Rating Systems

   

Rating Systems attempt to assign a numeric measure to a player's strength based upon the player's results in games against other players. There are a number of rating systems in use across the globe. Some ratings systems are limited to particular countries or organizations others span either a continent or the entire globe via Internet play.

Rating Systems

National Professional Organization Ratings

National and Regional Amateur Ratings

Go Server Rating Systems

Other


[1] [ext] http://kashi.dip.jp/~kashi/rating/rating.pdf seems to comprise interesting content w.r.t. ELO (I guess, tderz). As it is written in Japanese (which I cannot read beyond some Igo-terminology) s.o. else might comment more on it.
Some figures resemble derivative pricing model graphs near expiration, where volatility goes up and normal Black & Scholes do not hold anymore.
With Go that would be slightly different: near same strengths encounters give very predictable results,
high strength difference encounters bear high uncertainty/volatility/deviation.


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(OC) 2009 the Authors, published under the OpenContent License V1.0.
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