3-4 point low approach two-space high pincer one-point jump

    Keywords: Joseki
[Diagram]

One-point jump

This play for White in the 3-4 point low approach two-space high pincer was hardly tried before the 1960s. White looks to settle herself; but there are variations involving a difficult fight.

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Black's common reply

Black at 1 is now expected - the alternative is Black a.

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Continuation

This is the set continuation, though sometimes Black 4 is played at a instead.

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Variations

The main ideas now are Black at a, permitting White a slide on the top side, or b denying it. Also played are Black c and d.

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Tough line

If Black 1 here, White in pro games has tried a counter-attack on the left (one of the points a), or at b to take a key point of shape. It seems there is no definitive joseki yet.

Charles Matthews


This is a copy of the living page "3-4 point low approach two-space high pincer one-point jump" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.
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