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Aliases (info) 44PointLowApproac...
Referenced by MessagesToPeopleC... 44PointLowApproac... 44PointLowApproac... LadderJoseki 44PointLowApproach
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4-4 point low approach low extension, slide, pincer
Difficulty: Advanced
Keywords: Joseki
![[Diagram]](../../diagrams/39/8e882c2636067c7c0118895829a3c012.png) | Initial position |
The pincer here may occur. White at a next is considered the main continuation, but there are other plays.
![[Diagram]](../../diagrams/38/b83bf2b887eeddb693c956249975000d.png) | Main line |
These plays are still the main line, though increasingly is played directly at . White plays for ladder aji.
After these moves, Black needs a further play here. If the ladder works Black can play at b (and then will need to capture shortly). It seems, from pro games, that this is a subtle discussion:
- this variation is played even when the ladder is bad for Black, and Black must play a now;
- even if the ladder is good for Black, Black may anyway play a.
Naturally the evaluation of the position after Black at a must depend on the prospects in a fight if White's cutting stone escapes.
On the left side, black c might be a useful sente move, answered with white d.
![[Diagram]](../../diagrams/17/89da5b4420db65f87feb8035cf0a9088.png) | turning in |
Just like when is high (see 4-4 point low approach high extension slide pincer), is still possible, but the further variations are completely different. After , in this case the usual move is here. The following moves allow little variation. In particular at (black answers ) and at B0 (white answers ) are bad. After B0, white has two choices.
![[Diagram]](../../diagrams/19/c6c2cf6d3537473e3f6f5cb057762f72.png) | Continuation (1) |
is one possibility. White takes corner territory while black gets strong influence. After , white usually plays elsewhere, but later she has to as a large follow-up.
![[Diagram]](../../diagrams/1/1a4cfabf339f31d2f26f16d5b962ece0.png) | Continuation (2) |
If white wants to avoid giving black so much influence, she can play here. However, white's corner territory gets much smaller too - in fact, she even needs another move to be certain of two eyes.
![[Diagram]](../../diagrams/11/84c9f8177b143f1f4aa4c80b4de140fa.png) | Black connects |
is possible as well. After this, white will connect under with . at a is not good. White answers at b, and black is in problems. Instead black plays , after which the moves to are most common. Note that in this variation, white rather than black takes the upper side.
![[Diagram]](../../diagrams/51/37c963790629dee1aa76750b088680fb.png) | Other ways |
The other ideas for White here:
- play at a, Black c, then White f;
- jump out at b, which is discussed at 4-4 point one-space low pincer, one-point jump;
- play at c for tsukehiki, to avoid being shut in;
- White d, Black g, White e (played by Hasegawa Akira in 1938);
- White tenuki, Black f, White e to make some shape: 4-4 point low approach low extension, slide, pincer, tenuki.
Black plays on both sides and takes sente. White stabilizes with a fair amount of profit. Black better treat lightly:[1]
![[Diagram]](../../diagrams/28/a82998618d72c55de57a2de3fd32e097.png) | The tsukehiki variation |
White has avoided being shut in, while occupying the 3-3 point. Black's two configurations lack a base.
[1] For another way to this position see 4-4 point low approach one-space low pincer, upper contact.
This is a copy of the living page
"4-4 point low approach low extension, slide, pincer" at
Sensei's Library.
2003 the Authors, published under the OpenContent License V1.0.
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