Hyperpapeterie

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I live in Chapel Hill and play in the UNC-Chapel Hill Go Club and Triangle Go Club. I first played in 2001 or 2002, but can't remember how I discovered the game. When I got to college, I re-met a childhood friend who played, so we played a few times a month. Our games inevitably started with a hoshi stone and an immediate cross-cut fight, and neither of us had heard to Crosscut then extend. After a few months I finally won a game, as I had vaguely heard of how to 'tenuki.' After a while, we mostly stopped playing.

For some reason, I became quite interested in playing at the beginning of July 2005, and played very regularly for the next several months, getting a 20kyu AGA rating in early September. Right now, I'm 6kyu on KGS.

I would like to contribute to senseis, but need to learn a lot more about how things work around here. Perhaps it would also help to know something about Go.

I've recently been replaying professional games and to a lesser extent LearningProGames, not because I'm convinced it's the best way to study, but because it might be the most relaxing. When doing tsumego I eventually tire of it or sometimes get frustrated (correction: when I do the wrong time of tsumego-I've now found a few more collections I enjoy).

I'll post interesting games as I find them: 31st Judan Game 4: Otake(B) vs Takemiya. The game is peculiar because it features little serious fighting. On the surface, the game looks very calm-each side takes territory, then they spend the rest of the game playing sensible reducing moves. Otake wins by 11.5 points.

/Notes to self


This is a copy of the living page "Hyperpapeterie" at Sensei's Library.
(OC) 2007 the Authors, published under the OpenContent License V1.0.
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