Ing Ko Rule

    Keywords: Ko, Rules

A very complicated rule is the Ing ko rule. No. This is one of the worst understatements ever. The rule is as complex as the game. Actually "the rule" means "rules" (plural)! There is a saying that one person in the world, sic, understands these rules but if you say so, then his reply will be: "Who? I, for sure, don't know him!"

Since the person above was probably Ing himself, many feared, that now none remain. But fear not! There is at least one person in Europe, who claims to understand the SST rules. The tradition lives on. :-)

If you believe that Ing ko behaves like superko in practice, then this is good enough for you in 9,999 of 10,000 games. In the one game a referee will then speak about terms like disturbing kos and fighting kos. However, if you really want to beat him (the referee, not the opponent), then you must spend a few hundred hours reading texts like

See also Ing-Spight Ko Rule.


Reflame (16 kyu): I cannot understand why it is useful to use rules which only one person in Europe can understand. Would not it be simple and practical to say that if the game endlessly repeats and no player is willing to interrupt the repetition, then White wins by komi?

And by the way (sorry if it is off-topic) when I see the [ext] comparison of go rulesets, I am shocked how big these differences are. And especially that the Japanese rules are the most different from all other ones, as it seems from the comparison (I am surprised because I assume that the tournaments here in Czech Republic are governed by the Japanese rules, though I did not ask about it).


This is a copy of the living page "Ing Ko Rule" at Sensei's Library.
(OC) 2007 the Authors, published under the OpenContent License V1.0.
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