makeshift

   

A makeshift is a play that deals with the needs of the situation, even though it is locally less than ideal. Typically, settling stones in suboptimal shape but in such a way that it allows some other, more pressing goal to be achieved.

The following example is taken from game 6 of the 1992 Meijin title match between Kobayashi Koichi, 9 dan, and Otake Hideo, 9 dan. Kobayashi played white.

[Diagram]

Kobayashi's Makeshift


White uses 1, described as a "makeshift" by Takagi Shoichi, 9 dan, to settle the top right quickly, giving him time to play the following tough-minded sequence on the left side:

[Diagram]

Continuation

[Diagram]

Continuation 2


And White managed to pull his stones out. Black, however, eventually won by 3.5.


This is a copy of the living page "makeshift" at Sensei's Library.
(OC) 2007 the Authors, published under the OpenContent License V1.0.
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