Probe
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A probe is a play made in order to see how the opponent reacts. After a probe, the opponent must choose between usually two or three options. You should have planned your game so that none of these options are beneficial to your opponent.
Mr. Yang Yilun, famous teaching pro, uses the term asking move (a direct translation from the Chinese: 问应手). Probes usually ask the opponent to make a choice, say between inside territory or outside influence, which allows you to decide your strategy accordingly.
Possible local answers for Black range from a to d.
See 2-4 Probe against a low corner enclosure for further analysis.
See also
Path: ForcingAndInitiative · Prev: PushingBattle · Next: ScreeningKikashi