Don't try to cut the one-point jump
The cut may work, but often the damage to your own stones is bigger than to the opponents':
![[Diagram]](../../diagrams/3/0156d0dab0c4b4454cf18005153e519e.png)
A typical one-point jump
(If circumstances permit more aggressive fighting, could also be at a.)
Black gets good shape, and while White is busy defending and
, Black's shape will get even better.
--dnerra
I'm beginner and I don't get why this sequence is bad? Haven't the two black stones been cut, and laddered?
-- ChristopheTryingToUnderstand?
If Black plays here instead, the white stone is captured, giving Black a good result - especially since he does not have a base in the starting diagram - Andre Engels
Yeah, what Andre said. I was gonna say it, but when I tried to save the changes, Andre already had. --BlueWyvern
Bill: In the old days, when you had to walk a long ways to get to the Nihon Kiin, I used to kibitz pro games occasionally. I remember watching Fujisawa Hideyuki and somebody and wondering why the attacker of a group did not cut a one-point jump. It looked like it worked to me. Unlike the example above, the attacker was stronger. And sometimes you do see such cuts in pro games. But they are rare because in the context of a large-scale attack, they are too small.
(Later.) However:
Occurrence in pro games: