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Aliases (info)
MoveOrder
OrderOfMoves
PlayingOrder

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SequencingQuestions

Referenced by
Tewari
ConsolidatingFram...
Transposition
KanazawaSolution52
LargeAvalancheTur...
GoTerms
BeginnerExercise1...
LightPlayExample2
JosekiAsASourceOf...
35PointLowApproac...
34PointHighApproa...
34PointDistantLow...
PushingBattlesInJ...
OrderOfPlayDiscus...
BlackSheepRengo2003
Move
45Point43Approach...
OneTwoThreeDiscus...
CatenaccioJosekiF...
KanazawaSolution87

 

Order of play
Path: SequencingQuestions   · Prev:   · Next: OneTwoThree
  Difficulty: Advanced   Keywords: Tactics, Go term

The order in which one player chooses to make plays in one tactical situation (for example, a life and death problem); or deals with a number of different local positions (for example, choosing between endgame plays, or ko threats).

This topic may be discussed from a number of general points of view, such as sente and gote relationships, timing, aji and aji keshi, and so on. There are also many subtle points special to particular areas. In books on joseki it is frequently pointed out that small differences in the order of joseki plays have important consequences.

To become reasonably strong at go one should try to be sensitive to these points.


Bill: An amateur was showing a game of his to Lin Haifeng (Rin Kaiho) and said as an excuse for a mistaken line of play, "Well, I only got the order of play wrong."

Lin replied, "Go is the order of play."


Questions about order of play can be treated as part of a more complex discussion (involving timing and omission of plays). See the sequencing questions path.


order of play discussion



Path: SequencingQuestions   · Prev:   · Next: OneTwoThree
This is a copy of the living page "Order of play" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.