Soksoo Database

   

Soksoo is a program that reads games of go in sgf format, and creates a sort of joseki/trick move database viewable with an an sgf browser. It is intended for use with amateur games, as they are readily available, and contain the sort of mistakes amateurs need to learn from.

The program and some downloadable pre-processed games from KGS can be found here. The variations are tagged with frequency and the strength range of the players who played them:

[ext] http://dcs.nac.uci.edu/~strombrg/soksoo/

Calvin: The data from KGS is a bit dirty (it seems to include game reviews and problem examples) but I think it would be great if SL could start going through this to identify and analyze variations that are common but are not played by players stronger than say, 10k, or 2dan, or whatever; i.e., common joseki mistakes. Maybe someone with access to recent KGS or IGS data (or games from another server) could process it and create a new file. I'd be willing to take a stab at it, and fix the program and output if necessary. Of course, I'd need strong players to explain the refutations.


This is a copy of the living page "Soksoo Database" at Sensei's Library.
(OC) 2007 the Authors, published under the OpenContent License V1.0.
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