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Japanese Rules
Keywords: Rules
Japanese rules are defined by the Nihon Ki-in: Japanese rules:
Special RulingsBecause the Japanese rules make use of Territory Scoring, which penalizes plays in your own territory, special rulings have been devised so that a group can be pronounced dead without having to make further plays. See Bent Four In The Corner for one example. See also: QuestionAboutJapaneseScoring BillSpight: The 1949 Japanese rules were widely criticized for its special rulings, which seemed to have an ad hoc character. The 1989 rules were an improvement in the sense that such cases are now decided by method. The drawback is that the method is not easy to understand, and still produces some unexpected and peculiar results. I am reminded of the following quotation from Tony Hoare: "There are two ways of constructing a piece of software: One is to make it so simple that there are obviously no errors, and the other is to make it so complicated that there are no obvious errors." --Matthew Woodcraft Possible outcomes for games played under Japanese rules include at least the following:
Matt Noonan: I've never heard of this before! Can somebody give a pointer to more information about "White wins, black doesn't lose?" BobMcGuigan One such game occurred in 1928, I think, in a ranking tournament game between Segoe and ? (I can't remember the other player's name). It involved a 10,000 year ko which didn't get resolved. The referee decided the outcome of the game was that White won but Black didn't lose. It's a historical oddity that was a factor in prompting the development of official rules. Charles Matthews See the ten-thousand year ko page for more about the Segoe-Takahashi game, and a link to John Fairbairn's article about it. This is a copy of the living page "Japanese Rules" at Sensei's Library. ![]() |