Crosscut-Reasons to Atari
Iago: I'd like to second AlexWeldon's idea (from CrossCutThenExtend/Technical Discussion) about reversing perspective on the crosscut : explain what could motivate an atari, instead of explaining why you should extend most of the time (most of the time being around 35% as i understood)
correct play being tenuki for about 5%, and atari for about 60%
so far i don't have many reason to atari from a crosscut, but i think i have seen it in at least two known pattern :
![[Diagram]](../../diagrams/4/c45b711b9700152132ac86898c0f7476.png)
From joseki (3-4 point distant low approach, one-space low pincer)
Black plays atari and connect twice to damage .
Please let me know what you think.
Anonymous: One situation where the atari is good is where it prevents the ladder in sente, so you can go back and strengthen the other side. Iago: thanks anonymous... please keep going, I need some help with this pas :) it doesnt look like nothing right now