consultation game

    Keywords: Rules, Culture & History

Japanese: 相談碁 (soudan go)

Team game in which the players discuss moves - as opposed to rengo or pair go where players play in a fixed order without verbal communication being allowed.

Consultation games enjoyed some popularity in the first half of the 20th century, the most celebrated being Segoe Kensaku and Suzuki Tamejiro versus Go Seigen and Kitani Minoru.

John F. I think some editing is required. Rengo is not pair go. I'm not sure that 3 published consultation games in the 1930s constitute "some popularity" even if they were noteworthy. There were rather more games published in the 1960s when the Asahi Shinbun started sponsoring games with 2 amateurs versus one professional.

tderz Slightly off-topic, but I remember a consultation game in the 80's between two dan players (Lutz Mattner, 5d EGF & Thomas Momsen (?? or so), 3d; both not active anymore) and two kyu players (me tderz, SDK at that time & another one).
Lutz Mattner said: 'the dan players would add in (nominal) strength, the kyu players too'.
Indeed they spoke incomprehensible secret language (Japanese) to each other ('do we play keima kake or rather tsuke ') while the kyus where mixing up strategies.
Still it's a funny experience.


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