Ideal Online Go Club
Some online Go clubs have become very popular, yet I can't shake the feeling that something is missing.
Current clubs
- Activities and events flounder and fail
- Beginners do not take advantage of stronger players willing to teach
- Communication is sparse
The Ideal
Let's consider the Ideal Online Go Club :
Online go clubs exist simultaneously in two places: a go server and a club website. Membership is diverse and potentially large. With the dedication of a few capable organizers, many activities and services are possible.
Membership
An online club naturally has members from many different time zones. The sucessful club must acommodate such varied schedules.
Activities
Activities must be promoted effectively; communicated to the entire club ..
Tournaments
Tournaments might be the most fun part of any club.
Online tournaments typically require players to schedule games by themselves. Inevitably, some games are not played. Often, many games are not played. Tournamets must be flexible enough to accomodate these missing games.
Teaching
Teaching might be the most valuable part of any club.
Available and willing teachers must be immeditately recognizable.
Services
Website
A good website is essential. The site should take care of everything the Go Server cannot do, such as:
- communication
- news
- forum or wiki
- member list
- tournament results
- collections of study material
- commented games