tapir: Christmas was very cold this year so I contemplated about heating problems very much while reading books about ko fights all the time (the three english ones there are). It occured to me that I have not yet heard of any english Go term for the phenomenon of a temporary increase in temperature (CGT term) - as in sente sequences and middle game fights and ko threats and mutual damage. That is all those moves whose follow up is worth more than the ambient temperature.
"Heating value" or if you prefer "calorific value" is a (kind of) proposal for a term defined as the difference between the size of those follow-ups and the ambient temperature. This may be somewhat similar to a certain meaning of Aji (a term that I don't claim to understand) but I feel like I get a better grasp on ko fights e.g. if I can imagine something I can count (and treasure, and waste for that matter). What do you say?
This is related to the idea of amplification. That is, a sequence of sente moves played with no other purpose than to increase the follow up (that is give "heating value") to a certain position, to increase the size of ko threats or turn an otherwise gote move into a sente move.
I never came across a go term to this end in english (other than in ko threat amplification), while there probably is in other languages. Or it is just covered by technique without much explanation in the far east. However. Some nice examples: