Chinese Go proverbs
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Chinese Go proverbs
- 能曲则曲、可立则立
- 实尖、虚镇
- 双单形见定靠单
- 攻击是最好的防御 "Attack is the best defense."
- 二子头必扳 "Hane at the Head of Two Stones."
- 拆三拆四分势 自补关腹为良
- 腾挪自靠始
- 逼孤多占地一二
- 出头关胜长 挖断须预防
- 托二宜其边已固 局定飞边地欲足
- 攻紧宜宽 攻宽宜紧
- 逼敌近坚垒
- 中央开花三十目 "A ponnuki in the center is worth thirty points."
- 棋从断处生
- 敌之要点既我之要点 "The enemy's key point is mine."
- 二一路上多妙着 "Masterful moves are plentiful at the one-two point."
- 金角银边草肚皮 "Corner is gold, edge is silver, center is grass."
- 棋长一尺,无眼自活
- 初棋无劫 "There are no ko threats in the opening."
- 逢关无恶手
- 左右同形走中央 Play on the point of symmetry.
- 遇劫先提 Try to get first capture in a ko.
- 两扳长一气 Two hanes gain a liberty.
- 断哪边吃哪边
- 压强不压弱
- 点方勿接 "Don't connect as a response to the eye-stealing tesuji."
- 扭十字长一方 Extend from a crosscut.
- 追要飞,逃要跳
Proverbs from Qijing Shisanpian people still frequently using
- 弈者无同局。 (或:千古无同局。) "Games will never be same"
- 多算胜,少算不胜,而况于无算乎? "Reading frequently wins games, while reading less does not win games; is it even necessary to discuss about not reading at all?" ---- quote from Art Of War
- 立二可以拆三,立三可以拆四,与势子相望可以拆五。 "From a wall of two stones, extend by three spaces; from a wall of three, extend by four; from strong influence, extend by five."
- 高者在腹,下者在边,中者占角。"Superior player makes use of the center, middle player makes use of the corners, inferior player makes use of the edges."
- 宁输数子,勿失一先。 "Better lose a few stones than to lose sente."
- 两生勿断,皆活勿连。 "Don't try to cut two live groups, don't try to connect two live groups."
- 角盘曲四,局终乃亡。 "Bent four in the corner is dead at the end of the game."
Proverbs poem
凡遇要处总诀 by Shi Ding'an
- 起手据边隅,逸己攻人原在是。
- 入腹争正面,制孤克敌验于斯。
- 镇头大而含笼制虚,宽攻为妙。
- 尖路小以阻渡避坚,紧处方宜。
- 关胜长而路宽,须防挖断。
- 飞愈挺而头畅,且避连扳。
- 形方必觑[1],跳托递胜虎接。
- 头软须扳,退虎任易长关。
- 逼孤占地,拆三利敌角犹虚。
- 阻渡生根,托二宜其边已固。
- 奇路压扳长胜退,顶断须防。
- 争根点立渡输尖,立扳预占。
- 互关兼镇必关,任择飞尖与托。
- 两打同情不打[2],推敲扳虎兼长。
- 隔二隔三,局定飞边行乃紧。
- 拆三拆四,分势关腹补为良。
- 象眼尖穿忌两行,飞柔制劲。
- 马步镇逼常单跨,软扳硬冲。
- 并二腹中堪拆二,须防关扭。
- 双单形见定敲单,乃令粘重。
- 阴虎扁输阳虎畅,小飞窄逊大飞宽。
- 拆三利敌虚高一,隔二攻孤慎落单。
- 立二拆三三拆四,攻虚宜紧紧宜宽。
- 两番收腹成犹小[3],七子沿边活也输。[4]
- 两处有情方可断,三方无应莫存孤。
- 精华已竭多堪弃,劳逸攸关少亦图。
- 滚打包收俱谨避,反敲盘渡并宜防。
- 静能制动劳输逸,实本攻虚柔克刚。
- 台象生根点胜托,矩形护断虎输飞。
- 觑敲有变宜从紧,刺引无更可待几。
- 凡义当争一看净,诸般莫待两番清。
- 逸劳互易忙须夺,彼此均先路必争。
- 二网张边侵共逼,两花争角逸兼攻。
- 后先有变机从紧,左右无孤势即空。
- 局定飞边根欲足,势分入腹路皆公。
- 休贪假利除他病,莫恋呆棋受敌制。
- 取重舍轻方得胜,东敲西击定成功。
- 当枰默会诸般诀,万法先几一顾中。
[1] Don't miss a Eye-Stealing Tesuji
[2] When you have two atari choices, reserve them. See Good atari - bad atari.
[3] Do not defend territories open on two sides
[4] Rough literal translation: "even if seven stones along the edge live, they're a path to defeat." See Six die but Eight live (on the 2nd line) and The second line is the route to defeat.