3-4 point high approach one-space low pincer, one space jump
![[Diagram]](../../diagrams/8/a06b91f453cc2fc3110edbc6971ee4ff.png)
1-space jump bad
does not prevent the connection with
, and is considered bad for that reason.
If White resists:
![[Diagram]](../../diagrams/50/e5bb3c936bc679d17c81fa9a0d5ff4c4.png)
Resistance is futile
![[Diagram]](../../diagrams/35/18eb65b349f39b949b19afdfcb6e8cf2.png)
Resistance is futile (ii)
Through
White cannot live in the corner.
![[Diagram]](../../diagrams/34/2ba0d8882dc6107dc19cf5a7049ef42c.png)
Kosumi is good
With the kosumi present, Black cannot cut at the marked point after
.