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Aliases (info)
Choshi

Paths
GoodPlay

Referenced by
BQM32

 

inducing move
Path: GoodPlay   · Prev: Honte   · Next: Karui
  Difficulty: Advanced   Keywords: Go term

In a sequence Black A White B Black C, you can call A an inducing move if Black C is the key point, but the exchange A/B makes it look even better.

[Diagram]
Diag.: Atari as inducing move


This type is quite common. Black anyway wants to connect at the point 3. After White 2 this looks forced, but works well now in two directions.

Charles Matthews



Path: GoodPlay   · Prev: Honte   · Next: Karui
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