Endgame

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Chinese: 官子 (guan1 zi3); 终盘 (zhong1 pan2)
Japanese: 終盤 (shuban)[1]
Korean:

The endgame is the final stage of the game when the status of all big groups is already determined and the remaining moves aim at expansion of own territory and reduction of the territory of the opponent.

The endgame is all about Sente and Gote relationships, calculating or estimating the count, and then putting everything together into the right sequence. Practice is the best teacher.

Per Tomoko Ogawa, By the endgame the board has been more or less divided up into separate territories, and most of the fighting tends to affect only two of them, occurring at a mutual boundary. The opening and middle game are much like a single large battle between two armies; the endgame is like a number of smaller battles going on in different places simultaneously.


Read:

  1. Basic Endgame Theory first.
  2. More about the Principles of Yose.

Table of contents


Some endgame terms and concepts

Those who want mathematical theory and application can visit the Combinatorial Game Theory path.


Books


Some endgame plays and tesuji


Problems and exercises

Let's try some on smaller boards...

More endgame problems

  • A 19x19 endgame question at beginner level as taken from a GTL review: GTL Review 1558.

Counting problems

Random


Authors:


[1]

The Japanese term yose properly describes the 'drawing together' of territory or territories. The term for endgame is shuban.


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This is a copy of the living page "Endgame" at Sensei's Library.
(OC) 2008 the Authors, published under the OpenContent License V1.0.
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