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Kanazawa Solution 14
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Black starts by pushing out at 1. Escaping to the center is considered success, so White blocks at 2. The whole thing is a setup to get the hane of 3 in place, before playing the connection of 5. After 9, the VitalPoint, Black has two eyes.
The awkward move in this sequence is 7. Suppose Black captures at 1 instead. After White 2, he needs three moves to remove it, and White can creat damezumari at 4.
If Black omits the push and hane (1 & 3 in the main line), and plays at 1, White hanes at 2. White 4 keeps Black to one eye. Even if black captures the white stones 2 and 4, he will only get a false eye.
Starting with the hane at 1 in variation 3 works as well, but White 2 can defend at A instead of D. Compare this with the sequence Black A, White B, Black 1, and black loses the possibility of cutting at C.
Problem 15 This is a copy of the living page "Kanazawa Solution 14" at Sensei's Library. (C) the Authors, published under the OpenContent License V1.0. |