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Kanazawa Solution Six Prime
Keywords: Problem
![[Diagram]](../../diagrams/47/e063c042ad50e43728725ccc7e338154.png) | White to kill |
I suggest . It removes all aji that existed in some variations, Black playing and threatening a cut at a.
![[Diagram]](../../diagrams/46/b52ff613539561fc5c4de4866cdeafc9.png) | White to kill |
And it kills, of course. Black's only resort was to play at , but after the forced sequence up to , he can't give atari at a, nor at b, because of shortage of liberties.
Opinions?
Go to Problem 7
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"Kanazawa Solution Six Prime" at
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2003 the Authors, published under the OpenContent License V1.0.
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