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Referenced by RTGProblem8
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RTG Problem 8 Solution
Keywords: Life & Death, Problem
Charles This was presented as a status problem.
![[Diagram]](../../diagrams/14/fd04ea9034c8017286c849e30609251a.png) | Black to play - result is ko |
When it is Black to play, here as suggested by Andre is correct. White must avoid oi otoshi by playing at . Then creates ko for life.( GP)
![[Diagram]](../../diagrams/46/30e0000eba3cea500497f693985c9ae8.png) | White to play - Black dies |
White can kill the corner cleanly with , which has the maximum influence on the outside.
This is a copy of the living page
"RTG Problem 8 Solution" at
Sensei's Library.
2004 the Authors, published under the OpenContent License V1.0.
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