![]() StartingPoints Referenced by
|
TG66 move 9 Joseki
Keywords: Joseki
As Kageyama claims in his excellent book on fundamentals one of the basic rules of go is to get ahead and to bend first. In order to do this a weakness of the marked point is considered tolerable in the joseki. Now, I remember I played this against a 3 dan. It was one of my early games. So, I played 4 as in the joseki book and only then started to read.
Play at 1 and Black barely wins the semeai. (You can read out that the two-stone edge-squeeze tactic here makes no actual difference.) So, the crude cut does not work and Black is safe for the moment. But what happens if a white stone appears somewhere there? I remember sweating throughout the whole game. Not a pleasant experience.
AvatarDJFlux For what I understand, the cut is not supposed to work, it is only played for aji in order to make some kikashi possible. HolIgor: Oh, it was not played. I just gave the variations that I had to read out in the game and sweat about possible change of the status when new stones appeared on the board. Let's see the josekis Ishida proposes:
Ishida says: 9 is an efficient kikashi, but Black is satisfied with his solid position...
(If instead of 5 White cuts at a, we get into a scary, long and complicated variation...)
Ishida says: the marked white moves are strong, the nidanbane of the marked black move is unyielding. If White has an extension along the top she has a magnificent moyo... Provided White plays an extension at the top Black has to make the desired turn as soon as possible.
Now, 7 is a very cunning move. DJ Yeah, indeed! a becomes a juicy move for later... Can anybody see the sequence there? See also press. This is a copy of the living page "TG66 move 9 Joseki" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |