IgoWalker

   

Igowalker is an open-source environment for publishing and viewing narrative-centric go content, including game commentaries, teaching materials, and problem sets. One of its key features is the synchronization of animated go diagrams with textual narrative.

Version 1

The current version is web-only. Authoring is done in HTML, augmented by simple markup which links sentences to move sequences in an SGF file. The end-user can "walk through" the text, with a dynamic go board showing the moves being discussed in the commentary. Viewing is limited to IE6 with the SVG plug-in for graphics.

Visit [ext] http://www.igowalker.com for more information, as well as a moderate amount of sample content.

Version 2

The next version is in the early stages of design and prototyping. Major differences from v1 include the targeting of both print and web output, based on a single-source XML format. It is being designed to support all standard web browsing environments with no additional components required.

Igowalker will be licensed under the Gnu GPL. By the terms of this license, it can be used only for content which itself is copylefted. With this approach, we hope to greatly expand the amount of compelling, freely available interactive go content available on the web. Those not wanting to GPL their go content can still choose a commercial license for Igowalker.

People interested in contributing to the Igowalker project should contact Bob Myers. The web viewer component and printed output component are assigned, but we are looking for someone to work on a highly user-friendly authoring environment, which will be key to realizing our vision of a widely used go publishing environment.

Questions

Technical

  • Is it possible to save these games as SGF files or to get diagrams for SL from them?
  • Wouldn't it be nice if go terms linked directly to SL? Bob Myers: That's useful and possible. It'll go on the list of things to do.

20-bango game #2

The description says "White's hiraki is a ridiculous low-kyu move, at the wrong distance from his wall"
Why is it wrong? The wall is 3 stones long, so the usual distance would be 4.

This is a copy of the living page "IgoWalker" at Sensei's Library.
(OC) 2007 the Authors, published under the OpenContent License V1.0.
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