BeginnerExercise201/Solution

Sub-page of BeginnerExercise201
[Diagram]

Black Connects

ChrisSchack: The clamp is the best I can see, 6 at either 7 or 8 are obvious failures ... but it fails anyway on the throw-in.

LukeNine45: This is what I had in mind and is quite close to what actually happened in the game.

[Diagram]

Black Connects con't

White can't connect because she would still be in atari.


[Diagram]

2nd solution?

ichundso?: what about this?

[Diagram]

follow up

ichundso?this is slightly worse because white can now capture this one stone, but it works too i think

ichundso? no, its the same since the marked stone can be captured anyways

[Diagram]

Failure

Bill: If B1, W2 is sente, threatening to move out. Then W4 saves the two White stones and captures Black's dumpling. W6 is a snapback.



[Diagram]

3rd solution?

mgelo: This could be even better for Black. After 3, both have 3 liberties, but W owes an extra approach move.

xela: This was the first thing that occurred to me when I saw this problem, but it doesn't work. See next diagram.

[Diagram]

snapback




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