Andd

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My name is Andrew Davey a 7k from Massachusetts. I play on KGS DashN and Cyber Oro as Andd. I've played go since may 07 when i stumbled upon the tragedy that is the yahoo go server. A nice person there showed me to KGS and have been avid ever since.

I have a go blog here [ext] http://andd-igo.blogspot.com/

My Friends

There are many people In go that have helped me at one point or another and deserve a shout out here on SL

  • Churchill- An around 12k on Kgs Chirchill is a friend that I owe a lot too. He was the only friend in my school for a long time that would play with me.
  • Jeff- Jeff is a good friend who I taught to play go. For a KGS 10k he has a surprisingly good record against me, he's an Andd killer.
  • TomBahun- Tom is one of the reason's I got back into go. He coaxed me into staying on KGS after my long break.
  • goddess- Great to chat with, Kgs wouldn't be the same without her.

My Go

My go is very unbalanced. My Fuseki is my strongest point. I tend to play a solid opening with the option of fighting always open. I play for territory mostly now but am thrown off by joseki I don't know. In the middle game I either win big or lose bigger. I tend to start whole board fights that are game deciding. This is one of my problems, fighting ability. I have started doing a good amount to tsumego to close the gap between my theory and tactics.

Why I want to get stronger

Since I've played go, higher ranked players have always stepped down to play me and give me a good game. Whether it is a handicap or playing softly stronger players have always offered me a hand to help pull me up to become stronger. They challenge me. I want to become stronger to make their effort pay off and so that I can challenge them and maybe give back a little of the joy they have given me.

Experimentation

I love Crazi fuseki and try them out quite alot. I like points like tengen and gan siyang's fuseki. Here are some that are fun to play.

[Diagram]

19x19 diagram

The chid0ri

This is Chid0ri?'s fuseki no doubt based on a triangle. Very fighty wants white to invade around A.

[Diagram]

19x19 diagram

The one space Jump? NEVER a bad move!!

Fighty very fun often confuses opponent white 2 at 3 leads to the ever so fun pinwheel from the center.


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