Room

Path: <= CGT path =>
    Keywords: EndGame

Unlike corridors, rooms are wider and usually appear in the middle of the board. Rooms can chill to numbers, infinitesimals, or hotter positions.

[Diagram]
 

For example, this room chills to Tiny-1.

[Diagram]
 

Black can move to zero.

[Diagram]
 

White can gain a point, threaten a three point gote.


Path: <= CGT path =>
Room last edited by Truc on May 21, 2005 - 23:28
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