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SGF file
Keywords: Software
SGF is an abbreviation for Smart Game Format, which has become a common file format. The SGF file format is designed to store game records of board games for two players. It's a text-only, tree-based format. Games stored in SGF format can easily be emailed, posted or processed with text-based tools. The main purposes of SGF are to store records of played games and to provide features for storing annotated and analyzed games (e.g. board markup, variations). Furthermore, a lot of information about the game can be added to a SGF file:
There is no strict checking of the contents of these tags, so it is possible to put any text into the result tag for example. Most Go servers are able to send you an SGF file of a game you played. SGF files are used by many Go editing programs and are even used on rec.games.go. Sensei's Library also uses SGF files - all the diagrams on SL can be downloaded as SGF simply by clicking on them (see How Diagrams Work). Links
DiscussionFrs: What is the easiest way to merge two sgf files into one sgf file? The resulting sgf should contain all comments etc. from both sources. I have added comments, board markup and variants to a sgf file. My opponent has done the same. Our comments etc. are not identicial, but they are based upon the same game. Arno: As far as I know there is no such software. I looked around for something similar about a year ago and did find nothing. wms: I have a little command line java app that does just that. Makes the two files into separate variations off the root node. Email me if you want it, I can send it back. Benjamin Geiger: I am currently writing a sgf Python parser. How common are FF[1]-[3]? Are they likely to be encountered, or is FF[4] exclusively dominant? Is it worth the extra time and code required to load, or generate, the old formats properly? Arno: If you are writing a general purpose parser you will find no way around FF1-3. It is still in use. Heck, people still use 10 year old GoWrite 1, which produces faulty FF1. Benjamin Geiger: On the second thought, maybe I'll just use the one that's already out there...
This is an example of a tsumego problem in sgf files format. Please note that this example comes from ( ;GM[1]FF[3] RU[Japanese]SZ[19]HA[0]KM5.5 PW[White] PB[Black] GN[Copyright goproblems.com] DT[1999-07-21] SY[Cgoban 1.9.2]TM[30:00(5x1:00)] ;C[Black to play and live.] AW[bb][cb][cc][cd][de][df][cg][ch][dh][ai][bi][ci] AB[ba][ab][ac][bc][bd][be][cf][bg][bh] (;B[af];W[ah] (;B[ce];W[ag] C[only one eye this way]) (;B[ag];W[ce]) ) (;B[ah];W[af] (;B[ae];W[bf];B[ag];W[bf] (;B[af];W[ce] C[oops! you can't take this stone]) (;B[ce];W[af];B[bg] C[RIGHT black plays under the stones and lives]) ) (;B[bf];W[ae]) ) (;B[ae];W[ag]) ) Martin Kelley?: I have recently started reading r.g.g and notice that people post game records in a text format. How do I take that text and make it into a file that my sgf reader can handle? For example, the sgf text posted above; How do I put that into a reader? Charles The answer may depend on your computer system, naturally enough. For me, I can save text as a plain text file from a word processor; and then change the file name from filename.txt to filename.sgf. Then my SGF reader will automatically open the file when I double-click it, because an association is created. It may be, in general, that an SGF reader can be asked to open any *.txt file: and will succeed. Martin Kelley? : Thanks, Charles. I used cgoban2 (thanks WMS) and it works for both sgf and text files. Note that there are brackets missing for the komi value in the above example ;-) This is a copy of the living page "SGF file" at Sensei's Library. ![]() |