Threat
1469: Miai
1439: Seki
1416:
![[Path]](../../images/path.png)
1383: Liberty
1378: Mutual Damage
1346: Eye
1320: Capturing race
1274: Tenuki
1266: World Amateur Go Championship
1229:
![[Path]](../../images/path.png)
1189: Gote
1122:
![[Path]](../../images/path.png)
1003: Hane
992:
![[Path]](../../images/path.png)
973: Shortage of Liberties
970: Tsumego
957: Meijin
922: Ladder
905: Go Seigen
895: Framework
894: Kansai Ki-in
861: Territory
851: Aji
846: Pinyin
831: Go Board
814:
![[Path]](../../images/path.png)
813: Wiki Master Edit
810: Connection
806: Oiotoshi
788: Alive
776: Capture
769: Go
767: Cho Chikun
756: Miai counting
745: List of Korean names
729: Influence
720: Vital point
703:
![[Path]](../../images/path.png)
700: Komi
667: Two Eyes
666: Languages
665: Fuseki
664: Dragon Go Server
661: Eyespace
655:
![[Path]](../../images/path.png)
651: Sakata Eio
627: Takemiya Masaki
622: False Eye
615: GoDiscussions.com
610: Kitani Minoru
598: Snapback
581: Kikashi
576:
![[Path]](../../images/path.png)
576: Reverse Sente
572: Dame
570: Smart Game Format
569: Urgent Point
567: Insei
565: Cut
564: Sensei's Library
561: Sente Sente
556: Yi Ch'ang-ho
541: Nihon Ki-in new promotion system
537: Approach Ko
534: Kato Masao
530: Go Servers
527: One-point jump
526: American Go Association
526: Superko
522: Thickness
516: Combinatorial Game Theory
515:
![[Path]](../../images/path.png)
504: Judan
498: Kobayashi Koichi
497: Auto-atari
497: Eye Shape
492: Liberty - introductory
490: Outside Liberties
486: Rules of Go
485:
![[Path]](../../images/path.png)
476: Yose
473: Enclosure
472: Invasion
468: Shusaku
467: Weak Group
465:
![[Path]](../../images/path.png)
464: Hankuk Kiwon
463: Hoensha
454: rec.games.go
450: Otake Hideo
449: Sacrifice
449:
![[Path]](../../images/path.png)
448: Hashimoto Utaro
442: Dead
441: Extension
438: Throw-in
434: Fujisawa Hideyuki
431: Go World
428: GoBase
428:
![[Path]](../../images/path.png)
424: Cutting Point
422: 33 Point Invasion
421: Big Point
415: Kisei
413: Overconcentrated shape
408: Bent four in the corner
408: Oza
407: Takagawa Kaku
406: Slate and Shell
405: Keima
404: Heavy
403: IGS
402:
![[Path]](../../images/path.png)
401: Base
401: Miai in the End Position
399: Ishida Yoshio
397: Kiseido
394: Nobi
393: Cho Hun-hyeon
392: Pieter Mioch
391:
![[Path]](../../images/path.png)
389: Ambiguous Position
387: Tengen
381: Approach Move
380: Chain
378: Ko fight
377: Shusai
376: Rin Kaiho
372: Deiri Counting
372: Japanese Rules
369: Fujitsu Cup
369: McMahon Pairing
367: Group
366: Temperature
365:
![[Path]](../../images/path.png)
362:
![[Path]](../../images/path.png)
360: GoGoD CD
356: Sente gains nothing
355: RGG FAQ on SL
354: Light
354: Professional Go Associations
353: Contact play
347: Bulky Five
346: 3-3 point
345: Multi-stage ko
343: Oteai
343: Richard Bozulich
342: Aji keshi
340: Segoe Kensaku
339: Area Scoring
337: Double-purpose plays
335: Suicide
334: 4-4 Point
334: Gosei
333: 3-4 point
333: Territory Scoring
331: GNU Go
330:
![[Path]](../../images/path.png)
330: Star Point
326: Kosumi
323: Cho U
323: Professional
322: Two-eye-formation
320: Ten Thousand Year Ko
320: Yi Se-tol
318: Tedomari
318: Yoda Norimoto
316: Dosaku
315: Two-Headed Dragon
314: Wade-Giles
312: Eternal Life
311: Nakade
310: International Go Federation
309: Jubango
309: Yutopian
305: Scoring
304: Kyu
303: Life in 19x19
302: Point
296: Wedge
295: Solid connection
294: Attack and Defence
294: Merge Template
293: Cross-Cut
292: Atari Go
292: Ing Rules
291: Yang Yilun
289: Black
288: Yamashita Keigo
287: Double Atari
285: Dots Go
284: O Rissei
283: Jigo
281: Middle Game
280: Double Sente is Relative
280: Empty point
278:
![[Path]](../../images/path.png)
278: Squeeze tesuji
277: Elwyn Berlekamp
277: Recent Changes
277: Rui Naiwei
276: Sanrensei fuseki
274: Ishi Press
274: James Davies
274: Kobayashi Satoru
273: Probe
271: Double Ko
271: Zhongguo Qiyuan
269: Thickness Exercise 2
267: Rules of Go - introductory
265: Rule of capture
264: Byo-Yomi
264: Guo Juan
264: Peep
261: How big is the 6 point double sente
261: Play urgent moves before big moves
260: Chinese Rules
259: AGA Rules
259: Chess
259: Corner approach
259: Kuroki Goishi Ten
259: Triple Ko
257: Suzuki Tamejiro
256: Inside liberties
255: Dango
255: Ladder-breaker
255: Recognizing an Eye
255: Takagi Shoichi
254: Reduction
253: Tactics
251: Ko master
251: Pincer
251: Shuwa
251: Tewari
250: Yu Ch'ang-hyeok
Top 250 Backward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
8084:![[Path]](../../images/path.png)
7587: Problems and Exercises
7374: Discussion pages
6764:
![[Path]](../../images/path.png)
4000: SL Statistics
3647:
![[Forum]](../../images/forum.png)
3483: Reference Section
3418: Article of the Week / Archive
3176: Starting Points
2870: Wiki Etiquette
2654:
![[Path]](../../images/path.png)
2332: SL as an ageing Wiki
2099:
![[Path]](../../images/path.png)
2071: Guided Tours
1996: ArticleOfTheWeek/Archive 2009
1705: Deshi
1690: Go News
1639: Message Board
1601: Xuanxuan Qijing Problems / Thumbnails 200-250
1563: KGS Go Server
1552: Xuanxuan Qijing Problems / Thumbnails 1-50
1551: General Discussion Pages
1544: Xuanxuan Qijing Problems / Thumbnails 300-347+
1543: Xuanxuan Qijing Problems / Thumbnails 51-100
1531: Xuanxuan Qijing Problems / Thumbnails 151-200
1515: Xuanxuan Qijing Problems / Thumbnails 250-300
1482: Xuanxuan Qijing Problems / Thumbnails 101-150
1415:
![[Path]](../../images/path.png)
1394: Go Books
1373: Latest Promotions
1364: Dan Exercises
1324: Future Use of SL
1317: Classical life-and-death problems
1287: ArticleOfTheWeek/Archive 2010
1275: HermanHiddema/Joseki Table
1261:
![[Path]](../../images/path.png)
1222: Velobici / Japanese Player Names
1220:
![[Path]](../../images/path.png)
1204: List of Japanese names
1199: Tapir / Pages That Need Regular Update
1182:
![[Path]](../../images/path.png)
1139: Wiki Orphans
1133: Go Blogs
1116: Go Problems on the Internet
1108: Article of the Week / Nominations
1104: Variants
1103: Computer Go Programming
1085: Problems on the Internet
1073: Page churn
1052: Wiki News
1026: Menchi's Site Map
1019:
![[Path]](../../images/path.png)
985: Axd/Rules
973: Library Lobby
949: Link Collection
932:
![[Path]](../../images/path.png)
919: Joseki
908: Wiki Orphans / Aliases To Keep
904: Tour Bus Stop
894: Beginner Exercises / Thumbnails 101 - 150
882: Beginner Exercises / Thumbnails 201 - 250
875:
![[Path]](../../images/path.png)
869: Starting Points/ Discussion
868: Library Work
867: Kyu Exercises / Thumbnails 101 - 150
853:
![[Path]](../../images/path.png)
843: Sensei's Wishlist
841: Beginner Exercises / Thumbnails 151 - 200
839:
![[Path]](../../images/path.png)
833: List of Korean names
823: Sensei's Library
812: Beginner Exercises / Thumbnails 1 - 50
807: Names in Go
805: Beginner Exercises / Thumbnails 51 - 100
804: 34 Point Josekis / Original
802:
![[Path]](../../images/path.png)
791: Tderz/Books
780: Beginner Study Section
765: Igo Hatsuyo-ron Problems / Thumbnails 1-50
761: Gokyo Shumyo Tsumego Series / Section 1 Thumbnails
757: Joseki pages
753: Front Page
745: Igo Hatsuyo-ron Problems / Thumbnails 51-100
741:
![[Path]](../../images/path.png)
739: Axd / Books
738: MAsterdam / Playing Guide
738: The Many Faces of Go
729: Beginner Exercises / Thumbnails 251 - 300
729: KyuExercises/Thumbnails 151 - 200
717: Igo Hatsuyo-ron Problems / Thumbnails 151-183
716: What to expect from joseki pages at SL
715: Professional tournaments
714: DieterVerhofstadt/History of approaches to the game
710: Ko - overhaul of material
706:
![[Path]](../../images/path.png)
706: Igo Hatsuyo-ron Problems / Thumbnails 101-150
705: BQM 218
702: Kyu Exercises / Thumbnails 51 - 100
697: List of Chinese names
695: Sh/Improvements
688: GoGoD CD
683:
![[Path]](../../images/path.png)
679: Imagist/Study Blog
678: Go Terms
674:
![[Path]](../../images/path.png)
673: Byorgey/StudyList
665: Tapir/Talk
663: Axd/CandidateSLPages
661: BeginnerExercises/Thumbnails 301 - 350
641: Joseki Discussions
641: Tsumego From Games 29
635: SL is not Wikipedia
634: Ongoing Game
632:
![[Path]](../../images/path.png)
631: KGS forum at SL discussion
624: Go Problems on the Internet 2
622: Dont Follow Proverbs Blindly/ Discussion
614: Editing Guidelines
607:
![[Path]](../../images/path.png)
601: Kyu Exercises / Thumbnails 1 - 50
600:
![[Path]](../../images/path.png)
599:
![[Path]](../../images/path.png)
596:
![[Path]](../../images/path.png)
581:
![[Path]](../../images/path.png)
580: Velobici/Quasi-Blog
577:
![[Path]](../../images/path.png)
576: Tapir/MyOrphans
574: Tsumego Lounge
563: Buitenland/Hoshi Joseki
561: Article of the Week
551: Kyu Exercise 116 / Solution
549: Teach Yourself Go
549: Xian Ji Wu Ku
538:
![[Path]](../../images/path.png)
537: Economy Pages
531: Pages for Beginners
521: Breaking Bad Habits
513: BQM 293
510: Doug's Go Blog
508:
![[Path]](../../images/path.png)
506: Fuseki pages
498: DieterVerhofstadt/Ko
497: KennKnowles/ Questions
496: Riff Raff/ Go Software Reviews
493: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 51 - 100
492: Gokyo Shumyo Tsumego Series / Section 4 Thumbnails
492: Japanese Go Terms
483: Article of the Week / Upcoming
482: KGSWishlist/OldDiscussion
481: Coffee Machine
479: Systematic Joseki / Discussion
477:
![[Path]](../../images/path.png)
476: Chinese Go Terms
469: Game I Want Back
469: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 101 - 146
468: Problem collections and copyright discussion
462: Ko
450: Go Places in the USA
446:
![[Path]](../../images/path.png)
446: Fujitsu 17 Yi Wang/ Discussion
445: Ambiguous names
438: Taxonomy of Joseki
437: Tsumego From Games 29 / Attempts
434: Japanese Go Books
429: Whither Joseki ...
428: 3-4 point, high approach, inside contact
428: If it has a name, know it
426: Velobici/Archive
425: Playing a game backwards
424: Gokyo Seimyo Tsumego Series / Volume 3 Thumbnails 1 - 50
423: Shape Problem 4
422: Nachtrabe/ Old Baduk Blog
419: Advertising On SL / Discussion
416: Go-Playing Programs
416:
![[Path]](../../images/path.png)
414: KGS Bots
411: Get Strong at Go Parodies
407: 45 Joseki / WME
405: Beginner Exercises / Consolidated 26 - 50
402: Side patterns
395: Ship Of Fools/Old KGS Clans Discussion
388: Arno Hollosi / Thoughts about SL
384: Latest Promotions / Year 2010
384: Meta Discussion / SL II
383: Understanding Wiki Pages
381: Go Places
380: Page difficulty discussion
380:
![[Path]](../../images/path.png)
379: Text Formatting Rules
379: TsumegoFromGames134/Solution
378: Florida
374: Advanced Find Page
374: Strange Openings
371: Beginner Exercises / Consolidated 1 - 25
367: Mapping Sensei's Library
361: GoDiscussions.com / Status
361:
![[Path]](../../images/path.png)
360: Hikaru No Go/Games
358: Taxonomy of techniques
355: Nihon Ki-in
352: Teaching Methods/ Discussion
351: mAsterdam/journal
351:
![[Path]](../../images/path.png)
349: 3-3 Point Invasion/Original
349: To Sign or Not to Sign
349: Wiki Wiki Web
348: SL Copyright / Discussion
347: Axd/Teaching
346: Go Places in Europe
345: Axd/mini tournament
345: Oddities
343: SL - Forum Policy
342: Discrimination in Go
340: Xuanxuan Qijing Problem 91
339: Player Gender
339: RecentChanges Junkie's Nightmare
339: Reference games
337: Vote Discussion Pages / Discussion
337: Wiki Master Edit/ Discussion
336: Axd/Bookmarks
336: Symmetric Problems
336: Under The Stones Problem 9
335: Go Calendar
334: SL - The Original Pages
333: Gokyo Shumyo Tsumego Series / Section 3 Thumbnails
333: Japanese Go Terms / Discussion
332: How Forums Work
331: Riff Raff / Go Library
330: buitenland/books
330: Library Work/Book pages not using book template
330: SL Conventions / Usefulness Discussion
329: Miai Exercise 1 / Source
326: Meta Editing Rules
326: Tamsin/Archive 2008
324: 3-4 point Josekis
324: Classical life-and-death problems / Discussion
324: Why Mirroring Is Bad
322:
![[Path]](../../images/path.png)
319: Find Page
317: Go Servers
317: HermanHiddema/Talk
314: 4-4 point low approach
311: Linguistics Japanese / Discussion
310: Emeraldemon/NotchersRewrite
310: Rules of Go - second tutorial / Discussion
308:
![[Path]](../../images/path.png)
307: How Did This Happen
305: SL Conventions
305: SL - shortcut keys
304: DGS Wishlist / Discussion
Bottom 250 Forward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
1: 100 Tipps Fuer Amateure 31: 100 Tips for Amateur Players I
1: 100 Tips for Amateur Players III
1: 115NNNotcher
1: 115WN notcher
1: 116 NWNotcher
1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 2 Game 1
1: 122WS notcher
1: 2005 Revenge Of The Rengo
1: 2005 Revenge Of The Rengo/ Discussion
1: 214NN notcher
1: 215WWNotcher
1: 28th kisei game 3 day 1
1: 312SS Notcher
1: 3-3 point invasion query 4
1: 33 Point Invasion Query 5a
1: 33 Point Invasion Query 8
1: 3-3 point invasion query 9
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point distant very high approach
1: 3-4 point high approach, keima, tenuki
1: 3-4 point high approach low extension, whole board
1: 3-4 point high approach one-space low pincer attachment noseki
1: 3-4 point high approach outside contact, tsukehiki extend up
1: 3-4 point high approach, two-space high pincer, inside attachment
1: 3-4 point high approach, two-space high pincer, keima
1: 3-4 point high approach, two-space high pincer, ogeima, Cho's variation
1: 3-4 point high approach, two-space high pincer, ogeima, Hashimoto Shoji's variation
1: 3-4 point low approach knights move extension
1: 3-4 point low approach one-space high pincer knight's move
1: 3-4 point low approach one-space low pincer one-point jump
1: 3-4 point low approach three-space low pincer tenuki
1: 3-4 point low approach two-space high pincer press extend
1: 3583 enclosure
1: 3-5 point high approach kick
1: 3-5 point very high approach
1: 4-4, double low approach, attach-extend, 3-3 invasion
1: 4-4 point 3-3 invasion joseki, hane inside cut/Otake Hideo vs. Sato Masaharu
1: 4-4 point enclosure versus 3-4 point enclosure
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 4-4 point low approach low extension, standard joseki, pushing in the centre
1: 4-4 point low approach one-space low pincer, attach and crosscut
1: 4-4 point low approach one-space low pincer, keima jump
1: 4-4 point low approach statistics
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point low approach, tsukenobi, diagonal into corner
1: 4-4 point low approach, tsukenobi, push into corner
1: 4-4 point low approach, two-space high pincer, without side stone
1: 44 Point One Space Low Pincer Invasion Interception/ Discussion
1: 4-5 point 4-3 approach
1: 4-5 point 4-3 approach ogeima, main line, hane at the head of six
1: 4-5 point 4-3 approach with support
1: A 4-4 and 3-5 strategy
1: A 4-4 and 3-5 strategy, example 1
1: Agilis/Agi Tutoring Chronicles
1: Aigosumi joseki
1: Akedo Kazumi
1: Albert Einstein
1: Alcohol and Go
1:
![[Path]](../../images/path.png)
1: Allowing two enclosures
1: Amano Masafumi
1: Amateur Fuseki 13
1: Amayake Nobuo
1: Amc/GoBlog
1: American Go Honor Society
1: Analects
1: Ando Akio
1: Arimaa
1: Asano Tokihide
1: Assassination at Honnoji Temple
1: Atari Go/ Discussion
1: B2 Bomber Josekis
1: Bad Teaching Habits
1: Base Case
1: Basic Instinct/ Discussion
1: Basic Instinct Counterexample 2
1: Basics, fundamentals, and beginner knowledge
1: Bass's Over-Simplified Endgame
1: Batoo
1: Beauty trap
1: Befriend a distant state while attacking a neighbour
1: Beginner Exercise 140 / Hint
1: Beginner Exercise 221 / Attempts
1: Beginner Exercise 275 / Solution
1: Beginner Exercise 3 / Solution
1: Beginner Exercise 31 / Solution
1: Beginner Exercise 45 / Solution
1: Beginner Exercise 8 / Attempts
1:
![[Path]](../../images/path.png)
1: Beginner Game Sample 5 / Part 4
1: Beginner Move Function Problem 3 / Solution
1: Beginners Endgame Exercise 11
1: Beginners Endgame Exercise 2
1: Beginners Endgame Exercise 5
1: BeginnersEndgameExercise5/Attempts
1: Beginner's Mistakes
1: Benefits of Teaching Go
1: BenjaminTeuber/DiaryInJapan
1: BenjaminTeuber/InseiGame1
1: Benson's Definition of Unconditional Life / Examples
1: Bernard Helmstetter
1: biased framework
1: Big Eye liberties example 2
1: BillSpight/Tap
1: Black 3 is an enclosure
1: Black Sheep Rengo 2003/Move 170 Upper Right Endgame
1: Black Sheep Rengo 2003/Yose Tesuji
1: BlitzGames/discussion
1: BQM 100
1: BQM101
1: BQM106
1: BQM111
1: BQM113
1: BQM114
1: BQM115
1: BQM 12
1: BQM121
1: BQM125
1: BQM126
1: BQM133
1: BQM143
1: BQM148
1: BQM 150
1: BQM 152
1: BQM 158
1: BQM 16
1: BQM162
1: BQM167
1: BQM168
1: BQM169
1: BQM174
1: BQM176
1: BQM184
1: BQM188
1: BQM 19
1: BQM190
1: BQM191
1: BQM198
1: BQM 201
1: BQM 207
1: BQM 208
1: BQM 209
1: BQM 21 / Lower Right
1: BQM 210
1: BQM 212
1: BQM 224
1: BQM 228
1: BQM 23 / Just Kidding
1: BQM 232
1: BQM 259
1: BQM 266
1: BQM 267
1: BQM 274
1: BQM 275
1: BQM 282
1: BQM 285
1: BQM 286
1: BQM 287
1: BQM 290
1: BQM 291
1: BQM 296
1: BQM 297
1: BQM 298
1: BQM 309
1: BQM 310
1: BQM 311
1: BQM32
1: BQM 320
1: BQM 324
1: BQM 335
1: BQM 339
1: BQM 341
1: BQM 344
1: BQM 347
1: BQM 355
1: BQM 361
1: BQM 362
1: BQM 364
1: BQM37
1: BQM 377
1: BQM 380
1: BQM 384
1: BQM 391
1: BQM4
1: BQM 402
1: BQM 407
1: BQM 411
1: BQM 412
1: BQM 414
1: BQM 418
1: BQM 419
1: BQM42
1: BQM421
1: BQM 424
1: BQM 428
1: BQM 433
1: BQM 437
1: BQM 439
1: BQM 440
1: BQM 445
1: BQM 446
1: BQM 447
1: BQM 448
1: BQM 452
1: BQM456
1: BQM 457
1: BQM 458
1: BQM46
1: BQM 464
1: BQM 479
1: BQM 481
1: BQM 484
1: BQM 495
1: BQM 496
1: BQM 497
1: BQM 498
1: BQM 500
1: BQM 501
1: BQM508
1: BQM 509
1: BQM 515
1: BQM 519
1: BQM 523
1: BQM 524
1: BQM 525
1: BQM 528
1: BQM 536
1: BQM 540
1: BQM 541
1: BQM 542
1: BQM 549
1: BQM58
1: BQM 61
1: BQM68
1: BQM69
1: BQM78
1: BQM81
1: BQM 88
1: BQM95
1: BQM 98
1: BQM task force
1: Brunei Igo Society
1: Can White Win At 136
1: Capping play - tenuki
1: Capturing Race / Discussion
1: Capturing Race Exercise 10 / Solution
1: Capturing Race Exercise 3 / Solution
1: Capturing Race Exercise 4 / Solution
Bottom 250 Backward
Top 250 Forward · Top 250 Backward · Bottom 250 Forward · Bottom 250 Backward
1: 116 NWNotcher1: 11thNongshimCup/Stage 1 Game 3
1: 11thNongshimCup/Stage 2 Game 1
1: 11thNongshimCup/Stage 2 Game 4
1: 215WWNotcher
1: 223WSNotcher
1: 2nd Goban Tesuji
1: 312WWNotcher
1: 3363 enclosure
1: 3364 Enclosure
1: 3-3 point distant low approach, one-space low pincer
1: 3-3 point invasion query 3
1: 3-3 point invasion query 6
1: 33 Point Invasion Query 8
1: 3437 enclosure
1: 3454 Enclosure/ Technique 3
1: 3-4 point, 5-4 approach, one-space low pincer, thrust
1: 3-4 point high approach, double contact hane
1: 34PointHighApproachOutsideContact/BlackContinuations
1: 3-4 point high approach, two-space high pincer, ogeima, Kajiwara's variation
1: 3-4 point high approach two-space high pincer, ogeima, tenuki
1: 3-4 point high approach, two-space high pincer, two-point jump, tenuki
1: 3-4 point low approach one-space high pincer one space jump
1: 3- 4 point low approach, two space high pincer, kosumi tsuke
1: 3-5 point low approach one-space low pincer, kosumi, nobi
1: 35 Point Low Approach Two Space Low Pincer Side Contact
1: 35 point low approach two-space low pincer tenuki
1: 364473 Enclosure
1: 4473 enclosure 3-3 invasion, block on inner side
1: 4-4 point, double high approach
1: 4-4 point low approach, high extension, san-san
1: 4-4 point low approach high extension, slide diagonal three-space extension
1: 4-4 point low approach low extension, 3-2 contact play on the slide
1: 44 Point Low Approach Low Knights Move Block / Discussion
1: 4-4 point low approach one-space low pincer, low double approach
1: 4-4 point low approach one-space low pincer, tenuki
1: 4-4 point low approach three-space low pincer double approach
1: 4-4 point ogeima slide follow up
1: 44 Point One Space High Pincer Invasion Interception
1: 4-5 point enclosures
1: About Reading Things Out
1: A Brilliant Waste Of A Move
1: Active Superko/discussion
1: Adachi Toshimasa
1: Adjacent One and Two space Jump
1: Adum
1: Aji Example 2
1: Aji Example 5
1: Akira's Opening 48
1: Akiyama Jiro
1: Alcohol and Go
1: All About Go
1: All About Ko / Errata
1: All-Japan Women's Championship
1: Almost sente
1: Amano Masafumi
1: Amateur Fuseki 11
1: Amateur Fuseki 12
1: Ando Kazushige
1: Ando Toshiyuki
1: Another explanation on Chinese komi
1: Anti Seki
1: Aoba Kaori
1: A pathological seki
1: Aphorisms
1: ApproachInTsumeGo/TsumeGoTraining
1: Approach ko question
1: Approach Move/ Discussion
1: Araki Issei
1: Assumptions of yose problems
1: Attach To The Stronger Stone In A Pincer
1: Attacking with keima
1: A Valid Reason For Move 136
1: Aya Bot
1: Basic Ko Anomalies
1: Beat the Grass to Startle the Snake
1: Beginner Exercise 128 / Attempts
1: Beginner Exercise 131 / Attempts
1: Beginner Exercise 193 / Attempts
1: Beginner Exercise 225 / Attempts
1: Beginner Exercise 244 / Attempts
1: Beginner Exercise 247 / Comment
1: BeginnersEndgameExercise11/Attempts
1: BeginnersEndgameExercise2/Solution
1: Beginners Endgame Exercise 3
1: Beginners Endgame Exercise 8
1: Beginners Endgame Exercise 9
1: Benson's Definition of Unconditional Life / Examples
1: BesiegeWeiToRescueZhao
1: biased framework
1: Biggest Corner
1: Bilim ve Gelecek
1: Birthday Komi
1: BlackSheepRengo2003/Move170LowerLeftEndgame
1: BQM122
1: BQM137
1: BQM147
1: BQM 149
1: BQM151
1: BQM 17 / First Try
1: BQM 170
1: BQM 173
1: BQM182
1: BQM184
1: BQM 19
1: BQM191
1: BQM 202
1: BQM 213 / Summary
1: BQM 217
1: BQM 226
1: BQM 23 / Just Kidding
1: BQM 265
1: BQM 279
1: BQM 285
1: BQM289/Earlier Play
1: BQM 312
1: BQM 320
1: BQM 326
1: BQM345/Earlier play
1: BQM 355
1: BQM 361
1: BQM 362
1: BQM372
1: BQM 377
1: BQM38
1: BQM 380
1: BQM 386
1: BQM 388
1: BQM 398
1: BQM 40
1: BQM 400
1: BQM 409
1: BQM 413
1: BQM 422
1: BQM 436
1: BQM 439
1: BQM 444
1: BQM 454
1: BQM 457
1: BQM 466
1: BQM 477
1: BQM 478
1: BQM 480
1: BQM 481
1: BQM 483
1: BQM 498
1: BQM50
1: BQM 509
1: BQM51
1: BQM 526
1: BQM 531
1: BQM 536
1: BQM 546
1: BQM6
1: BQM77
1: BQM79
1: BQM80
1: BQM 91 / Attempt 2 by Charles
1: BQM 98
1: Bronstein Timing / Discussion
1: Brunei Igo Society
1: BSR 2003 B5 Alternative
1: BSR2003 Lower Left
1: BSR 2003 W112 discussion
1: BSR 2003 W66 Discussion
1: Bulky nine in the corner
1: Buying Equipment / in Asia
1: Capturing race examples
1: Capturing Race Exercise 11
1: Capturing Race Exercise 12 / Solution
1: Capturing Race Exercise 14 / Attempts
1: Capturing Race Exercise 2 / Solution
1: CapturingRaceExercise23/Solution
1: Capturing Race Exercise 24 / Attempts
1: Capturing Race Exercise 3 / Solution
1: Capturing Race Exercise 41
1: Capturing Race Exercise 6
1: Card Game Model of Ko
1: Cell Phone Timing
1: Chaegowi
1: Chan Ka Yui
1: Chen Xi
1: Chen Yida
1: Chess Reading Applied to Go
1: Chihaku
1: Chinese Language Pages
1: Chino Tadahiko
1: Chisaku's famous sacrifice
1: Cho Hye-yeon
1: Choose the firmer capture
1: Chris's Go Pages / Thickness
1: Clutch
1: ColorblindSuperko/solution
1: Come Up to Shodan
1: Compromised diagonals and joseki 2
1: Compromised diagonals and joseki 4
1: Construction Problem 3
1: ConstructionProblem6
1: Contact play for sabaki
1: Contact Play For Sabaki / Discussion
1: ContemporaryGoTerms/Questions
1: Cornel Burzo
1: Corner 1-2 connection value
1: Corner Invasion
1: Corner Search Algorithms
1: Cost Benefit Analysis
1: Costly Atari/ Discussion
1: Counting Game
1: Counting Liberties/ Discussion
1: Crossed Five
1: cutting sake bottle shape
1: Dae Hyuk Ko
1: Daniel Dennett Applied To Go
1: De
1: Delayed suicide
1: Descent example 1
1: Deviating from Joseki in Games
1: dezomb
1: Diagonal Moyo
1: Disjoint Set Algorithm
1: Distance Teaching
1: Doi Makoto
1: Don't throw an egg at a wall
1: Door group exercise 2
1: Door Group Exercise 2 / Solution
1: Door group exercises
1: DotsGoOngoingGame/Game losing move
1: Dots Go Ongoing Game/Move 94 Net Variation
1: Double digit kyu
1: Double ko seki
1: double peep
1: Double Sente Is Relative/ Discussion
1: Double Snapback / Attempts 6
1: Douglas Hofstadter
1: DragonGoServer/GreaseMonkey
1: DragonTourney2006/Round2Handicap
1: Draw
1: Drooping Lotus
1: duvelman/20051126CroonenborghsTomVerhofstadDieter
1:
![[Path]](../../images/path.png)
1: Elwyn Berlekamp
1: Empty corner
1: Endgame Coupling
1: Endgame from real games - 2002 Meijin
1: Endgame Problem 1 / Solution
1: Endgame Problem 2
1: Endgame Problem 27
1: Endgame Problem 30 / Attempts
1: Endgame Problem 40 / Attempts
1: Endgame Problem 5 / Solution