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WalkieTalkieSeven
Path: LifeAndDeath · Prev: TwoByFourBox · Next: GunSix (Sorry if you think this name is really silly).
This shape can be turned into a thousand year ko. White has two occasions to turn it into seki. The more outside liberties, the less likely the ko will be played (and thus the more likely White makes it seki in the end).
The vital point of this shape obviously is 1. After 3, any move by Black else than 'a' results in death in gote. There is no use for Black to throw in at 'a' either. White will set up the thousand year ko with 'b' sooner or later.
White can also settle for seki.
This way the position becomes a direct ko, which is an inferior result for Black. White can finish the ko by filling at 2 - it would be a mistake to play one of the other inside liberties instead. Path: LifeAndDeath · Prev: TwoByFourBox · Next: GunSix This is a copy of the living page "WalkieTalkieSeven" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |