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Calvin
   

I'm still a beginner, probably because I waste a lot of time doing things that beginners shouldn't do (like studying pro games) and I don't spend enough time on fundamentals like life&death.

Go came into my life slowly and insidiously. It just kept cropping up. My first exposure to Go was in 1994, when I worked at a company that did some software internationalization work and Japanese translations. Some co-workers were exposed to go that way.

Eventually I read Kawabata's Master of Go, which is a great novel, and I liked it a lot.

Later on, I ran into some people playing turned-based go servers, but they warned me that I don't want to start playing because it's addictive. So I ignored it for a few years.

I ran across O. Korschelt's book The Theory and Practice of Go and got quickly frustrated with the problems that were written out in coordinates. So I put it aside again for a while.

In the meantime, Go showed up in places such as the book A Beautiful Mind and the movie Pi, and in books about the history of mathematics. I got a copy of TurboGo registered for an IGS account but got confused by the obscure commands and random challenges for super-fast games, got discouraged again, and forgot about it.

It wasn't until I moved to an area with a lot of local Go players and clubs that it really started to stick. But I still read way too much and don't get in enough games, so progress is slow.



This is a copy of the living page "Calvin" at Sensei's Library.
(OC) 2004 the Authors, published under the OpenContent License V1.0.